Metascore
61

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 11
  2. Negative: 1 out of 11
  1. May 25, 2017
    48
    Perception is as much a disappointment for the clever and inherently frightening idea it wastes as it is for the mistakes it makes. At its heart, there’s the promise of playing something genuinely new, from a perspective that could help teach and thrill simultaneously. It’s unfortunate that, like its echolocation mechanic, the more I saw of Perception, the more there was to worry about.
User Score
6.4

Mixed or average reviews- based on 13 Ratings

User score distribution:
  1. Positive: 7 out of 13
  2. Negative: 5 out of 13
  1. Jun 8, 2017
    7
    Perception
    less is more
    Perception is a 3 hour long first person horror game where you play as a blind woman named Cassie who visits a
    Perception
    less is more
    Perception is a 3 hour long first person horror game where you play as a blind woman named Cassie who visits a mansion she keeps seeing in her nightmares...
    She goes to collect the 4 items she sees…
    Since you are blind you see using echolocation…
    At first this seems like just a cool experimental game...
    And you assume you’re going to just keep echoing to explore the rooms…
    But quickly you learn this isn’t the case…
    You’ll do a lot of back tracking here... as this is a go to a certain point and collect a certain item kind of game until you get to the credits…
    You can hold down a button to see a doorway or item located in the house and then you have to figure out how to get there…
    And slowly this gets more challenging…
    For starters...
    You can’t just spam the echo button…
    Because while you use your ears to see...
    The house uses its ears to see too…
    Too much noise will attract an enemy moth monster…
    For the majority of this is the only threat...
    the screen will start turning red and you have to find a hiding spot fast…
    This makes exploring this dark mansion even more terrifying…
    The game understands that less is more when it comes to horror..
    It doesn’t flood you with enemies to deal with…
    You only have to deal with one...
    And it comes when there’s too much noise happening…
    This leaves you feeling vulnerable at every moment of the game…
    The challenge also comes in the form the house changing…
    This house has been home to many families... and you have to solve the mystery of all of them…
    Each chapter takes place in the same house... But the house always looks different and offers a different challenge depending on the time period and who lived there...
    All the way back to the 1600s…
    This changes the gameplay up a bit to keep the game interesting as it is insanely repetitive...
    Again it is just figuring out how to get to the right room in the house over and over for 3 hours and listening to dialog and the echoes of this house…
    And I never truly felt like I was exploring the house as practically every door is locked expect for the one you need to go through,
    This is a gift and a cruse because you won’t be wasting your time in rooms you don’t need to go through…
    but a curse because you can just go through a simple route to the right room.. you have to go through a bit of a maze as if being blind wasn’t hard enough…
    Though perception is a bit repetitive, it still offers a terrifying and unique experience worth picking up for horror fans…
    I give perception
    a 7/10
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