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5.5

Mixed or average reviews- based on 1786 Ratings

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  1. Jan 1, 2015
    7
    Destiny is a first-person shooter in the style of Halo. Game play takes place online, so an XBox Live account is required. It has a lot of MMORPG elements to it, such as picking up PvE quests, leveling up your character, upgrading your gear, and joining PvP arenas.

    The good -- The graphics and the interface are gorgeous. And the combat mechanics are top-notch; it's clear that Bungie
    Destiny is a first-person shooter in the style of Halo. Game play takes place online, so an XBox Live account is required. It has a lot of MMORPG elements to it, such as picking up PvE quests, leveling up your character, upgrading your gear, and joining PvP arenas.

    The good -- The graphics and the interface are gorgeous. And the combat mechanics are top-notch; it's clear that Bungie brings a world of experience to the table, gleaned from their work on the Halo franchise. Leveling up your character and getting better gear are a lot of fun. Multiplayer is a great experience. Your character is already equipped with a vehicle; you don't have to earn it. Plus, the AI of the aliens are among the best that I've seen in a game.

    The bad -- There is minimal storyline. Missions are small (kill x number of these, or pick up x number of those) and feel repetitive and purposeless. Maps are large, but the missions have you running back and forth over the same map, rather than progressing from one end of the map to the other.

    The ugly -- Peter Dinklage's frequently-heard voice work is lackluster, and among the worst I've heard in a video game. And overall, the game feels a bit light, as if they were holding back a lot of content for the two expansions that have been announced.

    Conclusion -- Like I said, the combat mechanics are excellent. This is a great game for people who are more casual than hardcore. I plan on buying this game at some point, but not at full retail. I'm going to give it six months and pick it up for half price.
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  2. Sep 12, 2014
    7
    I expected so much from Destiny - The adverts, the marketing in general made me feel like I was going to be playing an open world HUGE game with thousands of objectives.
    It falls short of that massively, but didn't disappoint completely - which is why I giving it a hefty 7.
    - The game starts with next to no storyline, around 8 hours in (including repetitive side quests) I had no idea
    I expected so much from Destiny - The adverts, the marketing in general made me feel like I was going to be playing an open world HUGE game with thousands of objectives.
    It falls short of that massively, but didn't disappoint completely - which is why I giving it a hefty 7.
    - The game starts with next to no storyline, around 8 hours in (including repetitive side quests) I had no idea what the point in everything was - Cool the darkness is coming, cool im a guardian, so what? What's the point in "the traveller" and the massive orb in the sky that was advertised if nothing really happens there?
    - Gameplay is flawless to be fair, variety of guns + AAA feel to the gunplay, just repetitive shooting though, so it can get a little dull.
    - Music is perfect, brilliant theme + quality action packed big songs.
    - Quests - nothing to do OR repetitive boring gaming, no variety.
    - Monsters - predictable, im fighting the same 4 races of mobs, with the same predictable movements.
    - WHY IS LVL 20 THE SOFT CAP!? Make it lvl 50 with faster lvl ups - then the game wouldn't be completed in a day - DUDE IM LVL 17 AND IM ONLY ON VENUS!?!?!

    Now then - lets see what could be added:
    - More open world
    - Varied Quests
    - More understandable storyline w/memorable characters that pop up
    - A MARKET SYSTEM!? HELLO ITS AN "MMO" KIND OF GAME
    - More player choices with levelling up
    - level system per weapon, maybe stats for mining in the open world etc to sell for money
    - more mobs with less predictable movement
    - more weapons to tailor the style of game
    - balance the multiplayer with loadouts so everyone has a fair shot - i get why they did it the way they did, but it's hardly fair guys...

    This is a small review, loads missed out - but definitely a 7/10 - been playing for hourssss so I can't fault it for entertainment, here's to hopefulness on Destiny 2
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  3. Sep 10, 2014
    7
    Destiny is an enjoyable game for most fans of FPS games. However, it depends how bland you want it to be.

    The story (or lack of) is not engaging and doesn't grasp you at any point. The Story Missions are alright, but most of them have you grounded in one place surviving wave after wave of enemies. It gets very repetitive. There is no backstory given to the type of enemies in the game,
    Destiny is an enjoyable game for most fans of FPS games. However, it depends how bland you want it to be.

    The story (or lack of) is not engaging and doesn't grasp you at any point. The Story Missions are alright, but most of them have you grounded in one place surviving wave after wave of enemies. It gets very repetitive. There is no backstory given to the type of enemies in the game, i.e. - Fallen, Vex etc.

    Perhaps the best part about the Co-Op experience would be that the Strike Missions have you battle through wave of enemies and bosses within 45 minutes. This gives you loot at the end of the Strike Mission which is usually pretty valuable.

    The "free-roam" aspect of the game can be enjoyable, depending on your tolerance and addiction to getting better loot. You will be wrecking weak enemies on the plains of different planets all to find a single loot box. The loot boxes usually contain Glimmer (the game's currency) and an additional piece of loot which can be a gun, armor or something completely useless. This part of the games also offers "missions" but these are mind-numbingly dull - they require you to kill a certain enemy or pick up certain items for very little reward.

    Perhaps the most fun part of the experience would be the Multiplayer (The Crucible). The Crucible offers 5 game modes - some of which I enjoyed (Control, Clash and Rumble), one which was awful (Skirmish 3vs3).

    Leveling up is pretty quick, I got to Level 20 within 24 hours. From 20, you have to equip Armor which has Light as a perk to level up. I'm not sure what level you can get to yet, but I haven't hit a cap thus far.

    If you enjoyed Borderlands, you'll probably enjoy this game as it requires you to do mind-numbing tasks to get more loot. The Multiplayer is more like Halo: Reach than any other Halo.

    To Conclude, it's a fairly enjoyable game. I could see myself playing it further as long as there is a high level cap.
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  4. Sep 9, 2014
    7
    If you like repeating the same thing over and over and over and over again then you'll love this game. It has to be one of the most boring and repetitive games I've ever played. I don't often bother putting reviews but I am so disappointed with this game I felt I had to. There is literally no story what so ever, its not immersive, the voice acting is terrible, all the guns are exactly theIf you like repeating the same thing over and over and over and over again then you'll love this game. It has to be one of the most boring and repetitive games I've ever played. I don't often bother putting reviews but I am so disappointed with this game I felt I had to. There is literally no story what so ever, its not immersive, the voice acting is terrible, all the guns are exactly the same, enemy AI is terrible, I've barely been playing it and I'm already half way through the game. If you played the Alpha or the Beta don't bother buying it, you've already played most of the game. Expand
  5. Sep 13, 2014
    7
    Great game, but the main storyline is disappointingly short. I've completed this after just 4 days - I was expecting a huge amount more. When compared to other games that give 60-100 hrs of gameplay, this just isn't good enough these days. I will continue to play to try more of the PvP content, but I'd much rather have more story and more different environments, and less linear gameplay.
  6. Sep 18, 2014
    7
    This review contains spoilers, click expand to view. I enjoy Destiny as a fun shooter with tight mechanics and a decent amount of customization. The vistas as beautiful and getting into tense firefights (solo or with friends) is a lot of fun. Your character, although mostly silent, looks really cool in the well-designed armor and flair pieces (class-specific addons, color schemes, ship skins, etc.). However the story is so thin I think you'd find greater lore and depth in a game of Monopoly. Bungie has a beautiful universe with an interesting premise to craft an intriguing story however they fall flat. One of the first missions of the game you meet The Speaker who directly tells you "I could tell you about the battle against the darkness and the fall of the Traveler..." but then he doesn't! I want to know what happened beyond the simple "go kill some aliens."

    No game is perfect and they all have some aspect of repetition. But things like lore, character development, and story help wrap the repitition is a pretty wrapper. Unfortunately Destiny doesn't do this. I am sure I'll be playing Destiny for a while simply because it is fun to blast aliens with friends. But as friends playtime slows down and I'm left solo, I don't know how fun the experience will be.

    The other thing I'm worried about is the involvement of Activision and DLC. I can see several places where they will be adding DLC (the Grimoire has a card for Jupiter already) but I feel like it will be a nickel and dime situation...keep shelling out money for incremental advances in story or character development. Time will tell....
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  7. Nov 13, 2014
    7
    Singleplayer :

    The singleplayer is the weakest part of this game. All the missions circle around an idea which is ''Go there then protect your Ghost''. It's always the same thing! You protect your Ghost against endless waves of NPC's... how boring is that when you just killed 20 or 30 of the same mobs. The story is the most uninteresting ever. They will never explain nothing to you.
    Singleplayer :

    The singleplayer is the weakest part of this game. All the missions circle around an idea which is ''Go there then protect your Ghost''. It's always the same thing! You protect your Ghost against endless waves of NPC's... how boring is that when you just killed 20 or 30 of the same mobs. The story is the most uninteresting ever. They will never explain nothing to you. There are some cinematics but they are worthless since they teach nothing of this world. The only good point I will say about the single player is the environment looks great as well as the enemies, they look awesome too. By the way, to being honest, I have never finished the campaign since it was repetitive. I stopped at the 4th world and then decided to go see a walkthrough. It is the same until the end so it saved me alot of wasting time.

    Multiplayer :

    The reason why this game received 7/10 on my end. This is the half of the game that saves the day. This thing is good. Even if you feel underpower or you feel there's unbalance everywhere, this game has the ability to make you stay in the matchmaking loop for another round. I always want another game. Sometimes I suck, sometimes I win and it's fun! The only downside are the fact that everyone jumps so high, it's hard to keep up with a regular line of sigh. The classes makes the game hard to believe this is balance. Finally, there's no clear armor sets for PvP which is really hard for me to understand since I always look for a kind of sets or ability for PvP but I see none. You have to get some weapons from PvE to have a set that kick ass.
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  8. Nov 24, 2014
    7
    Destiny is a tricky one. Tricky in the sense that it has potential to be truly one of the greatest games of all time. I understand it's a game with a sort of catch that it'll upgrade itself over the years, and that I can appreciate. It was fun, clean and solid - a true blast to play with your friends. However, when your friends aren't online, this game falls by the wayside. Unfortunately,Destiny is a tricky one. Tricky in the sense that it has potential to be truly one of the greatest games of all time. I understand it's a game with a sort of catch that it'll upgrade itself over the years, and that I can appreciate. It was fun, clean and solid - a true blast to play with your friends. However, when your friends aren't online, this game falls by the wayside. Unfortunately, it's another example of a game with too much hype that did not deliver to it's full potential on release day. This game will improve over time however, with it easily bumping it from a 7 to a 9 out of ten. At present, it is worth the buy, just don't buy the hype. Expand
  9. Sep 12, 2014
    7
    This game is fun, but lacking. The enemies should drop more similar to diablo and the story could be far more engaging. The worlds are not truly open as I am killed by architects all the time. It is fun and graphics are great but the city itself and the drops from enemies leave me wanting more. The missions are very repetitive as well. Still a fun game, just not worth the hype just yet.
  10. Sep 13, 2014
    7
    This review contains spoilers, click expand to view. Destiny looks amazing, from it's many vistas to it's stunning level design. But there's only 4 planets to explore, with around 5 campaign missions, 2 strike missions, and a patrol. (repeatable quests) Its levels are extremely linear however, and are truly bare, with nothing to do but shoot and sort of loot, sort of being that there really isnt many good weapons and gear to find. I'm not a fanboy i'm just open and honest, but literally every mission consists of traversing to an area, holding x so your ghost can scan/hack something then fight off a enemy horde, every time. the levels do have the odd gold chest in them, but ever lacking in promise. The story is extremely bland, no prominent lore, characters etc. The game has no multiple endings, optional dialogue, good/evil system, there are only preset colours for armor, little customization. The actual ending is less than 3 minutes long, you get a new shiny weapon (no choice) The game has a really annoying auto assist feature to boot, with no option to turn off, which is a game breaker for me, i'm quite insulted to know that the developers think we as gamers need it. You can at level 20 unlock legendary gear, but you need to acquire hundreds of vanguard marks (through patrols/strikes) and crucible marks (through competitive multiplayer) but by the time you are at level 20, you most likely would of completed the game, and therefore the gear is virtually pointless, because you are left with only the strikes and the crucible, which for me are not worthy enough of spending dozens of hours in acquiring the marks for, and farming the materials/glimmer in order to acquire them. Say i want to go back to earth and do a spot of patrolling (repeatable quests) but it's again pointless, being that i'm level 21 and the patrol missions are all set to a certain difficulty, earth being only level 4, all i'll be rewarded with is low level gear (naturally) the game is ironically restrictive being that you have to sort of do a mission when it matches your level, and oh no you can't jump over this cliff etc because all you'll be rewarded with is a halo-esque fall to you death. However the graphics are stunning, gunplay is smooth and tight, varied enemies, etc, but it just doesn't make a good game, great. plus there are dlc/updates on the way which might remedy some of my concerns, great casual game just mostly flash, little substance. Expand
  11. Oct 9, 2014
    7
    Destiny to me, hits more highs than it does low.
    I must admit the game is nothing spectacular, but I think people need to understand this is a new approach Bungie have taken making it a FPS RPG.
    People say it is a MMO, but I cant agree. Yes there are people who interact with you, but usually no more than 10 in the tower. A lot of this is due to my previous experience with RPG's so it
    Destiny to me, hits more highs than it does low.
    I must admit the game is nothing spectacular, but I think people need to understand this is a new approach Bungie have taken making it a FPS RPG.
    People say it is a MMO, but I cant agree. Yes there are people who interact with you, but usually no more than 10 in the tower.
    A lot of this is due to my previous experience with RPG's so it could seem biased.

    Pros:
    + Loot system. Randomized rewards
    + Environment. It makes you feel immersed and isolated. Mentally, you're on your own.
    + Limited communication. Whereas others hate this, I like it. A game like this doesn't need little kids spamming the mic. It would ruin the isolating feel of the game.
    + Incredibly smart AI. With modifiers, some of the smartest I have seen in a video game.
    + Music. Very melodic and sets a good mixture of moods. I love fight the Archon Priest simply because of the soundtrack during it.
    + Content. What it has to offer brings me in to play just that one more Strike. Then just one more after that lol..
    + Raids. Who would have thought that a console Exclusive goes to the extremities of putting raids? This was also a good addition and very challenging.

    Cons:
    - Repetition. Missions themselves are very similar to eachother. The Strike Playlist can cue you up with the exact same one right after. A lot more of them need to be added.
    - Crucible. Very unbalanced. People seem to run around and 1 shot people too easily. (hunter class especially) that super power needs to be nerfed. (yes I am another complainer about hunter)
    - Unfinished. Bungie seem to like bringing out new content due to feedback. This can be good for more variety, but its disturbing to know that on release, it could of been planned to be a finished game until the mixed feedback came about.
    - Story. Very vague and at times doesn't explain too much of what is happening.

    Mutual:
    +- Bosses. Usually bullet sponges and doesn't leave you thinking creative. Yet you will get those moments where they will wreck you, forcing you to start thinking a bit more which makes them more intense and exciting to fight.

