User Score
9.0

Universal acclaim- based on 1976 Ratings

User score distribution:
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  1. Mar 20, 2020
    6
    Well, been gaming a very long time now, I guess it’s time to grow up and move on. Doom 2016 was a masterpiece, it brought me a lot of joy to play through the first time and again last month in preparation for Eternals release. I needed this game, things are tough for everyone right now and this was a little light along the way until I could see the light at the end of the tunnel.Well, been gaming a very long time now, I guess it’s time to grow up and move on. Doom 2016 was a masterpiece, it brought me a lot of joy to play through the first time and again last month in preparation for Eternals release. I needed this game, things are tough for everyone right now and this was a little light along the way until I could see the light at the end of the tunnel. They managed to take the few things I didn’t like about Doom 2016 and ramp them up to the max. This mechanic of using a particular weapon to get a certain item type in a fight takes away about 3/4 of any strategy from a shooter. Melee attack? Nope, not anymore it just pushes them. Critical attack so you could just polish them off immediately? Nope they flash every time to give you the opportunity to get health so you get to pop them again. Oh and let’s lower the ammo counts so you HAVE to use these REVOLUTIONARY mechanics. And get ready to do some spinning!! Cuz our frenetic next generation game is gonna HABITUALLY spawn enemies behind you. The graphics are good, the music is AMAZING. You get to see Doom guys face, and thats...just...whatever. In 2016 I’d gather my ammo make my plan, try to gather what armor I could, then open up the gore nest and get to work. Now it’s just spin around go through each weapons paltry amount of ammo, chainsaw, ammo, rinse and repeat. And the whole world loves it. Guess it’s time for Grandpa to take a nap, this game makes me tired, sure wish I’d have bought 60 dollars worth of toilet paper instead of this. Expand
  2. Mar 22, 2020
    0
    A master class of how to take everything fun from a game and **** it up. Music, pacing, ammo, glory kills. Covid-19 would have been more fun.
  3. Mar 9, 2022
    10
    Most tedious, most boring game of the year. Main character is a wimo, who can carry a couple of rounds and thats it. Instead of shooting, we are looking for ammo. Or jump on platforms. How could u screw doom up so badly? I dont belive all this favorable reviews. B must have paid for it.

    Gave it a second chance and its 10/10. I was wrong.
  4. Mar 20, 2020
    0
    How to ruin a game. It is a real masterpiece but it has no ‘traditional’ multiplayer, which has no sense at all. Battlemode is cool but after 2 days it will bore you.

    It is yet another unfinished game: a real shame.
  5. Mar 28, 2020
    0
    I'll make it simple for you. If you like Super mario with a rocket launcher with a very limited amount of ammo. Then go ahead, spend, sorry waste your money.

    But if you are like me that appreciate good games, That hiten your senses and makes you a better player and like FUN games. Keep of this. If Bethesda have had cared about you as a player, you would first have had a demo of the
    I'll make it simple for you. If you like Super mario with a rocket launcher with a very limited amount of ammo. Then go ahead, spend, sorry waste your money.

    But if you are like me that appreciate good games, That hiten your senses and makes you a better player and like FUN games. Keep of this.

    If Bethesda have had cared about you as a player, you would first have had a demo of the game in your hand. That is not the case. Ask yourselves WHY?

