50 Cent: Bulletproof
Xbox- Publisher: VU Games
- Release Date: Nov 17, 2005
- Also On: PlayStation 2
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This third-person action game might sound like a great idea if you're a fan of 50, Yayo, Buck, and Banks, but with its poor gameplay and worse attention to the G-Unit license, Bulletproof disappoints on all fronts.
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50 Cent: Bulletproof just isn't any damn fun. Due to laggy controls and a horrible targeting system, death is imminent almost any time you go against an enemy, especially some of the bosses that have far better weapons and cheaper tactics than you.
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The targeting system is useless, the levels are bland and filled with countless invisible barriers, and the camera is so hard to manipulate in tight spaces that you'll often end up staring right at 50's face as he gets ventilated by the dozen enemies he just can't see.
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You want 50's music? Buy a CD. Grab a DVD if you want to see the guy move. But if you want to pretend to be Curtis Jackson, take your fifty bucks out to a paintball range and let someone drill you nine times. It'll be a better experience than this.
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Edge MagazineThe calibre of game you might well produce having been shot three times and then stabbed. [Jan 2005, p.91]
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At the end of the day, what you'll find in the box is a bunch of nice extras that are packaged with a horrible batch of code that barely qualifies as a game.
Awards & Rankings
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69
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#69 Most Discussed Xbox Game of 2005
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13
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#13 Most Shared Xbox Game of 2005
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User score distribution:
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Positive: 10 out of 26
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Mixed: 5 out of 26
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Negative: 11 out of 26
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May 10, 2021
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Jan 24, 2019
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Oct 8, 2017