User Score
7.4

Mixed or average reviews- based on 119 Ratings

User score distribution:
  1. Positive: 82 out of 119
  2. Negative: 21 out of 119
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  1. Sep 27, 2016
    9
    This is the sequel we wanted, a turn-based strategy game with tons of customization, new mission maps, upgraded graphics and voice acting while staying true to the Xcom universe and formula. Multiplayer is a long requested feature and the developers took the time to add environment graphics on enemy destruction and specialized skill sets for classes and a new ambush setting for beginningThis is the sequel we wanted, a turn-based strategy game with tons of customization, new mission maps, upgraded graphics and voice acting while staying true to the Xcom universe and formula. Multiplayer is a long requested feature and the developers took the time to add environment graphics on enemy destruction and specialized skill sets for classes and a new ambush setting for beginning of the encounters. This game has replayability, looks great, and is a PC port that actually took the time to make it worth it on consoles. I would recommend this to all. Expand
  2. Sep 27, 2016
    9
    Eventho it's not perfect yet, i trust firaxis will fix the glitch and bug i encountered on day one, the controls work almost perfectly and the fps altough not 60fps is still good for a recent game on xbox one, its so refreshg to play sitting on my couch instead of in front of my desktop. About the game itself it's as god as the first if not better. Timed mission didnt ruin the experienceEventho it's not perfect yet, i trust firaxis will fix the glitch and bug i encountered on day one, the controls work almost perfectly and the fps altough not 60fps is still good for a recent game on xbox one, its so refreshg to play sitting on my couch instead of in front of my desktop. About the game itself it's as god as the first if not better. Timed mission didnt ruin the experience for me on the contrary. One of the best game of 2016. Expand
  3. Sep 27, 2016
    9
    When will Firaxis treat their PC players with some respect and give us controller support since the UI can obviously handle it now? Their argument was "it's a game made only for PC"...well, that's out the window now guys, hook us up please: I bought a Steam controller specifically for the game and it's just not that great: let me use my Xinput controllers please, I beg you. I put 9/10 asWhen will Firaxis treat their PC players with some respect and give us controller support since the UI can obviously handle it now? Their argument was "it's a game made only for PC"...well, that's out the window now guys, hook us up please: I bought a Steam controller specifically for the game and it's just not that great: let me use my Xinput controllers please, I beg you. I put 9/10 as from what I played, that's how it felt with KB+M, but I can only play games for short periods of time on KB+M, so a controller update would be super welcome! Expand
  4. Oct 29, 2016
    8
    Huge Fan of the XCOM series for a long time - only real gripes here are:

    1) PC to Console porting generally leads to some shaky and shady s**t whit graphics in general 2) PC to Console porting means you have to use a controller ... which again ^shaky and shady s**t when mouse and keyboard were the original target interfaces --- that said, this one felt a little better than the one on
    Huge Fan of the XCOM series for a long time - only real gripes here are:

    1) PC to Console porting generally leads to some shaky and shady s**t whit graphics in general

    2) PC to Console porting means you have to use a controller ... which again ^shaky and shady s**t when mouse and keyboard were the original target interfaces --- that said, this one felt a little better than the one on XBOX360 ...

    3) PC to Console porting means you can't have sweet mods ;D
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  5. Jan 22, 2017
    10
    Pure bliss. As always huge amounts of customization with your squad as well as base. The game never plays the same way twice, easily one of my most favourite franchises of all time and this entry delivers the goods! The difficulty is a bit much though, even on rookie this game is a challenge.
  6. Dec 29, 2016
    10
    Everything that was great about Enemy Unknown/ Within finely tuned and turned up to 11. The graphics are improved, the gameplay has been fine tuned, the customisation has been expanded upon and the story is more nuanced and in depth than previous installments.

    I have went through bouts of pure elation at pulling off the seemingly impossible only to have those moments followed in short
    Everything that was great about Enemy Unknown/ Within finely tuned and turned up to 11. The graphics are improved, the gameplay has been fine tuned, the customisation has been expanded upon and the story is more nuanced and in depth than previous installments.

    I have went through bouts of pure elation at pulling off the seemingly impossible only to have those moments followed in short order by moments of blinding frustration that has made me want to march to Firaxis' head offices and flay the head of development in the parking lot as a warning to the rest of the staff.

    In short it's one of the best games I've ever played.
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  7. Nov 3, 2022
    9
    Lástima que esta genial segunda parte te deje con un regustillo algo amargo por tener un final demasiado abierto. Y es que el resto del juego te crea un vicio por pasar de turno y por combatir a las razas invasoras de la Tierra muy difícil de superar.