    Overall it is a decent game, but nothing very memorable. It is evident that they are trying to push a series here, but they will have to pull a wildcard for it to be ground breaking in the future.
    If you're a fan of RPG's you will probably like it, but be taking what could be better in mind.
    Just dont expect it to be like Halo just because its made by Bungie. The only thing similar to Halo, is that its a shooter. Nothing else.
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  12. Jan 11, 2016
    7
    Destiny is a game that pulls me in opposite directions. On one hand, it tries to be like too many games at once. On the other hand, it does such a good job at that. Certain times, I would love it, and hate it other times. The story is a huge letdown, but the gameplay is solid.
  13. Oct 8, 2014
    7
    This game is so well done by far IMO the best next gen game to this point. I can't wait for the future DLC content to explore more in this world. Now if Microsoft could keep XBL online my experience would be perfect.
  14. Oct 18, 2014
    7
    Bungie is, hands down, one of my top 5 favorite developers in the industry. After all, Bungie makes everyone of their games with such care and consideration to every aspect. Halo is also my favorite video game franchise ever. So of course, I immediately jumped on the hype train for Destiny the day it was announced, even though I'm personally not a fan of what it does to certain games. TheBungie is, hands down, one of my top 5 favorite developers in the industry. After all, Bungie makes everyone of their games with such care and consideration to every aspect. Halo is also my favorite video game franchise ever. So of course, I immediately jumped on the hype train for Destiny the day it was announced, even though I'm personally not a fan of what it does to certain games. The big, big, BIG question is (quite possibly the biggest question of the year in gaming): Does Destiny live up to the quality of Halo and can it also be the best game Bungie will ever create? To be honest, I absolutely adored Destiny the first week and a half. However, the more you think about the game and get deeper into it, you start to realise how many glaring flaws there are that put nasty dents on the experience. Don't get me wrong, though, there's a lot of damn good stuff here. But it won't last for long. Let's start with the good. Destiny gets the fundamental gameplay or shooting done perfectly. With the ability to double jump or glide and slide, the combat gains a new aspect of versatility, different from your other shooters. The game also has 2 abilities for each class that were cool and creative. I felt the core shooting felt a lot like Halo, which was amazing. Plus, when in combat areas, the game gives you enough room or cover to feel safe, but not too much to make you feel like you're stuck in a metal cube. Another stunning facet of Destiny is its graphics. Remember the jaw-dropping feeling you had playing Halo 1 and stepping out of the landing ship in the second mission to see the Halo ring in the sky and everything around you? When playing Destiny and just looking at the world around you, that same feeling comes up. The graphics are just so amazing. Destiny also uses loot systems with gear and weapons. While the loot system has some fundamental flaws (more on that later), it was a good gear game, and I always pushed myself to get better gear and weapons (EARLY ON). I also enjoyed the PvP a lot here and there. That's all the good. Now...THE BAD. Destiny takes inspirations from games like Borderlands or Diablo for its loot system, and it's not nearly as good here. Drop rates are very rare up until level 12 or 13, and the loot rewards you get for every mission complete are irritatingly random. On the subject of class diversity, I only played as the Hunter, and I had moderate fun with his abilities. The story of this game....WOW. Wait, did I say "story"? There's barely any at all! In the "story" missions I never felt as if there was a genuinely good reason of why I had to do this-and-that because most of the time, there wasn't any reason at all. There's only like 5 (maybe even less) cutscenes in the game, and when they do come around, they felt awkward and worthless. Halo is story-driven, and I get that Destiny is NOT Halo, but its pathetic that we would get this much storyline from Bungie. In terms of the mission structure, I kinda felt repetitive. I did say that I liked the PvP, but it can be unbalanced. Maybe about 40% of the time, I died from Super Charge abilities. CHEAP. The guns, though, for the most part, are balanced. Bungie has made comments saying the game "changes" after level 20. I got to level 22 before I stopped playing. You know why? The game becomes a complete, boring drag after level 20. To level up after that level, you must get gear with "light" on it. To do this, you'll find yourself in a constant grind for the good gear. When grinding, you'll be repeating missions a lot. The game just proves itself to be boring after that point. The game sprinkles in MMO aspects, but sadly, they don't go deep enough. I don't want you guys to think I dislike Destiny 'cause I sure as hell don't. However, the flaws take away big parts of the experience. You'll play the game for about 20 hours, and then you're just done. Simple as that. Buy the game at $45 or less. Expand
  15. Nov 12, 2014
    7
    I have been playing this game for the last month and though enjoying it it gets repetitive after a while. Was to believe that the world itself world be larger and more packed with missions etcetera. After completing it i was like "was that it" and that says it all. The different character roles doesn't vary to much which is a minus, and the story is laughable. But gameplay wise it does theI have been playing this game for the last month and though enjoying it it gets repetitive after a while. Was to believe that the world itself world be larger and more packed with missions etcetera. After completing it i was like "was that it" and that says it all. The different character roles doesn't vary to much which is a minus, and the story is laughable. But gameplay wise it does the trick but i expect much more for Destiny 2. Expand
  16. Sep 26, 2014
    7
    Pros: Beautiful graphics, excellent level design, gameplay, PVE matchmaking, satisfying headshots
    Cons: Loading screens, weak story, doesnt reconnect
    I find myself asking the same question in every major game, why is this an online only game? I spend 100% of my campaign time without other players and when I decide to group up I have to go into a matchmaking lobby anyways. There is no
    Pros: Beautiful graphics, excellent level design, gameplay, PVE matchmaking, satisfying headshots
    Cons: Loading screens, weak story, doesnt reconnect

    I find myself asking the same question in every major game, why is this an online only game? I spend 100% of my campaign time without other players and when I decide to group up I have to go into a matchmaking lobby anyways. There is no reason for this to be an online game except to get me to pay for xbox live.
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  17. Sep 10, 2014
    7
    Beyonce, a former member of Destiny's Child, loved HALO and HALO 2 so much that she wrote an epic song about how amazing and incredible her HALO gaming experience was. Unfortunately I don't think she's going to be writing any songs about HALO's child, DESTINY. I love the guns, love the melee, love Peter Dinklage's voice, love the dancing but I don't love DESTINY. I want to love DESTINY,Beyonce, a former member of Destiny's Child, loved HALO and HALO 2 so much that she wrote an epic song about how amazing and incredible her HALO gaming experience was. Unfortunately I don't think she's going to be writing any songs about HALO's child, DESTINY. I love the guns, love the melee, love Peter Dinklage's voice, love the dancing but I don't love DESTINY. I want to love DESTINY, I really, really do but I don't. I only like it like a friend or maybe just as an acquaintance I don't necessarily have to talk to if I see them at a party. This is a good game and you will have fun but it's somehow missing something but I don't know what. It's like it totally has a ton of "je" but no "ne sais quoi". Expand
  18. Sep 9, 2014
    7
    For what its worth I was under the impression that this would be a grand lootfest like Borderlands and an open world shooter but it didn't turn out that way. Looting is not nearly as bountiful as Borderlands and the world is sort of linear. You can progress to different parts of the planet you're on but will most likely end in a one shot fatality by a high level enemy. Exploration is aboutFor what its worth I was under the impression that this would be a grand lootfest like Borderlands and an open world shooter but it didn't turn out that way. Looting is not nearly as bountiful as Borderlands and the world is sort of linear. You can progress to different parts of the planet you're on but will most likely end in a one shot fatality by a high level enemy. Exploration is about as dull as an NES game, but apart from that the weapons are fun to use, the graphics are outstanding, weapon and armor upgrades are nice, and being able to form a nice three man team is kind of a bonus to it all. I haven't yet explored the entirety of this title but as a separate entity its not a shooter that should be passed up. It offers a lot of solid gameplay time and adequate gun battles. It outshines Titanfall and any Call of Duty repeat and should assuredly be part of any Xbox One owners collection. Expand
  19. Sep 10, 2014
    7
    This review contains spoilers, click expand to view. The game at first glance is quite good but it shows it's flaws eventually. The game drops you off right where the beta started and goes all the way up to where the beta ended. That's right, the missions in the beta are the first missions that can be done in game.

    The servers seem to be incapable of doing their job as many players, including me, have had "network problems" which wouldn't be bad as it *sometimes* loads you back into the mission near to location you lost connection. However, 90% of the time you'll end up restarting the mission.

    The story:
    The story is nothing to write home about, while there's a very small plot within the story it's just that, very small. Almost non existent. The missions generally consist of get to this location, deploy the ghost and protect the ghost, which can't be killed as far as I'm aware. Judging by the small amount of locations and the small amount of missions per location the story doesn't seem to be a long one. If you just want to play Destiny for the story then I'd recommend renting it as the short story is a clear indication of a focus on the crucible (The generic FPS multiplayer mode)

    Character customisation:
    The character customisation isn't half bad. Again, it's nothing to write home about but you rarely see your characters face, which is what the main customisation is about, so it's not really a huge problem.

    Multiplayer (crucible):
    As mentioned above the multiplayer mode is just your generic multiplayer that you'll find on other shooters like Call of Duty. The only difference being, you'll be rewarded with exclusive content (in other words content that can only be obtained through the crucible).

    Overall:
    Overall, it isn't a bad game but it isn't something to get excited about. Developers like Bungie need to learn that hype is the most effective way to kill a game at launch.
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  20. Oct 1, 2014
    7
    Destiny? destiny is like an iceberg the bests on top and there's a hole load of crap bellow how to begin the game has a halo feel witch can feel very similar to halo and the soundtrack is phenomenal it sounds great the game has fun guns witch feel powerful and an entertaining abilities for your clases

    NOW the negatives bungee has signed a 10 year contract for expansion packs. the
    Destiny? destiny is like an iceberg the bests on top and there's a hole load of crap bellow how to begin the game has a halo feel witch can feel very similar to halo and the soundtrack is phenomenal it sounds great the game has fun guns witch feel powerful and an entertaining abilities for your clases

    NOW the negatives
    bungee has signed a 10 year contract for expansion packs. the main game is very very repetitive and all the missions feel similar to the one you did before
    THERE is no story and the game is incomplete and not =very exiting
    you don't understand anything
    all it is is £50 for an unfinished game and expansions for 30 each Terrible AI, boring fetch quests and the same guns we have seen a thousand times in various shooters. Sure the environments are beautiful. Conceptually and visually Destiny is a stunning effort at originality.
    but the game is bad but its

    FUN multiplayer Is fun with friends better with more than alone
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  21. Sep 10, 2014
    7
    The game looks extremely polished and the shooting is very precise. It definitely has a strong halo feel (you can compare enemy classes to those in halo) with the guns feeling alot like COD. However the missions do feel a bit repetitive starting you from the same point on the planet to go to a different point on the map rather then making each mission a completely different environmentThe game looks extremely polished and the shooting is very precise. It definitely has a strong halo feel (you can compare enemy classes to those in halo) with the guns feeling alot like COD. However the missions do feel a bit repetitive starting you from the same point on the planet to go to a different point on the map rather then making each mission a completely different environment on the same planet. The AI is pretty intelligent ex: taking cover and trying to flank you not just standing and waiting to get shot. I have yet to play with someone as it feels more like everyone is doing there own thing rather then this massive multi player interactive game. The crucible where you play against other players is not that fun at all especially if you are starting out as you will get killed all the time from higher lvl players. The leveling is pretty cool and basic. Overall it is pretty fun to play with some of the best elements from halo and COD, but not some crazy unique experience they seemed to be promising. If you played HALO or COD you def have a feel for the game. If they greatly increased the look and feel of every individual mission on the planet it could have been a big winner. Expand
  22. Sep 10, 2014
    7
    This is a great addition to the Borderlands franchise. I was a bit nervous when Gearbox gave the reigns to Bungie, but I think they made a fantastic Borderlands game. Go get Borderlands: Destiny edition!
  23. Sep 10, 2014
    7
    At it's worst - it's a good shooter. Problem is, there are a lot of good to great shooters out there. I wasn't a huge Halo fan. I played the first one (on PC), then years later Halo 3. The mechanics feel like they belong in the Halo universe.

    There have been moments for me so far that say, yes, this game has potential. Getting caught up in a spontaneous system wide event (while
    At it's worst - it's a good shooter. Problem is, there are a lot of good to great shooters out there. I wasn't a huge Halo fan. I played the first one (on PC), then years later Halo 3. The mechanics feel like they belong in the Halo universe.

    There have been moments for me so far that say, yes, this game has potential. Getting caught up in a spontaneous system wide event (while on a mission) was a nice touch. Having to take down a Nomad with the help of others in the same area was a distraction in the good sense of the word. At another point in the game, I was in a tough fight and someone came along just at the right time and spent all of a minute helping me knock down the rest of the badies. Once over we both went on our merry way and not once did we have to communicate. So I get what Bungie wants to do with this game. I even get the "shared-world" shooter. A balance between co-op and competitive multiplayer that is always on.

    It's a good game. It's well designed mechanically. However, it is way over hyped at this point. While there is plenty new, it's new in the sense that you mix elements of what has come before to get a new sum. It's not revolutionary. The back story takes a backseat to the action. I have a hard time understanding why I am doing things. The dialogue is ... weak, both in tone and content. I didn't expect an RPG style story that is 50% of the game. But even Halo had a sense of urgency to the story. Everything seems forced in Destiny.

    As I mentioned, this game has many elements. It can be compared to a lot of games, SWTOR, Borderlands, Halo, and even Eve:Online come to mind. The last one because of what I think can make or break this game: community driven content. Without Bungie doing a complete overhaul over the next year - the only thing that I can see taking this game to the next level and keeping it afloat is how the community comes together. Unlike EVE: Online though, there are walls in this world. Matchmaking, whether co-op or multiplayer is done on the fly and automated. It will be interesting to see how much the community can drive this game in its current state.

    For now I will keep playing. I've really been on the edge of my seat more than once. That alone is worth the price of admission. It's not a game that I feel personally vested in yet though. Time will tell.
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  24. Sep 10, 2014
    7
    A review from a non-hater / non-fanboy. The reviews for this game have been some of the absolute worst I have seen for a game ever. A zero? 2s and 3s? It's laughable. Albeit not without flaws this is a solid game well worth $60.

    Firstly i will discuss the negative. Multiplayer pvp. 6 vs 6 is not acceptable by today's standards for an online shooter. I also find the pvp experience not to
    A review from a non-hater / non-fanboy. The reviews for this game have been some of the absolute worst I have seen for a game ever. A zero? 2s and 3s? It's laughable. Albeit not without flaws this is a solid game well worth $60.

    Firstly i will discuss the negative. Multiplayer pvp. 6 vs 6 is not acceptable by today's standards for an online shooter. I also find the pvp experience not to be balanced and is frustrating. Maps never feel right. They feel too big or too small at times. I would not recommend this game a buy if you were looking for a core multiplayer experience. The Patrol mode is repetitive as said in other reviews. This is basically your explore mode as well. There are only a few patrol missions it seems and does get boring quickly for most I would think. I personally only do them when there is a bounty for it as I do enjoy the bounty missions. This also will yield you bonus vanguard experience. Exploring just feels bland as well. I find very little in the way of chests, dead ghosts, or enemies which is really the entire reason to go exploring in the first place. Those are really the only things that I feel Bungie just fell short on.

    That being said, they got a lot right. The enemy variety is as good or better than any other shooter I can think of despite the other reviews. COD has more variety? Titianfall? Even Halo? I don't think so. There is plenty of variety as well as a variety of ways you can take them down. The world is large and gorgeous. I have spent more time looking around to take in the environment than any other game bar none. It is beautiful. Missions are solid despite the haters reviews. The biggest complaint is "go here and shoot this guy repeat" or "go here and push this button repeat". Is my memory failing me or is pretty much every shooter ever made a similar formula? The excitement is not the goal but the journey to the goal. To share the world with others even when traveling alone is great. It is fun to storm a base with fellow travelers. Public events is a great time and a wonderful way to meet new friends even if you were planning to go solo. Just something bonding about the experience. Can't put my finger on it. I typically am not a big social gamer but I have found myself grouping with more folks in this game than any other and loving it. Bounty boards are a fun. Some of the bounties take you deeper into the world than the patrols it seems and they vary much more. Lots of gear to level. I am only a lvl 18 warlock atm but have heard the leveling does NOT stop at 20 which is great.

