User Score
7.1

Mixed or average reviews- based on 57 Ratings

User score distribution:
  1. Positive: 38 out of 57
  2. Negative: 12 out of 57
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  1. Dec 6, 2020
    10
    Amazing game, amazing visuals, amazing puzzles. Best game ever. JUST BUY IT.
  2. Feb 8, 2021
    8
    Immortals Fenyx Rising brings mythological adventure to life. Play as Fenyx on a quest to save the Greek gods by taking on mythological beasts, master the legendary powers of the gods, and defeat Typhon, the deadliest Titan in Greek mythology, in an epic battle of the ages. Immortals Fenyx Rising’s settings, systems, and story are packed with references to iconic deities and legendaryImmortals Fenyx Rising brings mythological adventure to life. Play as Fenyx on a quest to save the Greek gods by taking on mythological beasts, master the legendary powers of the gods, and defeat Typhon, the deadliest Titan in Greek mythology, in an epic battle of the ages. Immortals Fenyx Rising’s settings, systems, and story are packed with references to iconic deities and legendary tales, but always with tongue planted firmly enough in cheek that it avoids coming off as self-important. All this makes for a great set-up that’s complimented by enjoyable combat, but the puzzle design across this colorful open world is somewhat disappointing. In a game about heavenly gods and fantastical monsters, the puzzles are far too simple by earthly standards. I execute a stealth attack on the Minotaur while dancing about while slashing away with my sword. I follow that up by hurling chunks of stone, and shooting off a couple arrows. It took me a few tries to defeat it, the spoils and the battles leading to my eventual victory were worth it as I scored a better piece of armor and some loot for my efforts. Open-world games often struggle to balance their serious storytelling against the actions of the player that just wants to weather the journey in their own way, but the Greek pantheon is ideal fodder and Immortals doesn’t miss the opportunity to lean into it. The idea is that our story is being told to Zeus by Prometheus, allowing the two gods to bicker and heckle as you play. Many of the game's puzzles involve the Bracers of Herakles, which let Fenyx grab and throw heavy objects. Dropping boxes on pressure plates is a common occurrence, as is firing arrows through braziers to set things on fire and rolling giant obstacles around. The puzzles draw from a somewhat shallow pool of interactions, but they reappropriate them in some clever ways. Immortals gameplay is fun, but failed to cast a spell on me and remain my mind when I wasn't playing in a way that really separate the decent games from the truly amazing ones. Most games borrow and iterate, but Immortals doesn't get that balance quite right. There isn't much distinct to think about here, and already it remains in my head not as a grand undertaking but as bits and pieces of stuff I quite enjoyed, a switch or a pressure plate resurfacing now and then. Not only is it charming, but Immortals Fenyx Rising's world is a pleasure to explore and complete fun to play. Stuffed with combat, collectibles, mysteries, puzzles, and a healthy serving of humor there's a definite bang for he price of admission. With all this in mind I can easily recommend Immortals Fenyx Rising on Xbox One to you, it just misses the mark of being exceptional. Expand
  3. Jan 22, 2021
    8
    Great new IP with a wonderful world to travel around in and great story. Ubi nailed this aspect perfectly but, like AC, I don't believe they will be able to annualize this and get new settings to play as well. Origins was good because of the environment and well-known era. Odysseus didn't work as well and Valhalla just felt flat in terms of story/world building. But the story/world careGreat new IP with a wonderful world to travel around in and great story. Ubi nailed this aspect perfectly but, like AC, I don't believe they will be able to annualize this and get new settings to play as well. Origins was good because of the environment and well-known era. Odysseus didn't work as well and Valhalla just felt flat in terms of story/world building. But the story/world care this game.

    The fact that they provide different levels of difficulty is great w/o limiting you on gameplay or trophies is great. About half way through the game I moved from Normal to Story because I was tired of the grind for plants to brew potions to fight the next set of enemies. The enemies weren't hard even on Normal but the continual need to heal after the battle led to far too many fetch quests for the collectibles to brew more. It just slowed the exploration pace. Switching to Story enabled health restoration which eliminated this. Unfortunately the enemies were too easy but I didn't particularly find the combat that great anyway. Even on Normal I defeated a legendary enemy without losing any health, it was just too easy. So dropping the difficulty down so I could speed past the lackluster combat to get to the good stuff was useful. Kudos for Ubi for allowing this without penalizing me.

