User Score
6.2

Mixed or average reviews- based on 164 Ratings

User score distribution:
  1. Positive: 72 out of 164
  2. Negative: 44 out of 164
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  1. Jun 22, 2014
    7
    The ground game is extremely unbalanced, anyone can pull off a sweep from their back in closed guard to full mount........I mean WTF??? This sweep should be reserved for only some of the most accomplished BJJ practitioners, but in this game even Pat Barry can do this. Everyone has that stupid WWE back suplex that I'm not even sure if ANYONE has ever pulled this off in an MMA match yetThe ground game is extremely unbalanced, anyone can pull off a sweep from their back in closed guard to full mount........I mean WTF??? This sweep should be reserved for only some of the most accomplished BJJ practitioners, but in this game even Pat Barry can do this. Everyone has that stupid WWE back suplex that I'm not even sure if ANYONE has ever pulled this off in an MMA match yet everyone can do it. Don't even get me started on the parry system. The parries are the main element that I had hoped wouldn't be carried over from the EA MMA game, lo and behold, look what happened. There's no event mode, no Pride mode, no online fight card mode, it's a very bare bones game as far as modes and features.

    I know it sounds like I hate this game but really I am enjoying it, even though it is not exactly the best representative of MMA. The standup game, other than the parries, is excellent. I love the fluidity of the strikes and sways. The submission system, while still far from perfect, is better than what we've had in the past. Overall it's a great game, especially when you have some buddies over, but I can't help but wish THQ was still making UFC games just to see what they could have done.
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  2. Jun 25, 2014
    5
    I played the last UFC game for about 3 years... there was a lot of variety... using Pride and younger versions of fighters really enhanced the experience. Some fighters had signature moves, and there felt like a variety.

    This is EA's first shot at the UFC (they did some MMA game before so I guess you could say this is their 2nd shot). The graphics are pretty great. There are some great
    I played the last UFC game for about 3 years... there was a lot of variety... using Pride and younger versions of fighters really enhanced the experience. Some fighters had signature moves, and there felt like a variety.

    This is EA's first shot at the UFC (they did some MMA game before so I guess you could say this is their 2nd shot). The graphics are pretty great. There are some great physics, but the thing that is bothering me is it's repetitive.

    How is it repetitive?
    - Same moves - nearly all of the characters have the same punches / kicks / suplexes... EVERYONE has a suplex... even Bruce Lee does a suplex. You can do a suplex to Bigfoot Silva and to Roy Nelson (those guys are huge). You can do about 10 suplexes a round if you wanted to... since this is the only power take down available.
    - Same ending - at the end of the match, it's the same camera angles. You always have a close up of the red corner and then the blue corner and then the winner has the same reaction and then they pose with their team with the same pose.
    - Campaign: Same videos. It's so weird to get professional UFC fighters / videos of them congratulating you on your victory. It's really weird. What's funnier is that you see the same videos again and again. "You've had a longer win streak than me, therefore you're better than me" - Forrest Griffin.

