User Score
8.1

Generally favorable reviews- based on 661 Ratings

User score distribution:
  1. Negative: 82 out of 661
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  1. Jan 25, 2017
    5
    Was really short, not worth 60 new, gameplay was fun, but no replayability , everything felt scripted and rushed after being in bakers house, save ur money
  2. Jan 27, 2017
    6
    For every time I thought "wow, that's the greatest" or when this game made me feel the nostalgia of older games, there were plenty of times where I thought, "wow, that was dumb" and I'm still 100% convinced the first person decision was done to cash in on the VR gimmick. There re lots of things in this game reminiscent of classic RE, the puzzles, the save rooms, the exploration, but itFor every time I thought "wow, that's the greatest" or when this game made me feel the nostalgia of older games, there were plenty of times where I thought, "wow, that was dumb" and I'm still 100% convinced the first person decision was done to cash in on the VR gimmick. There re lots of things in this game reminiscent of classic RE, the puzzles, the save rooms, the exploration, but it comes with the caveat that it feels that it does that to try to appeal to what people want, not because they think it's a good idea.

    Note, I'm only docking this game points for those reasons, that bthis game reeks of desperation. They didn't put these features in because they thought they were a good idea. They weren't creating a game based on any desire to create, but what they found in their suggestion box. Therefore, it feels just thrown in while they say, "SEE!? WE'RE LISTENING, PLEASE LIKE US!"

    All that said, Capcom, I accept your apology. Just, next time, make a game based on artistic desire to create rather than a workshopped attempt to regain consumer trust. You succeeded in that, now try to make a game based on a creative vision. This game was very good, but also reeked of desperation. Look, I understand your position and you did a great job of coming to your senses. Now is the time for you to take control of your creations in the right direction.
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  3. Jan 29, 2017
    7
    I really like the direction capcom is going with Resident Evil 7, back to the roots with more survival horror like in the old ones. The atmosphere and sound design is very well done.
    BUT there are a lot of flaws with this game. The puzzles are way too simple and easy, no challenge at all. The music is not as memorable as in the older games, the enemies lack variety and the last boss
    I really like the direction capcom is going with Resident Evil 7, back to the roots with more survival horror like in the old ones. The atmosphere and sound design is very well done.
    BUT there are a lot of flaws with this game. The puzzles are way too simple and easy, no challenge at all. The music is not as memorable as in the older games, the enemies lack variety and the last boss battle is a joke. At the end, the game worries constantly that you run out of ammo and stuff and overwhelms you with herbs, machine gun ammo, hand gun ammo, remote bombs and so on, which makes the game even easier than it is already.
    My final verdict is a 7 out of 10, simply because the direction is right, but there still being a lot of things that could have been done better. Maybe next time.
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  4. Apr 30, 2019
    7
    A back to your roots for this franchise which is most welcome, the scary atmosphere is back along with the puzzles which when you play a resident eveil game that's all you really want. It is a bit on the short side.
  5. May 6, 2021
    5
    A Resident Evil game built around a VR proof-of-concept; not bad, but not really great either.

    I'm a longtime Resident Evil fan. I've played and beat (and enjoyed) all the mainline RE games and have even written walkthroughs for 0, 3, and 4. The atmosphere is great. It feels like they wanted to blend Resident Evil with something like The Texas Chainsaw Massacre. Great graphics, great
    A Resident Evil game built around a VR proof-of-concept; not bad, but not really great either.

    I'm a longtime Resident Evil fan. I've played and beat (and enjoyed) all the mainline RE games and have even written walkthroughs for 0, 3, and 4.

    The atmosphere is great. It feels like they wanted to blend Resident Evil with something like The Texas Chainsaw Massacre. Great graphics, great sound effects.

    The story was kind of meh. The characters were interesting, but it's so loosely connected to the RE universe that it didn't really pull me in very far.

    I HATED the controls. You just can't move that fast. It's obvious that they made this game around VR, and that that seemed to be the most important aspect. What's supposed to be running feels like a brisk walk, which in a couple areas provides a real (and not fun) challenge. It was highly frustrating.

    I've played through RE games multiple times; this one I could only play through once, and I'm not sure I'll actually replay it.

