Metascore
74

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. Jun 14, 2021
    85
    If you're a fan of massive death machines, explosions, and a dab of entrepreneurship, MechWarrior 5: Mercenaries will appease your unique trio of interests. There are also enough mechs, customization tools, mission types, and environments to keep gameplay from becoming too repetitive. Lastly, although I wasn't emotionally attached to the story, it was still entertaining enough.
  2. 80
    All of the new additions and more sandbox Career Mode arguable make Heroes of the Inner Sphere the best way to play MechWarrior 5: Mercenaries. On both PC and Xbox, Heroes of the Inner Sphere is worth every C-Bill.
  3. Jul 2, 2021
    70
    Yes, the graphics aren't up to par, the AI is bad, the port at times tells you to input PC commands and there's so little combat that the game turns into a managing resources simulator. Regardless of all this, Piranha Games delivers an enjoyable single player mech experience that will keep you playing for many months to come. If you're a fan of mech games, then this should definitely be on your radar.
  4. Jun 7, 2021
    68
    Despite how overwhelming and confusing it can be, MechWarrior 5: Mercenaries certainly has something to offer players who want to get stuck into the fine details of setting up their own interstellar mercenary outfit. The combat can be fun, if deliberately slow, and once set up right having a powerful mech wrecking shop is entertaining. It’s just the bits in between that can drag, with confusing menus and systems that aren’t fully explained.
  5. Jun 11, 2021
    65
    If you aren’t a BattleTech fan, mech fan or a gamer prepared to put in the additional study time required in order to learn how to master it, MechWarrior 5: Mercenaries is a game that is either best left avoided (unless you’re taking it for a non-committal test drive on Xbox Game Pass).
User Score
5.9

Mixed or average reviews- based on 15 Ratings

User score distribution:
  1. Positive: 8 out of 15
  2. Negative: 6 out of 15
  1. Aug 22, 2023
    3
    Un juego anticuado tanto jugablemente como a nivel de controles y gráficos. Entiendo que sea disfrutable, pero sería un juego del montón en laUn juego anticuado tanto jugablemente como a nivel de controles y gráficos. Entiendo que sea disfrutable, pero sería un juego del montón en la época de x360 Full Review »
  2. Jun 16, 2022
    3
    This game is just really bad on Xbox... but I don't think people who haven't played on PC would realize this. The game is not meant to beThis game is just really bad on Xbox... but I don't think people who haven't played on PC would realize this. The game is not meant to be played on a controller, there are so many abilities you need to use, that you can't because of how they implemented the controls on Xbox. If you have to choose PC or Xbox, choose PC hands down. I mean the game isn't a 10 on PC either, but it's not even a 4 on Xbox. Just a bad game period on Xbox Series S. If you love the franchise and can't play on PC, maybe you should try it. Full Review »
  3. Mar 18, 2022
    5
    They don't make mech games like they used to, and Mechwarrior 5 isn't a bad entry in this lacking space. The open world concept of leading aThey don't make mech games like they used to, and Mechwarrior 5 isn't a bad entry in this lacking space. The open world concept of leading a band of mercenaries is interesting, but in practice you do the same defend, assault, or recovery missions over and over, and it all just blends together other than the main campaign missions. When your mech takes heavy damage, you lose components that need to be replaced, and which oftentimes aren't available, so you have to go to other systems to find them. It's realistic in that sense, but I don't believe being a Mechwarrior quartermaster is what the series was missing.

    The core gameplay of blowing up mechs is fun, but also repetitive and annoying. I find myself really disliking controlling mechs on the Xbox, because moving and aiming are difficult with a controller. You can't aim and see where your mech is going at the same time. All the while it's like controlling someone moving underwater. It must be said though, nailing an assault mech's weak point with dual PPC cannons, or hitting something at long range with a full salvo of missiles, carries a satisfaction that you seldom experience in today's games.
    Full Review »