User Score
9.0

Universal acclaim- based on 1976 Ratings

User score distribution:
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  1. Apr 5, 2020
    4
    Doesn't play well on consoles, to fast and too much going on to be playable with a controller.
  2. Oct 22, 2020
    4
    If it had all the positives of DOOM 2016 and was basically a level pack for that with maybe a couple of new weapons I would be perfectly happy but unfortunately whereas DOOM 2016 is a perfectly balanced game that mixed old school fast paced shooters with modern movement mechanics with an amazing art style and brilliant level design. DOOM Eternal took most of that and changed things justIf it had all the positives of DOOM 2016 and was basically a level pack for that with maybe a couple of new weapons I would be perfectly happy but unfortunately whereas DOOM 2016 is a perfectly balanced game that mixed old school fast paced shooters with modern movement mechanics with an amazing art style and brilliant level design. DOOM Eternal took most of that and changed things just enough where it's recognisable but just off.
    Because of the changes to the way ammo and armour work the game now has to spawn trash mobs in every fight for you to get ammo and armour out of which just annoy and get in the way. This is compounded by the fact you are constantly running out of ammo and having to find a track mob to get some ammo out of. This change is a joke and makes some weapons useless, the chaingun can fire for maybe 3 seconds before it runs out of ammo. Why they made this change is beggars belief.

    As soon as I started the game and saw it had a life system was a major red flag to me as they are an archaic mechanic that just screams "we couldn't balance the game" and boy my fears did not go far enough. Nearly Every single thing that they added in this over 2016 is worse, apart from the dash. The underground tentacles are just annoying and not fun to fight same goes for the Marauder and the handfull of other new enemies. Playing through this I was shocked at how much they had ruined from the previous game for no reason other than to be new, this game feels like the B team had to prove they were just as good. Not even mentioning Battle Mode because it's more of a joke than the multiplayer from the last game.
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  3. Jul 23, 2020
    4
    platforming aspects ruin the game but the shooter aspects are fun. the game seems roughly 50-50
  4. Mar 18, 2021
    4
    This game is so tiring compared to the first part, they took everything that was fun and added a lot of annoying mechanics.
  5. Apr 22, 2020
    4
    Things that made 2016 Doom a masterpiece, have vanished. I get that lots of players like this game, and that's fine, everyone has their opinion, but as a huge 2016 fan, this sequel has left me heartbroken.

    1. Simplicity has gone. FPS games were pretty stale in 2016, Doom showed that a back-to-basics approach, with AAA graphics and artist-driven soundtrack and simple controls, could be a
    Things that made 2016 Doom a masterpiece, have vanished. I get that lots of players like this game, and that's fine, everyone has their opinion, but as a huge 2016 fan, this sequel has left me heartbroken.

    1. Simplicity has gone. FPS games were pretty stale in 2016, Doom showed that a back-to-basics approach, with AAA graphics and artist-driven soundtrack and simple controls, could be a welcome refuge from all the "innovation" we see from other games. It was a pure experience. Eternal convolutes things and so ruined its USP.

    2. Not as dark as its predecessors. Although Doom 2016 was satirical and subtle in its storytelling, the environments were extra-gory and the soundtrack evocative, but Eternal fails to hit those notes. The environments are smaller, and that detracts from the maze-like intricacy of its predecessor. In Doom 2016, the environments convinced you that everything was quite normal a half-an-hour ago, only for Hell to have arrived and smear blood everywhere.

    3. Combat is fundamentally different, and not for the better. Doom 2016 is the superior game because the player is given freedom in combat and movement. While platforming is more noticeable in Eternal, it isn't why we want to play. Its a "shooter" not a runner and a climber. While these elements are not inherently bad, they are not there to enhance the player, but rather to help the player escape. Doom 2016 was no reloading and no cover. Eternal effectively has both. Chainsaw mechanic is reloading, effectively, and the platforming is "cover". This is a fundamental change, and defys any game with a Doom label on it, by definition.

    4. The interruptions!!! Towards the end of a battle, the game opens a door somewhere, and switches from the FPS perspective to the door opening. Utterly pointless. The levels are linear anyway, there's often only one way in and one way out, so why tell us that the door has opened. For that matter, why tell us that we should explore for secrets when every secret is clearly marked on the map? The mystery is gone, the exploration non-existent, and the levels...compared to 2016...are poor.

