- Publisher: Ubisoft
- Release Date: Nov 17, 2005
Buy Now
- Critic score
- Publication
- By date
-
The ability to create a soldier, tweaking various elements in both a physical and mental capacity, and then raising him through the ranks is great, but the actual gameplay is hurt by a lack of fluidity.
-
America's Army: Rise of a Soldier may lack the polish and panache of Ubisoft's other military shooters, but it does hit the marks where it counts – convincing gameplay.
-
With weak enemy AI and a few so-so missions, the real treat here is how well the game handles true military tactics and the things our fighting men and women have to go through to make it in today's Army.
-
Official Xbox MagazineA game of great ideas that aren't executed a well as they should be. [Feb 2006, p.76]
-
But at the end of the day it's intuitive and makes for a highly playable game. We just wish they'd realized that when they killed the crosshair.
-
Game InformerNot only behind the times, but it's buggy and not very much fun to play. [Feb 2006, p.102]
-
What would be more perfect to reach out to the youth with a video game? Except that it features dated visuals and ordinary gameplay features.
-
So it's too bad that the missions themselves suffer major malfunctions. Despite their frantic firefights, they're completely canned, with enemies--and even your allies--going through the same motions every time.
-
While the CEM, the health system and the squad movement and tactics are great attempts to recreate the true Army experience, and the promise of Xbox Live play may tempt you to come back for more, the graphical glitches and horrible enemy AI downright breaks the game, and frequent encounters with bugs like the non-exploding grenade launcher will leave you scratching your head.
Awards & Rankings
|
38
|
#38 Most Discussed Xbox Game of 2005
|
User score distribution:
-
Positive: 14 out of 21
-
Mixed: 4 out of 21
-
Negative: 3 out of 21
-
TonyC.Nov 1, 2006
-
ElijahMay 3, 2006
-
StevieKJan 13, 2006