User Score
5.7

Mixed or average reviews- based on 15 Ratings

User score distribution:
  1. Positive: 3 out of 15
  2. Negative: 5 out of 15
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  1. Jul 16, 2018
    7
    Left 4 Dead is a game that I’ve sunk a huge amount of hours into and it’s a game I still play to this day because there’s something about it that just keeps drawing me back in. Anything that is remotely like Left 4 Dead then immediately gets my attention and after reading a few people’s comments on it Earthfall looked like it was cut from the same cloth as Left 4 Dead. After sinking a fewLeft 4 Dead is a game that I’ve sunk a huge amount of hours into and it’s a game I still play to this day because there’s something about it that just keeps drawing me back in. Anything that is remotely like Left 4 Dead then immediately gets my attention and after reading a few people’s comments on it Earthfall looked like it was cut from the same cloth as Left 4 Dead. After sinking a few hours into Earthfall it’s quite clear that it’s like Left 4 Dead but I wouldn’t exactly call it a clone. It has a few of its own interesting ideas included and whilst it’s not as good as Left 4 Dead this game still provided me with a lot of enjoyment. Obviously the most important aspect in a game like this is its shooting mechanics, and I’m pleased to say that they got the gunplay spot on. Killing enemies always delivers a satisfying feeling to you and the variety of weapons all feel different and they all pack a punch, which is great. The enemies in the game are also packed full of variety and they all provide you with a different challenge which keeps things fresh and interesting for a little bit longer. Unfortunately though the missions in the game don’t have a lot of variety in them and it’s probably a good thing that both the weapons and enemies do have variety because the missions in the game do become repetetive quite quickly. This isn’t a good thing either because in terms of content the game doesn’t have much for you to get to grips with and the story that accompanies this content is very basic to say the least and in terms of depth there just isn’t enough of it in regards to the story. That being said despite its lack of content and lack of story it still hasn’t stopped me from returning back to the game and that’s because when in full flow Earthfall can be an incredible amount of fun. You’ll also be pleased to know then that the fun factor doesn’t get harmed by any problems because on the technichal side of things the game holds up really well throughout your time with the game. Something else that does well throughout your time with the game is the game’s presentation. Don’t get me wrong there may be better looking game’s out there, but even though Earthfall isn’t the best looking game in the world it still manages to create a wonderful atmosphere and both the visuals and sound design combine together perfectly. At the end of the day Earthfall is a game that is perfect for people who enjoy a good adrenaline-fuelled shooter. Don’t get me wrong it isn’t the best shooter available to you but it gets the important aspects spot on and in the end you can do much worse than Earthfall. Expand
  2. Jul 13, 2018
    7
    (Played on Xbox One X) Feels good to play something similar to L4D after all these years! The game is fun and requires lots of coop strategy. Good stages and interesting special enemies. Overall, it's a solid experience, but needs some improvement in order to keep players.

    Graphics need to be updated for the Xbox One X asap. For now, it's blurred to the extreme and with a severe
    (Played on Xbox One X) Feels good to play something similar to L4D after all these years! The game is fun and requires lots of coop strategy. Good stages and interesting special enemies. Overall, it's a solid experience, but needs some improvement in order to keep players.

    Graphics need to be updated for the Xbox One X asap. For now, it's blurred to the extreme and with a severe ghosting effect. Difficult is also an issue since playing on "normal" feels way harder that it should. Performance struggles at some points, presenting pretty low FPS counting. I really hope that they fix these things as quickly as possible, otherwise it will lose players fast.

    They also will need to add a few campaigns soon. The content is fine for now, but is not as optimized for multiples replays as L4D.

