- Publisher: Focus Home Interactive
- Release Date: Apr 10, 2018
- Also On: PC, PlayStation 4, Switch
- Critic score
- Publication
- By date
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Apr 10, 2018Traditional hack-and-slash mechanics, real-time strategy elements, serviceable writing and excellent visuals and music all come together to create one of 2018's best indie RPGs thus far.
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Apr 10, 2018Masters of Anima is an excellent game that serves as conclusive proof that Pikmin’s legacy is alive and relevant today as much as it ever was. The game’s foundation is its characters who are humorous and lovable throughout the adventure, with exceptional dialogue and voice acting to back them up. The world itself is lacking a bit in visual variety but it makes up for it in level design, which features linearity combined with a reward for off the beaten path exploration.
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Apr 9, 2018In this humble reviewer’s opinion, this game is worth more than 19.99 and is a steal for someone who likes an adventure game with unique controls. Join others around the world as they learn to control their guardians in groups of up to one hundred units while you destroy the Golems and defeat Zahr. The world of Spark awaits you.
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May 8, 2018Masters of Anima's blend of action-RPG and real-time strategy gameplay works well and makes for an enjoyable game experience. If you don't play strategy games, then you may find the battles to be pretty difficult and you could find the game to be frustrating. If you're looking for something a little different and are up to the challenge, though, you just may find yourself hooked.
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Apr 25, 2018If you’re after a unique adventure that borrows ideas from a load of games, but beats its own drum loudly, then Masters of Anima might just be worth adding to your collection.
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Jun 3, 2018Don't be fooled! Masters of Anima is far more technical than it appears. Combat appears like a game of chess. You'll need a solid knowledge of what your units may do in order to place them wisely and win.
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Official Xbox Magazine UKJun 23, 2018A very different take on strategy/action that uses difficulty spikes as a design feature. [July 2018, p.78]
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May 16, 2018So, what's the verdict? While Masters of Anima has a couple flaws, I believe this game is worth trying. It may not be my kind of game per se, but I know there are gamers out there that like DOTA-like games, and this has a similar feel to it. If you like strategy based games I would give this one a try. The story is good to follow and I didn't mind the the overall concept of Masters of Anima at all, even though it wasn't my cup of tea.
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Apr 16, 2018A somehow limited in scope, yet interesting videogame which would please players who liked Pikmin and Overlord.
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May 14, 2018Masters of Anima sometimes feels like Pikmin, sometimes like Overlord. And sometimes it shows a mind of its own, while the controls never give the feeling that you as a player are a true master.
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May 9, 2018Masters of Anima is a frustrating game. The mechanics seem to work against the player creating more chore and less fun. With some tweaks this game could be a sleeper hit for sure. As it stands though it ends up being more of a hard pass.
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Apr 17, 2018Masters of Anima has a decent concept and a worthwhile story, but sadly falls short almost everywhere else. The combat is tedious, often unfair and utterly frustrating. Take into account that outside of light puzzle solving and exploration, this is pretty much all that you’ll be doing. It doesn’t help matters that Masters of Anima rarely evolves as you proceed, making for a game that’s not only annoying, but repetitive too.
Awards & Rankings
User score distribution:
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Positive: 0 out of 1
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Mixed: 1 out of 1
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Negative: 0 out of 1
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Apr 11, 2018