    One Zero for effort and Nine Zeros for laziness and boring game design!
    Expand
  6. Mar 22, 2020
    0
    I hate this game. I feel like this game is fanboyed a lot because of Doom 2016 was such a great game. Doom 2016 was good in fact I'd say best game on the new systems but this game is trash (not because I'm not good or died just now (fanboy kids excuse to defend games that are trash) but because I have made it almost to the end of the game and I paid $90 for this trash and ofc can't returnI hate this game. I feel like this game is fanboyed a lot because of Doom 2016 was such a great game. Doom 2016 was good in fact I'd say best game on the new systems but this game is trash (not because I'm not good or died just now (fanboy kids excuse to defend games that are trash) but because I have made it almost to the end of the game and I paid $90 for this trash and ofc can't return it so may as well beat it). We seem to be riding this trend of making these games hard as possible for esport players = good in the past 4 years. Why make it so hard? put more difficulties for those no life esport lovers but make it the same as doom 2016 difficulty for the normal difficulty. It was perfect the way it was (Why change what is not broken). Making games to hard for ppl makes ppl not buy the next one because it limits ppl that have jobs and don't have time to put into these games. I won't be buying the next game and I'm about done buying games all together if this trend don't end. Dif not buying new systems either. If you esport tryhards wants a game they need to make their own ******* games and systems. Games are not careers for the majority of gamers. If you want games that is for ppl with careers than make your own ******* systems to play on. Sorry for the rant I'm just so tired of games being made for these no lifes. Casual gamers can't even get a single player game anymore because it's got to be so balanced and difficult for these COD, Fortnight, and League of legend multiplayer fanboys to have fun playing a dif game for once. One last thing I want to mention is jumping. Why is there so much jumping in this game like it's a platformer. This is Doom I want to shoot and run and that's it. If I wanted to play mario or halo I would buy those games. This is why games as a whole has lost so much from it's fanbase and most ppl has stopped playing games. Stop catering to these loser YouTubers and Esporters and make games for your fans. Your wasting money paying them to play it and say good things about it because ppl are figuring it out. That don't care what these youtubers or esports losers thinks about your games that are trash! Expand
  7. Mar 25, 2020
    0
    .... Was fun until it was ruined by jump puzzles. I uninstalled after I died for the 20th time trying to jump from platform to platform. Absolutely the stupidest thing I’ve ever seen. Who thought we wanted that sort of garbage?! Amateurish at best.
  8. Mar 21, 2020
    0
    Over-bloated, over-designed crap, that completely misunderstood the spirit of the awesome 2016 game.

    - Out of ammo constantly, all guns. This is a design choice - Annoying tutorials that break the action. Yes you can disable, but you need to learn the new annoying mechanics - Using chainsaw, glory kill etc. isn't optional anymore. Main way to get ammo/health - Melee does no damage,
    Over-bloated, over-designed crap, that completely misunderstood the spirit of the awesome 2016 game.

    - Out of ammo constantly, all guns. This is a design choice
    - Annoying tutorials that break the action. Yes you can disable, but you need to learn the new annoying mechanics
    - Using chainsaw, glory kill etc. isn't optional anymore. Main way to get ammo/health
    - Melee does no damage, unless enemies are staggered
    - Forced to use chainsaw constantly
    - Super annoying platforming, instead ditching it (already bad in 2016) they put it on steroids
    - More linear maps than 2016
    - Ugly menus and HUD. No matter how much you change colors. Disabling it gimps your gameplay
    - Worst of all, the hideous red LOW AMMO bar, blocking your view (you'll see lot of that)
    - The font used everywhere makes Comic Sans look good
    - Literally, the UI designer must be blind or retarded or both
    - Confusing, nonsensical story nobody cares about.. constant cutscenes break the action
    - Doom guy isn't as brutal anymore, he calmly listens to the idiotic speeches the NPCs give
    - No pickup animation for guns, instead collect ugly floating neon icons -> teleport to tutorial
    - You're forced to use all guns, by being out of ammo constantly --> time for chainsaw
    - Ugly garish rainbow colored pickups pouring out of enemies
    - Guns are ugly 90's style floating pickups now, instead of grounded look of 2016
    - Graphics not really that impressive, art style is cartoony compared to 2016. Technically maybe better graphics, artistically NOT better
    - Music is good, but not as good as 2016, Mick Gordon going through motions, nearly all of the riffs suck compared to 2016