    At this stage, my personal score is 7. If everything gets fixed, it will be a 9/10 easily.
    Expand
  3. Jul 19, 2018
    6
    Our heroes will combat aliens in place of hordes of zombies in this game, although they act in a similar fashion to the undead you’ve likely came to know and love. I found their overall design to be enjoyable, with the standard enemies looking similar to the Demogorgon from Stranger Things, with the special forms being peppered in for variety, although most are ripped straight from theOur heroes will combat aliens in place of hordes of zombies in this game, although they act in a similar fashion to the undead you’ve likely came to know and love. I found their overall design to be enjoyable, with the standard enemies looking similar to the Demogorgon from Stranger Things, with the special forms being peppered in for variety, although most are ripped straight from the other series. You’ll find a bloater-like alien that swells and pulsates with acidic properties that will explode when shot; a creature that resembles a skinned giraffe that grabs the player and runs away, akin to the jockey; a small gremlin-ish being that pounces on the player like the hunter; and the beast, which is visually interesting, but is nothing more than a reskinned version of the tank, albeit with a laser attack that replaces the option to throw rocks as a ranged attack. There are a few unique enemy types, which include the blackout, which is an octopus appearing creature with rotating shields that teleports about, as well as a floating blob that enrages the standard enemies in its range. Even if the enemies were cookie cutter designs taken from other series, it would have been passable had they featured the same level of detail and gore as they were blown piece by bloody piece that the trailer alludes too. While it is possible the trailer was comprised of PC or Xbox One X gameplay, it runs and looks like a 360 game on the standard X1. Sadly, clipping is prevalent, fixtures popping in and out is normal, and a limb mysteriously vanishing is regular, often breaking immersion. The bugs don’t stop there: guns or turrets will often sink or fall within the ground, server issues are plentiful, and crashes occur regularly, especially when too many enemies swarm the group.

    The one area that stands out is the arsenal at the player’s disposal. Sure, none of the guns are anything that we haven’t seen before, but there’s a decent amount of them. You’ll find some melee options that will take the place of your pistol, which can be used akimbo, an SMG, shotguns, and a plasma rifle, which is only used towards the end of one of the campaigns. With the exception of the akimbo pistols and melee weapons, all of your options allow for ADS aiming, which was something I always felt L4D was missing; unfortunately, the aiming is rather jerky, which makes hip fire a much more accessible way to play. One cool feature that was included was the option to print weapons at select locations using a 3D printer, which will typically allow for a few options to suit your play style. These will be points of interest the player will have to make a mental note of, as weapons and ammo are not exactly plentiful in numbers – you’ll find one or two guns tucked away off the beaten path, but your AI comrades are pretty terrible when it comes to stealing them from you.

    The title can be played solo with AI companions or in multiplayer with up to four player online co-op, with no split screen option included, and both options having their own downfalls. I found the AI to be fairly adept at dispatching the alien threats and when it came to reviving me when I would be downed playing solo – outside of them being jerks when it comes to pick-ups, there are little complaints there. The game offers the option to select their intelligence, with four options in addition to the difficulty of the overall game to pick from. Playing with another human being is obviously preferential; however, everyone but the host will suffer from a 30 second to one minute delay when entering the game, leaving the host to pick over the best goodies that might be found early on, with rubber banding and lag being a constant issue for anyone connected as an additional player.

    One of the biggest selling points of Left 4 Dead was the replayability it offered due to the Director, which randomized a number of events, making each game a new experience. Earthfall doesn’t have this, and outside of some minor enemy placements, which is likely due to them meandering away, each and every time you play a level it is almost 100% the same.

    Don’t get me wrong, I enjoyed much of my time with Earthfall, but it is highly lacking in the content vs. cost, with the full game being completed in around three hours on the regular difficulty. Aside from trophy or achievement hunting, there really is no reason to return to any of the levels once you’ve beaten them. Had this been released on the past generation of consoles at $29.99, it would have been a hit, even without the PvP option being included. That said, I would highly recommend waiting for a price reduction or sale.
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Metascore
56

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 19
  2. Negative: 4 out of 19
  1. Official Xbox Magazine UK
    Sep 12, 2018
    60
    A playable and competent - if lightweight - crack at a Left 4 Dead style shooter. [October 2018, p.78]
  2. Sep 4, 2018
    50
    Even though Earthfall is, in most respects, mechanically sound and competently designed, it's still a hard game to recommend. This co-operative FPS never successfully manages to step out of the shadow of its inspiration. The ability to set up defensive measures, including turrets and barricades, is pretty neat. However, that's not enough, particularly when every other moment feels overly familiar and sometimes worse. All in all, this rendition of humanity's last stand won't hold anyone's attention for very long.
  3. Aug 22, 2018
    60
    There will be something here for those looking to scratch the Left 4 Dead itch, but Earthfall revels in simply functioning like it should, rather than standing out on its own. It exists in a limbo between a great and bad game, simply becoming a perfectly adequate but forgettable experience. Earthfall will be very heavily reliant on future updates to decide which side of the fence it falls on.