    Además, le sienta de lujo esa nueva atmósfera más «revolucionara» diferente al de la primera entrega. Si bien no presenta demasiadas
    Lástima que esta genial segunda parte te deje con un regustillo algo amargo por tener un final demasiado abierto. Y es que el resto del juego te crea un vicio por pasar de turno y por combatir a las razas invasoras de la Tierra muy difícil de superar.

    Además, le sienta de lujo esa nueva atmósfera más «revolucionara» diferente al de la primera entrega. Si bien no presenta demasiadas novedades respecto a esta, ni tampoco le hace falta. Funciona estupendamente, con una duración aceptable y unos enemigos carismáticos y complicados. Como es señal de la saga, cada error se paga con las bajas de tus soldados, el éxito de las misión y hasta de la partida.

    ¿Para cuándo la tercera parte?
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  8. Dec 26, 2016
    8
    I would love to say this not perfect yet great sequel to the beloved series XCOM was a real fun experience as this game brought back the unforgiving difficulty that was not so much seen in the first installment. The addition of mods also adds a ton of replay value if it wasnt enough for you. This game is a solid 8 or 9/10
  9. Feb 5, 2017
    8
    This is how a proper sequel is made, with fresh ideas,concepts and gameplay mechanics but without radical changes that alienate the original fan-base of the previous games.The story was fresh and interesting with fleshed out characters and lengthy dialogue/cut scenes shown throughout the entirety of the game which really help to spice up the Base-building/Research mechanics. Having PlayedThis is how a proper sequel is made, with fresh ideas,concepts and gameplay mechanics but without radical changes that alienate the original fan-base of the previous games.The story was fresh and interesting with fleshed out characters and lengthy dialogue/cut scenes shown throughout the entirety of the game which really help to spice up the Base-building/Research mechanics. Having Played a ton of Xcom:EU and Xcom:EW on classic difficulty I thought I was going to push through the main Campaign with very little effort but Xcom 2 shows little to no mercy to Noobs and Veterans alike. I know some people were upset about the inclusion of more turn-limit based missions but those are few and far in-between and only help improve the game by introducing new challenges like capture/destroy objectives and target/team extractions which help create a tense atmosphere and give you a sense of urgency while playing
    The Good
    - -Original story/campaign that's not a bunch of rehashed ideas from the 90's Xcom games. As much as I like the Idea of Terror From The Deep revisited an Idea like that would be better off as a DLC Expansion rather then it's own fully featured Title.
    --New and Improved Game Mechanics/Features that weren't in Xcom:EU/EI plus small tweaks to things like the UI/HUD etc.
    --New variations on the soldier classes from the last game.
    --Tons of new Items/Gear/Perks to unlock and more detailed visual soldier customization's
    --Great soundtrack that suit's the games theme really well.
    --A huge variety of new Side Quests/Tasks
    --The procedurally Generated Maps are a welcome change and give one of the most addictive video-game series even more replay-ability(although not perfect in design).
    --There is a very noticeable difference in the graphics compared to the last game and a lot more detail in the in-game textures. The game looks like it belongs on the current gen consoles.
    --Auto-save works great. This game being as Glitchy as it is I never had to worry about playing through lengthy portions of a mission to get back to where I was before crashing or getting caught in a stuck animation.The Auto-save is discrete and effective. It doesn't pop up a message or momentarily pause your game and your last checkpoint is usually right where you left off.

    The Bad
    --Some aliens(Shield bearers,Greys,Archon,Sectopods) are too predictable, the late game difficulty comes from Advents bolstered numbers and not the weak AI which becomes more noticeable after the first half of the game.
    --No Second Wave Options (one of the things that added major replay-ability to the last two games in the series)
    --You can't hope to take out Advent soldiers by throwing a grenade at a car anymore it doesn't always work and it does a lot less AOE damage this time around.
    --Procedurally generated maps can sometimes put you at a huge disadvantage by starting you on higher elevation that's too far from the enemies/objectives to be useful or place you in the open with very little or flimsy cover to protect you. occasionally i found a chain-link fence or similar obstacle blocking better cover options forcing me to use both turns per soldiers to get them out of the line of fire while giving me little to no chance to return fire during my turn, The maps usually also place Advent soldiers in better start positions for flanking you or near sturdy cover behind obstacles with other small Advent forces nearby that are all too easy to trigger if your not super careful. I found myself relying heavily on grenades/rockets.
    --Xcom 2 is a lot buggier then the previous Xcom titles.The game crashed on me quite a few times from beginning to end and twice just on the final mission. It's especially worse with the Alien Hunters DLC active which I had to delete(caused to many bugs/issues with main game. I also find that having too many soldiers and enemies on screen can cause some stability issues and frame-rate drops or crash your game forcing you to load back in. I don't think Firaxis is even acknowledging how bad the problem is. The latest patch hasn't fixed all the underlying issues. It's obvious that The weak hardware of the Xbox One/Ps4 are partly to blame but AAA games like this one shouldn't be crippled with bugs and performance issues.
    --the DLC that comes with the Season Pass is nothing special. I'm hoping for a decent Enemy Within style expansion with Second Wave options but seeing Firaxis's recent minimalist Bethesda style approach to Post Game Support (Bethesda will wait months before releasing a single update patch and only put out a few at most which can be frustrating considering how glitchy their games are) I'm not getting my hopes up.

