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5.5

Mixed or average reviews- based on 1786 Ratings

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  1. Sep 11, 2014
    4
    A brilliant technical exercise executed in the most mundane manner possible.

    That about sums it up. Bungie creates a beautiful game engine with striking vistas. They then stick you in repetitive maps over and over again. Bungie creates a deep personalization system for your class allowing for a variety of choices. Then you have the same 8 weapons over and over with similar skills as
    A brilliant technical exercise executed in the most mundane manner possible.

    That about sums it up. Bungie creates a beautiful game engine with striking vistas. They then stick you in repetitive maps over and over again. Bungie creates a deep personalization system for your class allowing for a variety of choices. Then you have the same 8 weapons over and over with similar skills as the guy next to you. A punch is a punch even if you dress it up in glitter and call it a spell.

    Bottom line is that its a huge and encompassing game with a very narrow audience. If you like playing a specific shooter with your friend for months on end every day then this may be for you. If you have a life and want a casual game with a gripping story and new and exciting game play, wait for something better.
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  2. Sep 27, 2014
    4
    This game is the biggest disappointment that I can remember, I cannot believe spending 89.- on something like this, enough that I will never buy a game from Activision or Bungie on day 1 without checking review scores first.
    The campaign was a forgettable, boring experience. There is no story, no caracters and no lore. You just shoot random aliens, protect your ghost for a few minutes
    This game is the biggest disappointment that I can remember, I cannot believe spending 89.- on something like this, enough that I will never buy a game from Activision or Bungie on day 1 without checking review scores first.
    The campaign was a forgettable, boring experience. There is no story, no caracters and no lore. You just shoot random aliens, protect your ghost for a few minutes while shooting aliens, then the next mission begins with the same thing.
    The fighting itself was enjoyable, but it felt pointless, like a very polished browser game with no meat to the bone. There is no charm to this game and it felt like not even the developers gave love to this game, judged on how this game feels.
    I like the idea of a mmo shooter with loot to collect and progression, and this part of the game works quite well, but the abysmal campaign really destroys it for me. If the campaign was something completely different, it could have been a very good game. Now its just one forgettable shooter more.
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  3. Sep 21, 2014
    4
    The game just feels lost between being an MMOFPS and being an FPSRPG. It got neither right, in the end. It has no respectable party system; you can SEE other people, you can wave, dance and point at/with them, but that's it. You don't have the ability to enter a queue for a fireteam. The story is just: Go to point a. Kill things along the way. Insert Tyrion Lannister into a computer (err,The game just feels lost between being an MMOFPS and being an FPSRPG. It got neither right, in the end. It has no respectable party system; you can SEE other people, you can wave, dance and point at/with them, but that's it. You don't have the ability to enter a queue for a fireteam. The story is just: Go to point a. Kill things along the way. Insert Tyrion Lannister into a computer (err, I mean your Ghost) and he'll tell you baddies are on the way. Hold them off and then Tyrion will tell you something about the story, and where you need to go next. Rinse, repeat.

    The story is not engaging in any way. The game, while amusing and somewhat fun to play, isn't engaging like Mass Effect, Tomb Raider, Deus Ex, Bioshock, System Shock....any of the great games are. And I would forgive some of this if it weren't for the lack of ability to actually do MMO social things in the game.

    I'm not sure Bungie can fix the story issue at all at this point. That ship sailed. They can however make it so people don't have to go to a website like destinylfg.net to find a fireteam to play with. Add a "looking for group" queue where you can specify who you want in your group (like a minimum age, perhaps?)

    This game COULD be a 7. But with the state it's in, it's a 4 really. I absolutely regret buying it.
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  4. Jun 1, 2015
    4
    Good:

    -Graphics -Music -Concept -Feeling of the guns. Bad: -Unbalanced multiplayer -limited pve content -poor boss and fight design -no social/chat system in an mmo game -pricing structure for dlc -story -dialog -weapon balance -reward system -poor multiplayer map design -full of bugs and glitches I expected this game to be a gamechanger in the gaming community. I
    Good:

    -Graphics
    -Music
    -Concept
    -Feeling of the guns.

