User Score
6.4

Mixed or average reviews- based on 360 Ratings

User score distribution:
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  1. Dec 11, 2021
    7
    Achei bem legalzinho no começo mas acabei dropando depois de umas 6/7 horas de game, um 6,75 seria mais preciso
  2. Dec 21, 2021
    7
    Psychonauts 2 try to complete the story of Razputin where it was left 16 years ago. It succeeds, but in doing so it feels heavy and clunky, has it stayed in the past, without jumping forward.
    There isn't too much to say about Psychonauts 2, has it is Psychonauts... with a 2. What I want to say it's that it's just a continuation of Razputin story, there is not much new, which is
    Psychonauts 2 try to complete the story of Razputin where it was left 16 years ago. It succeeds, but in doing so it feels heavy and clunky, has it stayed in the past, without jumping forward.
    There isn't too much to say about Psychonauts 2, has it is Psychonauts... with a 2. What I want to say it's that it's just a continuation of Razputin story, there is not much new, which is surprising.
    Psychonauts came out with the genial idea of spies getting inside the brain of people; Psychonauts 2 doesn't invent that, it just widens it. The combat is the same exact combat system that was used in the first game, only more precise. Useless to say it didn't age too well, it's not that it doesn't work, it's just not too fun to play. The exploration's very similar too, the only benefit of combing through all the levels is to get achievements and personal enjoyment of 100% completion. I would have at least hoped for some secret cutscene, file log, or at least cosmetics, but none of those are present.
    At least the story stay true to the great work that Tim Schafer offered, alternating funny moments to sad one, and narrating some deep topics, like war and family, whit a new point of view that almost no other game has. Unfortunately, it relies on its old characters, which are very distinct from one another, and some of them even memorable, without adding new ones to the scenes. What feels new though are the controls. In the first game, the platforming wasn't precise and often felt mechanical. In the new game, everything is smoother and more precise, making the platforming part way more fun. The environmental puzzles are also fun, because they require the player to think, but not too much to need to watch a guide, and once you figure the solution, you can complete the puzzle right away, instead of having to move from one part of the level to the other, as many other games do, just to press a button or switching a lever.
    Overall Psychonauts 2 is an old game polished, which isn't a bad thing, it's just a little bit disappointing given how much hope I had for this title. It still can be a great experience if you like story-driven games.

    7.5 / 10 Kermito San
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Metascore
91

Universal acclaim - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. CD-Action
    Nov 15, 2021
    85
    Double Fine did a great job at recreating the spirit of the original Psychonauts. Playing the sequel, I felt like I travelled to the past to spend some time with my favorite childhood game once again. Imprecise controls are a less welcome throwback to 2005, but fiercely intelligent humor, brilliant writing and tons of unconventional ideas make it easy to turn a blind eye to this and some other flaws. [11/2021, p.28]
  2. Sep 15, 2021
    100
    As a close friend of mine texted me, it’s like a playable Tim Burton movie. Its imaginative reach leaves most other lighthearted adventure games far behind.
  3. Sep 6, 2021
    80
    Sixteen years after the first game and no less than six years after the announcement that there would be a sequel, Psychonauts 2 is finally on the market. But is it worth the long wait? We're not going to beat about the bush. The answer is yes.