    In a nutshell this game is a 5/10 for multi and a 9/10 for single player / coop. This is why I gave it a 7 overall. I personally bought it for the SP so I am loving the hell out of it. It is a dangerous game to promote a game as hard as Bungie has with this title and not expect volatile reactions from the public but this is far from a bad game. Unless as I said before, you were only buying for the multiplayer. I hope this review helps a bit with you gamers on the fence one way or the other.
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  25. Sep 10, 2014
    7
    Run of the mill shooter mixed with rpg wait for number 2 or a price drop.
    If you like halo she shooting is almost identical tight and fun. Nothing new or very exciting
  26. Sep 11, 2014
    7
    I'm so addicted that my girlfriend is at breaking point, but like a typical bungie effort I feel it's going to come to an end real soon. Why do the make such a big deal about a game when you know that the hard core gamers you are trying to attract are going to clock it in 3 days. I thought this was going to take forever like skyrim or boarderlands, I spose I thought wrong
  27. Sep 11, 2014
    7
    Let's all be honest, Destiny is neither a zero nor a perfect 10. With GTA 3, Mario 64, or Uncharted 2 (in their day of course) being 10's and ET for Atari 2600, Leisure Suit Larry, and Fighter Within being zeroes, Destiny is a solid 7 overall, maybe an 8 if you ever heard "Leroy Jenkins!" in your headset.

    Activision spent a half-Billion on this, so clearly there's plenty of polish.
    Let's all be honest, Destiny is neither a zero nor a perfect 10. With GTA 3, Mario 64, or Uncharted 2 (in their day of course) being 10's and ET for Atari 2600, Leisure Suit Larry, and Fighter Within being zeroes, Destiny is a solid 7 overall, maybe an 8 if you ever heard "Leroy Jenkins!" in your headset.

    Activision spent a half-Billion on this, so clearly there's plenty of polish. Undeniably it has excellent control mechanics, smooth gameplay, powerful visuals, and Peter Dinklage, so it's certainly better than average.

    But a 10? Come on people, spit out the Kool-Aid. I actually enjoyed Titanfall, so clearly I don't need a story to enjoy a game. But this was not only Bungie, it was Bungie unshackled from Micro$oft for Traveler's sake! Every gamer with a triple-digit IQ was expecting a magnum opus, an epic as powerful as Star Wars to a 7-year-old in 1977 that still goes to Comic-Con dressed as Boba Fett. Instead we got Phantom Menace. WTF Bungie!? You broke hearts. That's where all those zero ratings are coming from.

    Destiny is a multi-platform release without significant exclusives...So those zeroes aren't fanboy trolls; they're tears falling on keyboards imagining what Bungie should have and could have done with the gross national product of a small country.

    Again I don't require a story to enjoy a game. But if you're going to include a story, hire an award-winning actor, advertise becoming a "legend" in primetime...did I mention spending $500 Billion with B...for the love of all that's holy add a plot with a twist or two, sprinkle in some character development, write some clever dialogue, put some emotional weight on in-game decisions. Instead Destiny's storyline has the gravitas of a Disney channel Halloween movie! The "Darkness"? Really?

    Every game publisher needs to take a clue from Far Cry 3 or Uncharted; grab the audience in the beginning. Make us care about the character we control and understand his motivation. I don't have a problem with the vague "you've been dead for hundreds of years" intro, but within in minutes you're fully armed, grinding through bad guys with ease as extremely atmospheric music tries to make your heart pound. Far Cry 3 & the last Tomb Raider did a wonderful job of making you feel so vulnerable in the beginning and paced the power-ups very naturally and satisfyingly. Destiny makes it very clear early on that you have a LOT of grinding to do, and for no other reason than higher level bad guys merely have too many HP for your lowly weapons.

    I so wanted to like Destiny and was hoping the emotionless start was just because your character (what's his/her name BTW?) just woke up and didn't know who he was or how to begin his hero's quest. I figured maybe the story would become compelling at the Tower. Meanwhile about an hour into the game, the "Speaker" or some such tells you the world is about to end but hey, you're level 2, have scrap gear, and just woke up from being dead a few hundred years, so why don't you give it a shot and maybe you can save the multiverse from the DARKNESS ooooooo. Squa?

    That moment when your guy (what's his name and why do I care) looks over at his "Ghost" is perhaps the lamest cutscene since Final Fantasy X: Tidus Learns to Laugh. It's positively cringe-worthy. It reminded me of when I was embarrassed to admit I still enjoyed video games because they were clearly meant for children.

    It was this moment when I realized Destiny is simply not a AAA title in spite of its AAA+ budget and in spite of Bungie. There were immediate clues. Right out of the gate realizing that race and gender meant absolutely zip was a disappointment. Wouldn't it be perfect if the robot made the ideal Titan, the alien best suited to Warlock, and of course a Human Hunter? And meanwhile mixed race/classes would add both challenges & some strategic advantages. That would instantly make the game deeper and more interesting.

    Speaking of merely cosmetic differences...so you mean to tell mean that even though you & your flying Rubik's Cube discover and revive a friggin' SPACESHIP bristling with guns and you can buy all sorts of new high-dollar spaceships at the Tower and there's a blond space-mechanic that perpetually sits seductively on a space chest and fixes your spaceship for free every time you dock...and this spaceship is nothing more than a LOADING SCREEN PICTURE??? Are. You. Kidding. Me?

    Bungie Bungie Bungie. You had us in the palm of your hands. You teased us with a game that could have done for gaming, what Star Wars did for motion pictures. So much potential. I hope you take those zeroes seriously. I think it's funny how slow the professional review sites are to publish. They see all the glaring flaws but have editors who could be sniffing that river of cash flowing out of a $500,000,000 budget. I fully expect them to shill 9's & 9.5's but we mature gamers should have higher standards and keep publishers honest. Last of Us is a 9, 9.5; Destiny is a 7.
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  28. Sep 11, 2014
    7
    I want so badly to love this game completely. I really do. But the story, the mission structure, the low level cap, and the overall lack of content keeps me from that.
    STORY: The story has some cool moments, but they never reach anything that will leave you awestruck. The story is told almost exclusively via your Ghost, who explains the objective and motive of a mission as you're
    I want so badly to love this game completely. I really do. But the story, the mission structure, the low level cap, and the overall lack of content keeps me from that.
    STORY: The story has some cool moments, but they never reach anything that will leave you awestruck. The story is told almost exclusively via your Ghost, who explains the objective and motive of a mission as you're traveling to it. The story never feels like it's really going anywhere, and the resolution is disappointing and confusing at best (and let's not forget 'clichéd'). The lore or backstory in the game's universe is astounding, however. Listening to your Ghost explain past events and information on different alien races is a real treat, and it definitely shows that Bungie put a lot of heart and soul into this game.
    MISSION STRUCTURE: It's true, the missions are incredibly linear, uninteresting, and almost identical to each other. Go to X, Go to Y, hold off the enemies while your Ghost takes forever to do something, kill a mini-boss, return to ship, repeat. That pretty much sums up every single mission in the game with the exception of maybe one or two.
    LEVEL CAP: It's basically 20. I know people argue that you can level past 20, but it isn't really 'leveling'. Basically, once you reach level 20 (which doesn't take long), you cease earning experience entirely. Instead, you'll be rewarded with an item called a 'Mote of Light' periodically, which can be used to purchase legendary equipment. This, however, takes forever, as it can take over an hour to get one of these items and you need 25 of them per piece of equipment. Furthermore, your character's level can only go above 20 if you're wearing special equipment that raises your 'Light' level. Basically -- you don't level up, you just equip armor that raises your stats (such equipment is also very rare, mind you).
    CONTENT: Just the fact that so many people have already completed the game and have reached level 20 should say all you need to know here. There are only 4 locations to explore throughout the entire game. That's right, only 4 planets, each with only 1 unique area to explore (though these areas are broken up into different regions, they're still small and linear feeling). Every mission on Earth happens in the same area, every mission on the Moon is in the same area, etcetera. Also, there are only a few Strike (Boss) missions. While these are quite rewarding when it comes to loot and leveling, having only 5 or 6 of these to play through means you'll be repeating missions far too many times. The game play is absolutely fantastic, though, and the mechanics can really make this game addicting to the point that you might not totally mind redoing missions you've played a dozen times.

    Destiny is a beautiful, fast paced, action-packed adventure; but it lacks character and suffers for it. The game content is bare-bones, and it feels like the story was haphazardly slapped together. You'll enjoy this game if you enjoy FPS games or MMO games, or if you just enjoy shooting-and-looting Borderlands style. However, if you're expecting an amazing story driven campaign, you'll find yourself in complete shock when you complete the game in just over 6 hours of play time. Bungie certainly poured the heart into this game, but it's clear that they might have poured it into the wrong areas, leaving the story and content a barren wasteland that's bound to dry up soon.

    I don't understand how these other reviews seem to be either a perfect 10 or a total 0. Those aren't helpful reviews.
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  29. Sep 11, 2014
    7
    The criticism I hear about this game (which I agree with) is that it's flat / bland. It's not that there is anything wrong about this game, but it's just not great. There was no hook for me to keep going. The combat handles well and the visuals are amazing - but the enemies are boring and the story flat.

    This being said, there is nothing to dislike about the game. It looks great and
    The criticism I hear about this game (which I agree with) is that it's flat / bland. It's not that there is anything wrong about this game, but it's just not great. There was no hook for me to keep going. The combat handles well and the visuals are amazing - but the enemies are boring and the story flat.

    This being said, there is nothing to dislike about the game. It looks great and handles well. Maybe I need to explore the multiplayer world...

    What do I wish? More player customization, deeper stories, more diverse enemies...

    I may change this rating after I play some more - but right now, I am not hooked...
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  30. Sep 13, 2014
    7
    Is this game a 10? No. Is it a 0? Of course not.. What it is.. is a bit of a surprise by Bungie.

    I think some people love it for it's familiarity and some hate it for that.. and if the haters were to accept that familiarity is what Bungie chose to build upon in Destiny... they were really needing to see it taken to an epic level. Instead, what I feel like they accomplished is to create
    Is this game a 10? No. Is it a 0? Of course not.. What it is.. is a bit of a surprise by Bungie.

    I think some people love it for it's familiarity and some hate it for that.. and if the haters were to accept that familiarity is what Bungie chose to build upon in Destiny... they were really needing to see it taken to an epic level. Instead, what I feel like they accomplished is to create a safe and sound foundation for the future. The building blocks are in place and they have a lot of room to improve and grow upon.

    Maybe they should have omitted some aspects of the game to focus more on the lore and reinforcing it's core because while people actually get a fair amount of game here.. somehow people feel cheated in a way. I've played lesser games and heard far less criticisms about them so the hype train clearly messed with a lot of people. This game is just spread out a bit different than a lot of games.

    I love the lighting and graphics, the music, the weapons and their tongue in cheek descriptions but the story is so lacking and so are many of the details that game enthusiasts crave. After everything, we still don't know jack about the damn traveler and it's on the box. Weird. I also find it weird that at this very moment, my character's armor looks so close to being a spartan, it's ridiculous. He's shiney green and everything. He's a guardian.. and meanwhile halo 5 is named: Halo 5 guardians. They are totally connected, how can they not be? Big dead sphere... Didact.. etc... Thinking of this game in that universe does make me like it more lol

    The bottom line.. I'm not hooked on the story or my character. I almost am... almost.. I feel like there should have been a revelation to tie it all together better but I am still confident that Bungie will build this franchise into something special in the future.
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  31. Sep 14, 2014
    7
    It's pretty and it's fun and it has the "bones" of a great game. My sense is that a year from now, the Destiny experience will be significantly different--and better. Dinklage's voice work is so-bad-it's-funny, but the universe he's referencing is big enough and interesting enough that I'm going to stick around for a while and see where it goes from here. My sense is that Bungie is inIt's pretty and it's fun and it has the "bones" of a great game. My sense is that a year from now, the Destiny experience will be significantly different--and better. Dinklage's voice work is so-bad-it's-funny, but the universe he's referencing is big enough and interesting enough that I'm going to stick around for a while and see where it goes from here. My sense is that Bungie is in this for the long-haul, with more opportunities to explore this new IP in ways that increase in meaning as time goes on. Expand
  32. Sep 16, 2014
    7
    Zeros and Ones are just trolling. Games like Superman 64 and other obviously broken games only deserve that.

    With that this, game is not a 10 either. I started a Titan and managed to get to level 8 in the single player campaign and was simply bored of it so I started going to the crucible and that's how I leveled the rest of the way. While PvP is decent, its nothing special either,
    Zeros and Ones are just trolling. Games like Superman 64 and other obviously broken games only deserve that.

    With that this, game is not a 10 either. I started a Titan and managed to get to level 8 in the single player campaign and was simply bored of it so I started going to the crucible and that's how I leveled the rest of the way. While PvP is decent, its nothing special either, nothing groundbreaking (unless you count the Titans special attack :)) either. Its all been done before and done better, with better matchmaking and better weapons variety.

    Don't know why but this game just bored me, very repetitive in single player, just so-so in pvp.

    The worst thing about the game is that for a claimed persistent online world, its a barren wasteland. The worlds seem dead. Other than pretty graphics, no life was given to the worlds.
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  33. Sep 17, 2014
    7
    Good graphics cinematic locations and excellent voice acting destiny proves an overhyped game can be a good game but the multiplayer is bland sometimes It becomes repetitive but over all a must buy. The weapons feel powerful as well as the melee like halo. Oh and the o 1 2 3 4 votes can go to hell
    7.5/10
  34. Sep 17, 2014
    7
    I do not understand why would this game deserve all the negative feedback? I have been playing it for a while now and I am thrilled every time I play, the game is very addictive so far and the story keeps pushing you forward even if you're tired and you know you should have been in bed already. People give Halo 3 ratings of 98/100, yet this game, which is basically almost like a sequel toI do not understand why would this game deserve all the negative feedback? I have been playing it for a while now and I am thrilled every time I play, the game is very addictive so far and the story keeps pushing you forward even if you're tired and you know you should have been in bed already. People give Halo 3 ratings of 98/100, yet this game, which is basically almost like a sequel to Halo with new morpg features and in my opinion better story (Or at least a bit more sense has been put into smashing hordes of monsters), is being so underrated. Now I do not exactly know how the supposedly "sucky" endgame really is yet, but I do know that there are two expansions on the way and one of them is being released in December this year. If you add competitive multiplayer and strikes then the lifespan of this game is greatly extended, multiplayer is the main reason this game has been created.
    Just so I am not praising this game, I do have to point out that some of the monster fights might get old after a while, but the story and hunger for loot has always kept me going. Performance-wise I play Destiny on Xbox One, a console a lot of people spit on, and the game plays in 1080p 30FPS constantly. I am not too sure about the exact frame rate but I mean the game has never even tried to freeze, lag or have frame drops. It plays so fluent and it truly feels nextgen This is definitely worth the while, it is an epic game and absolute must have. This game is the game that should make you switch over to next gen.

    I think people are just very spoiled these days and in their heads they create image of games that are impossible to do. I have no idea what people have expected and absolutely no idea why would anyone rate the game so badly, perhaps they have played the game on x360/ps3 and expected the same experience I had. The thing is that on the old consoles the game does not have access to some features because the old consoles are not able to handle them. I played beta on 360 and it looked horrible, that's why I have bought a new system just because of this game. This is a next gen game, you should be rating it after playing it on a proper system that has access to its full potential with graphics and online features. This game does NOT deserve such a low rating, definitely hugely underrated game.
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  35. Sep 19, 2014
    7
    quite alright!
    the game could be better in terms of history, but is not a waste at all.
    Graphics are cool.
    if your looking for something like mass effect they are not there yet.
    I would disrergard some of the critics here that score bellow 5.
  36. Sep 21, 2014
    7
    This game isn't a 0, but it's definitely not a 10. I can understand the venting frustrations you're seeing from the users do to the amount of hype that was generated for this game. It's a shooter with rpg elements, but it really only excels at being a shooter. The gameplay is very similar to Halo's, so if you aren't a fan of 30 fps non-twitch gaming, you won't enjoy this title. TheThis game isn't a 0, but it's definitely not a 10. I can understand the venting frustrations you're seeing from the users do to the amount of hype that was generated for this game. It's a shooter with rpg elements, but it really only excels at being a shooter. The gameplay is very similar to Halo's, so if you aren't a fan of 30 fps non-twitch gaming, you won't enjoy this title. The environments are pretty if you take the time to admire them. They're big, but linear. You'll especially notice this during patrol missions on each map. The story is nearly nonexistent and is told through about 4 or 5 cutscenes in between missions, so don't expect good storytelling. PvE and PvP are both fun, but are much better suited with friends. There's no direct communication with other players in the vicinity unless you're In a party together, which is a huge disappointment. Overall, don't expect anything too new and innovative here, but Destiny is a solid shooter wi subpar rpg elements. Expand
  37. Oct 16, 2014
    7
    I think the average gamer will agree that this Destiny failed to live up to it's hype on the day of release. The story mode plot was complicated and at the same time, rather bland.