    Avoid and save 60€. The biggest letdown of 2020 so far, probably will remain the biggest.
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  9. Mar 21, 2020
    7
    Solid combat in this title is tainted by questionable mechanics and needless platforming sequences. You can have fun with this game but you'll have a lot of heartache with it too. No where the game that DOOM 2016 was.
  10. Mar 18, 2021
    4
    This game is so tiring compared to the first part, they took everything that was fun and added a lot of annoying mechanics.
  11. Mar 21, 2020
    2
    Механика интересная, геймплей 3/10, мультяшность происходящего начинает бесить через 2 часа игры. Аркадная игра с попрыгунчиками по шестам - убожество, все напичкано челенджем и коллекционированием барахла. Целостности сюжета не увидел. Хотел бы я продолжения Doom да, хотел бы я продолжения Eternal - категорически нет, это не отход в сторону, это тупик до игры, бефесда сноваМеханика интересная, геймплей 3/10, мультяшность происходящего начинает бесить через 2 часа игры. Аркадная игра с попрыгунчиками по шестам - убожество, все напичкано челенджем и коллекционированием барахла. Целостности сюжета не увидел. Хотел бы я продолжения Doom да, хотел бы я продолжения Eternal - категорически нет, это не отход в сторону, это тупик до игры, бефесда снова обдудосилась,жаль Expand
  12. Mar 26, 2020
    5
    This is a platformer with FPS elements, not the other way around.

    Make no mistake, the majority of the time you spend in Doom Eternal will be spent jumping, grappling, air-dashing, and hazard-evading. The shooting sections are sparse by comparison, and over very quickly once they start. Previous Doom games didn't have all these jump puzzles. This game is more like Prince of Persia than
    This is a platformer with FPS elements, not the other way around.

    Make no mistake, the majority of the time you spend in Doom Eternal will be spent jumping, grappling, air-dashing, and hazard-evading. The shooting sections are sparse by comparison, and over very quickly once they start. Previous Doom games didn't have all these jump puzzles. This game is more like Prince of Persia than Doom.

    Do yourself a favor and rent this one before you buy it.
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  13. Apr 6, 2020
    6
    You know the games missed a beat when your mrs is watching and says “isnt doom meant to be darker than this?”..... said whilst i am leaping around ledges like a rabbit on magic mushrooms.

    It is a great shooter. It sounds amazing as always. The progression system for both your character and the guns are surprisingly on point. Story is weak, but its not what doom fans are here for. We want
    You know the games missed a beat when your mrs is watching and says “isnt doom meant to be darker than this?”..... said whilst i am leaping around ledges like a rabbit on magic mushrooms.

    It is a great shooter.
    It sounds amazing as always.
    The progression system for both your character and the guns are surprisingly on point.

    Story is weak, but its not what doom fans are here for. We want gore, rage, darkness, fury and pure adrenaline. I am delighted to say that you do get all of that ........ but ....... in bursts......

    Unfortunately this addition to the series introduces platforming, scaling of walls and portals which do nothing but slow down all the things that make the game enjoyable.
    By the end of the game you are sick to death of stumbling across yet another jumpy puzzle that feels desperately out of place in this iconic all action series.

    It agonises me to agree with the wife (when it comes to computer games - good save) but i just feel it could have been a bit darker too. Its more of a nit picky criticism but this sequel felt more cartoony than previous versions.

    All in all a good game but you cant help but feel it could have been so much better without the unnecessary platforming just comes across as a bad call that the developers persisted with.