    I want to Love this game. There are some great parts but the overall is meh. Hold out for 2 years if you can for the next game.
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  3. Sep 10, 2014
    7
    A good game for die hard UFC fans, but for someone who isnt THAT interested in UFC, this game is rather boring and repetetive. the online soon gets boring and the career feels flat and tidious. however this game has a good amount of achivements to go after and the graphics are amazing. 6.5/10
  4. Jun 18, 2014
    7
    While it is refreshing to have a new UFC game out with awesome graphics and similar game play to the older games, I don't feel like EA hit it the way they could have. Character creation, I feel, is lazy especially for a next gen console. Only set faces and like twelve sets of hair and beards. I understand the graphics are fantastic and they had a limited production time, but next genWhile it is refreshing to have a new UFC game out with awesome graphics and similar game play to the older games, I don't feel like EA hit it the way they could have. Character creation, I feel, is lazy especially for a next gen console. Only set faces and like twelve sets of hair and beards. I understand the graphics are fantastic and they had a limited production time, but next gen consoles weren't invented to wow us with graphics so production companies can get lazy everywhere else. But the thing that bothered me most being an avid MMA fan is the move sets for both created fighters and old and new favorites. I played the career and, even though it was my fault for not defending, got suplexed four times. In a real fight a suplex is something you rarely see and that's what makes it exciting. Same with every other jumping, spinning, ridiculous, John Jones style flying cartwheel punch. He is the only fighter that looks at home in the game. And these are the only moves you can purchase to build your own move set. No still ridiculous but awesome and if timed right ducking Chuck Liddell punches, no normal head kicks, nothing cool but practical. Its all off the cage "oooo look at that" Kind of moves that takes away from the challenge of pulling something like that off only once or twice a fight because the other guy got wise. But overall I am quite happy its still fun and tactically challenging at times, especially fighting other people online or in the same room. And once you know how to play the fighting looks truer to real life UFC, I don't need to throw ten wheel kicks, just as many as I feel I can get away with. I just hope EA can iron out some of the stuff they either didn't get time to, or didn't feel were necessary, in future games. Expand
  5. Jun 17, 2014
    6
    I have found that the one thing this game has completely missed the mark with when it comes to the UFC is unpredictability. Not everyone should be able to throw flying knees and spinning elbow strikes. I've also found that it is almost impossible to go to a decision in this game which can feel like a very rewarding thing in a game like this. I will however say that it is a very goodI have found that the one thing this game has completely missed the mark with when it comes to the UFC is unpredictability. Not everyone should be able to throw flying knees and spinning elbow strikes. I've also found that it is almost impossible to go to a decision in this game which can feel like a very rewarding thing in a game like this. I will however say that it is a very good looking game and captures the spectacle of the sport. If this game was as smooth as the last UFC game I would be giving the game a way higher rating Expand
  6. Jun 18, 2014
    5
    They overused the next gen. graphics to a max and it paid off. The game is presentation over everything.
    But there are way too many things that need a patch or needs to be fixed for next year.
    *The ground game is confusing and sometime makes you want to throw your controller a your TV. You cannot block strikes from the bottom position or top position. *The tutorial is very much
    They overused the next gen. graphics to a max and it paid off. The game is presentation over everything.
    But there are way too many things that need a patch or needs to be fixed for next year.

    *The ground game is confusing and sometime makes you want to throw your controller a your TV. You cannot block strikes from the bottom position or top position.

    *The tutorial is very much lacking in all areas. The most important, is to go from ground to stand up (going from bottom position, escaping and going right to stand up) you need to click the thumb stick and rotate the right stick. Nowhere in any tutorial was that mentioned and I was stuck rotating into reversals.

    *Career mode is severely lacking. They made it easier to gain XP and level up your fighter which also makes it easier to get his rating up. But it also seems a little too fast. Unlike the last UFC on 360, you cannot choose who you want to fight. You get emails from Joe Silva who has already pre-picked your opponent and sometime you will face a guy ranked 85-90 while your still working you way through the 70s, which could result in the CPU just taking you down and submitting you or ground and pound since you cannot block Strikes while on the ground. All the videos from fighters and trainers are great, but repetitive and just plain annoying after you've seen them all.