    5. The Lore. The lore was a wonderful way to flesh out the Doom Universe, I think it's a great idea, but in Eternal the execution is poor. The font is wrong, the layout messy, the colours are all garish. It ruins the "dark" vibe from the previous game, and seems geared towards people who are into psychedelics rather than some well-executed hellscape. Rainbow coloured ammo? Just stupid.

    The game suffers immensely because its predecessor was and remains singularly exceptional. It's not easy to top a game like that, and in truth, it rarely happens, but one thought it could with Doom because the formula was so simple and so good, and because the devs, like Hugo Martin, gave in-depth interviews about what they thought a Doom game should be. What happened?!

    The low rating is an emotional reaction, I'm heartbroken that one of the best games in a decade or so has been trashed the way it has. Is it better than a CoD game? Of course! But it's not better than Doom 2016.
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  6. Mar 20, 2020
    4
    No death match. That wasn’t clear when I preordered.

    I was expecting death match alongside the new gimmicky multiplayer mode. I missed an update to multiplayer from the 2016 Doom that was fun with my three friends.

    The 2v1 mode doesn’t really work for our group.
  7. Apr 4, 2020
    4
    Fantastic combat system but the platforming kills the pace and is so poorly implemented that I uninstalled twice and went back to Doom 2016.
  8. Apr 10, 2020
    4
    The only thing good is the campaign. The only multiplayer which is Battlemode is wet garbage that’s why I’m rating it so low.
  9. May 31, 2020
    4
    I have never been so disappointed with a sequel. It's like they took everything that made Doom 2016 great and tossed it out the window. Unnecessary platforming sections, ammo farming, and annoying and stupid mechanic where you have to target weak spots of enemies which disrupts the flow of combat. You run out of ammo way too quickly, and the difficulty is very unbalanced. I reallyI have never been so disappointed with a sequel. It's like they took everything that made Doom 2016 great and tossed it out the window. Unnecessary platforming sections, ammo farming, and annoying and stupid mechanic where you have to target weak spots of enemies which disrupts the flow of combat. You run out of ammo way too quickly, and the difficulty is very unbalanced. I really couldn't tell the difference between I'm too young to die and hurt me plenty. This does not feel like Doom at all. It feels like some weird RPG platforming shooter hybrid. Expand
  10. Jul 21, 2020
    4
    It was alright, not as good as the first one, felt very repetitive and not that fun.
  11. Aug 17, 2020
    4
    This is not what I would call a "doom" game, it feels more like a novelty spin-off doom game. This is a very arena based game and is doom in name, weapons and enemies only, the mechanics of the game feel like an evolved parkour mobile game hiding itself in overly sized levels, difficulty spikes and repetitive novelty mechanics that make it feel more like a chore than the action adventureThis is not what I would call a "doom" game, it feels more like a novelty spin-off doom game. This is a very arena based game and is doom in name, weapons and enemies only, the mechanics of the game feel like an evolved parkour mobile game hiding itself in overly sized levels, difficulty spikes and repetitive novelty mechanics that make it feel more like a chore than the action adventure run and gun game doom is known for. New mechanics can be welcomed in game evolution but not if it's an unbalanced addition that feels more like a chore that keeps saying "did you see that, wasn't that clever". The mechanics of getting health and ammo is laborious at best, as you constantly have to keep using an obnoxious and jarring chainsaw mechanism to get both health and ammo, not to mention the constant "running" which is a quick shuffle at best as every enemy seems faster than you and the "dash" is almost useless outside of the platforming elements. The other mechanic that "doomed" this game is the jumping from point to point and grabbing on walls to jump to other points.
    in the end this game would be a 6/10 if it were sold as a different game, but as a doom game it is a 4/10 because of it's failure to match it's legacy.