    Dont believe the hype from some reviewers giving this a 10/10 and branding it the best shooter of our generation, along with many other nonsense statements. Its not.
    This is a good shooter that leaves a bad taste in your mouth because it could have been much better. Its a must play/buy. But a 7/10
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  14. Jun 6, 2020
    1
    It is the worst Doom I could hope for. This is not Doom, it's like a mixture of Super Mario and some FPS. I bought this game thinking it would be a game like Doom 2016. I was wrong.
  15. Oct 19, 2020
    2
    I swear I'm the only one that doesn't like this...
    I was looking forward to playing Doom Eternal and within about 10 minutes I remembered that I wasn't too keen on the original (2016) version of Doom either and the longer I played this, the more I hated it. Firstly, they added wall climbing elements... Why?! These are so annoying and badly implemented. At least Doom '16 had the grace to
    I swear I'm the only one that doesn't like this...
    I was looking forward to playing Doom Eternal and within about 10 minutes I remembered that I wasn't too keen on the original (2016) version of Doom either and the longer I played this, the more I hated it. Firstly, they added wall climbing elements... Why?! These are so annoying and badly implemented. At least Doom '16 had the grace to know it was just run around shoot things, rinse and repeat, but this one seems to have added in so much cack. I know the proper original Doom had puzzle elements to it (finding the keys etc) but this just felt so confusing about where to go half the time.
    I would like to say, I love dumb games, I wanted this to be fun and just run & kill everything, but I truly hated it.
    There was a game made a few years ago called Painkiller, if you want run around kill things repeat then play that, I preferred to Doom 2016, i certainly prefer to this tosh.
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  16. Aug 17, 2020
    4
    This is not what I would call a "doom" game, it feels more like a novelty spin-off doom game. This is a very arena based game and is doom in name, weapons and enemies only, the mechanics of the game feel like an evolved parkour mobile game hiding itself in overly sized levels, difficulty spikes and repetitive novelty mechanics that make it feel more like a chore than the action adventureThis is not what I would call a "doom" game, it feels more like a novelty spin-off doom game. This is a very arena based game and is doom in name, weapons and enemies only, the mechanics of the game feel like an evolved parkour mobile game hiding itself in overly sized levels, difficulty spikes and repetitive novelty mechanics that make it feel more like a chore than the action adventure run and gun game doom is known for. New mechanics can be welcomed in game evolution but not if it's an unbalanced addition that feels more like a chore that keeps saying "did you see that, wasn't that clever". The mechanics of getting health and ammo is laborious at best, as you constantly have to keep using an obnoxious and jarring chainsaw mechanism to get both health and ammo, not to mention the constant "running" which is a quick shuffle at best as every enemy seems faster than you and the "dash" is almost useless outside of the platforming elements. The other mechanic that "doomed" this game is the jumping from point to point and grabbing on walls to jump to other points.
    in the end this game would be a 6/10 if it were sold as a different game, but as a doom game it is a 4/10 because of it's failure to match it's legacy.

    It's pointless to address sound, story or graphics because the gameplay already doomed it.
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  17. Mar 20, 2020
    4
    No death match. That wasn’t clear when I preordered.

    I was expecting death match alongside the new gimmicky multiplayer mode. I missed an update to multiplayer from the 2016 Doom that was fun with my three friends.