    Replaying missions to earn more Vanguard points and to complete bounties became tedious. Plus the items, arm bands and currency are made complicated. Putting that aside, Strike missions have been a lot of
    I think the average gamer will agree that this Destiny failed to live up to it's hype on the day of release. The story mode plot was complicated and at the same time, rather bland.

    Replaying missions to earn more Vanguard points and to complete bounties became tedious. Plus the items, arm bands and currency are made complicated.

    Putting that aside, Strike missions have been a lot of fun, giving the player to join up with fellow gamers and take down the forces of the Fallen, Hive, Vex and Cabal. Bungie also constantly update newer missions such as Raid missions which makes Destiny gaming experience very valuable, plus team work becomes essential.

    Also the Crucible is a fun multiplayer zone that gives the player an idea of how tough a Titan, Worlock or Hunter you really are.

    Let's not forget that the soundtrack is incredible, the visuals are a delight and the smooth gameplay has made this game grow on me since release day.
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  38. Jul 31, 2017
    7
    Destiny
    Not Fun anymore
    With Destiny 2 around the corner I thought I’d give the original Destiny a try to see what all of the fuss is about... And apparently it’s the expansions because it’s not here in the base game... And with activision shutting down multiplayer modes for those expansions the month this review comes out I’m not going to even bother them... So while I’m sure Destiny
    Destiny
    Not Fun anymore
    With Destiny 2 around the corner I thought I’d give the original Destiny a try to see what all of the fuss is about...
    And apparently it’s the expansions because it’s not here in the base game...
    And with activision shutting down multiplayer modes for those expansions the month this review comes out I’m not going to even bother them...
    So while I’m sure Destiny is now this great experience with all its ad ons...
    I’m going to just talk about the base game which is a repetitive and boring joke…
    Destiny is a competitive and cooperative online only first person shooter where you play as 1 of 3 classes and create your own character
    As an aggressive player I played as a titan..
    There are 2 bases in this game that you turn in your quest progress 2, get new missions, fork out your real life cash for any weapons that are worth anything from loot boxes and get back to the grind of being a guardian…
    This game is co op...
    But through my entire 9 hour journey in story mode I only had team mates in one mission…
    The story mode is practically dead…
    So you’re going to have to grind through this excuse of a story mode yourself…
    Worse is that all 9 hours take place on the same 4 maps…
    the missions just take your deeper into these maps each time..
    There are some loot boxes here that are like playing a game of where waldo to find them...
    so I just stuck to getting my loot from missions and enemy drops…
    Leveling up in this game gives you upgrades for your grenades and suit
    though the game doesn’t seem to balance in terms of xp if you are playing alone so late game missions are extremely frustrating..
    I was playing through the final story mission at only level 14 because of how slow the game was handing levels out because it assumes I’m going to grind through boring story missions over and over or that I’m playing with other people…
    I felt like I had to keep playing in these annoying no respawn zones over and over that would reset every time I died…
    But these missions are all the same thing of bring up your ghost, go to a point on the map and shoot all of the stuff until there’s no more stuff to shoot rinse and repeat..
    There is a competitive team based mode of 6vs6 like call of duty which is the best part of Destiny as a base game...
    Here level advantages are taken away, but you’ll level up way faster than the story mode, you’ll get loot drops, and you’ll have way more fun doing it…
    IF you were thinking about giving destiny a try before destiny 2 comes out there’s absolutely no reason to
    there’s nothing here worth your time
    Give Destiny
    a 6/10
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  39. Nov 25, 2014
    7
    First off the game is addicting and fun. There is plenty of grind to be had in this game and the journey to level 30 is fun. The raid content is quite fun but frustrating because of horrible reward system. Here is why its not a 10 for me, there is basically no story at all! its very amateurish boring story i have ever played in a game EVER! There is a huge lack of social communication inFirst off the game is addicting and fun. There is plenty of grind to be had in this game and the journey to level 30 is fun. The raid content is quite fun but frustrating because of horrible reward system. Here is why its not a 10 for me, there is basically no story at all! its very amateurish boring story i have ever played in a game EVER! There is a huge lack of social communication in this game and the reason behind that is unknown... I don't see why the developers decided to do that... Overall its worth the 60 dollars but the content is extremely grind fest material and if your not into that this game is NOT FOR YOU! Expand
  40. Oct 31, 2014
    7
    Got Destiny day one. Started playing with two of my friends and before we knew it we had beat the story and started the infamous grind.

    Sadly Destiny suffers for a identity crisis. I feel like it tries to be too many things at once. The game isn't exactly what Bungie promised, and at the same time it feels like its missing a lot. People have either loved or hated this game, and for
    Got Destiny day one. Started playing with two of my friends and before we knew it we had beat the story and started the infamous grind.

    Sadly Destiny suffers for a identity crisis. I feel like it tries to be too many things at once. The game isn't exactly what Bungie promised, and at the same time it feels like its missing a lot.

    People have either loved or hated this game, and for me its a bit of a love/hate relationship. They do so many things right, but other things drive me crazy.

    First off Ive played Boarderlands 2, Diablo and World of Warcraft, so playing a grid game isnt the problem, at least for me. For me is the randomness of the loot. You'll get into a weekly nightfall raid with two of your buddies, you will get the highest amount of kills, the most revives and the fewest deaths, but will that matter? Nope. The person with the lowest kills and most deaths will get 2 exotics and you will be left with a worthless uncommon or rare. The same goes for PVP. Someone will just join or be afk the whole game and they will be rewarded while you who got the most points or captures will be "punished" by getting nothing out of the game besides the 2-3 marks.

    Level up past 20 is a headache. It is all luck based. Once again this is a grind game, and playing Diablo 3 I know all about luck. You'll get some item and you hope its what you want but its completely itemized incorrectly for what you want. In Destiny you level up by XP until you reach level 20. At 20 you do not get any more XP and now you level up by getting a stat called Light which can now be found on gear (weapons do not give light level). This basically means if you get unlucky you may never get the gear you need to level up. You can do bounties and PVP to get marks to get the gear you want, but this obviously takes time when people can luck out and get legendary and exotic gear and get level 28 in a single week (you need raid gear past 28 to progress to level 30). This can leave you stuck at lower levels when your friends are out doing the weekly nightfall or raids. This has since been fixed but I will mention it anyways, even if you were to get a legendary engram, it may decode to a RARE or UNCOMMON. These are hard enough to find as it is but this makes it impossible to get it to decode to something you can actually use. My Hunter's first legendary engram turned into gloves for a Titan. This has since been fixed but it was still originally in the game.

    Another thing they did wrong is no match making for PVE. If you want to do the weekly heroic strike or weekly nightfall, you sure better know 2 friends who are about the same level as you (28ish), have it for the correct system and is on at the same time. If not you aren't doing the strike this week. How is there no match making in a game that REQUIRES a group? The raid falls in this same category. You need 6 people at the same time, but there's no match making. Why??

    PVP i find fun and frustrating at the same time. First off the game type rotation is annoying, you are only allowed to play cretin game types during cretin times during the week, even though will sometimes get bounties for that game type during a day when its not available. There is no type of MMR (Match Making Rating) so you'll get paired up with all types of skill levels of players with a variety of different levels and different gear. You can be level 5 and get paired up with the Vex super weapon that basically 2 shots players. You may even be brand new to this game and thing to yourself it takes a whole clip to kill someone, but only 2 shots for him? I feel weapons are unbalanced for PVP, everyone starting with a shotgun that can one shot you or a fusion rifle or a rocket and sniper. In previous games like Halo these were a single spawn point and you had to contest with other players to get a hold of it. Here everyone has a gun that can one shot you.

    Every game type is basically the same. You have Clash, Clash with the ability to capture points, and Clash with vehicles. There is absolutely no variety, and the only one that seems even relatively even close to what the pace should be is control, but even that seems to be frustrating depending on the map. Every map rewards camping and it seems like they all have choke points where you'll just run though a tight doorway or opening and either get sniped from someone across the map or a shotgun right in the back.

    Also in PVP/PVE there is no communication. Why is there no communication? Because they disabled voice chat when not in groups. Why? This is what they call a "competitive shooter" so why is there no voice chat?

    Overall I have enjoyed the game, hence the 8/10. I got a free copy with my Xbox One and then traded it in for a limited edition, which proves I liked it, but there is a lot of things wrong with the game as it stands now. They claim its going to be 10 year game, but they have a long ways to go if they thing it will outlive Halo and other FPS games as it stands
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  41. Nov 5, 2014
    7
    I really wanted to like DESTINY when it came out, and I do. I still play it ever chance I get. The repetitive nature of it all gets old very quickly, yet I keep coming back. The story leaves something to be desired, with missions ending with nothing really being answered which inevitably leads you on to the next mission which, low and behold, follows the same patterns as the previous one.I really wanted to like DESTINY when it came out, and I do. I still play it ever chance I get. The repetitive nature of it all gets old very quickly, yet I keep coming back. The story leaves something to be desired, with missions ending with nothing really being answered which inevitably leads you on to the next mission which, low and behold, follows the same patterns as the previous one.

    The strikes are a lot of fun, especially when you up the difficulty. It forces you to create new strategies instead of blowing through it all. Do they get repetitive? Most definitely. That's not to say they're still not fun.

    Do I love Destiny? No, but I really like it. Will it hold up against new games that are coming out? Probably not but that's not to say it isn't a fun game. I'd definitely peg this as a "rent before you buy." Feel it out, see if it's for you. It still is for millions of others.
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  42. Nov 16, 2014
    7
    Okay so i've come back to playing Destiny after a 4 week break. Initially when I first played this game I was loving how it all played. During these initial hours of play, I felt it's quite good. What happens though, after a week or so, the repetition starts to creep in. The "grind" to level up is repetitive.

    The positives are the Big Boss sections. Fighting them is excellent when you
    Okay so i've come back to playing Destiny after a 4 week break. Initially when I first played this game I was loving how it all played. During these initial hours of play, I felt it's quite good. What happens though, after a week or so, the repetition starts to creep in. The "grind" to level up is repetitive.

    The positives are the Big Boss sections. Fighting them is excellent when you first battle them out. You'll love seeing the Sci Fi landscape for the first time too. I also love the way the weapons sound, and the hovering ability feels good too.

    As for the negatives. I found I took too long to earn the monetary amounts needed to buy the larger weapons to compete online in PvP. I was only averaging 2 Crucible coins per match. So out of a total of 150 coins needed, I was taking far too long to reach the strongest weapons. I found I was bored with the Crucible coins and the time it took to earn them.

    For whatever reason, it feels like there's a "grind" element to most of this game. The interest for me dropped off after a couple of weeks. I can't imagine I'll be sticking around for the expansions to finally be released. When they finally do, the online community may well have moved onto other games.

    If you only have a limited budget then this game may be better off bought second hand on the cheap and then re-sold or traded again. Otherwise, this game was best experienced when it first came out.
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  43. Apr 17, 2020
    7
    While the game provides you with plenty of hours of fun things to do, it finishes with some disappointments and short falls.

    The Goods - Great shooting mechanics - Beautiful designed environments to explore - Fun missions and storyline to play through The Bad - Once you get to endgame the fun quickly drys up - I am not a fan of how the story is told - i dislike how the ghost has
    While the game provides you with plenty of hours of fun things to do, it finishes with some disappointments and short falls.

    The Goods
    - Great shooting mechanics
    - Beautiful designed environments to explore
    - Fun missions and storyline to play through

    The Bad
    - Once you get to endgame the fun quickly drys up
    - I am not a fan of how the story is told - i dislike how the ghost has all the dialogue and my character is a complete mute. The focus of the story seems to be focused on the ghost rather than my character's involvement and progression thorough the story.
    - Lack of ingame communication (what's the point of a chat box?!)
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  44. Feb 11, 2015
    7
    It's very light on content, it could/should be so much better yet I'm still playing it and enjoying it, especially with friends.

    It gets some things so right, shame it couldn't get the rest right.
  45. Mar 4, 2015
    7
    Content - 6/10
    After playing threw the story line it's full of holes that can only be filled by looking things up online. It feels like there is an amazing story and its been chopped up to be sold later for more money. You feel like there could be something amazing in this but it never comes and then you finish all the content. Maybe after a full year of DLC the game will actually feel
    Content - 6/10
    After playing threw the story line it's full of holes that can only be filled by looking things up online. It feels like there is an amazing story and its been chopped up to be sold later for more money. You feel like there could be something amazing in this but it never comes and then you finish all the content. Maybe after a full year of DLC the game will actually feel like a full games worth of story.

    MMO Aspect- 3/10
    You go to a city or a planet and you see others around you but there is not a good way to be able to communicate with them. Really besides the seeing them they don't feel like they do anything. Doing strikes in match making you get 1 out of 20 that have anyone talking.

    Re playability PvE - 7/10
    While playing the story line you will most likely do everything you can do without forming a group. If you want to do raids you need a preformed group and that's a problem because communicating with others is difficult. There is potential for things to get better with future expansions and more content.

    PvP - 10/10
    PvP is fun and the game mechanics give it a variety without feeling to be to much. There is a wide variety of weapons and looks and even player builds allowing things to be complex without being overdone. The PvP in this game alone is worth the cost.

    Initially this game is ok but you can just feel how much potential it has. I really see this game going places if they keep expanding upon it.

