User Score
7.9

Generally favorable reviews- based on 324 Ratings

User score distribution:
  1. Negative: 34 out of 324

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  1. Jan 28, 2018
    3
    It's deceptive, really. At the beginning it looks like it's going to be a good game. But about an hour into it you get the sinking feeling like this game isn't going to bother to explain anything. You're just watching it build roads to nowhere until it's over, and the ending is the laziest cop out I've seen since Star Wars Episode 3. Don't waste your money.
  2. Jan 21, 2018
    0
    What was that? 2 hours (or less) "gameplay" in probably 5 frames per second (played on xbox one x). Forced story to be unique but become stupid. I'm mac, owl, shark, snake?!? Reading comics. It's even not walking simulator.. There should be warning about this games in store before you buy. One reason more to avoid indie "games".
  3. Mar 22, 2019
    0
    Dans le genre "simulateur de promenade", Ce qui reste d'Edith est sans aucun doute l'un des plus mauvais... En effet, ce qui nous pousserait à se promener dans cette baraque improbable et complètement fantaisiste est tout-à-fait absent. D'abord parce que ce n'est pas crédible une seule seconde ; ensuite parce que même en tant que pure fantaisie, c'est tout simplement idiot et niais ;Dans le genre "simulateur de promenade", Ce qui reste d'Edith est sans aucun doute l'un des plus mauvais... En effet, ce qui nous pousserait à se promener dans cette baraque improbable et complètement fantaisiste est tout-à-fait absent. D'abord parce que ce n'est pas crédible une seule seconde ; ensuite parce que même en tant que pure fantaisie, c'est tout simplement idiot et niais ; enfin, parce qu'on s'en fout totalement.

    On se fout de cette famille de frappadingues et autres névropathes, de ses mômes constamment dans la lune, de leurs atermoiements, de la poésie à deux balles et de toute cette espèce d'histoire (mais quelle histoire au juste ?) de la famille psycho dans leur maison à la con.

    Le personnage principal (Edith) se déplace à deux à l'heure et tous ses commentaires sont incroyablement barbants, en plus de s'avérer non pertinents : c'est juste du blabla de merde dont on se contrefout. Et avec son accent amerloque à marshmallows, c'est encore plus désagrable.

    Techniquement, c'est du 256 couleurs plutôt terne, ponctué de nombreux ralentissements... pourtant, il n'y a vraiment rien de fou à afficher, loin de là... Encore un indé boulotté avec le fion de toute façon.
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  4. Sep 1, 2020
    0
    This game sounded really interesting and appealed to me. Unfortunately it was so terribly ridden with bugs that I couldn't even get past the "Molly" chapter without multiple playthroughs. Don't waste your time, go play a game that has developers care about it.
  5. Nov 24, 2021
    4
    This is normal, maybe interesting game in some moments. I dont understand story line. Graphic is bad, but this is game with atmosphere immersion
  6. Jun 30, 2022
    4
    There is no gameplay. It is a very short game where all you are really doing is walking in a straight line and clicking "next". It's okay to "listen" to the story if you get it for free with gamepass or something else but don't expect a video game.
Metascore
92

Universal acclaim - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 0 out of 12
  1. Official Xbox Magazine UK
    Sep 19, 2017
    90
    A beautiful and haunting exploration of life, death and family tragedy.
  2. Sep 1, 2017
    100
    What Remains of Edith Finch is an absolutely beautiful and emotionally complex game. Despite a certain sense of morbidity in telling so many tales of death, the game is truly about the celebration of life. Despite all their differences, each family member is remembered more for who they were than how they were lost. This is a wonderful little tale that uses every second to the fullest, and truly should not be missed.
  3. Aug 18, 2017
    90
    What Remains of Edith Finch knows its niche from the beginning and rarely strays, resulting in a cohesive experience that I was never jolted out of. It elicits the strangest mixture of emotions, and its different modes of storytelling are second to none. The controls don’t translate seamlessly from PC to Xbox One, but you don’t play this game for the controls; you play for the story, and the story is gripping.