- Publisher: Electronic Arts
- Release Date: Nov 22, 2013
- Also On: PC, PlayStation 3, PlayStation 4, Xbox 360
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- Critic score
- Publication
- By date
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Dec 9, 2013NFS Rivals presents some good ideas, with a good enemy AI and bright visuals, but it gets partially ruined by an unstable frame rate and a general sense of repetitiveness in the game structure.
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Nov 25, 2013I advise anybody picking the game up on Xbox One to turn Kinect off in settings before playing it. You can’t switch off Kinect commands in-game, and if you like to chat with friends while playing, you’re in trouble. Many times Rivals mistook my conversation for commands to change view, look behind and look around, leading me to scream obscenities and lose thousands of SP.
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Dec 6, 2013I don’t know if this is the road that EA should follow when it comes to Need for Speed. An interesting concept suffers from technical faults like bad AI or abysmal online features. And of course the fact that other games like Forza Horizon or NfS Most Wanted are plain and simple more fun to play.
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Nov 24, 2013Unfortunately, the game doesn't do enough to bring players together, resulting in an online game that feels empty, cold, and lifeless.
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Dec 16, 2013Rivals does a great job of proving its worth when all the gears are turning, but with the rate its gears fall out of sync, it's tough to call it a solid step forward for NFS.
Awards & Rankings
User score distribution:
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Positive: 85 out of 210
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Mixed: 61 out of 210
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Negative: 64 out of 210
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Nov 25, 2013
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Sep 23, 2014
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Jan 19, 2014