    Overall- 7/10 pushed over by the feel of potential.
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  46. Apr 1, 2015
    7
    This game is excellent... That is after you go through the horrible story which is simply waiting for your ghost to open a door and shooting waves of enemies. After you hit level 20 it is fun to find a fire team and going through the two raids. Yes the TWO raids, which you can only do once a week. So after the reset I find myself doing pointless things. Bungie needs to add more raids and aThis game is excellent... That is after you go through the horrible story which is simply waiting for your ghost to open a door and shooting waves of enemies. After you hit level 20 it is fun to find a fire team and going through the two raids. Yes the TWO raids, which you can only do once a week. So after the reset I find myself doing pointless things. Bungie needs to add more raids and a better story. If they did that this game would outstanding. Expand
  47. May 1, 2015
    7
    Decent game, the story mode is a bit repetitive, but still fun, the multiplayer is okay and visually it looks pretty good. Fans of Halo should like the game.
  48. Jun 1, 2015
    7
    At first start the game is fairly dull. Having to fight through the monotonous story mode until you reach level 20 is not fun at all. But once you hit lvl 20 the game becomes amazing. The ability to use and buy unique weapons and armor is very fun. Also I like the fact that weapon drops are completely random, it makes getting a good weapon that much more special. I am level 33 out ofAt first start the game is fairly dull. Having to fight through the monotonous story mode until you reach level 20 is not fun at all. But once you hit lvl 20 the game becomes amazing. The ability to use and buy unique weapons and armor is very fun. Also I like the fact that weapon drops are completely random, it makes getting a good weapon that much more special. I am level 33 out of 34 yet I have not experienced many of the weapons and armor available. I feel like this game is going to last me quite a while. Expand
  49. Jul 12, 2015
    7
    The graphics and sounds are great. However, the game is non balanced, the story is bad explained, the pvp mode sucks a lot with boring maps and the game is very short. Also, the game is full of bugs.
  50. Feb 3, 2016
    7
    I never liked Destiny because at first I thought it was a new cheap cash grab. But when my friend said he would give it to me for free, I said, what the hell. When I played it, I actually enjoyed the experience, even through it just has as much flaws as pros. For some reason I cannot stop playing this game. Lets start off with what I didn't like, the story is terrible with no development,I never liked Destiny because at first I thought it was a new cheap cash grab. But when my friend said he would give it to me for free, I said, what the hell. When I played it, I actually enjoyed the experience, even through it just has as much flaws as pros. For some reason I cannot stop playing this game. Lets start off with what I didn't like, the story is terrible with no development, the missions become repetitive, and the loot sucks ass. The character customization is disappointing with very few options, as well as character development. However like I said, I cant stop playing this game. The game offers hard bosses that are very hard to beat alone. The game allows your character to dance, wave, and point at other players. Speaking of which, in this game you have to have a internet connection. The acting in the story very bad. It feels like a robot is directing the game or something. It may have been disappointing, but I still had a fun ride. Expand
  51. Feb 4, 2016
    7
    I found the controls, weapons, dialogue and attacks rich and satisfying. However, I felt like the gameplay was rough and hard to grasp, and eventuallyI sold the game. The graphics for the monsters were also horrible, but otherwise it was an "average joe" type of game.
  52. Apr 1, 2017
    7
    Destiny is a great FPS game with an amazing story, but the lack of content ultimately brings it down. I had fun playing through the story, and especially online. There are dozens of weapons you can unlock, many places to explore, and it has an enormous community as well. The two thing I hate about this game are, well, it's basically a half-game, and the DLC's that have been released areDestiny is a great FPS game with an amazing story, but the lack of content ultimately brings it down. I had fun playing through the story, and especially online. There are dozens of weapons you can unlock, many places to explore, and it has an enormous community as well. The two thing I hate about this game are, well, it's basically a half-game, and the DLC's that have been released are WAY too overpriced. I feel like they are just trying to squeeze the most money out of this game as possible, instead of being on the fans' side, and giving them what they want. Expand
  53. Aug 7, 2017
    7
    Knowing well that Bungie had created the remarkable Halo franchise, I had high hopes for their upcoming game Destiny. After several hours of grinding, I was slightly disappointed with what the game had offered. The game is not necessarily bad, but one that presents glaring flaws that took away from my overall enjoyment. Destiny is a good game, but it is nothing compared to the breathtakingKnowing well that Bungie had created the remarkable Halo franchise, I had high hopes for their upcoming game Destiny. After several hours of grinding, I was slightly disappointed with what the game had offered. The game is not necessarily bad, but one that presents glaring flaws that took away from my overall enjoyment. Destiny is a good game, but it is nothing compared to the breathtaking adventure that was Halo. Firstly, the story quickly becomes underwhelming after its seemingly promising concept and premise, missions feels highly repetitive to the point where it becomes a bore, and content wise the game doesn't offer much for you to have the full experience (unless you want to pay extra for the DLC expansions). On a positive note though, the graphics and soundtrack are superb, gameplay mechanics work very well for a first-person shooter, and the landscapes and scenery are downright gorgeous. Unfortunately, you'll soon find out that the world is a facade, as it soon feels lifeless and mundane. In conclusion, Destiny is a good title that you are likely to enjoy if you wish to experience it, but don't expect to be blown away the same way you were with the Halo franchise. Expand
  54. Jul 25, 2018
    7
    Destiny has great potential but sometimes the game gets repetitive, which not everyone likes.
  55. Sep 3, 2023
    7
    Destiny has always given me good memories. I loved the multiplayer component. I should replay it.
  56. Sep 29, 2014
    6
    I previously submitted a review and score only a few hours into the game. I am now editing my review to update my thoughts. I originally rated it an 8, but have dropped to a 6. Why?
    - half assed story - these are the people who developed the Halo universe, which is pretty rich. But apparently they invested no more than a total of $10 into a decent story. Any teenager with a laptop can do
    I previously submitted a review and score only a few hours into the game. I am now editing my review to update my thoughts. I originally rated it an 8, but have dropped to a 6. Why?
    - half assed story - these are the people who developed the Halo universe, which is pretty rich. But apparently they invested no more than a total of $10 into a decent story. Any teenager with a laptop can do better than this - they didn't even try. No answers or info is really given in the game, and 99% of the background info is not in-game but in the 'grimoire cards' on their website. WTF? Imagine if Mass Effect had had zero info on the Turians, Asari, Hanar, or any other species and just had a generic enemy called the 'Darkness'. That would be Destiny's story.
    - sucky endgame. After beating the story, what is there to do? The same 5 or 6 strikes over and over and over and over, and over and over again? Talk about boring. Then there are these big, bad 'raids'. Sounds cool right? Finally can play with a part of more than 3 people (seriously, Borderlands managed 4 person teams last gen for god's sake). But wait! No matchmaking! So if you do not have 6 friends with this game on at the same time, there's no playing the raids - which makes them entirely useless.
    - unbalanced multiplayer. Wow is the multiplayer disappointing. None of the maps really seem all that different from each other. Guardian abilities badly unbalance the gameplay and vehicles have no counter measures (unlike in Halo). As soon as Halo MCC hits in November, no way I'd ever consider going back to Destiny's multiplayer.

    Overall, very disappointing. At least Bungie taught me a lesson - *never* buy the $100 special edition of the first game in a new franchise. I cannot believe I spent that much on a game that I got less than 10 hours of gameplay in. Ugh
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  57. Nov 16, 2015
    6
    Destiny is an incredible shooter that challenges the scope of its own genre while also being a major frustration. On one hand, you've got interesting open worlds where you can bump into other players here and there and tackle meaningful content with small 3-player groups. The missions and boss fights are highly replayable and customizing your character to a certain play style isDestiny is an incredible shooter that challenges the scope of its own genre while also being a major frustration. On one hand, you've got interesting open worlds where you can bump into other players here and there and tackle meaningful content with small 3-player groups. The missions and boss fights are highly replayable and customizing your character to a certain play style is outstanding within the FPS genre. On the other hand, Destiny isn't built well enough to weather the gaming world. It is a flash of excitement, praise and continued consumption one moment, an abandoned war fortress the next. The worlds of Destiny are limited in their scope and the content barely exceeds skin depth. You cannot throw yourself into this game and feel both challenged and interested a month or two later, because once you've reached a level cap and played a handful of "strikes" and done your "raid", it all quickly comes to a halt. Like World of Warcraft, the game is meant to be repetitive, but what sets most MMORPGs above the cut is how meaningful the game is once you get to where you're ultimately going. The challenge to take on the game's most difficult moments and come out victorious with your friends, the champions of PvP (competitive multiplayer) showing their skills and being rewarded for it. It's these things that hurt Destiny in the long run. I absolutely love this game for its butter-smooth gunplay and feel. Nothing feels wasted or worthless (even if I don't prefer fusion rifles, they serve a purpose and have their strong-suits). Bungie is perhaps king of balance, and their creative sparks show up in spots, but you cannot deny that this is very much a Halo 2.0, or what Halo could be like if you opened up the sandbox and went to town. That would be fine if the story wasn't so muddied and incoherent most of the time. This is the first year of Destiny and, despite all of its shortcomings, is still worth the price of entry. That's the true incredible feat here, but if you're jumping in to the game late, be prepared to miss out on the end game content that was worth playing in the first year, because after two short DLC packs, year 2 is upon us with a grander Taken King expansion that is taking this game in the direction it should have always been going. Expand
  58. Sep 13, 2014
    6
    So after playing Destiny for about 10 hours straight and making it to lvl ten I've gotta say so far i'm a bit underwhelmed. It's fun and plays well but there is not enough interaction with other people. It's like mmo light. Sometimes you run into people in the world but never is there a compelling reason to group "nor is there an easy way to do so" and with no chat options to at least haveSo after playing Destiny for about 10 hours straight and making it to lvl ten I've gotta say so far i'm a bit underwhelmed. It's fun and plays well but there is not enough interaction with other people. It's like mmo light. Sometimes you run into people in the world but never is there a compelling reason to group "nor is there an easy way to do so" and with no chat options to at least have some kind of in game community I can see myself getting really bored really fast once i hit max lvl.

    I find myself having the most fun during the very few missions so far that actually forces you to group with others. But the story mode is pretty boring alone. They really REALLY need to have some kind of in game chat AND an ingame group finder for ALL missions even if it's restricted to just the town there has to be something or they might as well have made this a single player game. The thing that really irks me is this game has so much **** potential but they flubbed it where it counts.
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  59. Sep 11, 2014
    6
    The game has the same essence as HALO but lacks personality, although there very similar enemies.

    Lacks depth in classes and increased production in exchange objects and create them.
  60. Oct 21, 2014
    6
    Destiny is the perfect example of what big budget, 'AAA' games have been aspiring to for years now. That sounds like a fine quote to go on the box, but it's not a compliment in the slightest.

    Destiny is all about the hype. It's made by Bungie, who made the Halo series, features vocals by the likes of Peter Dinklage and lord all mighty does it look nice. Then you play it. Credit where
    Destiny is the perfect example of what big budget, 'AAA' games have been aspiring to for years now. That sounds like a fine quote to go on the box, but it's not a compliment in the slightest.

    Destiny is all about the hype. It's made by Bungie, who made the Halo series, features vocals by the likes of Peter Dinklage and lord all mighty does it look nice.

    Then you play it. Credit where credit's due, the gun play is pretty good but the game is aggressively boring with as many short cuts taken as possible.

    Destiny is desperate to be an MMO, with a single social hub and market along with several planets, each with one location you'll grind across multiple times through what passes for story. Very little is explained beyond 'darkness is coming and you must shoot the dudes who make up the darkness, we think' unless you feel like reading the glossary, but the game did such a bad job of engaging me I couldn't be bothered. Dinklage seemingly doesn't care either and the fact his character, a little robot called a 'ghost' that somehow resurrected your character thousands of years after he/she/it died but can't help you if you're in a shaded tunnel, gets worked up about potentially finding something brilliant on Earth before dropping the whole plot line and forcing you to go to the next planet without a reason, likely as I wasn't high enough level for the 'explosive conclusion', if that's what's left of Bungie under Activision's control thinks sending in waves of generic enemies is, makes me wonder if they have any idea how stories are supposed to progress

    I always felt City of Heroes spoilt me for MMO story telling and general awesomeness, but Destiny is poor by both MMO's current standards and shooter standards as the MMO troupes it has to have wear what's good about Destiny down. The PvP combat could be fine, mind, but I had no urge to try it as the rest of the game just bored me. Do yourselves a favour and either play Wolfenstien: The New Order instead
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  61. Sep 30, 2014
    6
    Well below the hype and completely devoid of endgame content, Destiny proves itself a shadow of what it said it was on the tin. Bungivision said to ignore the day one reviews, as the game only really started when you hit the 'soft' level cap of 20. Terrible advice, if ever there was any.

    By the time you reach level 20 (or level 29, which is where I found myself as I went to trade in the
    Well below the hype and completely devoid of endgame content, Destiny proves itself a shadow of what it said it was on the tin. Bungivision said to ignore the day one reviews, as the game only really started when you hit the 'soft' level cap of 20. Terrible advice, if ever there was any.

    By the time you reach level 20 (or level 29, which is where I found myself as I went to trade in the title while it was still worth $30), you've already seen everything in the game, more than once, with the exception of a single 'raid', the Vault of Glass. You only get rewarded for running the raid once a week, leaving there nothing to do in a PvE sense that has not already been seen and experienced dozens of times.

    The PvP is serviceable, but runs into some pronounced balancing issues, and is a shadow of it's obvious inspiration, the Halo franchise. It is obvious that the departure of key Bungie staff and the hard deadline set by Activision (to capitalize on the unique multi-generational marketshare this fall) gutted this game. There is a Reddit AMA from an alleged developer that confirms that the game that was released doesn't reflect the game they spent 8 years on and one can only assume that they'll include the additional (read: missing) content in paid DLC's, if at all.

    I would recommend looking elsewhere to kick off your holiday gaming glut, as there are several titles coming out with a much more refined vision/pedigree. The gunplay IS very solid, and your every bullet feels as though it has weight and impact, but that ultimately wasn't enough to carry me farther than the first 2 1/2 weeks of playtime. Bungie has often touted the 10 year plan for the universe, but I wouldn't be at all surprised to find this the only title in the franchise.

    On the whole, despite the solid shooting mechanics, I was rather disappointed at the lack of content/story, and can't help but feel a little mislead by the advertising. I can't in good conscious recommend this to anyone who is looking for a game with legs/follow through, or someone expecting the excellence of Bungie's previous efforts.
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  62. Oct 6, 2014
    6
    While not deserving of the 0-4/10's people are giving it, I can understand the disappointment and many criticisms people have with Destiny. I myself had high expectations since Bungie was behind the wheel developing the game, but was left highly disappointed after playing the game for just three weeks.

    Destiny does get a-lot right. Destiny is a beautiful game with great visuals and
    While not deserving of the 0-4/10's people are giving it, I can understand the disappointment and many criticisms people have with Destiny. I myself had high expectations since Bungie was behind the wheel developing the game, but was left highly disappointed after playing the game for just three weeks.

    Destiny does get a-lot right. Destiny is a beautiful game with great visuals and awe-inspiring sky-boxes. Gameplay is fantastic. The music is good, but not nearly as good as Halo's music (Bungie, why on God's green Earth did you fire MARTY O'DONNEL? The mastermind behind Halo's incredible music?! Idiots...) Multiplayer is phenomenal and is what I spend most of my time playing. Bungie, as always, does a great job in this regard.

    Unfortunately, Destiny's positives are outweighed by it's negatives.The game suffers from an insane amount of repetitiveness. You'll find yourself playing the exact same missions over and over and over and over again. For what? For nothing. The loot system was greatly flawed the last time I played (I know there was recently an update to fix it, but I haven't played it since then). These two issues alone are what make the game incredibly boring to play.

    But it gets worst. The campaign mode is a complete and utter joke. There is barely a story, and what story is there is uninteresting and dull. I was expecting a Mass Effect/Halo like grand and intricate space opera that I could play over and over without getting bored. Will I be replaying Destiny's story? Not a chance.

    Overall, it was a major disappointment and I hope Bungie gets their act together with future Destiny titles.
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  63. Sep 13, 2014
    6
    Rating this game is hard... Does it deserve a 7 because it has ideas, a somewhat deep universe, it's my lucky number (as well as Bungie's). But no, I'm giving it a 6, and that's why...

    Graphically, it's OK. It's not astounding, it's correct. Neat Textures, not saturated in blur effects, and good general design. But why 30fps ? Seriously... It just ruins it. Enemies keep dodging every
    Rating this game is hard... Does it deserve a 7 because it has ideas, a somewhat deep universe, it's my lucky number (as well as Bungie's). But no, I'm giving it a 6, and that's why...

    Graphically, it's OK. It's not astounding, it's correct. Neat Textures, not saturated in blur effects, and good general design. But why 30fps ? Seriously... It just ruins it. Enemies keep dodging every time you shoot them, and you just have not this fluid impression allowing you to follow them correctly.

    Sounds are good, pretty convincing. And musics are... Well, it's Martin O'Donnell, its really classy, but they are too discreet, sadly you won't really pay attention to them.

