I really enjoyed this game for the most part. What it does best is to “deliver us The Moon”… in other words, give us a relatively realistic experience of going to The (actual) Moon and travelling around a deserted moon-base.
It does this partly by above-average graphics, but also by sound. Muffling the sound when you’re in zero-oxygen environments is a particularly effective touch,I really enjoyed this game for the most part. What it does best is to “deliver us The Moon”… in other words, give us a relatively realistic experience of going to The (actual) Moon and travelling around a deserted moon-base.
It does this partly by above-average graphics, but also by sound. Muffling the sound when you’re in zero-oxygen environments is a particularly effective touch, conveying an appropriate level of claustrophobia. And there’s so much detail to the environment… I really advise taking this one slowly and drinking in everything it shows you, listening to each of the audio files, reading the various posters on the wall. For a game set in the vacuum of space, there’s so much atmosphere!
But I should also point out that I’m a massive fan of Elite Dangerous, and an insufferable space nerd… so of course this game is right up my street. It reminded me most of “Everybody’s Gone To The Rapture”… which is where it will be somewhat divisive. I personally enjoyed that game more than most people and I think the best parts of this game are those in which you’re exploring the environment and finding out about what happened via the holographic replays.
Where it falls down is in the somewhat uneven moments of interactivity, such as unexpected QTEs, platforming sections, stealth sections, timed missions where you have to get from A to B before running out of oxygen, etc.. These are all a bit clumsy and awkward, and it feels the designers didn’t really know what kind of game this should be. In many ways, I think this game should have remained “a walking simulator with some puzzles” and left out the action parts. At least there’s a saving grace in the very forgiving restart points.
I did not personally experience any performance issues on Xbox Series X and hardly any bugs/glitches. There was one occasion where the PDA I was reading didn’t scroll properly… I can’t remember any other significant ones.
Given the relatively low price, I think you’re getting a decent amount of playtime from this, at around 4-5 hours (depending on whether you solve the puzzles yourself, or follow a walkthrough).… Expand