    Bad:
    -Unbalanced multiplayer
    -limited pve content
    -poor boss and fight design
    -no social/chat system in an mmo game
    -pricing structure for dlc
    -story
    -dialog
    -weapon balance
    -reward system
    -poor multiplayer map design
    -full of bugs and glitches

    I expected this game to be a gamechanger in the gaming community. I thought this was going to be the next world of warcraft. It's just another mediocre FPS like CoD, halo, that you'll play for a month and then get bored or become to frustrated with unbalanced multiplayer, lack of content, glitchy fights, and boring boss mechanics.
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  5. Nov 12, 2019
    4
    Buenos gráficos, buen sonido, pero me aburrí. No tolero los juegos donde tienes que hacer lo mismo una y otra vez.
  6. Jul 27, 2015
    4
    Destiny, unfortunately, turned out to be a disappointment. If you are looking for a game with a good story, interesting missions, or any sort of variation in what you're doing you are going to want to look somewhere else.
  7. Oct 27, 2014
    4
    Wish I never bought this game. Destiny is repetitive after level 20... complete the same 4 strike missions, randomly (from the strike playlist), over and over again. Then do the daily public event and daily heroic story. All this to get shards/energy so you can upgrade to level 30 and then have nothing to do at level 30 since the game was given to everyone half completed. This game isWish I never bought this game. Destiny is repetitive after level 20... complete the same 4 strike missions, randomly (from the strike playlist), over and over again. Then do the daily public event and daily heroic story. All this to get shards/energy so you can upgrade to level 30 and then have nothing to do at level 30 since the game was given to everyone half completed. This game is aggravating due to the fact that some exotic bounties REQUIRE people to play crucible. I don’t think it is fair to make people have to do something they don’t want to do. Many people including myself don’t want to play crucible at all. There should be a choice of PvP only and PvE only routes for exotic bounties. Of course they didn’t think to implement this; I bet most of the developers received their degrees from Full Scam University. That is why we buyers were scammed. Expand
  8. Jan 14, 2015
    4
    This review contains spoilers, click expand to view. Destiny. What is there to say about it. If i just went by the fact bungie made its awesome but if i only saw activisions name on it i would say its gonna be some mindless shooter. Both made it so it seems. Its a great game overall but the problems cripple its enjoyability to the point where you have to repeatedly download the same update over and over again. I dont have a great connection but im not doing a gigabyte of updates every time i sign on.. Expand
  9. Sep 27, 2014
    4
    I went stupid and pre ordered a game again, you should never pre order any game no metter which it is. This one lacks so much in contant only because they plan on releasing the rest in their DLC which we will have to pay alot for again.

    As for next gen, how? It is a compy of Warframe, this game brings nothing we havent seen before, those douchebags sure know how to advertise.
  10. Sep 16, 2014
    4
    Unfortunately the "Destiny" for this game was to be returned. The shooting mechanics were good, and it was fun vaporising aliens, but it all became boring and tedious very quickly.

    There were a couple of very annoying elements in this game which unfortunately ruined the good parts. Firstly the awful re-spawning of enemies, The aliens would re-spawn every couple of minutes, at times
    Unfortunately the "Destiny" for this game was to be returned. The shooting mechanics were good, and it was fun vaporising aliens, but it all became boring and tedious very quickly.

    There were a couple of very annoying elements in this game which unfortunately ruined the good parts.

    Firstly the awful re-spawning of enemies, The aliens would re-spawn every couple of minutes, at times when I hadn't even cleared an area, and they would just return to the exact same spot without any variation whatsoever. No patrolling, no variation in enemy types, and the exact same spawn location every time. It robbed the game of any feeling of accomplishment.
    Secondly why can't I turn off the annoying music. At times I had to play the game on mute just to block out the irritating drone.
    Lastly the repetitive nature of the missions. Spawn in the same spot, kill the same aliens over and over again, and then wait while your ghost scans something,l while you beat off waves of aliens, and kill a boss.

