User Score
6.9

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 9 out of 16
  2. Negative: 4 out of 16
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  1. Sep 16, 2019
    3
    Bard's Tale IV seemed like a perfect game for me. Tactical turn based in a grid! Using columns for strategy! Sadly the devs made a grave error - could not read the text. Always make text readable (give the option to make larger if necessary). I gave up a couple hours in since I couldn't read anything.
  2. Mar 7, 2020
    4
    Firstly, I game for RPG's, so its crushing for me to rate this studios latest effort so low; I have never rated an RPG lower than a 5. With Xbox money behind them now I was hoping they could join the 3 AAA RPG devs out there (Gearbox, Bethesda and Bioware), so there would be more than 1 great RPG every couple years; unfortunately only Obsidian has/ can make that leap as I find no redeemingFirstly, I game for RPG's, so its crushing for me to rate this studios latest effort so low; I have never rated an RPG lower than a 5. With Xbox money behind them now I was hoping they could join the 3 AAA RPG devs out there (Gearbox, Bethesda and Bioware), so there would be more than 1 great RPG every couple years; unfortunately only Obsidian has/ can make that leap as I find no redeeming qualities here.

    Semi-pro:
    Reasonably lengthy campaign (hard to speedrun a game with combat as bad as this is in the beginning; although they do provide the option of turning off the rubbish puzzles which are literally everywhere).
    Classes each have defined skillsets.

    Cons:
    The music is the worst I have ever encountered outside a jRPG; I had to shut it off completely as it was constant and annoying.
    The game aims for 4th-wall breaking comedy which simply comes off as very childish and not humorous in the least; there was no way for me to become immersed in this game, nor was I entertained; lose-lose.
    I love turned-based combat; this take on it was god awful. The game was not designed for direct combat rather they simply want you to move the characters (yours and the enemies) around the grid until you win. At level 1-3 you have around 10 hitpoints yet you are constantly fighting enemies with 20-60 hitpoints. It becomes more balanced as you gain powers but the routine never changes.
    The story is utterly forgettable.
    Forgive me for thinking they wanted to make a puzzle game and not an RPG as there are more puzzles than combat encounters....seriously.

    IMO, even for PC-Kickstarter shovelware, this game is a fail. Here's hoping this was the B team and the A team is was working on Wasteland 3!
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No score yet - based on 1 Critic Review

Critic score distribution:
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  2. Negative: 0 out of 1
  1. Sep 23, 2019
    70
    For fans of the series and lovers of the genre, the combination of turn-based combat, intriguing puzzles, and exploration work well. Throw in a large amount of gameplay hours, plus the side quests, challenges and crafting and this is a game that will keep the ardent adventurer in clover.