    I know I just blasted the game to hell and back, but its fun, not a very high replay value unless you're playing with friends and like to go online, but it does eat up a lot of time with the gameplay like I said, EA used the Graphics on next gen. consoles perfectly. I would wait till the initial price drop and first release of DLC before sinking into buying it for $70
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  7. Jun 20, 2014
    6
    EDIT: (Mistakenly made the review for PS4. I own the One version. Same applies )Most disappointing factor had to be the load times. Felt sluggish during loads; during career mode when you exit from the attribute menu the game would load for at least 11 seconds at times. Graphics are obviously gorgeous and the fighting is complex. This is not a button masher; doing so brings consequences.EDIT: (Mistakenly made the review for PS4. I own the One version. Same applies )Most disappointing factor had to be the load times. Felt sluggish during loads; during career mode when you exit from the attribute menu the game would load for at least 11 seconds at times. Graphics are obviously gorgeous and the fighting is complex. This is not a button masher; doing so brings consequences. Tactics and strategy are required and reward those for mastering the game's difficult controls. Probably too complicated for some, but thats the territory with UFC games. All-in-all I am pleased, but much more can be done to improve. As some have mentioned, commentating is lackluster; and the crowd could have been given a little more life. Other areas feel incomplete and more personalization and attention could have been given to fighters. After playing NBA 2K14 and experiencing the actual players engage in conversations set the bar for sims like this, and would have loved to hear their actual voices in certain parts. Lastly the cutscenes were a bummer. The revert to real world videos then to CG was like being snatched from the gaming environment then thrown back in. EA could have taken the time to make those Expand
  8. Jun 26, 2014
    7
    The game is great. Graphics are beatiful. Career mode is great with the real life video interactions it is awesome.
    But there are a few things which made me to rate it 7/10
    fps - I dont know if it only on my xbox one, but I have ridicously low fps ammount in the menu. It was the same during the demo. gameplay - it has the same game engine az fight night round which means there are
    The game is great. Graphics are beatiful. Career mode is great with the real life video interactions it is awesome.
    But there are a few things which made me to rate it 7/10
    fps - I dont know if it only on my xbox one, but I have ridicously low fps ammount in the menu. It was the same during the demo.
    gameplay - it has the same game engine az fight night round which means there are delayed actions. I throw in a 3 punch combo, my oponent is destroyed by the first, the fight is over, but my character is still punching the air.
    I can not choose my oponent, my manager is doing it for me. This is a major disappointment because sometimes my manager picks me a fighter which is a way better ahead of me.
    The next is difficulty There are too much combos which I need to learn to be succesful in normal difficulty A fight during. Easy mode ends in a few seconds, while on hard it is impossible to win for causal gamers like me.
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  9. Jun 28, 2014
    6
    After owning this game for just shy of two weeks, I'm sad to say that it is already inching it's way off my entertainment center and on the way to being traded/sold. The reason being that I feel like EA rushed to get a product out that feels like an incomplete package, which is shocking considering the relatively long development cycle. Although they can be frustrating, I wasn't so muchAfter owning this game for just shy of two weeks, I'm sad to say that it is already inching it's way off my entertainment center and on the way to being traded/sold. The reason being that I feel like EA rushed to get a product out that feels like an incomplete package, which is shocking considering the relatively long development cycle. Although they can be frustrating, I wasn't so much bothered by the various gameplay glitches as I was the sheer lack of gameplay options/replayability. Realistically there are only so many things you can do in a sports game, but glaring omissions like not having the ability to create your own PPV event (or Fight Night, etc.) are kind of mind boggling. When combined with long load times and short matches, local competitive play becomes tedious very quickly (choose weight class, choose fighter, wait, fight, wait, route to main menu, repeat) as a result. The single player experience isn't much better, as I was thoroughly disappointed with the career mode - in fact, I think this is EA Sports UFC's weakest point. In a perfect world, creating a fighter and bringing him up through the ranks as you attempt to build a HOF-worthy career should be an enjoyable and rewarding experience. Whether you're creating a fighter that looks like you or a 5'2 flyweight with a beer gut, you should be compelled to care about your creation - celebrating every win, cringing at every loss, and making key decisions each step of the way to develop a sense of connection with your character. However, EA manages to accomplish none of the above. Throughout the course of my own career, I fought Cub Swanson approximately 10 times for the featherweight title. Why is that even a thing? Is he paying someone for these rematches? Did he think I was an easy target because I was still being forced to do beginner level Muay Thai drills at every other training camp while Greg Jackson yelled "You're gonna win a world title someday!" News flash, Greg - I've already held the title for 5 years and the UFC has now gone bankrupt because they're forcing the same rematch down everyone's throats every 3 months. Also, tell Michael McDonald to stop video messaging me three times a week - it's creepy. All joking aside, with a sport as dynamic as MMA, the options should be seemingly endless for where you could potentially take your virtual MMA career. Superfights, trash talk, press conferences, changing camps/weight classes when things aren't working out, all of these options should be available to make the game feel "as real as it gets." Instead, the whole experience feels a bit like a flawed summer blockbuster. You'll ooh and ah at the visuals right off the bat, but once the novelty wears off all you can focus on are the problems. 6/10 Expand
  10. Jun 17, 2014
    7
    Game is intense and potentially a lot of fun depending on your expectations. I personally have been enjoying the game and how great it looks. There are a couple areas EA UFC missed on is the ground game and fatigue. The game looks great, play fairly smooth but lacks the real essence of the sport. Overall I give it a 7 out of 10.
  11. Jun 19, 2014
    6
    This is a good game, but it's not the best MMA game ever made. The single player mode is competent and fun, but the career mode is very flawed. A career is illogical and apathetic, some losses are inevitable in a somewhat absurd. In fights, submission attempts have complicated and unpleasant control! The standup is very fun and Ground and Pound too!
  12. Jun 17, 2014
    6
    As a huge MMA fan I have always felt inclined to give the MMA games a shot. Being unimpressed with EA MMA I was very afraid this game would run the same, but it did not. EA UFC has great gameplay although I still feel UFC 3 did a better job this showed EA has room to improve and can certainly make tis a great franchise. That said I had some major issues.