    Unfortunately an uninspiring, over hyped, monotonous shooter, that belongs in the bargain bin.
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  11. Aug 15, 2016
    4
    Before you read my review, please note.. you are either going to agree with me or hate me.

    I bought the "Destiny: Digital Guardian Edition" (which was around $80 or $90 back then) thinking that Bungie (the creators of Halo) could not mess this up, but they did. So, I hopped on Destiny to play the campaign on day one, since my friends didn't invite me the first time of go, I went on
    Before you read my review, please note.. you are either going to agree with me or hate me.

    I bought the "Destiny: Digital Guardian Edition" (which was around $80 or $90 back then) thinking that Bungie (the creators of Halo) could not mess this up, but they did.

    So, I hopped on Destiny to play the campaign on day one, since my friends didn't invite me the first time of go, I went on the Destiny subreddit and found a cool/chill guy to beat the campaign. We played about 3 - 4 hours a day for 3 or 4 days maybe 5 (I don't know) straight, just the two of us. Once we completed the campaign we said, "WTF, thats it?," "All we got was a GUN?!?." All to be told, you get a gun that becomes useless when you level up in the future. The only great thing about the campaign was Peter Dinklage, but then he was replaced by Nolan North.

    Let's face it, a company that's known for having great music, great online experience and a great storyline. How could they mess up the game?Overall, the storyline sucked (I mean it really sucked, they didn't explain nothing), missions are highly repetitive, online pvp is not balanced, people only use overpowered weapons in online and it just didn't feel good to play.

    For most, those types of people have played/put 100+ hours into Destiny and they love the game. They love the reward system, they love the gear grind and they love farming. But I couldn't bare with it anymore, it felt boring and I felt like most of the problem was Activision controlling Bungie to release this game with less content so they can turn it into DLC. It could have been a great game but the game wasn't there for me at all. It failed the game industry.

    In the end, Destiny is a horrible highly repetitive non-open world console mmo and I will not be buying Destiny 2 when it comes out.
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  12. Sep 15, 2014
    4
    Quick version: Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for theseQuick version: Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for these elements in Destiny, you WILL BE LET DOWN

    Long version: Destiny definitely did not live up to the hype. For starters, I don't think there is anyone who truly knows what is going on in the game, unless they have gone and researched it- which should not be the case. I learned nothing more about the Destiny universe than I already knew going into the game. The story mode was (to me) worse than Titanfall which some would say didnt have one at all. The whole "Go here and do this and return" aspect of missions grew old and after a while my sole reason of playing was to level up and find rare armor and play in the Crucible (pvp matches). I was let down into thinking I would relive the glory of a sci-fi game like Mass Effect which entrenched you in a universe where you grew to love characters and could lose yourself in its story... Destiny failed miserably to do that.
    When it comes to multiplayer it shines, because Destiny is meant to be played with friends. The hordes of enemies need to be precisely chopped down and the best way is with friends whom you can communicate with. PVP matches however get repetitive, mostly because everyone is balanced. If I knew I could be killed by a level 5 when I am a 24, I wouldnt have made the effort to improve. Sure abilities can be improved but your armor and weapons dont have the same effect as they do in the story mode, which is a real let down.

