Metascore
79

Generally favorable reviews - based on 79 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 79
  2. Negative: 0 out of 79
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  1. Feb 27, 2017
    73
    Halo Wars 2 doesn't break any new ground, and won't soon overtake the leaders of the genre, but it offers plenty for gamers who seek a refined console-focused RTS and another joyous trip into the Halo universe.
  2. Feb 24, 2017
    73
    The presentation of battles and especially cut scenes is extraordinary. Unfortunately the tactical options are rather shallow, while there is not enough content to satisfy in the long run.
  3. Edge Magazine
    Apr 16, 2017
    70
    Sacrificing a degree of nuance at the altar of spectacle is a trade-off most Halo fans will be happy to make. Yet, at times it feels like you're just smashing toys together and watching the carnage unfold. But what wonderful toys they are. [May 2017, p.114]
  4. Apr 14, 2017
    70
    At its heart, HW2 is a console RTS that does what it needs to fit the broader appeal of the modern console generation. On PC its approach to game design will keep it off most GOTY lists, but on Xbox One its seamless gamepad control scheme and hefty selection modes make it a must for Halo devotees. Look past the shortcuts and you’ll find the best effort yet to light the real-time strategy fire on console.
  5. Apr 7, 2017
    70
    Halo Wars 2 is not without its flaws. It doesn't have the depth of other RTS's, but it does control surprisingly well and multiplayer options are abundant. There may not be much lasting appeal for hardcore players, but it is certainly fun in the moment, especially for console players that aren't too familiar with the genre.
  6. Mar 22, 2017
    70
    343 and Creative Assembly build the new chapter of the Halo Wars Saga on a stable basis and the multiplayer is enjoyable. However the short main campaign and the confined scope of the story don't let the game breath.
  7. Feb 24, 2017
    70
    Halo Wars didn't rewrite the RTS playbook, and Halo Wars 2 is unlikely to bring on many converts who weren't convinced by the first attempt. In many ways this is an iterative sequel, with new units and balance, and a handful of additions. The campaign is well-made and the multiplayer shines thanks largely to Blitz Mode. It's a streamlined take on a genre that has faded even more in recent years, but in its own way, Halo Wars 2 is still carrying the flame.
  8. Feb 23, 2017
    70
    Halo Wars 2 both illustrates the problems traditional RTS titles have on console, and demonstrates how to overcome them with its excellent Blitz mode.
  9. Feb 21, 2017
    70
    Halo Wars 2 will scratch a real-time strategy itch and give you a dose of Halo-Universe flavor with a decent story, but it won’t go much deeper than that. A run-of-the-mill campaign, controls that hamper micromanagement, conspicuous bugs, and multiplayer that relies on luck limit its long-term appeal, but its fast and flashy action makes it fun for a while.
  10. Feb 20, 2017
    70
    Halo Wars 2 irons out any issues that the original game had, and provides more of the same, but with a bit more polish. Whilst fans of the series will be glad to play this sequel, newcomers to the RTS scene might have a harder time.
  11. 70
    Creative Assembly has deftly crafted an excellent RTS that sits somewhere between the worlds of consoles and PC, but it's clear that both worlds have to stretch a little to accommodate.
  12. 70
    The campaign tells a safe narrative that is made more impressive by the intimacy of the gameplay. The multiplayer Blitz mode may not be for everyone, but between it, and the rest of the multiplayer, there's enough there to keep people going for quite some time.
  13. Feb 16, 2017
    70
    Halo Wars 2 might be a bit shallow compared to Starcraft 2, but as a strategy game on console it works really well. The controls are easy to understand, it’s action packed and the world is fantastic. For console players looking for a strategy game, Halo Wars 2 is an easy choice.
  14. Feb 16, 2017
    70
    If you're craving an RTS on a console, or perhaps aren't particularly well-versed in the genre, Halo Wars 2 has you covered. It doesn't offer much that other games in the same space have given us over the past 10 years, but it's polished and fun to play.
  15. Feb 16, 2017
    70
    Halo Wars 2 suffers a little from its console limitations, but it’s a solid RTS with a strong campaign and a good overall feel for the Halo universe. After a slow start the mission design grows much more interesting and while there’s little here you won’t have seen in a StarCraft, it’s all handled with variety, pace and drama. There’s potential too in the multiplayer modes, particularly Blitz with its unique hybrid style. It might not be the Halo sequel that you asked for, but it’s a fine one to be getting on with.
  16. Feb 23, 2017
    67
    Halo Wars 2 retains itself as serviceable fun, if only by being unbearably approachable, and enjoyably Halo.
  17. Feb 16, 2017
    60
    Halo Wars 2 carries forth enough of the series' beloved elements to make any fan of Halo feel right at home at first, but not in the long run. It’s palatable for those used to the FPS games, taking inspiration from favorite missions and putting a strategic spin on them; but just when things become more challenging and actually interesting, it runs out of steam.
  18. Feb 16, 2017
    60
    Boasting high production value and the minor intrigue of what a new villain might mean for the greater series, Halo Wars 2 is fantastic for casual RTS gamers, but probably not for anyone else. Its relatively flat story, short campaign, and strategically shallow mechanics hold it back from greatness, instead relegating it to being yet another example of why RTS games don’t mix well with consoles.
  19. Feb 16, 2017
    60
    Blitz mode aside, Halo Wars 2 sticks with a tried, tested and slightly tired RTS formula that's competent, but lacking in depth and originality.
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  1. Feb 16, 2017
    Halo Wars 2's campaign is an exciting enough ride with a very plain final drop. Thankfully, there will be plenty of multiplayer modes to run with what the campaign teaches. Try it.
  2. Mar 7, 2017
    Halo Wars 2 does an incredible job of ensuring console players can enjoy the RTS genre and there's certainly a lot of content here, but it's difficult to get really excited about any of it. The campaign doesn't push any boundaries and the game's most exciting multiplayer mode, Blitz, is hampered by the feeling that players who spend more money are given an unfair advantage over their opponents. It's exciting to see another high-profile RTS game released, but this one doesn't do quite enough to move things forward.
  3. Feb 24, 2017
    I am, however, a Halo devotee going back to the Combat Evolved era, and can say with certainty that this is an accessible and worthy installment in that enduring saga. After a couple dozen hours spent playing, I'm already eager to revisit the campaign on a higher difficulty – and Blitz remains sheer, unabashed fun. Even 15 years later, Halo's still got tricks up its sleeve.
  4. Feb 20, 2017
    If you want to play a Halo game with the simpler story, backs-to-the-wall tone and cinematic flair of Bungie’s good ol’ days go right ahead and play Halo Wars 2. Just don’t expect the quality of the game to match that of the cutscenes.
  5. Feb 16, 2017
    I couldn't tell you why, from a business perspective, Halo Wars 2 exists. It doesn’t seem like the kind of project that will yield blockbuster returns for anyone involved. It doesn’t move the RTS genre forward. But it does make for an accessible RTS that doesn’t feel stupid in the process, and it serves as a reminder of how well Halo’s world and fiction lends itself to spaces outside of the first person shooter, even if it can’t quite shake its franchise avoidance of meaningful denouement. [Provisional Score = 80]
  6. Mar 7, 2017
    RTS developers often talk about silhouettes — the unique visual profile of a unit or building — being important. Good silhouettes allow players to identify and assess the threat of an incoming force in just a few seconds, but the examples in Halo Wars 2 are difficult to read at that kind of pace.
User Score
6.4