    The 2v1 mode doesn’t really work for our group.
  18. Apr 5, 2020
    4
    Doesn't play well on consoles, to fast and too much going on to be playable with a controller.
  19. Mar 23, 2020
    6
    The game is gorgeous. The sound/music is fine enough. The gameplay is where things start to fall apart. The combat feels tedious. The platforming is passable most of the time, but there are some poorly telegraphed spots that were somewhat annoying. I will likely never play this game again, which is a shame because I have played through the 2016 Doom MANY times over the years. ThisThe game is gorgeous. The sound/music is fine enough. The gameplay is where things start to fall apart. The combat feels tedious. The platforming is passable most of the time, but there are some poorly telegraphed spots that were somewhat annoying. I will likely never play this game again, which is a shame because I have played through the 2016 Doom MANY times over the years. This follow-up feels nothing like its predecessor. A step backwards for this franchise. Expand
  20. Mar 20, 2020
    0
    I don’t understand how THIS simulator of piano and ammunition collection can be called DOOM.
    No fun, no fun action game, you just run around and try to **** find bullets while the ****ing chainsaw is on cd.
    Absolutely unnecessary puzzle games that break the pace of the game, inadequate number of bugs and softlocks for AAA games.
  21. Jul 23, 2020
    4
    platforming aspects ruin the game but the shooter aspects are fun. the game seems roughly 50-50
  22. Feb 2, 2021
    0
    bad game even in easy mode very nice difficult, unclear or even no hints what to do. DO NOT BUY THIS.
  23. Mar 22, 2020
    6
    I hate to admit it but I’m going to be 100% honest. I beat the campaign, went back and got all the collectibles and after all that I selected the multiplayer mode (didn’t know there was no PVP) and I was crushed. On top of that just from the main menu I could tell this game had no snap maps which makes me very sad because Doom 2016’s snap maps was incredible and reminder me Halo Forge. ButI hate to admit it but I’m going to be 100% honest. I beat the campaign, went back and got all the collectibles and after all that I selected the multiplayer mode (didn’t know there was no PVP) and I was crushed. On top of that just from the main menu I could tell this game had no snap maps which makes me very sad because Doom 2016’s snap maps was incredible and reminder me Halo Forge. But I understand budget cuts here and there. The campaign is a little bit of an improvement over the 2016, but at the end of the day there’s too much little tiny cut scenes here and there. Too much dialogue and reading trickled in. In Doom 2016 you punched a monitor because it talked too much. That is Doom Slayer to me and I don’t know what this game is trying to do but it’s changed and not in a good way. There’s a major personality shift here in Doom Slayer, in Doom 2016 they never once told me Doom Slyer is bad ass, but in this game they are constantly telling me, hey look how bad ass he is, but I really just I don’t know, it’s missing something. The battle mode multiplayer honestly just sucks the demons are severely under powered I have never won a game with them and I’ve never lost a game as the Slayer. But at the end of the day there’s too much little tiny cut scenes here and there and dialogue and reading doom 2016 was incredible and I don’t know what this game is trying to do but it’s changed and not in a good way the battle mode multiplayer honestly just sucks the demons are severely under powered (after 10 games online) I have never won a game with them and I’ve never lost a game as the slayer they put all their money into the campaign and it is pretty good I’ll be honest but that story is whack I don’t know if it’s a $60 game because I’ve pretty much done everything all I could do after about 20 hours here. Expand
  24. Apr 10, 2020
    4
    The only thing good is the campaign. The only multiplayer which is Battlemode is wet garbage that’s why I’m rating it so low.
  25. Jul 21, 2020
    4
    It was alright, not as good as the first one, felt very repetitive and not that fun.
  26. Jan 23, 2021
    0
    DOOM Eternal turned the game and the whole franchise into a joke that doesn't even takes it self serious.
    Everything DOOM 2016 achived was thrown away into the garbage; the world building, characters, story and somehow even gameplay.
    The gameplay in 2016 was one of the best in any FPS, it felt fluid and amazing. DOOM Eternal has, what it feels like, a fixed and static gameplay system
    DOOM Eternal turned the game and the whole franchise into a joke that doesn't even takes it self serious.
    Everything DOOM 2016 achived was thrown away into the garbage; the world building, characters, story and somehow even gameplay.

    The gameplay in 2016 was one of the best in any FPS, it felt fluid and amazing. DOOM Eternal has, what it feels like, a fixed and static gameplay system that you can't control. Example: You are forced to use certain weapons on enemies too kill them; which ruins the famous term "Shoot at it until it dies"

    It's no longer "shoot at it until it dies" as you get punished for it. Biggest example (of many) are boss fights. Every boss (except the final one) is no longer dynamic like in 2016. Every boss has a fixed pattern and you have to do certain things before you can attack the boss for a *limited time*.

    DOOM Hunter - Destroy the shield.
    Marauder - Wait for the eyes to flash green.
    Gladiator - wait for the magic shield to go down.
    Khan Maykr - Forced to use the meat hook and fist before you can attack her for a limited time.

    The world building is by far a big let down of any game I've played. In 2016 you slowly move through Mars getting closer and closer to your destination as seen from the world, Example:
    On the first level you could see the argent tower from the very beginning and after each level you the tower gets closer and closer, and when you're finally there you get to climb up the whole tower.
    DOOM Eternal has none of that simply because you don't get to stay in one place at all.