    And now we hit the very hard point, gameplay. If you played Halo Reach, you'll feel like it you're playing it all over again. There is the possibility to aim down the sights, but you'll only use it on a sniper. It's like they couldn't at all cut their links to Master Chief's universe. It's aliens (they hide as soon as they take damage, and have three fingers at each hand, all just like the Elites, seriously...), with player attracted bullets. But instead of fighting the Covenant, in models and design, you'll feel like you're facing enemies from an older Bungie game: Marathon. And leveling is a pure joke. A higher level enemy means it will absorb more total damage, but you'll deal the same amount of HP with each hit (I destroyed a lot of lvl 9 squads while being lvl 5 without it really being harder), and randomly, you'll find a level ?? enemy, where instead of making an epic fight with him, where insistence will eventually make you win, he'll just take no damage (with a somewhat insulting 'immune' word popping out). Evolving weapon levels is a good idea on paper, but Borderlands/Mass Effect (and more...) just do it better, since whatever level your weapon is, it'll handle just the same, with no advantages what so ever, and even only one design per weapon category is here (one DMR, one AR, one sniper, etc...). Missions are just killing squads after squads after squads of enemies, and bosses are just bullet-sponges, just empty your magazine, hide behind a wall, reload, repeat. Multiplayer can't be enjoyed unless you reach a 'respectable' level. And come on... This can easily be a single player game, why can't we play alone... Come across a higher level player, he'll just annihilate your own enemies (at least you'll still win EXP if you're in his surroundings).

    I won't talk about story-telling, since it is purely trivial. You have the setting, and that's it. Bungie wanted the players to tell their own stories, but at this level, just make a fan fiction contest and put the winner in the game. There is no character nor event to remember.

    So... To sum all that up... It could have been way better. $500 millions in development? I doubt it, include advertising cost which must be impressive (Activision got us accustomed to that), and maybe we'll reach that. Good graphics quality, nice soundtrack, not original enough gameplay, laughable story-telling. Wait for its price to drop (I bought it 110€ and I regret it). This game can be qualified a disappointment, but I won't say that, it's more of a missed opportunity.
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  64. Sep 13, 2014
    6
    Destiny is a prime example of an over hyped game. Ever since Bungie announced their collaboration with Activision on a new "secret" project, I can safely say that all gamers were eagerly antipcating this game. What we got is a miserable attempt of a gun based RPG (even MMO) style game that appears to be a very watered down cross between Borderlands and Mass Effect. The game is good don'tDestiny is a prime example of an over hyped game. Ever since Bungie announced their collaboration with Activision on a new "secret" project, I can safely say that all gamers were eagerly antipcating this game. What we got is a miserable attempt of a gun based RPG (even MMO) style game that appears to be a very watered down cross between Borderlands and Mass Effect. The game is good don't get me wrong but the extremely short main story, repetitive nature and all too familiar style that is now nothing special puts the game way out of the boundaries that we were expecting. The online versus doesn't do the game much justice either. With no private modes, poorly designed maps that Halo 1 would be ashamed to have and seemingly terrible server control, It's not really an eye catcher. Expand
  65. Sep 11, 2014
    6
    Mixed bag. The game plays well with no noticeable glitches and while the campaign is short compared to Halo, there is some replay-ability if you up the difficulty level. The graphics are amazing at times, especially looking off-world, but at the same time the worlds are a bit generic, drab and lack character. The enemies AI seems to ramp up as you move through the game, but on normal itMixed bag. The game plays well with no noticeable glitches and while the campaign is short compared to Halo, there is some replay-ability if you up the difficulty level. The graphics are amazing at times, especially looking off-world, but at the same time the worlds are a bit generic, drab and lack character. The enemies AI seems to ramp up as you move through the game, but on normal it never seems overwhelming. The multi-player maps are disappointingly small and there is nothing new or ground breaking in the combat system. Overall the game was over-hyped and I feel let-down knowing that the game can be beaten so fast, therefore I do not anticipate playing this after a few months like a true AAA game. Expand
  66. Sep 10, 2014
    6
    The game so far is literally go there and kill what ever you find or go there and let the ghost scan that and some times you need to protect the ghost while it scan. The games is really pretty and feels really good control wise. But the story is so generic and uninteresting, just the classical save the world against the aliens but with no real interesting characters or narrative. TheThe game so far is literally go there and kill what ever you find or go there and let the ghost scan that and some times you need to protect the ghost while it scan. The games is really pretty and feels really good control wise. But the story is so generic and uninteresting, just the classical save the world against the aliens but with no real interesting characters or narrative. The game has a lot of Halo like the needle like weapons the enemy has but you don't get to enjoy them because the enemy does not drop weapons. You get the occasional and very seldom loot. So i totally get the low reviews, although it does not deserve a zero for sure, in my opinion the game does not deserve anything higher that 7. Technically is good but at this point in the development of games is lacking a lot. Extra note: this is not an MMO, it is just a regular coop game where some times you get to see no more than 4 players in your missions instances, clearly not massive at all. Expand
  67. Sep 10, 2014
    6
    Firstly, lol @ all the haters out there giving this anything less than a 7. It's a bloody solid game and presented marvellously. Naturally, the game has a very strong Halo vibe. It feels like a sequel of sorts to Halo: Reach.
    The three classes and the various customisations are reminiscent of the armour abilities in Reach though vastly expanded upon and refined.
    The single player maps
    Firstly, lol @ all the haters out there giving this anything less than a 7. It's a bloody solid game and presented marvellously. Naturally, the game has a very strong Halo vibe. It feels like a sequel of sorts to Halo: Reach.
    The three classes and the various customisations are reminiscent of the armour abilities in Reach though vastly expanded upon and refined.
    The single player maps (at least early on) could do with some stronger pacing and lack the 'epic cut scenes' we've experienced in previous Bungie titles, though the 'Crucible' multiplayer mode is where the real action's at.
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  68. Sep 10, 2014
    6
    Ummm, so lv20 is the cap. They released 1/3 of a game, hyped it up, and then charged $60 for it. The gameplay is what I'd call "HALO" The Borderlands", aka a mix of halo and borderlands gameplay. The content is lacking, and the multiplayer VS isn't that great. I'm seriously disappointed, I would pay 39 for this, but not 59.... LAME >:(
  69. Sep 9, 2014
    6
    As far as mechanics are concerned, Destiny is a very solid title. The problem is what those mechanics are used towards.

    The game world feels lifeless. Missions and zones feel highly repetitive. The story doesn't do a very good job of getting you hooked in.

    In short, the gameplay does feel quite solid, and its a title people can enjoy. People just need to have lower expectations.
  70. Dec 30, 2014
    6
    It was fun to grind and grind and grind and grind for a couple months. But the incentive for continuing is fairly empty since loot is randomised to an unfair degree, and the story isn't there.
    The combat is great and the crucible accentuates that fact with fun PvP arenas that kept me returning, and gave reason to the collection of cool looking armour. But that's about it, since the
    It was fun to grind and grind and grind and grind for a couple months. But the incentive for continuing is fairly empty since loot is randomised to an unfair degree, and the story isn't there.
    The combat is great and the crucible accentuates that fact with fun PvP arenas that kept me returning, and gave reason to the collection of cool looking armour. But that's about it, since the incentive for powerful loot is gone due to the fact that most gear stats won't transfer to PvP.
    On a lighter note, me and my friend played through the game together and it was great. If you plan on Slogging through the game then make sure you have a buddy to tag along. My experience wouldn't have been as great as it was without him. I've also heard that Raids are a rush to play, but I wouldn't know since I never bothered.
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  71. Sep 13, 2014
    6
    Destiny is yet another game this year that fell victim to being overhyped. It may glorify the fact it received 180 award and nominations pre release but this means absolutely nothing. The game itself is not a bad game, but it is a forgettable one which will probably only be remembered as the first average game from an otherwise master developer Bungie. The positives are that the game looksDestiny is yet another game this year that fell victim to being overhyped. It may glorify the fact it received 180 award and nominations pre release but this means absolutely nothing. The game itself is not a bad game, but it is a forgettable one which will probably only be remembered as the first average game from an otherwise master developer Bungie. The positives are that the game looks gorgeous and the design is incredible, the gameplay is solid for the most part and the guns good. The cons however are numerous. The story is boring and feels tacked on. The multiplayer element never feels that great, honestly the most multiplayer I got was seeing a player run past me on the same map. There is no real encouragement to work together other than in the firefight modes. The map size is also far smaller than you would expect and being told to 'turn around' is annoying. Frustratingly I was kicked out of the servers multiple times which is something I do hope Bungie addresses soon. All in all Destiny is an average to good game with potential that is never met. If bungie makes a sequel I hope they do a way better job. Expand
  72. Sep 21, 2015
    6
    My review score of six is based off my experience of playing this game but I have deleted the old review comments to replace them with this, according to my friends who play the outrageous level of grinding required in the early stages of this game have been reduced and the gear and character leveling is apparently much less of a chore, I would only really recommend this game if you have aMy review score of six is based off my experience of playing this game but I have deleted the old review comments to replace them with this, according to my friends who play the outrageous level of grinding required in the early stages of this game have been reduced and the gear and character leveling is apparently much less of a chore, I would only really recommend this game if you have a solid group of friends to play with or are willing to get onto the public matchmaking forums, as in game there is no public matchmaking for all the best raids and events. Expand
  73. Feb 5, 2019
    6
    Best gun play in a game since Halo, but the game lacked content for the first year. The raids were amazing but without friends this game was so empty and boring.
  74. Sep 10, 2014
    6
    This game is a game you can wait to buy, it's so boring but I will return to that, I have been reviewing games for decades and when I saw the trailer for this game and played the BETA, I was sure it would be GOTY, I bought it over Xbox one Digital and wow don't ever do that. I really want a refund on this game. They used 500 million dollars for this game. and I can't see where they usedThis game is a game you can wait to buy, it's so boring but I will return to that, I have been reviewing games for decades and when I saw the trailer for this game and played the BETA, I was sure it would be GOTY, I bought it over Xbox one Digital and wow don't ever do that. I really want a refund on this game. They used 500 million dollars for this game. and I can't see where they used that budget. Was it for advert or the game itself?

    The game:

    The story and lore: is gone, I have been playing for 10 hours and they can't deliver the story they want to give us. it's nothing more than fetch quests. and on earth the only place you can visit is Old Russia that's it, Bungie said the exploring will be big, what they meant by that: would be Moon, Mars and Venus not earth, the main story on earth would take 2 hours and your done and you will be moving on to moon.
    They spend 7-8 years on a game what felt like they only used 3 years. The loading screen is taking forever, reminds me of Duke Nukem Forever on the Xbox 360

    Combat: The combat is smooth and I really love it. Reminds me of borderlands but more better. But the enemies pull the game Down: you kill someone, walk 50 m and turn around. Boom they are back. the script on the enemies is this: they shoot, you take damage and they hide for minutes. Repeat.. No joke

    PVP: like any other FPS. Team vs team. But this PVP is really balanced, that I enjoy it really much, more than the story/game itself. Which I find weird.

    Level: To easy and for few lvl caps, (I know this game isn't aiming for a MMO but 20 really?)

    Can I recommend this: No not at all, this game is only fun to play with friends not solo. You can wait to the Price drops. You won't feel the Bungie's 500 million budget and the 7-8 years progress, this game is like a light version of halo 2. Normally I love games, and I was looking forward to Destiny, but it disappoints on the levels this game sold me on, (story and exploration which isn't there and the loot are limited)

    But this game doesn't deserve a rating below 6 or above 7, it's entertainment with your friends in PVP and if you just like lv ling and gear grind this game is for you(and killing aliens and zombies) but this game can't deliver any story itself which I don't like. If a game can't a deliver a decent story or a story that makes sense(I am talking about Zelda: The Faces of Evil) It's a game I can not recommend at all. I have been through all Things in this games, and if my review didn't convince you to buy it, don't buy it, I am normally open minded but this game didn't reach it's expectations. Destiny have been done to many times.

    Sorry my grammar and have a nice day, hope this review helps you and your friends to buy this. Wait some months, that all I have to say.
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  75. Oct 9, 2014
    6
    Description: Destiny is an RPG halo-esc game in which you explore the cosmos and fight a LOT of enemies.
    Graphics: 10/10 (the graphics in this game are amazing! the visuals and textures are the best i have ever seen in a game)
    Variety: 3/10 (the variety in this game is really bad considering that you grind and farm enemies over and over and over again) Story: 6/10 (the story in this
    Description: Destiny is an RPG halo-esc game in which you explore the cosmos and fight a LOT of enemies.
    Graphics: 10/10 (the graphics in this game are amazing! the visuals and textures are the best i have ever seen in a game)
    Variety: 3/10 (the variety in this game is really bad considering that you grind and farm enemies over and over and over again)
    Story: 6/10 (the story in this game seemed very intriguing in the beginning of Destiny but quickly faded throughout the game)
    Fun Factor: 6/10 (for me, I had fun with Destiny until it got extremely repetitive with the enemies and bosses)
    Rating: 6/10 (slightly above average)
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  76. Sep 28, 2014
    6
    It is an MMO by design, just wrapped up in the FPS package. It has many of the features people love (and hate) about an MMO. The budget is what they were given for the "10 year plan" for the game, not the initial product. So it will get bigger and better as time passes. It does seem to lack some content at the moment, it could do with larger areas on each planet (because we are talkingIt is an MMO by design, just wrapped up in the FPS package. It has many of the features people love (and hate) about an MMO. The budget is what they were given for the "10 year plan" for the game, not the initial product. So it will get bigger and better as time passes. It does seem to lack some content at the moment, it could do with larger areas on each planet (because we are talking entire planets here and only a single "location" on each to explore) and more planets. We have 8 of them, plus the dwarf planet just in our system... so the amount of areas are severely lacking. It is a good game, and it will get better... but you might want to wait on getting it until it has more content. he gameplay is good, the PvP needs a lot of work, all in al, it is a decent game. Expand
  77. Sep 30, 2014
    6
    An excellent shooter with a half-assed RPG element and minimalist story that devolves into a grind fest so fast that you will wonder at what point you were supposed to have any true fun or a unique experience.
    After watching 5 legendary engrams turn into blues or currency, I came to realize this game was more designed to frustrate than reward. Unless of course you happen to be on of the
    An excellent shooter with a half-assed RPG element and minimalist story that devolves into a grind fest so fast that you will wonder at what point you were supposed to have any true fun or a unique experience.
    After watching 5 legendary engrams turn into blues or currency, I came to realize this game was more designed to frustrate than reward. Unless of course you happen to be on of the very few lucky people who get top tier loot for going 2-21 in the basically mandatory Crucible (mandatory if you want loot from any other faction than the default one, which you will need if you want to actually get useful equipment).
    With other good examples of Shooter/RPG games out there, it saddens me to see that this is the best that Bungie could come up with. Its even worse when you think about how they boasted about spending $500 mil. on the game. With the thin content, I'm curious as to where that money went.
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  78. Sep 9, 2014
    6
    This review contains spoilers, click expand to view. The game is fun.
    It is not 10/10 as many people stated here, and it is not 0/10 like the others told it.
    It is just a fun space adventure if you have time to kill. Or in another words it is a game which wants to be something like halo with mixed mmo elements.

    The biggest problem with the game is that mmo element. I bought a shooter and not an mmo. In a mmo I would be okay with the fact that group of enemies will respawn in a minute, but not here. I landed on the moon, and I cleared out a bunker full of aliens. I nearly did not even left the building, and the aliens respawned and started to fire at them. This just kills the feeling what you have accomplished so far.

    The other negative thing is the story. There was a cinematic intro for 5 minutes. From that I managed to be informed, that there is some kind of a planet (or a moon, egg or ball?) which for some reason decided to help the human race and gave them advanced technology. But why Bungie?? And how????
    After that, something bad happened (the darkness came. lol) and it caused a by apocalypse on the earth. And what is that Darkness?
    You control a character which was dead for countless years, but he is OK with that, and never asks anything to catch up while he was sleeping.
    I played 7 hours so far from the game but I never get any answers.

    The gameplay is narrowed down in the following scheme: Go from the open world to the point A. In the point A go for point B and kill countless monsters. After you arrived to point B release your robot, until he hacks something kill dozens of monsters.