    Unfortunately the platforming is unstable. I saw all the same issues that were in AC Unity and Revelations. Sometimes you'd climb to the top of a cliff and just get stuck there. Sometimes you'd be climbing and suddenly slip down and start climbing again. It was inconsistent at best. The stamina system is a little too stingy. Constantly having to manage stamina while trying to navigate stuff just slows things down. Even after maxing things out and going into mastery I found that using powers drained stamina far too much. I could see this during combat as being useful but during exploration it just artificially limited it too much. During exploration it would have been nice to have less stamina draining.

    The vaults seem to be a highlight for most people and some were interesting but most were horrible to me. By the midpoint of the game I didn't bother doing vaults unless I had to. They were all over the place in terms of complexity (and the Level 1-3 rating system is useless) and often changed the rules without any real explanation. It was also bizarre that the standard traversal that works in the rest of the world doesn't work here. It just made them not worth the effort.

    Perhaps the worst part of the vaults is the stupid lasers. This reminds me of Relevations where lasers were added but never explained. In a mythical game it is hard to understand how this would exist in the world. It seems like a lazy addition to platforming. More often than not it just made a frustrating navigation in a vault a lot worse. When possible I skipped these sections.

    Speaking of which most of the puzzles are good but the navigation puzzles need work. Given the flaky traversal in the world it made the navigation puzzles difficult. Some were downright luck based even when everything was maxed out and the difficulty settings didn't impact them.

    The overload map also needs some work. For the most part it works well but having to climb up to each area and then manually scan for stuff is tedious. While I'd be OK with this during the early parts of the game at some point I should be given a way to be able to just show everything on the map later (like treasure maps in AC or something). For some of the trophies you have to complete all of something but if you've searched the entire map and cannot find that something then going back to each area and manually searching the entire view is painfully tedious.

    This game is a great start to a new IP and I'm hoping things get refined for future. Adjusting the stamina and other systems outside of combat to make it easier to explore without slowing you down and getting the platforming right would do wonders for this game. Keep the great storytelling and world and difficulty adjustments. Just make it such that I don't feel the need to drop difficulty just to get back to the exploration quicker.
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  4. Mar 27, 2021
    7
    Immortals Femyx Rising
    Gods and Monsters
    Not to be confused ith the energy drink.. this is a video game… a video game that gets constant comparrisons to the liked of Zelda breath of the wild.. a game I’ve yet to play.. and I game I hope clicks with me more than this one… Zeus needs help, the greek gods are in trouble, all of the mortals are stone.. except for one of course.. you… you
    Immortals Femyx Rising
    Gods and Monsters
    Not to be confused ith the energy drink.. this is a video game… a video game that gets constant comparrisons to the liked of Zelda breath of the wild.. a game I’ve yet to play.. and I game I hope clicks with me more than this one…
    Zeus needs help, the greek gods are in trouble, all of the mortals are stone.. except for one of course.. you… you creae your character and its off to helping zeus and the rest of the gods in this open world puzzle game… and if there weren’t such a large emphises on the puzzle part, this game as series has such great potential… for starters this world is beautiful, though there are crashing issues is you play in pretty mode vs the run better mode on the playstations 5… here youll be running around, collecting items to craft consumables, find gear, and collect shards to upgrade your gear and character, run around and complete tasks for the different gods and gain new abilities.. if it stopped there I would be fine, run around this opwen world with sections that feel and look different enough reperesenting each god you help… all while the game hilariously narrates for you… a real highlight… I could’ve loved immortals fenyx.. but its insistence to try and be a breath of a wild clones, sucked away all of its charm and left immortals fenyx risings feeling like a good.. yet soulless game… its cookie cutter, and what were left with if unfun combat, and boring drug out puzzles.. the vaults are half of the game and theyre just awful.. they have their moments of being fun brain teasesers… but these puzzles show up way too frequently in your 13 plus hour journey… and I dreaded them every time.. im not a big fan of puzzles in general… but when theres essentially puzzle rooms vs environmental puzzles, I hate it even more… just let me build up my charcters, sneak around, tame and kill things while my boy zeus makes awful jokes.. that’s all I wanna do… but fenyx rising sortve blows its load for me.. if you’ve played journey to the savage planet.. it’s the same kind of thing… youre smacked with charm, mystery and immersion.. and then everything else feels lackluster in ocmparision to the greatness the adventure starts with…
    While I can appreciate that this is objectively a good game that plenty will love… for me this was a game that kept throwing school work at me when all I wanted to do was play at recess… and once I get out to recess its like oh, its raining.. youre playing in the gym today, not the playground like youre used to doing.. meaning that this world is just a chore to even get around in.. the whole stamina whil you run, climb, swim, and soar thing can be fun if done right.. its not done right here.. its annoying and just makes traversal not fun.. . but I am again just speaking for myself.. for me the combat gt stale fast, the traversal becomes annoying fast, and the puzzles get annoying boring and overwhelming fast… what am I doing playing this?
    for a lot of people though theyre hearing this review being all like. Yeha this is what I want, imam buy this right now.. I get it.. tis a good game, just not for me.
    I give Immortals Fenyx Rising
    a 7/10
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  5. May 2, 2021
    10
    Amazing game, it's something like Zelda - Breath of the Dark Souls. Think that you need maybe 60-100 hours to complete the game
  6. Dec 25, 2020
    10
    Absolute must BUY this year! Beautiful graphics and we'll crafted world. Really great puzzles and quests to keep you entertained for a long time. New Fresh game by UBIsoft!
  7. Jul 21, 2022
    0
    This review contains spoilers, click expand to view. To me this game sucks. Why? Because this is nothing like AC Odyssey! All you do is exploring the world, do challenges and do vaultpuzzles with the occasional fighting in between. The whole upgrade system with coins is laughable at best and infuriating at worst, because it adds another layer of annoyingness to becoming stronger. Wanna get more stamina? Do a challenge or a vault! Wanna get more health? Do a challenge or a vault!