    The absolute biggest issue with this games world building and immersion is teleportation.
    First you're on Earth, then in a different dimension, then in hell then back to earth and now you're somehow in heaven. This completly ruined the DOOM universe to me.
    2016 had Mars and Hell. Eternal has countless dimensions that have no place in DOOM whatsoever.

    And now the biggest let down for me and the biggest middle finger to 2016 is the destruction of Mars. Everything the DOOM 2016 has built up with the UAC, gone, in mere seconds, simply because of a cutscene that tried to blind the player with "WOW, a cOoL bIg lAsSer" while destroying the home place of the DOOM franchise for god knows whatever reason.
    But seeing how Eternal has chosen Fantasy over Sci-fi, I wouldn't be suprised if Mars was magically brought back.

    But what makes me hate Eternal the most, is the aracady direction ID went with this game.

    HUD/UI:
    The HUD looks like something you would see in a mobile game. I have no doubt that this HUD was inspired by Apex legends. EXACT same geomeotry and use of bright colors. The thing with Apex is that the bright colors are very needed for fast navigation with the ammo managment. ETERNAL DOESN'T NEED THAT. Hugo or Marty mentioned that the bright colors purpose is to distinguish the ammo, which makes absolutly zero sense as it was never needed at all.

    Floating props:
    This is something that completely annihilated the immersion this game had to offer.Floating Weapons. Floating book pages. 2 Meter long question marks. (+Fcking confetti when you walk through it).
    I feel sorry and bad for the people who made the concept arts and desing for the levels.
    Imagine making something so big and eerie just so there can be a big floating question mark in the middle of nowhere.

    Oversaturation of levels:
    DOOM 2016 had three color choices for levels to stick with: Red, Dark Green and "cool" colors.
    DOOM Eternal uses the entire color spectrum for each level. No level is easy on the eyes when it comes to the colors.

    Ridiculous skins:
    This come back to where I said "a joke that doesn't take itself serious".
    If you told me 4 years ago that the next game DOOM game would have the slayer wearing a greasy t-shirt with a "extra thicc" text on it I would have called you crazy
    I want you guys to look at 4 examples I gave you and imagine 2016 with all of that. It's simply impossible.

    Last thing I wanna talk about is the story.
    DOOM 2016 had a very simplistic story. You wake up and start killing and destroying. This is all DOOM should be. 2016 also had a cliff hanger that was for nothing as Eternal doesn't start where 2016 stopped.

    Hayden isn't a smart human that died of cancer and got reincarnated as a robot. Hayden is god of all of recreation.

    VEGA isn't a super computer that was created and tested by UAC employees (That needs absolute zero cooling btw). Vega is a god in a USB stick.

    I've to stop here as I've reached the limit.
    DOOM Eternal has **** up the entire franchise. I see no future of DOOM whatsoever. The next DOOM should just be a mario styled arcade shooter. Just dimensions you jump from level to level killing demons in a arena with no story or a goal.
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  27. Mar 22, 2020
    3
    I'll leave Doom Eternal to eternity.

    This game is a FPS on amphetamines combined with MDMA.
    Nice for all the ADHD kids, but for me, unplayable.

