- Publisher: PQube
- Release Date: May 30, 2018
- Also On: iPhone/iPad, PC, PlayStation 4, PlayStation Vita, Switch
- Critic score
- Publication
- By date
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May 23, 2018The issues I had controlling it weren’t nearly enough to dampen the incredible experience I had playing STAY, though. In fact, because it features multiple endings, it made me do something I’ve done (maybe) twice in my life — I immediately started playing it again after the credits rolled. I didn’t necessarily want another ending, but I desperately wanted to know more about Quinn, more context to his life, and to learn more about how he got to this point. For a videogame, the ability to engender such curiosity is pretty damned rare, and a true achievement worth celebrating.
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May 29, 2018Stay isn’t going to be for everyone. This is less of a traditional game and more of an interactive dialogue-heavy experience with a theme that largely revolves around motivation, self-esteem, will-power and anxiety. Stay’s clever “the clock is always ticking” mechanic holds up really well, as does the main character’s mood system. Though, issues with delayed input and the, at times, irritating pace, holds it back slightly.
User score distribution:
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Positive: 7 out of 11
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Mixed: 1 out of 11
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Negative: 3 out of 11
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Jun 7, 2018
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Nov 4, 2020This review contains spoilers, click full review link to view.
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Sep 29, 2020