“So Many Me” is a nightmare. Initially disguised as a sickeningly adorable 2D platformer with a neat cloning mechanic, it is, in actuality, a merciless monster which only rewards laser precision, precognitive reflexes and the dexterity of the fingers that’d put Sergei Rachmaninoff to shame. I downloaded it thinking it’d be a quick and easy 1,000 gamerscore; what ensued was a test not only“So Many Me” is a nightmare. Initially disguised as a sickeningly adorable 2D platformer with a neat cloning mechanic, it is, in actuality, a merciless monster which only rewards laser precision, precognitive reflexes and the dexterity of the fingers that’d put Sergei Rachmaninoff to shame. I downloaded it thinking it’d be a quick and easy 1,000 gamerscore; what ensued was a test not only of my skill, but of my very will and spirit. During the first few levels, you’ll learn the very basics and get into a nice rhythm of progress and easy collectible chasing, but you’ll abruptly hit a wall where intuition will fail you nearly every time; seriously, for nearly the entire latter two-thirds of the game, each puzzle’s solution felt more like a workaround and not the intended work through. Puzzles aside, the game is brutally HARD! Everything is a one-hit kill and often, the checkpoint system unforgivingly drops you back too far. It wasn’t uncommon for me to attempt an extremely demanding feat of platforming skill 20 to 30 times before making it through only to immediately face another equally hard challenge, fail it (naturally,) then be dropped back prior to my first point of repeated failure! Point-in-case: the final boss was nerfed from 5 hit points to 3 after the game was released because so many people complained how unfair it was! I made it through, even got 100% completion, but rather than basking in my success, I was drained as one who’d given natural birth on a bed of hot coals.
As true as it may be, most of that rant is hyperbole. In all honesty, “So Many Me” is a clever platformer that will keep even the most hardened gamer on his/her toes. The art style is endearing, the music relaxing (it needs to be) and the sense of adventure addicting. Just keep a bite stick handy lest you bite through your own tongue amid all the teeth gnashing!… Expand