    Worth to check out if you're an RE fan, a lot of other people seemed to really enjoy it. But it just didn't click with me.
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  6. Mar 15, 2017
    7
    RE7 is a game that seems to have addressed most of the flaws of the previous Resident Evil games, but has also created more in their place.
    Firstly and most importantly, the tension and horror element that was lost in the previous few installments of the series is well and truly back; this is a truly DARK game - not only in terms of the story, but also in the visuals! There are numerous
    RE7 is a game that seems to have addressed most of the flaws of the previous Resident Evil games, but has also created more in their place.
    Firstly and most importantly, the tension and horror element that was lost in the previous few installments of the series is well and truly back; this is a truly DARK game - not only in terms of the story, but also in the visuals! There are numerous dark or poorly lit play areas, and this as well as being set in first person perspective means that you get to feel well and truly immersed and constantly on edge. The graphics are excellent and all add to the atmospherics.
    In terms of sound, it's more reminiscent of the original RE game than any of the others: Not that much in the way of music, but full of sound effects that will freak you out, such as the creaking floor boards and walls of the old house, and distant screams coming from unidentified creatures that never seem too far away.
    The storyline of the game is also interesting, in that it doesn't seem to directly link in with any of the previous games in the series. It's also easy to follow and chilling enough.
    HOWEVER, if you're expecting a huge amount of challenge or variety from the game, you may well be disappointed. Most of your enemies are fairly basic, and vary little throughout the game. Boss battles are not particularly original, but are more interesting, and generally quite enjoyable to play through.
    There are some major problems with the overall challenge of the game though. Firstly, it's too short. Nine or ten hours of gaming time is too short (full stop) for an Xbox One game. Secondly, the game ends on a bit of a whimper, both in terms of the final boss (far, far too easy) and in terms of perhaps being a bit too simplistic.
    Finally, although present, the puzzle element of the game could have been expanded upon and ramped up a notch or two, in terms of challenge.
    So to sum it all up, RE7 is a return to form in terms of atmospherics and ''survival horror,'' but it comes at a cost: Minimal challenge and a slight feeling that something has been left out. But overall, a decent shot in the arm for the series.
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  7. Jan 13, 2018
    6
    It appears most reviewers are grading Resident Evil 7 on a curve due to general lack of horror games, and the much improved but still flawed new direction Capcom decided to pursue.

    Let me get the biggest strength out of the way first. The beginning and middle of the game have a phenomenal atmosphere. A dimly lit and filthy house where dozens have disappeared. Shutters smack up against
    It appears most reviewers are grading Resident Evil 7 on a curve due to general lack of horror games, and the much improved but still flawed new direction Capcom decided to pursue.

    Let me get the biggest strength out of the way first. The beginning and middle of the game have a phenomenal atmosphere. A dimly lit and filthy house where dozens have disappeared. Shutters smack up against windows, and floors creak causing you to question if something ominous is stalking you at every step. Creepy photos and dusty broken objects line the narrow halls. The **early** game atmosphere is in a league of its own, and creates great tension.

    Unfortunately, the game can't keep pace. By the end of the game, it's an almost exclusively grey color palate with no effort put into the sound or level design. Numerous enemies thrown are thrown at you simultaneously highlighting the below average shooting mechanics. The guns don't kick or hit particularly hard leading most of the firearms to feel underwhelming especially since most of the enemies and especially the bosses are bullet sponges. I never ever felt in a pinch for healing items or ammunition due to how often they're supplied, and the auto save system is very forgiving leading me to not ever fear dying.

    Lastly, I want to mention the game's horror. It's a mixed bag. As I've previously mentioned, the atmosphere in the early game is great, but occasionally the game relies on hyperviolent, gross out, or body horror in an attempt to create tension with the occasional chase sequence and rare jump scare. Hyperviolent and gross out horror never ever work for me, but to each there own. The chase/stalking sequences are also a miss, because the stealth and hiding mechanics are below industry standards.

    So while I really wanted to like this game due to great early game atmosphere, a lot of the aspects when evaluated individually are below average (combat, stealth, **late** game level design). I would recommend renting NOT buying.
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  8. Dec 12, 2017
    5
    This review contains spoilers, click expand to view. First off this is a resident evil game in name alone, in no way shape or form is this crap "a return to resident evil's roots" like Capcom promised. And second watching the first hour of gameplay tells you everything you need to know about this substandard money grab. The plot begins with you getting a video from your wife who has been missing for 3 years, naturally you go to find her, even though she never even told you where she was. Eventually on the way to the house in which the game takes place you find your wife's purse and ID in a burn pile and your character has absolutely no reaction to it.

    A little while later while slowly creeping through a flooded basement a rotting corpse rises out of the water RIGHT IN FRONT OF YOU and your guy just goes "ugh!" That's it. A **** maggot filled corpse pops up in front of you and the guy you're controlling basically says "ew" then keeps moving forward. Shortly after that you find your wife and it quickly become apparent that she is definitely not your wife anymore after the 5 ft 2 120 pound bean pole of a woman throws you through a **** wall with one hand. Her face also looks EXACTLY like the girl from the exorcist movies in the scenes where the demon is showing itself and she also acts like she's possessed/bipolar, you have to fight her off AFTER she repeatedly stabs your ass, at one point shoving a god damn MACHETE through your hand. To which of course your guy goes, "Ahhh!" as if he had just kicked a damn coffee table. Shortly after this you put an AX in your WIFE'S NECK. And then your guy just goes "what the hell are you?" No emotion, no nothing. You just axed your wife who went berserk and tried to carve you to pieces for no reason while looking like the kid from exorcist and you serious don't have any feelings? Really?

