User Score
4.3

Generally unfavorable reviews- based on 88 Ratings

User score distribution:
  1. Positive: 26 out of 88
  2. Negative: 45 out of 88

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  1. Mar 27, 2022
    0
    I created a Metacritic account just to warn others about this awful, awful game. The entire game consists of going from room to room, pointing at everything everywhere until something glows, then zooming in on it and turning it around. Rinse and repeat for a measly 55 minutes. That's literally the entire game. Nothing ever happens except a woke teenage love story cliché that had me rollingI created a Metacritic account just to warn others about this awful, awful game. The entire game consists of going from room to room, pointing at everything everywhere until something glows, then zooming in on it and turning it around. Rinse and repeat for a measly 55 minutes. That's literally the entire game. Nothing ever happens except a woke teenage love story cliché that had me rolling my eyes. It's basically a "look meticulously through a storage room of just tons of old junk" simulator. Ultimately, you click on a random notebook and it fades to black with a short voiceover and the game is over before anything ever happened... yet IGN gave this a 9.5 probably because it's WOKE! Expand
  2. Feb 15, 2016
    4
    For what it is this game is way to expensive. It is an o.k. story with very little to do and quite frankly a bit self congratulatory. It is hardly a game at all and seems to think just because of it's theme it should be praised. It has to be a game first and there is very, very little here and no surprises in my opinion. I think there are the bones of a game here but it needs way moreFor what it is this game is way to expensive. It is an o.k. story with very little to do and quite frankly a bit self congratulatory. It is hardly a game at all and seems to think just because of it's theme it should be praised. It has to be a game first and there is very, very little here and no surprises in my opinion. I think there are the bones of a game here but it needs way more content and challenge to make it worth even $5 never mind $20. I am in full support of what the game is about but really feel ripped off by the price and what we got for it. Expand
  3. Jan 20, 2016
    2
    Just plain boring. Setting, puzzles, and gameplay are lackluster and add nothing to the experience. Story is alright and the only thing of substance, but it's nothing special. The story does not makes this game worth experiencing. Maybe worth a purchase at $3, but I would still give it a 2/10 regardless of price.
  4. Nov 6, 2017
    0
    This game isn't what it looks like. On the surface one might think the game is a creepy story about something mysterious that happened in the house. The cover art looks spooky and the description leads you to believe there is some great mystery to unravel. The game is a lie.

    You arrive home from a trip abroad in the wee hours of the night/early morning amidst a coming storm to find out
    This game isn't what it looks like. On the surface one might think the game is a creepy story about something mysterious that happened in the house. The cover art looks spooky and the description leads you to believe there is some great mystery to unravel. The game is a lie.

    You arrive home from a trip abroad in the wee hours of the night/early morning amidst a coming storm to find out that no one is home and note posted on the door telling you in no uncertain terms to not try to find out what happened. You then proceed to find out what happened by walking around the empty house into dark rooms, through locked doors, and in the midst of lightning crashes. During the silences you only have your footsteps as company as you traverse the mansion as you discover... your sister's lesbian love.

    You read that correctly. This game is dressed up like a spooky mystery and delivers a teen angst homosexual love story. It like picking up your glass of milk, taking a big gulp, and discovering you have lemonade instead. I think I made the same face when the game ended.

    Don't get me wrong, there's nothing wrong with a story like this. My disappoint first and foremost comes from the fact that I didn't know what I was playing. There was no indication to the game's true purpose in the description, the cover art, even taking my first steps in the creepy looking mansion when first starting the game. It screams spookiness but never actually delivers. So, if you're looking for some kind of scary, spooky, or just plain tense game, this is far from it. Nothing of the sort every actually manifests itself beyond thunder cracking. People actually need to read reviews about the game before they play it in order to find out what kind of game it is. It's one thing to read reviews so you can get an idea of the pros and cons, but one of the cons should never be something like "it's a scary game that isn't scary and has nothing to do with being scary even though it looks like it should be scary." What happened to going to the store front and getting interested based on the cover art, description, and even title? All those points on this game amount to click bait. Just sad.

    The second disappointment is the actual story. We learn what happens with your character's little sister throughout high school. But, very, very early on you can piece together where the story is going. The developers thought of the most clichéd, propagandist message regarding homosexuality and teen love and gave that to us. Teen angst? Check. Girl meets girl? Check. Girl wants to join the military during the "don't ask, don't tell" controversy? Check. Homophobic parents in denial? Check. Even the little sister's lover is a Hispanic descended minority. The game has it all and they make use of these elements in the most basic of ways: voice acted journal entries. No, you don't really piece together anything that happens in any kind of detail. It's told to you. You aren't really lead anywhere to discover anything important. Any discoveries you have barely flesh the story out and only show how clichéd and boring the weak story actually is. There's no philosophical message, no lesson learned, only a throwback to past times in which people could be considered less enlightened.

    The only good part of the game is the atmosphere. It's unsuitably creepy and has you looking over your shoulders and being hesitant going into rooms with their lights off. Unsuitably is not a mistype, though, as the story doesn't match the atmosphere in the slightest and is an entire lie. Things around the house seem to be only added to increase how spooky the game is supposed to feel. Again, nothing comes of it except for a couple jump scares from thunder. That's it. You play music in a tape player and walk away. It stopped! What happened?! Oh, the tape ran out, so you can play it again. The basement lights don't work! Why is that?! Oh, no reason, just a bulb out or something. Nothing to see here. Red splatters in the bathtub! Someone died! Oh, wait, it's just hair dye. The entire game is like that in that it teases you with something potentially scary then stops just shy of saying "just kidding! lol!"

    In the end I can't recommend this game any more... as something someone should pass up. The game is a lie. Had all the creepiness in the game been removed and replaced with a daytime setting and advertised as a light mystery about teenage lesbian drama, the game would have been a thousand times better. Had all the junk story been removed and replaced with something less propagandist and more spooky like actual ghosts or cult happenings, the game would have been a thousand times better. Instead, we're given milk and lemonade, both of which people like and were told, "we mixed these things you like so now it's even better!" Except, we weren't told that. We were told it's milk, given the mix, and are now expected to appreciate it because the idiots at IGN and Gamespot tell us we should.
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  5. Dec 1, 2017
    1
    A plot twist shouldn't be predicted through sarcasm within the first 10 seconds of playing the game. I pity anyone who paid for this game. The achievement list hints at the developers thinking they have created a narrative a lot more profound than it actually was.
  6. Jun 3, 2021
    4
    An experience that focuses too much on its story and not enough on its actual gameplay.
Metascore
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Official Xbox Magazine UK
    Mar 5, 2016
    70
    Light on action and adrenaline but filled with atmosphere, this isn't your typical Xbox game - and all the more powerful for it. A luxury purchase, but an experience to savour. [March 2016, p.77]
  2. Jan 15, 2016
    95
    Gone Home is a phenomenal game and should be considered an achievement for the entire gaming industry. It takes conviction to tell a story like this. I can't give Fullbright enough credit for making this game. The game is filled with masterful storytelling and real life lessons. It nails the mysterious atmosphere perfectly.