The good:
The idea and concept of showing the history of FF1 to new generations through a Remake with current trends in videogames (ARPG and Soul-Like). It's a brutal FF with graphic violence, gore, and enemy executions. The multiple references to FF1 (at least the Dawn & Soul version of GBA) with the map, the script, the names, the locations, the dialogues, the prophecy, the villainsThe good:
The idea and concept of showing the history of FF1 to new generations through a Remake with current trends in videogames (ARPG and Soul-Like). It's a brutal FF with graphic violence, gore, and enemy executions. The multiple references to FF1 (at least the Dawn & Soul version of GBA) with the map, the script, the names, the locations, the dialogues, the prophecy, the villains (The 4 elemental demons Litch, Marilith, Kraken, Tiamat and Garland/Chaos), Princess Sara, Astos the elf prince, the Levi stone, Cornelia, Elfeim, Mount Kolts... even some references to Chronodia, everyone is there, everyone was invited. The skill tree and the way to unlock jobs more similar to an MMORPG
The bad
The graphics are not consistent (there are spectacular and well-designed parts and others on the side that are poorly done or the textures are very basic). The more “realistic” character designs are more generic and look like something out of a Neverwinter, Bless Unleashed or FFXIV type MMORPG. Dungeons are very dark not only in the light sense but also in the dark sense. Just because you don't see the mini map but actually the dungeons are interconnected corridors (and here they don't make drama like with FFXIII). Cities exist but they are anecdotal. The story is told with flashbacks and events as a mission (before the adventure there is a chat menu to talk with villagers and guards about mission topics and certain impressions of the trip and sometimes they give clues. You have to level a lot, the dungeons they have a minimum party level to deal with (so you will have to go over and over and over and over and over the same dungeon from top to bottom and left to right doing side quests to level up and go to the next dungeon). If you omit this number and enter with a lower level, it is certain that you will die many times and you will be frustrated. The plot/script is anecdotal coming from a game that improves the plot of the NES FF1 that is non-existent and from a bygone era of videogames where this item was non-existent, even taking the GBA FF1 Down and Soul script as a reference, but there are many freedoms, coincidences, conveniences and plot-twists that take you out of the story.
The Meh!:
Jack alias "Mr Revenge against chaos" only thinks about that and apparently he has nothing better to do, his Line-motive is sad, I don't believe that this violent and hateful guy is destined to be "the Warrior of the Light” of the FF1 or the one that appears in Dissidia, because of his hatred he seems more like a Warrior of Darkness. It bothers me a lot that the industry is moved by fads, impulses to imitate what others are doing and cheap clichés, so what could have been an FF1 Remake, remains in one more "Soul Like" of the lot set in the world of FF1 with his characters and wearing sneakers shoes… Expand