    Any who shortly after THAT you find out that psycho **** ain't dead when she knocks you down and attaches your left hand to a wall with a screw driver and then CUTS IT OFF WITH A CHAIN SAW! Your character's response to what is without a doubt the most traumatic, terrifying and painful moment in his entire life? Basically he does the family guy "pain gag" thing where peter rocks back and forth holding his leg going "aaaaaaah... aaaaaaah..." This utterly retarded **** repeats itself over and over again, there's even a point where the daughter of the inbred hillbilly family is introduced and she somehow magically knows how to cure the one off BS zombie disease in this game despite having nothing to do with the umbrella corporation at all, and then she makes a single dose of the cure and you're forced to choose between choosing to cure her, or your FREAKING WIFE. Yeah, i'm going to choose to cure a random ass stranger that i've never seen before over my own wife, THAT makes sense. This kind of utterly moronic less than amateur level writing and horrible planning makes the entire game laughable and it just absolutely destroys the immersion and horror that this game is SUPPOSED to revolve around. The only really scary part of the game is running through the basement and after that it's really just a cakewalk.

    The graphics are really good, the environments are genuinely creepy, i'm sure the story itself is decent but it's definitely not going to be anything special "I personally stopped playing because of how boring and predictable the game got". The half hearted and disinterested voice acting is the worst that I have EVER seen in a AAA release, it is so bad that it instantly breaks immersion. The dumbass who voiced your character is devoid of any emotion and even the most basic acting skills and in this type of game that's freaking STUPID. If you want a resident evil game then wait for the RE-2 remake. This crap sandwich is nothing more than a wannabe outlast 2 and a desperate attempt by Capcom to pretend that they're still relevant and capable of producing quality content.
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  9. Dec 24, 2020
    7
    This review contains spoilers, click expand to view. Not for everyone. I'm trying to be as honest as possible and I didn't find this game awesome. The puzzles felt unnecessary and tiringly long sometimes. Felt more like a walking simulator with solving unnecessary puzzles rather than a gameplay. No bias, but, I honestly felt this it not my cup of tea. Peace.

    -3 for the unnecessary puzzles and not giving clues to progress in the game. I had to rely on youtube a lot.
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  10. Jun 21, 2021
    7
    EN:
    Back to the roots of the RE series. A pure horror genre with elements of survival, without the interference of various sci-fi elements. The story is interesting, it develops nicely and gives us different endings of the game depending on the player's decisions during the game. The graphics are beautiful, and the design of the entire game nicely contributes to the feeling of fear. Lack
    EN:
    Back to the roots of the RE series. A pure horror genre with elements of survival, without the interference of various sci-fi elements. The story is interesting, it develops nicely and gives us different endings of the game depending on the player's decisions during the game. The graphics are beautiful, and the design of the entire game nicely contributes to the feeling of fear. Lack of resources leads the player to despair and contributes to the uncertainty of the story, but that also knows to frustrate. You're always missing something. The game is fluid. The puzzles are too easy, and the enemies are generically the same. The music could have been better.

    SRB:
    Povratak korenima RE serijala. Čisti horor žanr sa elementima preživljavanja, bez uplitanja raznih sci-fi elemenata. Priča je zanimljiva, lepo se razvija i daje nam različite završetke igre u zavisnosti od igračevih odluka u toku igranja. Grafika je lepa, a dizajn celokupne igre lepo doprinosi osećaju straha. Nedostatak resursa dovodi igrača u očajanje i doprinosi neizvesnosti priče, ali i izuzetno zna da frustrira. Stalno ti nešto fali. Igra je fluidna. Zagonetke su previše lagane, a neprijatelji generično isti. Muzika je mogla biti bolja.
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Metascore
86

Generally favorable reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 19
  2. Mixed: 0 out of 19
  3. Negative: 0 out of 19
  1. Mar 8, 2017
    85
    Even though Resident Evil 7 Biohazard ditches the third person point of view to a first person and a more intimate story, it does an amazing job of bringing back its roots which made the series so successful. The extraordinary work that was done in the different game departments such as story telling, audio, gameplay and graphics will keep me from sleeping at night and remembering it as a great experience.
  2. Official Xbox Magazine UK
    Feb 21, 2017
    80
    A leaner, meaner breed of Resi that, despite flaws, puts the series back on track...Resi VII has carved itself a seedy, resolutely icky place in our cold, blackened hearts. [March 2017, p.73]
  3. Feb 11, 2017
    90
    Resident Evil 7 seems to us an indispensable game if you like the adventures with action and puzzles, but with a great inconvenience: IT IS SO SCARY. Keeps you heartbroken for hours and that is everything that we wanted from this title. Stay away from the prejudices you had about this game of the Resident Evil saga, because you will love it without a doubt.