    I only said negative things, but it is still fun for me. The games has as I said before that epic space adventure mood. You can realy believe the fact that you are the good guy cleaning the trash from the galaxy.

    I say if you have money to spend buy it. But I believe that through september - december there will be enough games which are more worthier than this. I will play this to the end, but certainly I will never touch it again after that.
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  79. Sep 11, 2014
    6
    Plays OK, looks OK but Ultimately bland. Story structure is uninspiring, poorly thought out and repetitive. The Crucible (Vs Multiplayer mode) again is good enough but nothing about it stands out. Sony's fantastic PR machine has whipped up a storm about a truly average title. For me Bungie is the most overrated software developer in the history of video gaming. (BETA played on PS4, game on Xbone)
  80. Sep 9, 2014
    6
    The game is very weak, exaggerated hype for a game without a decent story that is simply going from point A to B and kill enemies, not to mention the AI ​​of this game that is extremely ugly ... I pity those who fell in this game Marketing , FAIL of the year, congratulations Bungie for this bomb
  81. Sep 10, 2014
    6
    the scale and the gameplay is breathtaking. it is incredible. the mechanics are smooth but sharp. you just get bl;own away by everything, it is like no other game
  82. Sep 11, 2014
    6
    I make this a 10 only for the sake of cancelling out the 0/10 or 1/10 trolls who have seemed to find their way onto this site. I would personally give it a 9/10. The gameplay is impeccable, as you would expect with a Bungie game. The loot collecting and guns are nice and add a needed dimension to the FPS genre. The MMO aspects are well delivered and deserve to be shown praise. Graphics areI make this a 10 only for the sake of cancelling out the 0/10 or 1/10 trolls who have seemed to find their way onto this site. I would personally give it a 9/10. The gameplay is impeccable, as you would expect with a Bungie game. The loot collecting and guns are nice and add a needed dimension to the FPS genre. The MMO aspects are well delivered and deserve to be shown praise. Graphics are absolutely amazing, the score is fantastic, and the combat is enticing as hell. Sure, the story isn't great. I'll give you that one, but that isn't what they were truly going for with this game, so I don't really want to hold it against them. Amazing game; your money will be well-spent with this title for sure. Expand
  83. Sep 10, 2014
    6
    Alright so I'll start simple. This game is fun and worth buying if you have the disposable income. With that said, we can get into the details. I have played the Beta, completed the campaign and all side missions, and played the crucible. I have experienced nearly all the game currently has to offer, so this review is thorough. To wrap it all together I will do a Pro/Con list below.Alright so I'll start simple. This game is fun and worth buying if you have the disposable income. With that said, we can get into the details. I have played the Beta, completed the campaign and all side missions, and played the crucible. I have experienced nearly all the game currently has to offer, so this review is thorough. To wrap it all together I will do a Pro/Con list below.

    Pros:
    1) This game IS a great shooter. The guns feel responsive and well made, and have incredible art detail. They are also up-gradable, which makes switching weapons a fun decision making process.
    2) The universe itself is rich with lore. Yes, I know a lot of questions are lingering out there but we have to look at that from an RPG point of view. Your ghost explains right off the start that you wont understand everything, so don't worry about it!
    3) The enemies, while repetitive, are fun and challenging. Sure the AI wont challenge the hardcore shooter, but it gives enough of a challenge to keep things interesting. Oh, and the AI isn't all that bad like others are saying. It is well above par for games in the same genre both shooters and MMOs.
    4) Peter Dinklage. At first I wasn't sold on his voice acting on Ghost, but once you progress past the starter levels (lvl 10+), his character really blossoms. You start to see banter between your guardian (Nathan Fillion) and Ghost (Dinklage) and it is an enjoyable experience.
    5) Lastly, the art design in this game is gorgeous. Every environment I stepped into felt fresh and exciting. Everything really seemed to come across as it was supposed to, from the dark caverns on the moon to the lush abandoned (sort of) cities on Venus. It is a beautiful looking game all the way down to the armor and guns.

    Cons:
    1) Length. I have beaten every story mission, aside from three strikes, and reached the "max" level of 20. There are higher levels, but you will find that out later yourself I'm sure. Back to the point, for a $60 game as hyped and as expensive as Destiny... I only spent 22 hours in game. That's 22 hours beating all story missions, playing several hours in the crucible, and replaying several story missions with friends. The campaign itself realistically probably only took me 15 hours to beat. This is a game that cost $500-million to make and took 5 years? In comparison, the most recent Assassin's Creed: Black Flag game got me 25+ hours on the campaign and well over another 30 hours in side missions and lollygagging. Another comparison, Skyrim. Skyrim took 5+ years to make and it STILL offers me new game play to this day. 400 hours+.
    2) Communication. While making a party to play with friends isn't difficult, meeting anyone in-game is nearly impossible. You HAVE to use the party system to speak, which makes no sense what-so-ever. If a free-to-play game like Warframe can master in-game chat, why can a massive budget Bungie game do it? This is a serious shortcoming and something Bungie needs to address pronto.
    3) Repetition. While I did enjoy the story itself, I did notice a lot of repeat mission styles. Go here, plug me in, go there, plug me in and defend, boss, rinse and repeat. I guess I'm lucky the campaign was so short, because much more of the same mission styles and I would've gotten bored.
    4) Lastly, PVP. With a background of elite FPS shooters that Bungie has, I expected more from their PVP. I know the game is mainly about the story, but if you are going to add a PVP segment don't make it an afterthought. With only four game modes (2 of which are basically the same) and lack of balance it becomes annoying and boring very quickly. I can't play for too long before I notice how overpowered high levels are compared to the newcomers. This will kill their PVP unless a major change is initiated.

    Thanks everyone for reading, I know I'm long winded, but I feel it all needed to be said. Overall this game isn't bad, but it isn't an amazing game either. With the hype, funding, and general Bungie-ness that was behind this game, it makes me wonder what happened. It took five years and while there is a great game to be played, it doesn't quite come through correctly. I am hopeful that Destiny will get better through updates and DLC, but for now a 7/10 seems fitting. Enjoy!

    -Monkiman300
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  84. Sep 11, 2014
    6
    Great game been playing for days. Sub-Classes are a bit weak in creativity which is what DLC is for.
    Story is sadly lacking, Gameplay is fun, needs tweaking though. Amazing graphics. Creativity is lacking in gear. This is sadly no-where close to a MMO, it has great potential. If they make a second it will be glorious.
  85. Sep 13, 2014
    6
    This review contains spoilers, click expand to view. They do noting to explain anything about anyone at all.
    The only good thing this game had going for it was the worlds, and the trickery that made you feel like there would be a crazy story behind everything
    However, all of the missions are told through audio files in loading screens
    And all of the missions are the repetitive "shoot everyone here and move on" Gameplay
    The story lacks depth and the ability to even tell a story
    There were about 5 cut scenes in the whole game, to which it ended abruptly
    It feels like they are stretching a piece of **** out, by making the few guns and armor they made, impossible to get without hours of gameplay and "luck" drops
    The entire game is focused on 4 maps, impressively beautiful and large, however with nothing fresh in gameplay- it somehow feels quite empty. This is not a world with 16 players all doing their own thing either- like they advertised, but it's more like you run into a stranger or two every few minutes
    The "traveler" did nothing the entire game. It just floated. Never spoke, never even nudged. It feels like Bungie is trying to set up a series but sadly, this is not a series I am interested in.
    TDM is fun, I guess, if it weren't so sloppy and unfair. I was able to use a cheap weapon to get 30 kills every game just because I chose to hold it
    We as gamers shouldn't let big companies do this to us, they sold us an unfinished game to which- if you didn't know- their are parts in the maps that are blocked off completely and only through glitches can you get through and explore huge sections that are being hid. Obviously these sections are being saved for DLC.
    DLC!!??!??? THE GAME JUST CAME OUT.

    Here's my review:

    Over Hyped, Lacking story, Terribly short and uninformative campaign, Little content.
    Destiny wasn't Destined to be another Halo:
    I Give it a

    6......... out of 10.
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  86. Sep 13, 2014
    6
    Like Borderlands, if you took all the things out that made Borderlands fun. Pretty but hollow, with a TERRIBLE endgame. I guess half a billion dollars doesn't buy much these days.
  87. Sep 15, 2014
    6
    Destiny is a very ambitious game by all means. It's great to see a new spin on the first person shooter with the developer, Bungie, presenting the idea of the game being a shared world shooter that would engross you into a world ever presently filled with other players progressing through the game just as you are as well. As a shooter, the game is very tight and is what you would expectDestiny is a very ambitious game by all means. It's great to see a new spin on the first person shooter with the developer, Bungie, presenting the idea of the game being a shared world shooter that would engross you into a world ever presently filled with other players progressing through the game just as you are as well. As a shooter, the game is very tight and is what you would expect from the studio that created Halo. Additionally, the diversity of weapons and loot is vast and should keep any fan of RPG's pacified.

    Now I would like to talk about the negatives. The story of Destiny is simply nonexistent and its gameplay is repetitive at times. As someone who has followed its development since its initial announcement, I feel like I knew just as much about the game and its setting than when I finished the campaign. The game sets up a few characters that never really get expanded upon at all. Additionally, Bungie has put a huge emphasis on fireteams in the game. Fireteams are a group of three people that join into a party and jointly complete objectives. However, the game lacks any social options to talk with other players unless they are already in your fireteam. The only time the game will actually assign you a fireteam is when you participate in a Strike mission, which usually contains a main boss, a mini boss right before the main boss and at some point you have to hold an objective while your electronic companion, Ghost, fiddles with something. Additionally, for a game that puts such an emphasis on teamwork, it never shows your team in any sort of cutscenes nor does it reward you for being in a team in any way that you couldn't have also been rewarded as a solo player. Additionally, for all the work you do to drive back "The Darkness", you never see a result of your actions appear in game, especially at the end game. I won't even get started on the voice acting because I'm sure that's been driven into the ground on the internet anyways.

    As far as multiplayer goes, there are a few playlists and cumulatively it is decent. The concept that everything your character has in his inventory in the single player can be used in the multiplayer is a neat idea for a seamless transition between the two but it is also the biggest drawback. Because of this, everyone can bring a rocket launcher, everyone can bring a light machine gun, everyone can bring a sniper rifle and so on. Everyone's weapons are scaled back to an equal level in order to keep lower and higher level players on equal terms, so the defining difference is who has what perk enabled for their weapon. One such perk is homing rockets or exploding sniper bullets. Certainly you could see how having that in a multiplayer match could be a problem.

    Overall, I feel like I paid 60 dollars to simply shoot things to level up to shoot bigger things and collect money so my character looks pretty. It seems somewhere along the developmental line of the game that the developer dropped off the story and focused simply on making a shooter. The result is a well polished shooter that is lacking in all aspects beyond that. I hope to see problems such as the story remedied in the two upcoming expansions currently planned for the game. Additionally, I expect more multiplayer updates will come in time that will balance it out.

    As someone who has been a longtime fan of Bungie, followed the game for years and played it for 30+ hours now with a level 24 character, I can not say this is bad game. I like it but there are certainly strong and prevalent problems that I would love to see remedied in the future.
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  88. Sep 28, 2014
    6
    After renting Destiny for a week, the game feels like a big mixed bag. The locations you go to are beautiful, but areas feel small and have invisible walls everywhere. The shooting feels good and responsive, but there is hardly any variety besides shooting things for hours on end. PvP is fun, but it is unbalanced (instant kill abilities and overpowered weapons) and you can't do PvP untilAfter renting Destiny for a week, the game feels like a big mixed bag. The locations you go to are beautiful, but areas feel small and have invisible walls everywhere. The shooting feels good and responsive, but there is hardly any variety besides shooting things for hours on end. PvP is fun, but it is unbalanced (instant kill abilities and overpowered weapons) and you can't do PvP until you reach lvl 5. There are lots of weapons and armor to collect, but you can't trade with anybody.

    There are other frustrating things to mention also. 1) The story is almost none existent and characters you meet are COMPLETELY forgettable. 2) In order to level past lvl 20, you must find and equip gear that boosts your character's level. This results in having to grind endlessly in areas that spawn enemies over and over until you find the gear you need. It's not fun at all. It's just busy work. 3) Raid missions are inaccessible until you reach lvl 25 AND you have 5 other friends in your group to join with you. There is no matchmaking for Raids at all. That is complete **** Locking off modes like that is a huge turnoff for me.
    4) Players that do worse than you in PvP or Strike missions have a higher chance of getting better gear than you at the end results screen (game bug?).

    Destiny will probably be a much better game 2-3 years from now with future updates and expansions, but in it's current form it's just a big empty shell.
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  89. Sep 17, 2014
    6
    I've had a lot of fun playing, but that doesn't change the fact that this game is falling way short of it's proposed mark. Clearly the budget for this game was largely spent on advertising. For me, the story and cut scenes were the most disappointing. Story sucks, and cut scenes are lame and few. The game was tailored for players to be spending more and more money as the months go on.
  90. Sep 17, 2014
    6
    I really wanted to like this game more than a mediocre rating. But, there simply isn't much content here and what is currently out is nothing short of "ok".

    The story quests and raids can be fun and challenging, but there isn't that many to keep you entertained more than a few weeks. Even though there is dlc in the works for an additional cost, as a $60 game the story line is extremely
    I really wanted to like this game more than a mediocre rating. But, there simply isn't much content here and what is currently out is nothing short of "ok".

    The story quests and raids can be fun and challenging, but there isn't that many to keep you entertained more than a few weeks. Even though there is dlc in the works for an additional cost, as a $60 game the story line is extremely short and not very engaging.Playing casually for four days I hit the end of the story line and reached the soft cap of max level 20 (you can go higher for better gear with a special stat).

    But, the game really loses it's lackluster in PVP. Since you will most likely hit the end of the story and get close to max level in a few days, you'll be looking to PVP for most of your replay value other than replaying story missions or raids for better gear. The whole experience feels very bare bone minimum. You have three game types: Capture the Flag, Team Death Match, and Free for all. Players start off with their primary weapons and need to scrounge ammo that spawns at random for 2ndary and 3rd weapon slots. Movement mechanics feel unusually rigid; at times I can sprint continuously, at other times my character won't run at all with no meter or warning to indicate why. Abilities can shoot through walls and more often than not, I notice small delays in damage or kills registering.

    Aside from the glitches, even the PVP design is just "ok". All classes are arguably balanced due to all weapons being accessible in every class. But, you'll find most people using the 2ndary weapons frequently for easy kills due to high drop rates of 2ndary ammo. There is vehicles in some of the matches, but they feel clunky and are easy to kill making them more of a gimmick.

