Metascore
72

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 12
  2. Negative: 0 out of 12
  1. Apr 4, 2023
    90
    The team at Digixart has successfully added even more worthwhile storytelling to the world of Road 96, and we loved revisiting this series and learning more about Zoe's story. While Mile 0 is smaller in scope and lacking in the same levels of gameplay and narrative variety as Road 96, it's absolutely worth a playthrough - especially if you were into last year's game. This series has made us smile, laugh, and tear up all in equal measure and that isn't easy to pull off. Whichever way around you access both Road 96 and this prequel, make sure the series finds its way onto your 'games to play' list.
  2. Apr 5, 2023
    80
    I played through the story three times before writing this and will play a few more to see additional details for sure. If you only play through once, you are shorting yourself from finding out more of the world of Petria. Road 96 was one of my favourite indie games of last year as I mentioned at the beginning of this review, and although Mile 0 doesn’t hit me in the same way (I think that is often the case with prequels), it’s a solid game and brought new elements and stories to a world I already loved. It’s clear that DigixArt loves this world and the characters, and I hope we will see more of them in the future.
  3. Apr 27, 2023
    78
    Road 96: Mile 0 will appeal to those who enjoyed the previous chapter. Instead of taking up the formula in its entirety, Mile 0 introduces a variation in the form of musical sections. The combination works conveying anxieties and concerns of the teenage protagonists. From a technical standpoint, the game is a bit backward, but it does feel acceptable.
  4. Apr 9, 2023
    77
    Road 96: Mile 0 transports us to a new raw and adult story. Enter this new world of Petria and learn Zoe’s story. This time, the game is a little behind compared to Road 96, but take the leap, it is very worth playing. Road 96: Mile 0 will move you. DigixArt has done it again.
  5. Apr 4, 2023
    73
    Road 96: Mile 0 twists the original formula to a rhythmic and narrative one. The musical ones are not brilliant, but bring dynamism and replayability to the game. Talking about themes such as politics or society is a differential touch from the rest of the industry.
  6. Apr 6, 2023
    72
    This prequel ironically feels smaller in scope and ambition than the first game in the series. Road 96 Mile 0 suffers from similar issues when it comes to relying too much on clichés of an evil regime. Some of the choices put before players are downright insulting and boil down to whether we think oppression is "okay" or not. Despite its flaws, it offers some really interesting character moments in the last third and offers some world building that was missing from the original Road 96. Newcomers find a good entry point here, while returning players will find some innovations gone, while other things like the environments have been largely improved.
  7. 70
    Road 96: Mile 0 is a narrative-adventure game from DigiXArt that is a prequel to Road 96. Play as both Zoe and Kaito and decide if the regime is one you believe in, or one you feel needs to be toppled. Which of the four endings will you get?
  8. Apr 13, 2023
    70
    Road 96: Mile 0 wasn’t a very long game at all but I mostly enjoyed what I played. As I said it’s a prequel so I know there are things that I would have appreciated more had I played the original; that being said those fans looking forward to this will find a decently developed game. No real bugs are issues other than the juggling of the tone of the game, the rollercoaster ride of emotions wasn’t necessary in my opinion.
  9. Apr 4, 2023
    70
    It’s full of great, heightened moments and rhythm action sections that probably warrant the asking price alone. But there are so many missteps in the story that you can call it a full-blown stumble. Hopefully, next time, DigixArt can tell a newer, more expansive story, rather than reversing the car back to its past glories.
  10. Apr 13, 2023
    66
    Mile 0 is something of a pleasant surprise. The inclusion of Rides makes storytelling and decision-making riveting and fresh, underpinned by an insatiably likeable arcade hook. Mile 0 also boasts a greater focus on characters and relationships than the original, helped along by a pleasantly bite-sized price tag. The big dinger though, is that Rides can feel too on-rails for its own good despite its novel use in storytelling and decision-making. Mile 0 also fails to transmit the fervour of Rides to the rest of the experience-this despite some flashes of playful subversiveness and youthful hijinks present throughout. Ultimately Mile 0 can be softly recommended for what it does offer, but it is a lightweight entrée more than a transcendent main course-this one’s lacking the protein and bulk required to truly satisfy over the long haul.
  11. Apr 4, 2023
    60
    Road 96: Mile 0 doesn't bring much to its predecessor. We lose the innovative gameplay of the first game, and the writing lacks the incisiveness that made it great. The game relies on awkward musical sequences and a story that is too blunt to be credible. After the initial pleasure of diving back into this universe, boredom replaces nostalgia a little too quickly.
  12. Apr 4, 2023
    60
    Road 96: Mile 0 may be an interesting experience to anyone new to the universe but can hardly be classed as an essential play. Mixing rhythm gaming sections into the standard walking simulator gameplay is somewhat jarring and frankly unnecessary. It may have been a better idea to release a standalone title for rhythm fans than taint the gameplay style that had worked so well previously. This game can easily be avoided without really missing out on anything, especially for fans of the original game for whom the narrative is already flawed.
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  1. Apr 17, 2023
    Not a bad game, but far less inspired for anyone looking for more of this universe, and I think it's time for Digixart to look for new ideas beyond the Petria frontier.
  2. Apr 6, 2023
    The thing is, weird as all this is, I suspect that nothing in Mile 0 is as weird as totalitarianism in the first place. I'm tempted to say that Mile 0 can get away with any flights of fancy in a world that has seen a president's attorney give a press conference at Four Seasons Total Landscaping, an establishment which is located, inevitably, next to a sex shop and a crematorium. Is Mile 0's stranger elements a reaction to that, and to the strange shapes that authoritarianism contorts people into? I don't know. But I will keep puzzling away at what I've experienced, I think, and trying to make sense of what I've witnessed here.
  3. Apr 4, 2023
    Been so pleasantly accustomed to the narrative quality of DigixArt studio’s works, we were not prepared for discovering Road 96: Mile 0. Rather than capitalising on the previous episode's success by regurgitating its concept, the developers took a risk by proposing a totally different narrative construction in the same universe. This bold gesture did not convince us. Despite the quality of the production and the soundtrack, the game's life span is far too short to leave us with an unforgettable memory.
User Score
4.8

Generally unfavorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 1 out of 5
  2. Negative: 2 out of 5
  1. Sep 1, 2023
    3
    Xbox Continues to disappoint, putting out trash after trash. You can tell all the writers for the games they game are leftiest weirdos. ThatXbox Continues to disappoint, putting out trash after trash. You can tell all the writers for the games they game are leftiest weirdos. That have to put themselves in the game or the views they have Full Review »