- Publisher: Bandai Namco Games
- Release Date: Aug 20, 2019
- Also On: PC, PlayStation 4, Switch
- Critic score
- Publication
- By date
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Sep 11, 2019RAD is truly rad and its unashamed love affair and exploitation of the 80s is as infectious as the mutations you gain to power your way through the game’s procedurally-generated post-apocalyptic wastelands.
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Aug 23, 2019It doesn’t execute all of its ideas perfectly, but RAD is endlessly charismatic, visually fascinating and just incredibly creative… and I’d expect nothing less.
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Aug 16, 2019One of the best roguelikes for a long time, whose randomised abilities work perfectly to add variety and unpredictability to its tale of an 80s style post-apocalypse.
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Aug 15, 2019Dying frequently may be frustrating, but RAD‘s mutation system and trippy 80s vibe make it a unique adventure that’s well worth taking.
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Aug 26, 2019With the vast array of wacky mutations and other random elements, you can milk a whole lot of enjoyment out of this $20 adventure. Roguelike aficionados and retro gamers alike should definitely give RAD a look.
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Sep 3, 2019RAD is an interesting roguelike, perfect for fans of the genre. Despite feeling repetitive sometimes and the gameplay not being as polished as could have, the atmosphere and music are perfect and the feeling of wanting to progress can be addictive.
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Aug 18, 2019RAD is a lot deeper than it looks at first glance, and a lot more challenging too. Both are good things, and the procedurally generated layouts and mutations guarantee that variety will always be served. Sometimes you’ll play for minutes and other times for hours – I’m about eight hours deep so far – but the more time you spend with RAD, the more likely you are to click “New Run” when you finally die.
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Aug 15, 2019RAD is the sort of roguelike that's enjoyable once everything starts to click but after that, repetition and frustration unfortunately rear their ugly mutated heads. It's still a fun game but one that you'll likely only pick up and play every once in a while.
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Aug 18, 2019RAD is actually quite a fun game to play, the different mutations keep the game interesting and, as the game doesn’t give you much about the story, a lot of things are a mystery, and enjoyable to discover. The long loading screens when you start or when you die do ruin the games flow a little bit, but there is enough content, and it is challenging enough, to keep you interested for a while.
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Aug 19, 2019A fairly unique 3D roguelike, RAD is colourful, wilfully silly, devilishly difficult, and imbued with 1980s style. This is pure Double Fine, but will have limited appeal for some.
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Aug 16, 2019RAD is a great little roguelike that differentiates itself from others with its unique setting and visual appeal. It’s really what you’d expect from a roguelike in terms of gameplay (and is solid in that regard), but everything it does to differentiate itself is largely superficial.
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Aug 15, 2019Rad does more right than it does wrong. Because it has some money behind it, it probably spends a bit too much time on worldbuilding and presentation. It’s all truly great stuff, but it ultimately gets in the way of the gameplay, making what should be a satisfying loop feel bloated.
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Sep 24, 2019There are kernels of good ideas throughout RAD, and none of my problems with it feel like they can’t be fixed or tweaked to make the experience less frustrating. Unfortunately, its current iteration falls squarely into the Double Fine catalog of work that’s great to look at, but only fleetingly entertaining to play.
Awards & Rankings
User score distribution:
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Positive: 6 out of 13
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Mixed: 3 out of 13
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Negative: 4 out of 13
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Aug 25, 2019
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Jun 22, 2020
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Feb 17, 2021