    --Despite the many flaws The game was still really fun to play through. I would've given it a 10 out of 10 but the lack of proper post launch support and the lack luster DLC is really holding back what could have been one of the best games of this Console Gen as Xcom:EU/EI was with the last console Gen.
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  10. Oct 11, 2016
    9
    Yeah, we lost. Get used to it, for the canon ending of XCOM is we lost and now the Advent controls humanity's fate. Starting off on the back foot like this means that XCOM is operating as a guerrilla force deep inside enemy territory. It gives a great sense of urgency to the proceedings and allows Firaxis to drip-feed the story into the game as you progress through certain key moments,Yeah, we lost. Get used to it, for the canon ending of XCOM is we lost and now the Advent controls humanity's fate. Starting off on the back foot like this means that XCOM is operating as a guerrilla force deep inside enemy territory. It gives a great sense of urgency to the proceedings and allows Firaxis to drip-feed the story into the game as you progress through certain key moments, including missions and research.

    XCOM 2 takes what made the XCOM reboot so great and improves on it in every single way, and whilst there are some issues that tag across from the PC version (intermittent choppiness in the Skyranger sequence, and the odd frame-rate issue) it's still a fantastic game and a must-have for anyone who has even a bit of love for turn based strategy games.
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  11. Oct 27, 2016
    9
    I am a fan of turn-based strategy games and Firaxis' more streamlined XCOM series for modern consoles really hit a balance between meaty strategy on a small scale and just enough accessibility. It was one of my favourite games of the last generation and the new one is even better. The punishing difficulty level of even its lower level settings serves to give a very real sense ofI am a fan of turn-based strategy games and Firaxis' more streamlined XCOM series for modern consoles really hit a balance between meaty strategy on a small scale and just enough accessibility. It was one of my favourite games of the last generation and the new one is even better. The punishing difficulty level of even its lower level settings serves to give a very real sense of accomplishment and almost desperation that is uniquely satisfying and absent from almost anything else like on consoles. You WILL have soldiers that you just recently leveled up and carefully personalized unexpectedly die. That makes it all the more poignant, rewarding and even somewhat personal when you eventually slaughter the alien scumbag that just killed your character named after your elementary school buddy. Expand
  12. May 5, 2017
    10
    Strategy game excellence. Takes the required skills from the first game and expands upon them exponentially. Adding layers of depth and a huge customization suite into the mix. Enemy design is spot on and the game ramps the difficulty at all the right times.
  13. Oct 8, 2017
    10
    I played the first one on PC and I enjoyed it a lot didn't know there's a second one till I bought my xone I can't say I experienced anything like this in video games it has very good RPG elements the like the way you have to choose between missions and how u decide to build your base , and the combat is just perfect specially with alien rulers which added an extra awesome challenge justI played the first one on PC and I enjoyed it a lot didn't know there's a second one till I bought my xone I can't say I experienced anything like this in video games it has very good RPG elements the like the way you have to choose between missions and how u decide to build your base , and the combat is just perfect specially with alien rulers which added an extra awesome challenge just love everything about this game Expand
  14. Apr 14, 2020
    8
    I’ve been a big fan of XCOM since the original on PC back in the day and this one made me fall in love all over again. It forces you to carefully measure each move you make since permadeath is very real here, once your operative is killed he/she is gone for good so make sure to keep a fresh healthy amount of reserves. Each enemy feels very unique with different strengths and weaknesses.I’ve been a big fan of XCOM since the original on PC back in the day and this one made me fall in love all over again. It forces you to carefully measure each move you make since permadeath is very real here, once your operative is killed he/she is gone for good so make sure to keep a fresh healthy amount of reserves. Each enemy feels very unique with different strengths and weaknesses. The customization system for your operatives is very expansive offering loads of options. Each class of operative is intended to be utilized differently in order to be as effective as possible and leveling each one is very rewarding. Negatives are that the framrate can get choppy at times and there’s still some buggy areas and glitches though far and few between. Expand
  15. Jul 5, 2022
    8
    GİRİŞ