    It's pointless to address sound, story or graphics because the gameplay already doomed it.
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  12. Oct 27, 2020
    4
    Always running out of ammo, hectic pace during combat that unlike Doom 2016's exhilarating experience is frustrating. Tons of platforming that if you screw up, sets you up to fail during the next combat zone. The story seemed like it would be great but on Hard difficulty I couldn't pass the 2nd level as a time starved casual gamer. I love a challenge but this wasn't a fun one. I wish IAlways running out of ammo, hectic pace during combat that unlike Doom 2016's exhilarating experience is frustrating. Tons of platforming that if you screw up, sets you up to fail during the next combat zone. The story seemed like it would be great but on Hard difficulty I couldn't pass the 2nd level as a time starved casual gamer. I love a challenge but this wasn't a fun one. I wish I could get my money back. Expand
  13. Nov 28, 2020
    4
    boring because unbalanced and too hard, due to a very punitive autosave system. in the long run it is boring and stressful to repeat the same level 100 times. imo no good when games become like unpaid jobs
  14. Aug 16, 2021
    4
    Disappointed with this game after Doom (2016) - this game is notably worse in almost every way. Balance is way off, heavy focus on weak points destroys the flow, story is really awkward and uncompelling (not to mention incompatible with the first game), music is mediocre
  15. Mar 22, 2020
    3
    I'll leave Doom Eternal to eternity.

    This game is a FPS on amphetamines combined with MDMA.
    Nice for all the ADHD kids, but for me, unplayable.

    Engine is awesome, credits to you iD Software.
    But please stop making games, you suck at it, and you have been since Doom 3.
  16. Apr 8, 2020
    3
    Indescribably disappointing. Doom 2016 was one of my favorite games of all time, played through the campaign maybe a dozen times. Anxiously awaited ETERNAL (played through the OG Doom 1 and Doom 2), preordered, and quickly let down. ETERNAL add everything you didn't want into the game: way too many upgrades (at least 5 different upgrade points), HORRIBLE amounts of frustrating platformingIndescribably disappointing. Doom 2016 was one of my favorite games of all time, played through the campaign maybe a dozen times. Anxiously awaited ETERNAL (played through the OG Doom 1 and Doom 2), preordered, and quickly let down. ETERNAL add everything you didn't want into the game: way too many upgrades (at least 5 different upgrade points), HORRIBLE amounts of frustrating platforming with Super Mario cheesy obstacles (you're an unstoppable force of DOOM but can you do gymnastics constantly?), completely dependent on glory kills/chainsaw to maintain health and ammo as pick ups are virtually nonexistent, bullet sponge enemies, virtually indestructible heavies that are 10x harder than some of the bosses, endlessly spawning fodder enemies, combat is almost exclusively kill rooms, at least 4 different charging items during combat, precision weak points on enemeis???, and way too much Doomguy backstory. All of that but not a single new weapon? Even Doomguy's outfit suddenly went Gears of War... Power Ups, like Berserk, that made 2016 so fun are very few and far between. Really took the franchise from "have fun slaughtering your way through a sea of enemies" to "uber complex combat management" IMO, that's not DOOM. DOOM Eternal went completely the opposite of what made DOOM 2016 so much fun. Biggest letdown game in a long time for me. Expand
  17. Dec 11, 2020
    3
