User Score
6.5

Mixed or average reviews- based on 153 Ratings

User score distribution:
  1. Positive: 87 out of 153
  2. Negative: 45 out of 153
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  1. Apr 6, 2021
    6
    I've finished the campaign and run a few end game expeditions with my pyromancer and my take away is I simply cannot understand why the game is getting the praise it is. Putting aside launch weekend server woes and the occasional bug and focusing solely on gameplay:

    Console aiming, field of view, and movement are absolute trash. Aim assist is so aggressive that I've watched the game get
    I've finished the campaign and run a few end game expeditions with my pyromancer and my take away is I simply cannot understand why the game is getting the praise it is. Putting aside launch weekend server woes and the occasional bug and focusing solely on gameplay:

    Console aiming, field of view, and movement are absolute trash. Aim assist is so aggressive that I've watched the game get confused and mislead my target or I've had to continually fight the analog stick to get headshots. Abilities like thermal bomb often fail to connect with the target I aimed for and hit some other target that is closer, even if it's at a 90 degree angle away from where I am. Aiming down sights is so bad that it makes it almost impossible to see incoming enemy ability areas. Sprinting has a delay, as does dodge roll, and both are too slow to get away from the zerg rush of mobs that can continually knock you back or get you locked into a corner.

    I don't know why some reviews say the AI is good because I've found them to be completely braindead. There's four or five enemy types in the whole game and once you've encountered them once you know how they'll behave. They always behave that same way. Some humans flank you but that's not exactly worthy of praise. The game compensates the braindead AI by giving them god aim and obscene knockback/knock down. Enemies know where you are at all times. You can watch Snipers snap aim to where you're going to move in real time. Every enemy with a grenade becomes the most accurate NFL passer in the world.

    Due to the fast paced nature of the game, every class has a handful of abilities that are just too slow to be useful. One such example for the pyromancer is FASER Beam. Too long to wind up for too little damage. Most of the time you'll completely whiff because by the time you launch, the enemy you were aiming at has moved. I can't remember the name of the skill but I had similar issues with one of the early skills for Devastator. It's designed to get you into the fight but it takes too long to launch. In both cases, the wind up time leaves you far too exposed.

    Gunplay is awful. In a world where Destiny and Division exists... this just feels two generations old. Gears 5's gunplay was better than this. Guns themselves are OK, although there are insane damage variations between weapons of the same class. Most pump action shotguns, for example, are garbage compared to automatic shotguns.

    The story was awful. Like Mass Effect Andromeda levels of awful. Mostly because it's practically the exact same premise. Outrider instead of Pathfinder. Every male character has the same energy as The Drifter from Destiny 2, which made me want to punch them all in the face.

    The real (and only) standout in the game is the crafting and mods system. That is genuinely fantastic and I hope other games take note. But with how shallow end game expeditions are (timed boss fights, yawn), I don't see much reason to keep grinding this game for dozens or hundreds of hours. There's precious little to do once you finish the game and expeditions aren't very compelling IMO.

    I suspect the game is burning brightly right now because people were clamoring for something new to play, not necessarily due to the quality of the game. I also suspect that when people reach end game and realize how empty it is, the concurrent player count will plunge. It's a 6/10 game at best that's benefiting from a minor gaming drought and people looking for reasons to justify their shiny new next gen consoles.
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  2. Apr 8, 2021
    7
    With a solid story, great core gameplay and plenty of replay value, Outriders has potential to be a Game of the Year contender, but unfortunately not now. The biggest mistake was making this another live service model where every disconnect, bug, framerate, crash and matchmaking issue stems from a bad server. It's a shame. I love playing it when it works.
  3. Apr 4, 2021
    7
    A mix of Destiny, Gears of War, and RPGs. It's a jack of all trades game, master of none. Great value for game pass though.
  4. Apr 5, 2021
    5
    Esperar o que da publisher Square Enix? Jogo é mediano, mas com servidores offline.
  5. Aug 7, 2022
    6
    Story: 6/10
    Gameplay: 5/10
    Graphics:9/10
    Music: 8/10
    Replay: 3/10
    Buying Advice: 5/10
  6. Jun 13, 2021
    6
    Really fun looter shooter, totally let down by:
    1. Being launched in a VERY buggy and unfinished state
    2. Overcomplicated Design that just makes no sense and results in huge difficulties when they want to change that design 3. Spaghetti coding where every patch they release has broken something in a major way 4. Ridiculous decision to have a camp instead of a proper matchmaking lobby.
    Really fun looter shooter, totally let down by:
    1. Being launched in a VERY buggy and unfinished state
    2. Overcomplicated Design that just makes no sense and results in huge difficulties when they want to change that design
    3. Spaghetti coding where every patch they release has broken something in a major way
    4. Ridiculous decision to have a camp instead of a proper matchmaking lobby. This results in 90% of all matchmaking failing because you matchmake into a player who is either AFK at his camp or busy messing around with his inventory, so isn't actually ready to play a match
    4. A non service based design, and yet their loot drops are weighted towards a service based grind, so you end up with the worst of both worlds
    HOWEVER, when things ARE working, the game is tremendously fun, just a shame that on most occasions this is not the case
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  7. May 24, 2021
    7
    This review contains spoilers, click expand to view. The control mechanics destroy what could otherwise be a fast paced genre bending adventure. What I liked I really liked, what I don't unfortunately ruins the experience Expand
Metascore
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 3
  2. Negative: 0 out of 3
  1. Apr 19, 2021
    60
    There are plenty of shortcomings in Outriders - from the gameplay standpoint and to the massive number of technical hiccups. But even so, the deep and rewarding role playing system can make up for some of it. If you love the looter-shooter genre, then wait for Outriders to get a price drop, or simply try the game with Game Pass.
  2. Apr 8, 2021
    70
    The “old gen” versions of Outriders do not have to be ashamed of the comparison with their counterparts on next gen consoles. The weight of the years in terms of hardware is felt in the framerate, the loading times as well as the displayed resolutions, which encroaches a little on the comfort of play without being crippling, quite the contrary. The game from People Can Fly and Square Enix retains on PS4 and Xbox One all the qualities and faults of the PlayStation 5 and Xbox Series versions, starting with a hard-hitting combat system, an intoxicating rise to power of the avatar, a mysterious planet Enoch, but also general instability responsible for several crashes.
  3. Apr 6, 2021
    70
    While Outriders doesn’t invent any new mechanics, the story is enjoyable, and the interesting classes, gear system, and world tiers make for some very challenging but fun gameplay. There were definitely a few hiccups on release day, and there are some easy alterations that can be made to make Outriders more accessible. But I would definitely recommend picking up this title.