so basically, hoppingbox1-2-3 is a exhilierating platformer to play in the meantime whilst your parents are fighting for a divorce. you playso basically, hoppingbox1-2-3 is a exhilierating platformer to play in the meantime whilst your parents are fighting for a divorce. you play the main character of hoppingbox, whos main goal is to get to his pet rock in the stage, whilst manuveuring over the trianglar spikes, taken in from the notorious, the impossible game, and jumping on green boxes that propel the player up into the air as a mean of jumping. there are two story modes for the game, one being the normal mode of 8 levels, and another 8 levels for insane mode. the character development from each level is a fast progressive yet informative article about hoppingbox and his endevors for his pet rock. the levels as expected get progressively harder, with each new area being a foreign wastland of void for the player, as the backdrop is very reminessive of how empty your characters life can be without his trusty companion, who likes to run off like the rowdy rebel his is. the amount of heartbrekaing and demoralistic feeling the main character feels without his rock bud really shows a greater problem of seperation anxiety of people with autism. its a great view into the standpoint of somebody with a mental disability trying to make it through life as somebody who is viewed as disgraceful and ugly, and making it though with somebody or something that cares about them, and losing it, and the emotions that follow afterward. overall the message and production is amazing from the solo creator of this masterpiece and deep dive of a game out of your skin, and i believe it is a big time classic that will stand the rest of gaming history. amen, and cowabunga.… Expand