    a masterclass on how to ruin a great game. doom 2016 was a masterpiece but this piece of **** is just bland soulless, lifeless and boring. the key to 2016 was less is more, concentrate on the basics and polish to perfection. eternal is just a convoluted mess of useless features amd even less useless upgrades. the combat is absolute mess you basically spend your time juggeling upgrades anda masterclass on how to ruin a great game. doom 2016 was a masterpiece but this piece of **** is just bland soulless, lifeless and boring. the key to 2016 was less is more, concentrate on the basics and polish to perfection. eternal is just a convoluted mess of useless features amd even less useless upgrades. the combat is absolute mess you basically spend your time juggeling upgrades and switching weapons since your out of ammo in micro seconds which slows the legendary fast fun twitchy 2016 combat to a grinding and tedious halt. who thought that carefully aiming for weakspots was a good idea in a successor to doom 2016? it´s an absolute farce. the gameplay is a chore the fun is sucked out instantly the enemies are mere bullet sponges it´s as fun as mawing the lawn just that your blade constantly goes dull and your tank is always empty and you constantly have to stop to rake the mawn grass before you continue. it´s the most incompetent game design i´ve seen in a long time. you have to micromanage your every action and your convoluted skills are either unused or on cool down. this isn´t wow for **** sake this is supoosed to be doom.
    the sad thing is this setup would actually work quite well as a rpg or in the more story driven doom3.
    but cramming this convoluted nonsense in a fast paced arcade shooter is just the worst of both worlds. the graphics and animation and soundtrack are still quite nice but the gameplay is absolute garbage. just finished and uninstalled this and it was fun for about 3 minutes the rest was a chore. i completed doom 2016 multiple times and had a great time each playthrough but this goes on sale right away and certainly won´t be missed.
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  18. Jul 2, 2020
    3
    Sorry to say it but doom eternal is a boring, bland game that left me hungry for some originality. For many fans of the previous game they're gonna love this, but unfortunately for me it left me wanting more.
  19. Nov 10, 2020
    3
    They couldn't deside whether it was a platformer, action game, puzzle or RPG. Boring monotone gameplay where most things just fail. Loved the previous Doom, but this is by far the worst Doom game.
  20. Apr 12, 2022
    3
    I played it and did not like the art style because everything is turned up to 100. It was just not my type of game.
  21. Jan 22, 2021
    2
    The two points is for the Doom music. Have tried and tried to like this game as I am a huge Doom fan but I absolutely HATE this game!!!! Started the game three or four times and every time it gives me a headache and makes me angry so to HELL with this version of the game. Not fun! I give up!
  22. Mar 6, 2022
    2
    You spend more time farming ammo than killing demons, and even that feels like a chore. Never expected a Doom game to be boring. I keep turning it off or just walking off without even pausing because the gameplay isnt engaging at all.
  23. May 23, 2023
    2
    i dont see why people like this FPS its ugly and not fun at all. Doom was good in the 90's. Its like the new games of Duke nukem.
  24. Mar 21, 2020
    2
    Механика интересная, геймплей 3/10, мультяшность происходящего начинает бесить через 2 часа игры. Аркадная игра с попрыгунчиками по шестам - убожество, все напичкано челенджем и коллекционированием барахла. Целостности сюжета не увидел. Хотел бы я продолжения Doom да, хотел бы я продолжения Eternal - категорически нет, это не отход в сторону, это тупик до игры, бефесда сноваМеханика интересная, геймплей 3/10, мультяшность происходящего начинает бесить через 2 часа игры. Аркадная игра с попрыгунчиками по шестам - убожество, все напичкано челенджем и коллекционированием барахла. Целостности сюжета не увидел. Хотел бы я продолжения Doom да, хотел бы я продолжения Eternal - категорически нет, это не отход в сторону, это тупик до игры, бефесда снова обдудосилась,жаль Expand
  25. Apr 7, 2020
    2
    Most garbage game ever it maybe great graphics but this is not doom whatsoever.