    The stamina system is not good
    As a huge MMA fan I have always felt inclined to give the MMA games a shot. Being unimpressed with EA MMA I was very afraid this game would run the same, but it did not. EA UFC has great gameplay although I still feel UFC 3 did a better job this showed EA has room to improve and can certainly make tis a great franchise. That said I had some major issues.

    The stamina system is not good throwing 7 head kicks in a row should make you tired for the rest of the fight, yet as Robbie Lawler I threw 7 head kicks in a row and still looked like I was throwing jabs. A system needs to be in place that will allow for head kicks and heavy strikes to matter more head kicks in real life end fights quick, but they also are harder to land and take a lot of energy, it should work the same way here.

    The Career mode is no career mode at all it is a story mode which Is not what I want or expected. First you are forced to be in the TUF tournament which Is cool but you shouldn't have to enter TUF to enter the UFC. Second you are forced to actually win the tournament or start all over (lol WTF!) and last but not least you are forced to be in the UFC your entire career, lose 10 in a row, your a UFC fighter who cares. I was hoping for something more realistic.

    Last but not least the create mode is exactly what I expected and that isn't a good thing. EA has never been very good with person creation and here they did it again. Instead of adopting a more UFC 3 like create mode you get a more EA like create mode where you just pick a face pick a body type pick a heir and facial hair type and color and pick some tattoos and move on. Not a very impressive fighter create mode IMO.

    With all the bad came the relief that this game was so much better than EA MMA control wise, gameplay wise, and ground game wise that I still did really enjoy it, but I hate the fact that two of the most important parts of the game (Fighter creation and Career mode) were just sub par.
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  13. Jun 17, 2014
    5
    The game is alright very hit or miss. Personally, I preferred the THQ UFC Undisputed series. I felt like controls were tighter. I feel like striking is often sluggish. Fighters have ridiculous move sets. Stats are strange as well. Tutorials are worthless, I completed tutorials with black belts (high rating) only to be clueless in the fights. Not many game modes and create a fighter isThe game is alright very hit or miss. Personally, I preferred the THQ UFC Undisputed series. I felt like controls were tighter. I feel like striking is often sluggish. Fighters have ridiculous move sets. Stats are strange as well. Tutorials are worthless, I completed tutorials with black belts (high rating) only to be clueless in the fights. Not many game modes and create a fighter is pretty bare bones. The game looks fantastic though, and when things are clicking it can be pretty awesome. I just think it is rare that all of it clicks. Also, they have less to do than the THQ UFC games did. Which is saying a lot cuz those games were bare bones themselves (game mode wise). I really can't understand people giving this a 10 or a 9 even if I thought controls were spectacular I can't imagine playing this consistently a month or two from now. Exhibition, career, xbox live fight. those are your options.. Expand
  14. Jul 4, 2014
    6
    The graphics in the game are top notch, no doubt about it. However, it seems EA spent most of their time on graphics and fighter videos while neglecting the actual fight mechanics.

    Every fighter engages with the same moves as the next guy. IE, Roy Nelson will perform the same exact suplex slam as Jon Jones for a clinch take down. The fighters don't really feel like they have their own
    The graphics in the game are top notch, no doubt about it. However, it seems EA spent most of their time on graphics and fighter videos while neglecting the actual fight mechanics.

    Every fighter engages with the same moves as the next guy. IE, Roy Nelson will perform the same exact suplex slam as Jon Jones for a clinch take down. The fighters don't really feel like they have their own style to them, which really takes away a lot of the excitement of the real UFC.

    The movement of the fighters is "OK" though you don't really feel the impact of strikes. When you land a knockout blow, there's no visceral excitement of a devastating punch. It really just feels like you half-haphazardly threw your limb into their face and they fell down with a pre-programmed animation.

    The damage on fighters really seems inconsequential as well. You can kick a guys leg for four rounds straight and the commentators will exclaim how nasty the bruising is, but come round 5, your opponent will stroll right back out with no visible limp or discernible disability.

