This was part of the Xbox Games Pass, so i downloaded it to play with my son. He was pretty excited to play it. The game itself was a pretty good formula and I did enjoy it when we were able to play it. However there are alot of things that prevent us from really enjoying the game...
When we first started the game it loaded the very first stage and everything was black but the soundThis was part of the Xbox Games Pass, so i downloaded it to play with my son. He was pretty excited to play it. The game itself was a pretty good formula and I did enjoy it when we were able to play it. However there are alot of things that prevent us from really enjoying the game...
When we first started the game it loaded the very first stage and everything was black but the sound would play, forcing us to quit and re-launch the game. OK, so we get back in the game and we get through the initial 5 stages. Now it has us choose from a bunch of random stages that it wasnt really clear if they were randomly generated or user created. in any case we chose one of the "easy" lava themed stages. As soon as we started we walked up to the wall and glitched through the wall and were unable to get back into the level. So once again we had to quit the game and find another stage.
I decided to try to level my son's character up this morning before work to help him ease through the game better, when i started a level it would not detect the controller within the game so i could not move. So i decided to just join in with the 2nd controller and finish as player 2 since they share score. killed every monster in the level only to find that player 2 cannot actually "finish" a level and it only counts if player 1 reaches the exit, so time spent wasted. More below on how this game is "player 2 agnostic"
Seems this game needs to have some of the bugs worked out, but aside from bugs there was another design flaw that really took away from the enjoyment for us. Local multiplayer seems to have been an afterthought, as the way it works is player 1 starts the game and once the level begins, another player can join in with another controller and choose a character, similar to joining an arcade game, and thats all well and good.
However, player 2's presence has no bearing on anything, because not only is player 2 unable to revive echo's throughout any level but also anytime player 1 dies, regardless of whether player 2 is still alive and kicking the game ends. So if player 1 is a novice player and constantly dies, then your really just screwed as player 2. now if player 2 dies, player 1 can continue no problem, but it seems the game doesnt really care whether or not there is a 2nd player, its more or less like playing as Tails on Sonic 2, hes just there...you can play Tails on controller 2, but he doesnt really matter.
I think Next Level Hero has the potential to be a good game but it needs lots of bug fixes and an improvement in local multiplayer… Expand