    With such a short story line and basic pvp, Destiny leaves both pve and pvp players disappointed with only an average delivery across the board.
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  91. Sep 18, 2014
    6
    Im 40-50 hours into destiny. The game has good looks and some good gameplay but the lack of story in the campaign mode and constant grinding takes away some of the immersion and enjoyment of the game. The story seems nonexistent. You play as a guardian defending the last of humanity after centuries of war between the "Darkness" and the "Traveler" a alien that brought about a golden age forIm 40-50 hours into destiny. The game has good looks and some good gameplay but the lack of story in the campaign mode and constant grinding takes away some of the immersion and enjoyment of the game. The story seems nonexistent. You play as a guardian defending the last of humanity after centuries of war between the "Darkness" and the "Traveler" a alien that brought about a golden age for humanity. That some up the story. No real character development or anything to explain what was going on. You don't feel anything for your character or the npc's in game. Gameplay in story breaks down to, go to that area and kill everything while Peter Dinklage talks to you in the back round. The mechanics for the shooting are good and moving through battlefields is fluid, but auto aim can be a hassle and make the challenges in game difficult. Grinding is a problem once you get to higher levels. There are harder game modes to try and solve this, but if you don't have good enough armor, these modes are locked. The normal level gap to get theses harder game modes seems to be two levels below the assigned level difficulty. The next big hassle is getting better weapons and armor after reaching higher level forcing you to grind in story maps explore mode where you can do public event and small missions or pvp multiplayer. In the hub where you can buy new weapons and armor, the best is purchasable with rare currency items or currency marks from story and multiplayer. Multiplayer doesn't feel new, it feels like a copy of Call of Duty's multiplayer with a Destiny paint job. It feels like Call of Duty with flashy lights and explosions, but not something new and inspiring. Destiny has a flare but is not over the top. Expand
  92. Sep 26, 2014
    6
    CONS:
    no. you can get to end game at level 20 (takes 3 days if you're casual, 1 evening if you're hardcore), then the real fun begins. at level 20, you get to do grind gear. there is no content in the game, there are limits to what you can grind a day, so it takes you longer to get a piece you want. no real customization, no different type of action, no strategy to these raids (it's 3 man
    CONS:
    no. you can get to end game at level 20 (takes 3 days if you're casual, 1 evening if you're hardcore), then the real fun begins. at level 20, you get to do grind gear. there is no content in the game, there are limits to what you can grind a day, so it takes you longer to get a piece you want. no real customization, no different type of action, no strategy to these raids (it's 3 man raids that people often leave so you're screwed with 2 people.... it's not even a raid, it's just a small party) with the same bosses that aren't really part of the story. the customization comes with no real customization or upgrades at all. you would expect it to be like a car, you can do whatever you want to it, there are a lot of options. here's an example of Destiny's weapon/armor upgrade system -> step 1 -> step 2 -> final step, you're so overpowered now. very linear, no theorycrafting involved.

    PROS:
    it's good if you have extra cash to shell out for 30 hours worth of actual game play, then another few more $$$ for the upcoming 2 expansions set to release just months after the game (why not just release it with the game?...the thirst for money is real).
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  93. Sep 27, 2014
    6
    I was expecting a lot out of this game. Like many others, I fell for the hype. I LOVE Halo and really wanted to get in on Bungie's next outing. But this game was a huge letdown.

    I'll start out with the positives. It is a first person shooter that resembles Halo in many ways. Even subtle things like how the Cabal move brings back memories of Brutes from Halo. The Hive are basically the
    I was expecting a lot out of this game. Like many others, I fell for the hype. I LOVE Halo and really wanted to get in on Bungie's next outing. But this game was a huge letdown.

    I'll start out with the positives. It is a first person shooter that resembles Halo in many ways. Even subtle things like how the Cabal move brings back memories of Brutes from Halo. The Hive are basically the Flood. And so on. The shooting is spot on. The guns feel powerful, the sound is amazing and the graphics are beautiful.

    That's literally about it. Everything I thought this game would be just isn't. The campaign is insanely quick. I thought it was going to be a 30 or 40 hour adventure, akin to most RPG or adventure type games. But this is a shooter first and foremost and it has a shooter length campaign. You could beat this game's campaign in two sittings, easily.

    I do not like the loot system. Once you level up to 20, the only way to increase your level is by obtaining rare loot with light on it. This takes a lot of grinding. After level 20, the game devolves into a huge grind fest. Most quests feel the same. Go here, hold X to dispatch your ghost and then kill waves of enemies. Every mission is like this.

    My biggest gripe with this game: No matchmaking for heroic strikes or story missions. Having to depend of friends to join you for missions that are impossible to do solo just so you can grind and hopefully get gear that will let you level up is annoying.

    All in all, this game was trying to be way too many things and wound up being a mish mash of game tropes that ultimately failed. I traded this in today and got most of my money back.
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  94. Sep 27, 2014
    6
    Destiny had potential, there are bits of it found in many areas of the game. The combat and movement is fluid and smooth, the engine is beautiful and the story could have been epic. However Destiny fails to tie it all together and we are offered is a burst of short dialog and repetitive tasks in seemingly identical locations. It's humorous that I find Peter Dinklage's voice acting to nowDestiny had potential, there are bits of it found in many areas of the game. The combat and movement is fluid and smooth, the engine is beautiful and the story could have been epic. However Destiny fails to tie it all together and we are offered is a burst of short dialog and repetitive tasks in seemingly identical locations. It's humorous that I find Peter Dinklage's voice acting to now be the most memorable aspect of the game. Destiny while enjoyable enough at first and promising after the Queen cinematic, the game does very little to tell a story or build a world you want to be a part of and ends quite abruptly. Cinematics could have filled in much needed meat to this games potatoes but I can remember maybe two or three. It is true that the game technically is only beginning but it does a poor job instructing the player on the bizarre level by chance grind ahead. The PVP is lack luster and unbalanced but the hardcore fps players should enjoy it enough.I feel that the game could have benefited from another year or more of development and when asked about Destiny I reply that it's like playing Halo ODST without any other Halo games existing. If you have friends to play with check it out, if your looking for an epic adventure while forging your legacy across the galaxy while socializing with other players look elsewhere. Expand
  95. Sep 29, 2014
    6
    Como shooter es entretenido y si lo juegas con algún amigo lo pasarás muy bien. La historia es una excusa solamente y no tiene ninguna importancia, como en los Borderlands, pero después de todo el Hype y es decepcionante que pobre trabajo en este aspecto. Al aterrizar siempre en los mismos mapas (y las largas cargas) se pierde la sensación interplanetaria, de libertad y aventura y es másComo shooter es entretenido y si lo juegas con algún amigo lo pasarás muy bien. La historia es una excusa solamente y no tiene ninguna importancia, como en los Borderlands, pero después de todo el Hype y es decepcionante que pobre trabajo en este aspecto. Al aterrizar siempre en los mismos mapas (y las largas cargas) se pierde la sensación interplanetaria, de libertad y aventura y es más como instancias de combate y punto. Como RPG es bastante pobre, la interacción con los NPC es de lo peor que he visto, hay juegos de hace 10 .... o 15 años que lo hacen mejor en este aspecto. Es un buen juego, a los que les gusten los shooters lo pasarán bien, pero sino no es recomendable. Yo lo juego con un amigo y lo pasamos bastante bien, pero está claro que será difícil que le dediquemos mucho más tiempo. Expand
  96. Sep 30, 2014
    6
    In essence a game has two dimensions in which it operates in order to earn money. Those are appeal and holding power. If you say, "that game is cool." Then you're saying that game has appeal. If you say, "i want more," and the game gives you more, then the game has holding power, which is different than replay value, which is one aspect of holding power. Anyway, Destiny tried to excel atIn essence a game has two dimensions in which it operates in order to earn money. Those are appeal and holding power. If you say, "that game is cool." Then you're saying that game has appeal. If you say, "i want more," and the game gives you more, then the game has holding power, which is different than replay value, which is one aspect of holding power. Anyway, Destiny tried to excel at one while neglecting the other. They created a game that is designed to have a broad appeal, but forgot that once you get people interested, you have to hold them there, or you won't continue to make money or be able to slow loss of profits to the used game industry.

    This game does a lot right. Graphics that are stunning to many, though not all. The musical score is enough to create a moving experience in and of itself. The gameplay mechanics, which are the most important, are solid. We would hope so since it was Bungie that gave FPS a more accessible and, yes, broader appeal. These are things anyone coming to this game expected, even without marketing, but where this game falls short is in some areas that should have been no brainers.

    Story - The story is unforgivably bare bones. I"m talking context that could have been filled in with simple dialogue during the gameplay. Such as your ghost giving a quick run down of the Hive when you first encounter them. You shouldn't have to go any where for that. What are the different enemies connection to each other? The Darkness? Many of my friends didn't realize the differences. The story is, essentially, unfleshed. They made no effort to make it a resonating part of the game. That being said, it's Bungie. No matter what their marketing scheme is, that they would skimp on the story and emphasize the multiplayer should have been expected. And that brings us to the multiplayer aspect.

    Multiplayer - Limited. The crucible is tons of fun or completely broken depending on who you ask. Since the job of this game was to have a broad appeal, if people are split down the middle that sort of insinuates a fail. Though I'm sure plant of sophists out there will gladly argue how the day is actually night. Also, for a game that is supposed to have a broad appeal, a lot of the multiplayer elements sure are exclusionary. Several aspects, including the much anticipated Raids, require time and effort many folk don't have. Forces people to find and schedule time with friends when they may not have that time, then forcing them to finish a campaign in a certain amount of time or suffer a reset (unless I understood that wrong). I suppose they wanted to reward their most hard core players, but, mathematically, the less people that are able to participate, well, the more likely those people are to go pay money for other games that include them. It's just business.

    RPG Aspect - Shallow and monotonous. The soft cap seems like a good idea, except the loot system makes everything a chore. Final bosses, which take up a good portion of time in the mission, do not drop rare loot more easily. That makes the final boss fight . . . a waste of your time. After several run throughs, the challenge is gone, so the only thing left is the loot. After having been stuck with the same pair of boots but having gone through several of everything else. I gave up. Borderlands PreSequel is coming out. Why bang my head on loot that won't come when I can play a game that both makes you work for and actually rewards you?

    Bungie had some good ideas, they just didn't develop them fully. The formula goes like this:

    Breadth = appeal (the variety of people who are interested)
    Depth = Holding power (the amount of material in each aspect that keeps a player's attention)

    Their score is as follows:

    Breadth - 7 - they went for the gold, made a good push, generated a lot of interest

    Depth - 4 - They won't make it stick unless they start adding/changing some things and make the game more dynamic in loot and leveling up. Also it needs to be more accessible on their more desirable loot and missions.

    It was a good try Bungie. I think you missed the mark a little. Only time will tell.
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  97. Oct 5, 2014
    6
    First of all, if you are planning to buy the game for the story, then don't. The story is literally the worst of the game, its very repetitive and it's not a good story itself. Gameplay is great, but is not the new great shooter we were all hoping for, its just another one, After reaching level 20 there is not much left to do, just multiplayer is the reason to keep playing, and theFirst of all, if you are planning to buy the game for the story, then don't. The story is literally the worst of the game, its very repetitive and it's not a good story itself. Gameplay is great, but is not the new great shooter we were all hoping for, its just another one, After reaching level 20 there is not much left to do, just multiplayer is the reason to keep playing, and the multiplayer I did't enjoyed it myself, but when you have better armour its more enjoyable.
    I don't think is worth buying, but if you really have the urge to play it, then I recommend renting.
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  98. Oct 11, 2014
    6
    Destiny is not a bad game, but its not amazing either. What it does it does well but it all just feels half hearted. Theres some enjoyment to be had here. Proceed with caution.
  99. Oct 19, 2014
    6
    A core of solid mechanics and fun shooting is surrounded by a ton of problems. The game feels incomplete, both in content and narrative. It becomes a grindfest very early on and offers very little to vary it up or make it fun. They expect you to rely on daily bounties to mix it up, but the bounties are nearly the same day to day. The RNG loot drop system is torturous. The Raid is theA core of solid mechanics and fun shooting is surrounded by a ton of problems. The game feels incomplete, both in content and narrative. It becomes a grindfest very early on and offers very little to vary it up or make it fun. They expect you to rely on daily bounties to mix it up, but the bounties are nearly the same day to day. The RNG loot drop system is torturous. The Raid is the highlight of the single player experience, but is stingy with the 'raid gear' which is required to reach level 30. You'll find yourself playing The Raid, and a small handful of Strikes over and over week after week for little to no reward. The Crucible is a lot of fun, but feels unbalanced and glitchy. A few patches later it will be a great experience. Expand
  100. Oct 21, 2014
    6
    GRINDING!! is the core concept of the game. This game is good or bad depending on if you like grinding.

    The big question Why mmo: There is none seeing other people in your campaign only means you're missing out because they have more then likely killed everything and you can just walk on by. i have never seen more than 6 people in one area of the game excluding the tower. you get
    GRINDING!! is the core concept of the game. This game is good or bad depending on if you like grinding.

    The big question
    Why mmo:
    There is none seeing other people in your campaign only means you're missing out because they have more then likely killed everything and you can just walk on by. i have never seen more than 6 people in one area of the game excluding the tower. you get disconnected from the game because of random error messages like rabbit, monkey, cat. Its hard to contact bugie and get a reply. You have to collect stuff to upgrade and obviously you have to compete with other players. I can't think of one advantage being always online gives.

    The tower is the most pointless annoying place. you will travel here after most missions to hand in a piece of crap and get more crap which wouldn't bother me so much but the loading screen to get there is about 1-2min. i can go for a piss and get a drink and will still have time to watch me fly the stupid spaceship in. so i can spend 30 seconds running to a place and holding x.

    Story: No spoilers here ;)
    There isn't much but if you have played games before you will know how the game ends before the second mission. The campaign will take you to similar or the same location several times and if you don't do the bounties you will also have to repeat mission or play multiplayer.

    Gameplay:
    The gameplay is the same as borderlands except not as varied. you have two forms of superpower which you can switch between but have to level up independently. You will find that certain certain set ups are better than any other and changing them would be silly. The balancing between classes is horrible. The titan has a slam attack which puts you in melee range and if you don't kill them they will quite quickly kill you, all the bosses have instant kill melee attacks so you can't use it on them. so you resort to slowly chipping away at his health from a spot where he can't hit you very well and thats that.

    Enemies:
    There are two types of enemies ones with arms and legs and ones which float. They all act the same, feel the same just look different. The bosses are just big versions of the smaller ones There isn't a single unique boss which has different levels to him. They just repeat the same attack or movement again. again. agian.

    Multiplayer:
    I really don't want to talk about the multiplayer because it is the most unbalanced multiplayer game. When you complete the raid you get the vex mythocast best weapon in the game can out trade anyone in multiplayer easily. The same applies to a few other weapons like the ice breaker, suros regime and the vanquisher 3 i believe . They have nerfed some to bring a little balance but even then the class system is just wrong. oh and your super powers recharge due points and time not kills. secondary weapons are op. getting ammo for the is easily or you can find one which recharge ammo.

    Warlock:
    superpower has a self revive, instant kill melee, and infinite grenades and over shield.
    or
    an instant kill range area of effect bomb thing.

    Hunter:
    the golden gun from 007 with 3 shots or 4.
    or
    a melee state which grants an overshield, damage resistance, instant kill melee, homing attacks, instant lock on. on kill health recharge or invisibility or dash.

    Titan:
    A smash the floor which goes through walls similar area effect to the range warlock ability.
    or
    a bubble shield from halo which can be destroyed by the warlock and hunter powers and everyone in it.
    can be useful in certain situations.

    obviously only high levels can get the best super powers and weapons but the game will match level 30's with level 6's.

    sound:
    some of the worst game sound i have heard from AAA games in a while. Theres probably about 5 songs in the game. all the guns sound similar and they start to grind. you will inevitably turn the sound down.
    The voice acting is okay but what they are saying s horrible just a random assortment of cliches.

    Conclusion:
    The game is repetitive simple and buggy due to being connected to the internet 24/7. Long loading screens, unbalanced multiplayer which once you have the right set up becomes easy. The worst part is that i haven't even talked about the super floaty homing grenade which can chase you though walls. I wouldn't recommend this game to a friend.
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Metascore
75

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. X-ONE Magazine UK
    Nov 8, 2014
    60
    It's a slick, mechanically sound, and lavishly produced shooter that uses beauty to try and mask the potentially great but uninspired gameplay inside. [Issue#117, p.62]
  2. Oct 21, 2014
    70
    Destiny feels like the key elements of an FPS and an MMO gently resting shoulder to shoulder, instead of being fused together in a truly creative way. It plays and looks great, and offers many, many hours of entertainment to anyone okay with repeating the same tasks, but it isn’t exactly the game-changing science fiction epic we felt it was aspiring to.
  3. Hyper Magazine
    Oct 16, 2014
    70
    An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]