Star Hammer: The Vanguard Prophecy Image
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  • Summary: In the 22nd century, we left a dying earth so that a fortunate few could settle the new home we call Novus. In time, we would learn that life on a frontier colony is neither prosperous nor peaceful. Our first encounter with the nautilid started with hostilities and confusion, and ended withIn the 22nd century, we left a dying earth so that a fortunate few could settle the new home we call Novus. In time, we would learn that life on a frontier colony is neither prosperous nor peaceful. Our first encounter with the nautilid started with hostilities and confusion, and ended with sacrifice. Fourteen years later, our leaders remain politically entangled and unable to see the threats that linger, both afar and within our own walls

    Star Hammer: The Vanguard Prophecy is a game of 3D tactical space battles. Play your part in the Second Contact War in a campaign with a branching story and over 60 missions, or create your own scenarios in skirmish mode battles.

    Give your orders, and watch the results in explosive pausable real-time. Tailor your arsenal of crew abilities and assault class ships as your fleet grows with your command. Exploit the enemys weaknesses with superior positioning and flanking manoeuvres to inflict devastating damage.

    Six classes of assaults ships are yours to command. Make precision strikes with the swift Swordfish Raiders, or lead from the bridge of a hulking Kraken Dreadnought. Change your tactics as you order reinforcements with stun guns, guided missiles, unmanned fighter drones and single-focus DEW beams.

    The nautilid threat is as varied as it is innumerable, however, and they will not surrender. Use your wits to overcome the threat of disruption fields, bio-missiles and proximity mines. And not all opposition to your command comes from outside. Raise the shields of your capital ships and engage in devastating broadside combat with the renegade military conspiracists who call themselves the Remnant.

    Will you obey the chain of command and strengthen Novus defenses, or take your opponents head-on by yourself?
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Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Sep 5, 2016
    80
    Star Hammer: The Vanguard Prophecy is a great turn based sci-fi strategy title, and it’s with huge thanks I gladly accept it’s full, unadulterated porting to Xbox One. It looks great, it sounds great and it plays great.
  2. Sep 10, 2016
    76
    Star Hammer: The Vanguard Prophecy has a very, very deep learning curve, a gargantuan management system that has to be attended to in great detail with every turn, and a story that doesn't deliver an experience that makes you feel connected. I thought long and hard whether or not it justified its cost to gamers, and came to the conclusion that it didn't simply because of its high price point.
Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. May 8, 2020
    2
    Un petit indé qui n'a pas été intronisé étron tout de suite... il n'a gagné son statut et le droit de rejoindre ses **** copains au fond de laUn petit indé qui n'a pas été intronisé étron tout de suite... il n'a gagné son statut et le droit de rejoindre ses **** copains au fond de la cuvette qu'après quelques tests... mais il a été reconnu positif au convidéo, c'est-à-dire au jeu vidéo con qui s'est cru malin mais qui a fini l'air con.

    C'est qu'il est plutôt bien présenté et assez joli (mais attention, tout en anglais !). Hélas, son principe demeure trop bancal pour convaincre puisqu'il est trop lent pour plaire aux férus de stratégie en temps réelle et trop temps réel pausé (simultané) pour satisfaire aux conditions du tour par tour... de là à dire que Star Hammer est un jeu bâtard, il n'y a qu'un clic ou une touche !

    Evidemment de moyens très modestes, la "campagne" n'est qu'une succession de batailles spatiales qui se ressemblent toutes et qui ennuient presque aussi vite... que les précédentes ou celles à venir. Mais on s'en lasse évidemment trop vite, la faute à cette microgestion de tous les instants pour quelques secondes de combat (qui en résultent à l'écran) puis c'est belote et rebelote...

    Je donne 2 points quand même parce qu'il est graphiquement pas mal et que les commandes sont bien pensées pour la manette... mais je ne peux pas faire davantage ; ce serait payer trop cher l'ennui dispensé par l'étron indé !
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