Mixed or average reviews- based on 616 Ratings

User score distribution:
  1. Feb 17, 2017
    10
    Halo Wars 2 is an excellent and long overdue return for the console RTS, doing everything that can be expected of a sequel. Bigger, better andHalo Wars 2 is an excellent and long overdue return for the console RTS, doing everything that can be expected of a sequel. Bigger, better and fresher, the Blitz mode is a welcome addition to an already solid package, and while fans of the mainline Halo games may find the transition too hard to bear, this is a worthy addition to any Xbox One owner’s collection. Full Review »
  2. Feb 17, 2017
    7
    Clean, functional, understandable, yet a bit basic.

    If you're a veteran Strategy player, you'll find Halo War 2 to be a little simpler than
    Clean, functional, understandable, yet a bit basic.

    If you're a veteran Strategy player, you'll find Halo War 2 to be a little simpler than the average Strategy game, but it has found a way to work on the Xbox One.

    The game might wear me down a bit after a few more hours, but I'm enjoying it for the time being.
    Full Review »
  3. Feb 17, 2017
    4
    Halo wars 2 is the proberbial "baby's first RTS" with hand holding mechanics and infruiating tutorials during the story (even if you said noHalo wars 2 is the proberbial "baby's first RTS" with hand holding mechanics and infruiating tutorials during the story (even if you said no to the tutotorial) that treat you as though you are too mentally challenged to actually be able to play the game. Now were the involvement of crystal dynamics from the first game gave people the impresion that this was going to be on par if not similar to the first halo wars game, make no mistake in understanding that this is a 343 industries game through and though with a plot that never really esculates, filled generic gameplay and plagued with bugs that become quite evident early in the game.

    From first installing Halo Wars 2 onto my console i was first hit up with a 6.8gb day one patch, which upon completion and pressing play i was once again hit with another 2.8gb patch taking rougly 3 hours to download completely despite the modest size of the game. Finally upon completion i loaded up the game and started the first mission, greated by a beautiful blur rendered cutscene of the spirit of fire as they awake from cyrostasis and choose to land upon the ark. After this cutscene however we are then introduced to the games visuals which in turn share a cartoonish vibe present spartan strike and assualt, and being a person who's not all too concerned about graphics, the game does end up looking rather cheap with in game unit models looking like they were pulled from a game made 15 years ago.

    Gameplay, in particular, the campaign features some of the most easy and exploitable maps/enemies imaginable with the ai controlled enemy spouting out the same enemy units time and time again until the game ends in which case it desides it wants to spawn an f u boss that serves no other purpose then to extend the length of the games reletively short and forgettable missions. The campaign is also furstating to the degree in which it will purposely drag out its own length with scripted events and a lock n certain units that make zerg rushing the only relable strategy. Skirimish and Blitz arent much better either with the only main difference being that the enemy can upgrade its units and that it can't pull some scripted event out of its own butt to stretch the match.

    Story on the other hand is better than Halo 5 and i dare say Halo 4 and personally that isnt saying much considering that the plot really has no defining moments and barely esculates at all with Atriox being hyped as the most intimidating villian in Halo history to ending up as a really forgettable character. The significant change in apperance and sound of the spirit of fire crew is also noticable with characters feeling foriegn to what they were in the original and sure there are moments where it seems like there one and the same again but ultimately differences in personality make them all too different.

    Ultimately Halo wars 2 isnt amazing or grand and represents the basic nature of RTS and plot telling structure in a paint by numbers game only redeemed by the inclusion of the original game in the ultimate edition.
    Full Review »