    Engine is awesome, credits to you iD Software.
    But please stop making games, you suck at it, and you have been since Doom 3.
  28. Mar 21, 2020
    6
    Doom 2016 was one of my favorite games, i'd easily rate it a 9 or 10; i'll probably actually do that when I finish this one. Now where were we. Doom Eternal pros: Awesome music, good story. Doom Eternal cons: Annoying platforming, slow paced combat (the ammo stores are too low at least on Ultra Voilence+. You'll find yourself in an intense fight, kicking ass, really feeling like the doomDoom 2016 was one of my favorite games, i'd easily rate it a 9 or 10; i'll probably actually do that when I finish this one. Now where were we. Doom Eternal pros: Awesome music, good story. Doom Eternal cons: Annoying platforming, slow paced combat (the ammo stores are too low at least on Ultra Voilence+. You'll find yourself in an intense fight, kicking ass, really feeling like the doom slayer only to have to hop skip and jump outa there with your tail between your legs looking for a zombie to chainsaw for bullets. I'm no expert developer but I figure this can be easily remedied by increasing the slayer's ammo stock.) Doom eternal petty thoughts: When you glory kill a Cacodemon you'll rip out it's eyeball like taffy and get this annoying thwooooop sound. Okay, I get the mentality behind that one. Developer 1: "I bet it would be funny if we interrupted the badass metal with a few cartoon sound effects". Developer 2: "Oh that is so funny! You're so quirky and original". Another petty complaint would be the colorful bullets. I've never before wanted to eat ammunition (besides of course in middle school). Now, if you loved Doom 2016 just buy the game, I know your not gonna listen to me and I hope you as a consumer don't. I don't wanna some how hurt ID and all it's employees. I just want ID to make Doom Eternal into the masterpiece we all know it can be. That's all I have to say about that. Expand
  29. gyk
    Mar 26, 2020
    5
    In DOOM 2016, the story felt much better and the game felt more serious. Here they have simplified it for some reason. Even after looking at the selection of a new weapon, before you took it by actually lifting it from the body or picking it up from the floor. This gave realism, immersion. And now some ridiculous weighing icons in the air. This kills the whole atmosphere of the dive. AndIn DOOM 2016, the story felt much better and the game felt more serious. Here they have simplified it for some reason. Even after looking at the selection of a new weapon, before you took it by actually lifting it from the body or picking it up from the floor. This gave realism, immersion. And now some ridiculous weighing icons in the air. This kills the whole atmosphere of the dive. And there are a lot of little things like that. DOOM 2016 was head and shoulders above DOOM ETERNAL. All the good stuff was just flushed down the toilet. Yes, it's good. Killing demons is fun and the new mechanics are good. But the presentation of the story and simplification kill the whole atmosphere. Expand
  30. Apr 27, 2020
    6
    Great game (I played the Doom 2016) but "ruined" by some details that you will feel during all your playthough, unfortunately...

    +POSITIVE -great muscis -greats weapons -Great ennemies -Great levels -NEGATIVE -the game forces you tu use all the weapons (because you will run out of ammo all the time, especially in hard mode) -The mechanics of the fights : having to think all the
    Great game (I played the Doom 2016) but "ruined" by some details that you will feel during all your playthough, unfortunately...

    +POSITIVE
    -great muscis
    -greats weapons
    -Great ennemies
    -Great levels

    -NEGATIVE
    -the game forces you tu use all the weapons (because you will run out of ammo all the time, especially in hard mode)
    -The mechanics of the fights : having to think all the time to burn the ennemies in order to have armor, and kill them with the chainsaw for ammonition, and all the time...and this is too much, really
    -finding yourself running like a chicken in order to find a mob to get somme ammo...
    -platform system over repeated and counter intuitive (a FPS is not designed for technical jumps!!)
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Metascore
88

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Apr 13, 2020
    80
    It may not reach the sublime heights of its predecessor, but Doom Eternal is bursting at the seams with hellacious action.
  2. 80
    An absolutely spectacular game, and one of the early highlight games of 2020. Doom Eternal will make you think as you kill, pushing your mind to its limits. That’s not a bad thing. It’s the perfect trip to hell.
  3. Apr 2, 2020
    90
    Doom Eternal is an outstanding entry in the series marredby a few setbacks. There is a ton of content including one of the best shooter campaigns I have played this generation. The push and pull method of the combat is addictive to master and a blast to play. Everything looks and sounds fantastic and this is a game that makes me smile as a fan since the beginning. While the generation may be coming to an end, Doom Eternal is one of the games that will send it off with a bang.