    Whoever thought it was a great idea to have battle mode (most likey same guys who thought it was a great idea to have abilities in quake) must retire or find a different genre like RPGs or something. Campaign was average Multiplayer was pure garbage trash its so stupid. (Lag of the servers just prevents you
    Most garbage game ever it maybe great graphics but this is not doom whatsoever.

    Whoever thought it was a great idea to have battle mode (most likey same guys who thought it was a great idea to have abilities in quake) must retire or find a different genre like RPGs or something.


    Campaign was average Multiplayer was pure garbage trash its so stupid. (Lag of the servers just prevents you from killing a demon and getting resources automatically just kills you with them
    Would have been better if they had instagiv, tdm, dm all the regular doom modes not slapping something with a label of doom and offer no deathmatch GTFO

    Request refund


    #NotMyDoom
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  26. Apr 8, 2020
    2
    This review contains spoilers, click expand to view. The game has a very broken story, a total mess. They try and force bits of the story on you with the hope that you will follow up with the lore you collect throughout the game. Some demons, specifically the marauder, are completely unlike any other demon in the doom franchise and flat out makes no sense other than to make the game Nintendo hard.. make the game harder so it lasts longer. Speaking of Nintendo, there is a large amount of Mario-like platforming in this game that just seem ridiculous. This game isn’t bad, but it’s just not good. As a avid doom fan, this is the first doom game that I have played and regretted. Expand
  27. Oct 19, 2020
    2
    I swear I'm the only one that doesn't like this...
    I was looking forward to playing Doom Eternal and within about 10 minutes I remembered that I wasn't too keen on the original (2016) version of Doom either and the longer I played this, the more I hated it. Firstly, they added wall climbing elements... Why?! These are so annoying and badly implemented. At least Doom '16 had the grace to
    I swear I'm the only one that doesn't like this...
    I was looking forward to playing Doom Eternal and within about 10 minutes I remembered that I wasn't too keen on the original (2016) version of Doom either and the longer I played this, the more I hated it. Firstly, they added wall climbing elements... Why?! These are so annoying and badly implemented. At least Doom '16 had the grace to know it was just run around shoot things, rinse and repeat, but this one seems to have added in so much cack. I know the proper original Doom had puzzle elements to it (finding the keys etc) but this just felt so confusing about where to go half the time.
    I would like to say, I love dumb games, I wanted this to be fun and just run & kill everything, but I truly hated it.
    There was a game made a few years ago called Painkiller, if you want run around kill things repeat then play that, I preferred to Doom 2016, i certainly prefer to this tosh.
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  28. Jul 30, 2020
    2
    Loved the 2016 reboot, but this game is ridiculously, frustratingly hard. I've been playing FPS games since the original Doom and never played one as teeth-grindingly irritating as this. And it's not the enemies so much as the ridiculous jumping sections. Jumping in first-person games where you can't see your feet is a terrible idea at the best of times, but here it's taken to ridiculousLoved the 2016 reboot, but this game is ridiculously, frustratingly hard. I've been playing FPS games since the original Doom and never played one as teeth-grindingly irritating as this. And it's not the enemies so much as the ridiculous jumping sections. Jumping in first-person games where you can't see your feet is a terrible idea at the best of times, but here it's taken to ridiculous lengths with multiple jumps and boosts over huge gaps. Not fun. Expand
  29. Oct 2, 2020
    2
    I'm glad Microsoft paid 7.5 billion, so I didn't have to. From sublime shooter in Doom 2016 to this platforming effort. I have played it for an hour or two. I shall be uninstalling tomorrow. Garbage.
  30. Apr 10, 2022
    2
    Let's talk about these positive reviews of this game. On what basis do you give them? Have you guys played this game at all? I don't think so because I have evidence - an Xbox app. When you kill the last boss the Icon of Sin, you get the achievement for completing the campaign on any difficulty, just as I did. The app shows me that 16.28 % of players have completed the game. You are givingLet's talk about these positive reviews of this game. On what basis do you give them? Have you guys played this game at all? I don't think so because I have evidence - an Xbox app. When you kill the last boss the Icon of Sin, you get the achievement for completing the campaign on any difficulty, just as I did. The app shows me that 16.28 % of players have completed the game. You are giving positive reviews even though you have not played through the game. Why do you do that?

    I will now write what I think of this game because I have completed it.

    This is one of the most poorly designed games I've ever played. I went to YouTube to see how to solve some levels because the game didn't give any hints. It turned out that even when I watched how to go through a level on YouTube, the game has changed over time so that the YouTube video was not helping at all. I had to look for a newer video. In addition, I was constantly out of ammo and health, it is flashing on the center of my screen. There´s also different icons in the middle of the screen, which you can't really keep track of because something is going on all the time. Who puts these icons and texts in the middle of the screen?

    Glory kills positions you according to your enemy's position, not according to your player's location. This is a very big change compared to Doom 2016, because you are still in the same position when you leave from Glory Kill animation in Doom 2016. In this game, however, when you come out of the Glory Kill animation, you have no idea which direction you were heading to, and you have to start thinking about what you're doing now.

    All your opponents will attack you at once and at worst scenarios push you into a corner so that it is very difficult to get out. This is also a very big change compared to Doom 2016. In this game you have to be on the move all the time and look around, look for health and ammunition, because otherwise you will die.

    A few words about the story. The story is strange and isn't exciting at all. The game creator could have come up with a more exciting story.

    What is story behind green floating things in the air? Green floating weapons, green floating question marks, etc. Everything that floats is green. Mind blowing!

    When comparing Doom 2016 and Doom Eternal, the Doom Eternal really does look more cartoony overall, especially with those Mario fireball obstacles. Doom 2016 was a realistic reboot while Doom Eternal feels like a modern-day adaptation of the 90s games.
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Metascore
88

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Apr 13, 2020
    80
    It may not reach the sublime heights of its predecessor, but Doom Eternal is bursting at the seams with hellacious action.
  2. 80
    An absolutely spectacular game, and one of the early highlight games of 2020. Doom Eternal will make you think as you kill, pushing your mind to its limits. That’s not a bad thing. It’s the perfect trip to hell.
  3. Apr 2, 2020
    90
    Doom Eternal is an outstanding entry in the series marredby a few setbacks. There is a ton of content including one of the best shooter campaigns I have played this generation. The push and pull method of the combat is addictive to master and a blast to play. Everything looks and sounds fantastic and this is a game that makes me smile as a fan since the beginning. While the generation may be coming to an end, Doom Eternal is one of the games that will send it off with a bang.