187 Ride or Die
Xbox- Publisher: Ubisoft
- Release Date: Aug 24, 2005
- Also On: PlayStation 2
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Vehicle customization would have been a welcomed addition to a very shallow game.
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Play MagazineHip-hop-fueld thug culture that seems too forced to come anywhere but from a marketer's meeting. [Oct 2005, p.69]
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187 basically defines "average." While the graphics err on the nicer side and the story dips a bit below the equator, most of the game is competent but unspectacular. Every good feature seems to have a bad one that balances it out.
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Straight outta' crap-ton.
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I can't really find one redeeming quality about 187 Ride or Die, outside of the fact that the game runs smooth online and the two-player dynamic of car combat is something we definitely wouldn't mind seeing in something like "Twisted Metal."
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It tries to do to many things at once, and ultimately it looks like they took a bunch of the top racing genre titles of the past three years and slapped them together.
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You might find a few minutes of amusement playing against your friends but why bother? There are a lot better games out there.
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Electronic Gaming MonthlyIf only the Eskimos had 144 words for "tasteless" in their language, I would totally learn Inuit just to describe 187. As a game, I give 187 a 40, but as a product, my score is a negative f*** you. [Oct 2005, p.115]
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187 Ride or Die is bad - but it's not so bad that it's good. There's nothing good about it, period.
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It's so gangsta. It's so street. It's so shite. Painfully forcing every urban cliché going into every line of dialogue, the cutscenes reduced us to fits of laughter. That's laughing at, not with. [Official UK Xbox Magazine]
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If you're looking for a game to kill some time with and don't mind if it's a little stupid or embarrassing, Ride or Die is a racer that's easy to pick up and fairly easy to put down.
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Official Xbox MagazineIt tries so hard to keep it real that it comes off hilariously fake. [Nov 2005, p.130]
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The dialogue is wretchedly forced in its unrealistic, overly ghettoized slang penned by writers who have read every stereotypical hip-hop street language book on the shelf. Expect something like: "My big dog G-gangsta Buck, dog! You blaze down the streets and show them that I'm the real street O.G. Ya heard?"
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TotalGames.netEven the hippity-hop music is utterly lacklustre, and somehow it feels out of place in a G-Ridin' gangsta game. How is this? Avoid this unless you bought "FIFA Street," in which case you're beyond our help.
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This whole game just offends me. Offends me more as a gamer than anything else.
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At it's best moments, 187 is an entertaining, if only slightly piece of action gaming. In it's worse, it's attempting to convey it's horrifically trite storyline to you by means of ancient looking CG and characters as cliché as the stereotypes they were meant to portray.
Awards & Rankings
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75
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#75 Most Discussed Xbox Game of 2005
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62
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#62 Most Shared Xbox Game of 2005
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User score distribution:
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Positive: 4 out of 10
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Mixed: 3 out of 10
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Negative: 3 out of 10
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Sep 4, 2022the game is a big troll to the gangsta culture. the campaign is bad. its always the same kind of race with the same weapon . very boring
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May 10, 2021
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LucasNov 12, 2005