- Publisher: Curve Digital
- Release Date: Aug 20, 2020
- Also On: PC, PlayStation 4, Switch, Xbox Series X
User Score
Mixed or average reviews- based on 7 Ratings
User score distribution:
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Positive: 4 out of 7
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Mixed: 1 out of 7
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Negative: 2 out of 7
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Aug 22, 2020
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Dec 24, 2020This review contains spoilers, click expand to view.
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May 19, 2023Garbage I used to like topdown strategy's back many years ago but I don't have this same thinking in 2023 far as I'm concerned this can get thrown in the bin with most of the shert gold games we been getting past year or so
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Sep 2, 2020The successful TV series has done justice to the world of video games with a good adaptation.
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Aug 21, 2020A cursory glance at Peaky Blinders: Mastermind might fool you into thinking that it’s a cheap, defective product that rides on the popularity and success of the TV show on which its based. The positive reality though is that once you get your head around its gameplay quirks, you will find a decent but brief foray into a post-World War I plunge into the sneaking thievery of the Peaky Blinders. Yes there are a lot of basic and unfulfilling design choices, and more could’ve been done to immerse you into the Peaky Blinders universe, but what’s here is executed sufficiently well enough to provide several hours of entertainment. You won’t be blown away and you would wish and crave for more substance and intrigue, but Mastermind – whilst not a master – is certainly a handy companion.
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Aug 20, 2020The story isn’t the focus of Peaky Blinders: Mastermind; it’s the gameplay. It’s just there to give the missions some context. And the gameplay itself is inventive, engrossing and rewarding. It’s a great feeling to reach the end of a mission having carefully planned each character’s route and actions, watching them all play out like clockwork. FuturLab has taken a property, really dug deep into the heart of it, and created something that captures its essence. But you don’t need to be a Peaky Blinders fan to enjoy Mastermind; all you need is to enjoy a good puzzle.