Metascore
62

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 12
  2. Negative: 2 out of 12
  1. Mar 10, 2016
    70
    A fine twin-stick shooter that’s best enjoyed in short bursts. The game is pretty lengthy, but the sameness of most of the missions starts to wear thin, especially if you don’t play on the hardest difficulty level in the latter half.
  2. Mar 8, 2016
    60
    This is a title that is cute and fun when you aren't interested in thinking too hard and just fancy turning your brain off for ten to twenty minutes, but it's unlikely to set anyone's world on fire.
  3. Mar 4, 2016
    60
    Solid twin-stick action that lacks diversity, while you sense the mobile roots at every corner.
  4. Mar 3, 2016
    60
    Tiny Troopers Joint Ops is an easy to pick up, fun little twin stick shooter and it's hard to criticize the title or find any particular fault with the game.
  5. 60
    Tiny Troopers: Joint Ops exists as a console port of two similar mobile games, which bring with them basic but relatively enjoyable gameplay. If you're looking for something simple and not so taxing, this isn't a bad buy for ten dollars.
  6. Mar 3, 2016
    55
    Tiny Troopers: Joint Ops is not a bad game, it just has that mobile feel to it that hinders it in many ways. The progression of the player’s soldiers, the slow movement, and short missions don’t really translate well to the controller.
User Score
5.3

Mixed or average reviews- based on 8 Ratings

User score distribution:
  1. Positive: 1 out of 8
  2. Negative: 3 out of 8
  1. Mar 1, 2016
    4
    I gave this the highest score that was still in the red. This game had the potential of being an 8 or even a 9 but the amount of glitches andI gave this the highest score that was still in the red. This game had the potential of being an 8 or even a 9 but the amount of glitches and annoyances not only make this a lower rated game, but it makes it avoidable.
    I LOVE top down or twin stick shooters. When I fist downloaded I was in love...but then reality set in.

    The first thing to annoy me was that the play fields only let you go in very specific places, so once you took out some bad guys or collected something, you couldn't just go to your next objective. You literally have to backtrack at a snails pace to get to your next position.

    Next...several times I got stuck on the map. DO NOT go near an edge or border as a glitch will keep you there and you will have to abort and restart. Also, there is a very specific way that your characters move together. If one of them gets stuck behind an object (especially trees), the others will get stuck as if they are all glued together.

    The straw that broke the camel's back that made me delete this from my console was one of the missions where the objective was to shoot from a moving tank and all you have to do is survive. There is a secondary objective where you can kill all the infantry.....but its not really secondary. At intersections, if you do not kill all the infantry, your tank will not proceed. And then, son-of-a-gun, some of those infantry are out of range. So after 10 minutes of trying to shoot them (because they won't move) and realizing that your tank wont move because he is still alive, I was forced to abort. Repeat the same thing 3 or 4 more times.

    Lastly, before going into missions, you have the option of "hiring" an extra person (specialist) for that mission. It is very helpful and a nice thing to have if you need it. Unfortunately, after about 20% of the missions, the button becomes "grayed" out and you can't use it anymore. No explanations. No help online as to why this happens...even when you restart the game.

    Honestly...I am convinced with 100% certainty that Wired Productions NEVER play-tested this game. So much potential and so poorly executed that I will purposely avoid anyhting ever made by Wired Productions and strongly urge you to do the same.
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