    Şunu belirterek giriş yapmak istiyorum ilk oyun olan Xcom Enemy Unknown'u oynamadım yani her hangi bir karşılaştırma yapamayacağım Xcom 2 nedendir bilmem ilk gördüğüm anda beni kendisine çekmişti uygun bir fiyatı olmasından dolayıda direk aldım oyunu (full paketi 45tl) ve şunu söyleyebilirim oyunu modsuz oynamak kesinlikle işkence, gelin inceleyelim ARTILARI +Harika
    GİRİŞ

    Şunu belirterek giriş yapmak istiyorum ilk oyun olan Xcom Enemy Unknown'u oynamadım yani her hangi bir karşılaştırma yapamayacağım

    Xcom 2 nedendir bilmem ilk gördüğüm anda beni kendisine çekmişti uygun bir fiyatı olmasından dolayıda direk aldım oyunu (full paketi 45tl) ve şunu söyleyebilirim oyunu modsuz oynamak kesinlikle işkence, gelin inceleyelim

    ARTILARI

    +Harika grafikleri

    +Güzel optimizasyon

    +Sağlam yapay zeka

    +Binbir çeşit upgrade seçeneği

    +Askerlerin "bio" kısımları oldukça detaylı ve bu sayede bazı askerlerle bağ kurmanıza sebep oluyor(cidden bazı askerlerim öldüğü için neredeyse yas tutacaktım)

    +Bölüm tasarımları şahane

    +Scriptli eventler fena değil

    +Hikaye tırt olsada nadiren "wow" dedirtiyor

    +Silah ve Sınıf çeşitliliği yeterli düzeyde

    +Düşman çeşitliliği ise çok iyi

    +Oyun süresi gayet iyi(dlcler ile uzatabilirsiniz tabiki)

    +Steam atölye desteği

    +Görevler öncesi doğru planlama yapmanızı gerektiren dizayn seçimi

    EKSİLERİ

    -Tırt hikayesi

    -Tırt karakterleri

    -Çoğunlukla tahmin edilebilir olay örgüsü

    -Silahlar ve Sınıf çeşitliliği "yeterli" düzeyde olsa da maalesef oyunun oynanış süresi göz önünde bulundurursak yetersiz kalabiliyor

    -Sonlara doğru tekrara düşüyor

    -Oyunun düşmanı vurmanızı hesaplayan sistem çok gaddar(bununla ilgili modlar var kullanmanızı tavsiye ederim)

    PUANLAMA

    82/100 100: Mükemmel(Kusursuz) 99-90: Harika(Kusursuz Değil ama yakın) 89-80: Çok iyi 79-75: İyi 74-70: Ortalama Üstü 69-65: Ortalama 64-60: Ortalama Altı 59-55: Kötü 54-50: Çok Kötü 49
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  16. Jun 24, 2020
    8
    Description:2nd or maybe 3rd time I have completed this game. This time on XBox and without War of the Chosen DLC. Definitely enjoyable, but definitely not as good without WOTC and some PC mods.
  17. Apr 27, 2021
    10
    The best turn based UFO Defence game that I've played.

    XCOM was Great. XCOM has further built up on it's strengths and created an even better product with Updated Graphics and Campaign. Every single DLC had a profound impact on gameplay and refined it even further.

    Grab the complete XCOM2 bungle for best experience.
Metascore
87

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 17
  2. Negative: 0 out of 17
  1. Nov 3, 2016
    90
    XCOM 2 is a tour de force of the tactical turn-based shooter genre. The game can be relentless and its AI unyielding, but this just makes you want to go back in for more!
  2. Official Xbox Magazine UK
    Nov 1, 2016
    90
    A masterpiece - one of best games on Xbox. [Dec 2016, p.74]
  3. Oct 18, 2016
    89
    XCOM 2 manages to improve a formula that had almost nothing wrong with it to begin with, adding a sense of urgency to the already unpredictable nature of its turn-based combat. It’s a rewarding experience, if not sometimes cruelly unfair.