    The ground game is extremely disappointing. Once again, every single fighter has the ability to completely reverse positions on the ground. This means that someone who is primarily a stand-up fighter with a weak ground game in real life can suddenly reverse a full mount position into top position. There doesn't seem to be any real difference between a black belt jiu jitsu practitioner and a boxer, other than how quickly their submissions can sink in. Also, you have the ability to hop right back to your feet from nearly any position on the ground with the simple click of your movement stick. All of this combines to make it so that you never really feel like you're in control on the ground, even when you've just gained the full mount on someone.

    The submission game itself leaves something to be desired, though I could overlook this portion as it's a tough nut to crack in how to portray the intricacies of jiu jitsu into a video game, and I prefer the current game over THQ's "shine" method.

    The clinch aspect feels very clunky and unresponsive. In previous titles, I found it amusing to pin a fighter against the cage and beat on them from the clinch, but this iteration of UFC has made it woefully pointless to try. If the AI engages in a clinch, I just back out of it and don't even bother with this aspect of the game.

    The stand-up is about the only thing worthwhile, and there is some fun to be had with it, but by making the clinch and ground game so terrible, UFC feels like something more akin to a slow-paced and strategic Street Fighter game than it does to an actual MMA experience.

    The game modes are also severely lacking. You have a career mode, a challenge mode, and a fight now mode.

    Career mode consists of fighting, training, and applying points to your stats and/or buying new moves for your fighter. The training portion is rather pointless and tedious, as with most every training mode in fighting games, but it's not as painful as other games (*ahem* Fight Night). There are 3 areas to train in between each fight and you can generally complete them all within three minutes. The amount of EXP gained from them is about a 10th of what you get from fighting, so if you have difficulties with any of them, it's easy to move past it and not worry about the small amount of EXP you're missing out on.

    When I first learned EA was taking over the UFC game, I had figured it would be a mediocre outing that left a whole lot to be desired, and EA didn't disappoint.

    There is some fun to be had with the game, but I could never recommend anyone paying $60 for this. For $20, I'd recommend it to anyone who was a fan of the UFC, or anyone with friends to play with on the couch.

    Until the price drops though, I would recommend just renting the game or buying it used from Gamestop for their 7 day return policy. After a few days of game play, you'll most likely be over the novelty of a next-gen UFC title.

    With any luck, EA will sort it out and come up with something better down the road, but I find it hard to put any trust in EA.
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  15. Jul 6, 2014
    7
    as a person who isn't big into UFC, I actually had quite a bit of fun with EA UFC. Start off with the fact that this game looks fantastic with such great attention to detail. The career mode is pretty fun as you progress from the Ultimate Fighter to being top dog in the UFC. The game plays pretty well and is fun, despite the controls being a little clunky in some areas. One thing they foras a person who isn't big into UFC, I actually had quite a bit of fun with EA UFC. Start off with the fact that this game looks fantastic with such great attention to detail. The career mode is pretty fun as you progress from the Ultimate Fighter to being top dog in the UFC. The game plays pretty well and is fun, despite the controls being a little clunky in some areas. One thing they for sure could've done better is the customization as it feels fairly limited compared to other EA sports games. Overall UFC is a pretty fun game and is worth a play for sure if you're interested. Expand
  16. Jun 30, 2014
    6
    the game itself is fun, the fights are intense and graphics are great. My created fighter shocked my fiance when she found out they werent a real person. However, when the loading times are longer than a lot of the matches, it begins to get annoying. The training is good between fights, but it gets repetitive. I have enjoyed playing the game through about 20 matches in career mode, butthe game itself is fun, the fights are intense and graphics are great. My created fighter shocked my fiance when she found out they werent a real person. However, when the loading times are longer than a lot of the matches, it begins to get annoying. The training is good between fights, but it gets repetitive. I have enjoyed playing the game through about 20 matches in career mode, but find myself not even considering this game when I have spare time despite spending $60 on it less than two weeks ago. Great for UFC fans, but short of an epic game update, its not much more than something to waste ten minutes here or there. Expand
  17. Sep 2, 2014
    6
    EA Sports UFC will not please everyone, but as a none UFC guy myself I'm surprised the fun I had with it. Sure it had niggles with a confusing ground mechanic and a pretty basic career mode, which does let it down badly, but away from that it is a pretty steady fighter.
  18. Jul 2, 2014
    6
    At its heart, EA Sports UFC is fun, but some issues stop the game from being a better product.