    Everything looks so childishly feminine, but that's just make believe. Vaults and challenges can get hard as hell, unless you look them up with a guide. The whole experience feels like some sadistic retard was given the script for this game and decided that the game needed to be hard for the sake of being a challenge, because: hey everybody likes their game to be hard as nails nowadays. Just make sure to put it in a nice cartoon candy wrapper, so even casuals will buy the game, because more profit $$$

    That's basically it from my perspective: a challenging slasher/puzzle game, wrapped in candy coating, marketed as an adventure RPG. Anyway: it looks nice if you're into cartoons.
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  8. Jan 7, 2021
    8
    Amazing game, incredible graphics. The story is a little childish but it absolutely works, the only problem I had with the game was that some of the puzzles don't add anything to the overall experience of the game sometimes slowing the pace of the game/story. But other than that this is an absolute hidden gem!
  9. Dec 10, 2020
    10
    Immortals Fenyx: Rising é uma grata surpresa da Ubisoft em 2020. Jogo está bem feito, tem humor, faz vc pensar para solucionar os puzzles e é leve. Quero realmente ver como serão as missões do Sesson Pass e esse seja o primeiro de uma franquia.
  10. Mar 24, 2021
    9
    It was a game that I had a lot of fun playing with its funny story, fluid controls and pleasant open world. Character development, story and technical details were also nice. The game looked great on the new generation consoles. It was especially great to watch the environment from high places and to see even the furthest details.
  11. Oct 27, 2021
    0
    Bad bad bad copy of AC odyssey with just puzzles and the worst comands i've ever played
Metascore
76

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. It’s a new intellectual property, albeit set in the “played out” world of Greek mythology, and built from the foundations of the “Assassin’s Creed” series. And like most Ubisoft games, the writing and character work leaves a lot to be desired.
  2. Dec 14, 2020
    80
    Although Immortals Fenyx Rising seems like a Breath of the Wild clone, it's done so well that gives you a great time, and even fill the gap for those who don't own a Nintendo Switch and can't play the Zelda series.
  3. Dec 6, 2020
    85
    Immortals Fenyx Rising is the baby of Assassin’s Creed Odyssey and Breath of the Wild, and while the latter's inspiration is quite visible here, Immortals charm, be it from its story telling or style, covers up for a lot of the comparisons, making it a unique experience.