    During career mode, you aren't able to choose which training routine you want to conduct, but instead are given three at random. By allowing players to pick what they want to continually work on, it would benefit them in the long-haul. I felt very comfortable with my stand-up striking, and
    At its heart, EA Sports UFC is fun, but some issues stop the game from being a better product.

    During career mode, you aren't able to choose which training routine you want to conduct, but instead are given three at random. By allowing players to pick what they want to continually work on, it would benefit them in the long-haul. I felt very comfortable with my stand-up striking, and wanted to work more on submissions; however, I continually had at least one stand-up training session. In addition, by not allow players to pick an opponent (even if it's out of two or three options), you limit how involved the player feels during their career. In addition, the sequencing of how you progress up the career ladder is flawed. I beat BJ Penn convincingly, won two more fights after that, yet had to beat him again for a chance at the belt? Doesn't seem to make sense overall.

    Online mode is fun, but I found the prematch setup had an abundant number of drops before I actually fought another person.

    Overall, EA Sports UFC is fun... for the first few hours/day, but afterward I found the lack of realism during the career management, and repetition stale.
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  19. Mar 16, 2015
    5
    The Good first. Great graphics. Much better animations than old ufc games. Big roster selection. Now the bad part about this game. Ground and submissions are still bad. Just a mad struggle for rotating thumbsticks, feels nothing like a chess match. Online is horrid. 1 out of every 3 matches will have 'opponent not found' errors. Spamming is rampant. Career mode is bare bones.
  20. Jul 9, 2014
    7
    While EA sports UFC is a step up from previous franchises, it has taken some turns in the wrong direction. Although a bit buggy at times and relatively boring after the first playthrough of the career mode, it serves it's purpose. The graphics are stunning and EA's Ignite engine really shows off it's impressive physics. Every gut punch sends the flesh of your opponent rippling across theWhile EA sports UFC is a step up from previous franchises, it has taken some turns in the wrong direction. Although a bit buggy at times and relatively boring after the first playthrough of the career mode, it serves it's purpose. The graphics are stunning and EA's Ignite engine really shows off it's impressive physics. Every gut punch sends the flesh of your opponent rippling across the area struck and makes you really feel the damage you are inflicting upon them. Knockouts have never felt as rewarding as they do in EA Sports UFC. Watching the slow motion replay of your finishing blow will really give you a good idea of how the Ignite engine delivers. The revamped submission system; is much simpler, and easy to understand (once you actually do the tutorial). In previous installments of the UFC games you felt as though you were just spinning your control stick around, hoping for a good result. With an impressive roster of nearly 100 fighters, and the schoolgirl scream inducing DLC for Bruce Lee, you will certainly be able to re-enact any fight your heart may desire. Let's not forget the career mode, which allows you to create a new fighter and customize it to your heart's content. My first created fighter was a beer bellied, mullet sporting welterweight named Humbert "Hound Dog" Humperdink, who was a Muay Thai fighter. The career mode is incredibly enjoyable. However, EA Sports UFC isn't without it's shortcomings. Instead of being able to select the training exercises you want (as you could in previous installments), 3 are randomly selected for you. These exercises give you points to boost your stats, but significantly less points than you receive from winning a fight, making them seem like a pointless obligation after you start scoring those big-ticket contracts. The lackluster soundtrack gets very repetitive while navigating the menu screens, and leaves you wanting more entrance music selections for your created fighter. Rare, yet rage inducing graphic glitches will sometimes have you fighting a battle with a ghost, or an opponent who is sliding across the floor of the octagon on his back, kicking you from 12 feet away. You receive video messages from UFC stars before and after fights, offering you a pep talk, advice or a congratulations on your previous win. This feature is pretty cool at first, but after your 100th phone call from Urijah Faber, telling you "Congrats on that win, bro!" You'll be quickly finding yourself to the exhibition mode with him as your opponent, to relieve some tension. The multiplayer is pretty much what you'd expect from a UFC title. EA still has server stability issues, so connecting to a bout can be quite the chore. When you do get into a fight that isn't plagued by latency issues, the experience can be enjoyable, although you will feel out of your league with the competition of dedicated "hardcore" players. At the end of the day EA Sports UFC does what it intends. It offers a very enjoyable and realistic fighting experience with next-gen graphics, and physics that will have UFC fans enamored for a while, but after your third career playthrough, you may find yourself trading it in for a better title with more depth, and less monotony.

    Overall: 7/10
    ------------------
    Gameplay: 8/10
    Audio: 8/10
    Visuals: 8/10
    Multiplayer: 5/10
    Replay Value: 4/10
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  21. Aug 11, 2014
    7
    Unrealistic is the only word I can think to describe it.. Does it get the job done? Yeah, there's no competition in the market. Very frustrating and buggy.
  22. Oct 11, 2014
    5
    So after 3 updates including new fighters, EA Sports UFC still doesn't quite meet the mark. I really think they need to stop listening/pandering to the online players and start paying attention to offline players. There is a lot of good here but a lack of offline modes genuinely hurt it.
  23. Apr 7, 2015
    5
    I played enough of this to give it a review. While it looks really good the gameplay is pretty much the same across the board for all characters and it get dull pretty fast.

    EA also seems to screw up every time how knockouts and other elements work, although better in this game, it still doesnt make much sense to me. As an MMA sim I'd give it a higher score. As a game you want to
    I played enough of this to give it a review. While it looks really good the gameplay is pretty much the same across the board for all characters and it get dull pretty fast.

    EA also seems to screw up every time how knockouts and other elements work, although better in this game, it still doesnt make much sense to me.

    As an MMA sim I'd give it a higher score. As a game you want to play for fun, it deserves a 5.
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  24. Dec 31, 2015
    5
    While EA took a huge step back from THQ's UFC 3 of last gen, there's still some positives and fun to be had from this title.

    Positives: -Amazing graphics that hold up for the most part through game play -Fun stand up system to mix up strikes and I liked the way to shoot for takedowns and stuff takedowns -Singleplayer and Online matches are the strong points in terms of offered modes
    While EA took a huge step back from THQ's UFC 3 of last gen, there's still some positives and fun to be had from this title.

    Positives:
    -Amazing graphics that hold up for the most part through game play
    -Fun stand up system to mix up strikes and I liked the way to shoot for takedowns and stuff takedowns
    -Singleplayer and Online matches are the strong points in terms of offered modes

    Negatives:
    -Shallow. No tournaments, or event modes.
    -Stripped down career mode that was a huge step back from past versions.
    -Awful ground game overall.
    -There's maybe 3 different striking sets and that is it in terms of fighter customization. There's not enough of a different feel from fighter to fighter, and too many instances of certain fighters having skill sets that don't match their real life skill sets.

    Overall, if you have EA Access or want to pick this game up for cheap to play exhibitions online or with friends, it's worth it, but it's just not complete enough of a game to justify a purchase outside of that.
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  25. Mar 24, 2020
    7
    I am a fan of this game, and it is way better than UFC 3.
    The game has a lackluster grappling system, and stand up isn't too incredible, but I loved it because striking in this game was a lot of fun. Not the most technical, but it's the fun that counts. I remember playing with my family and we were brawling! We had some laughs out of it. Career mode feels realistic, and like you are
    I am a fan of this game, and it is way better than UFC 3.
    The game has a lackluster grappling system, and stand up isn't too incredible, but I loved it because striking in this game was a lot of fun. Not the most technical, but it's the fun that counts. I remember playing with my family and we were brawling! We had some laughs out of it. Career mode feels realistic, and like you are actually training. The game makes you do drills and virtual fight camps, unlike UFC 3, where you click a single button to train.
    It was very glitchy, however. And the KO animations suck.
    Overall, a sloppy, sort of lazy game that is very fun in tons of ways. If you are a technician and are here to heavily judge it, the games not going to be your type. If you are open minded, and don't expect a perfect masterpiece and you just want some fun, this is for you. I am a bit in between, but still I like this game for what it is. Good, but not great.
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Metascore
70

Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 23
  2. Negative: 0 out of 23
  1. CD-Action
    Aug 25, 2014
    70
    In terms of gameplay mechanics UFC is a complex game that will keep fans satisfied for months. It’s a shame that the dev team lacked someone who would use a flying knee to launch the animators and guys responsible for physics into the next-gen era. [08/2014, p.58]
  2. Aug 20, 2014
    80
    A good new beginning for the UFC series in its new EA Sports home. It surely could benefit some improvements in the career mode, but it results however in a solid game that every lover of this genre could be willing to try.
  3. X-ONE Magazine UK
    Aug 18, 2014
    70
    A valiant first effort, EA Sports UFC could be the start of something great. For now, it is merely a good try, but one that is still a lot of fun. [Issue#114, p.68]