    I'll end it here. Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for these elements in Destiny, you WILL BE LET DOWN
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  13. Sep 15, 2014
    4
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet,
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet, fight to a secluded area, have your Ghost activate something then fight off waves of enemies, then after the waves a boss either spawns, or you head a little further in and fight a boss. That is it... every single mission in the storyline is exactly that, and the boss fights aren't even fun because there are no mechanics to it, you essentially hide behind something when they attack and then step out to fire.
    Then you have the side mission of which there are only 4 variations, you either have to kill a bunch of enemies, kill a specific enemy, go somewhere and scan something, or kill a bunch of enemies and gather a certain item which is essentially the same as just killing a bunch of enemies.
    The weapon and loot system is basically the same as borderlands except with at best a 10th of the variety. There are 9 weapon types, many of which are very similar, and within those types there is absolutely no variation.
    Now you would think the online play would be redeeming, after all a game is much more fun with more people. Except the people you see playing have virtually no way to contact you or speak to you. There is no point in teaming up to do a mission since they are so incredibly easy, even "hard" mode isn't that much of a challenge.
    The only online feature I enjoyed was the "strike" or dungeon system which was kind of fun because some bosses were vaguely difficult, but they did follow the same lack of mechanics as other bosses.

    Pvp is not half as enjoyable as the mega-fans would have you believe. I think it would be better if there were more of it in the open world, but instead you get put into a limited arena. Once there you will notice how horribly unbalanced combat is. Since a titan has more survivability and there is virtually no difference in damage between the classes since everyone uses the same pool of weapons you either play as titan or die. Hunters can occasionally do well, but thats mostly because of the grenade that homes in when enemies get close and the ridiculously overpowered throwing knife which no other class has anything remotely comparable. Also forget about getting any kills without a sniper rifle, but thats pretty similar to many online shooters.
    The world looks kind of pretty, but the graphics look more like mid last gen than early current gen. So the area you actually play in can look pretty dull, but the backdrop is beautiful.
    The vehicle system is weak at its best moments, and I feel pretty ripped off with that crappy sparrow from pre-ordering.
    Honestly it isn't too awful, the gameplay is moderately fun, but it is nothing new and personally i believe Halo did it better. It helps that I have a couple friends with the game and we play online on occasion.

    I promise I am not just someone who is pissed that the game did not live up to the hype, but they definitely made some big promises on the originality and vast content and we have seen none of that. It isn't even like I haven't given the game a decent try, believe me when I say that I really, reeeeaaallllyyy, wanted to love this game. I played a Warlock all the way to 20 and have about 5 levels into a titan, I might work on a hunter to see if it is any better, but I wouldn't bet on it.

    As for my particular score, I personally believe it should have a 6 or 7, but somebody has to counter the massive influx of undeserved perfect scores when at the very best this game might get an 8, and only if you had incredibly low expectations and very little experience with shooters.

    Update: In a continued attempt to enjoy this game I played more. I had previously hit level 20, but other than a Mars Strike I didn't do much playing after level 20, so I decided to try some vanguard strikes and some other stuff. That is why I lowered the score which was previously a 5/10. All the people saying the game really opens up after level 20 either haven't hit level 20 or are total idiots. What happens is you get access to vanguard strikes which are essentially the same strikes you have been doing but with higher level enemies... that is it, no new content, the loot is awful (I did the level 20 strike and got a level 16 piece of gear), and in general the game actually got worse.

    Now many people are saying that the game is going to get so much better with dlc and all of this other junk. I for one did not pay full price for less than half of a game, and I resent being required to pay $35 for what is bound to be another small portion of said game.

    If it were possible to get my money back from Bungie I would.
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  14. Sep 10, 2014
    4
    At best this game is just a Border Lands rip off. At worst its a jumbled mess.

    There is no coherent single player campaign. You don't progress like Halo for example. After every single mission you get into your space ship and fly away. Then when you start the next mission you fly back to the same restart point on the planet and just go do a different quest. It involves traveling
    At best this game is just a Border Lands rip off. At worst its a jumbled mess.

    There is no coherent single player campaign. You don't progress like Halo for example. After every single mission you get into your space ship and fly away. Then when you start the next mission you fly back to the same restart point on the planet and just go do a different quest. It involves traveling through the same area over and over again. Monsters just respawn like in a mmorpg. So there is no feeling that you are making any impact on the world.

    The game has you find gear from monsters but also has a bunch of npcs in "town" that sell gear. What the hell is the point of the npcs? Why not just have the gear drop from monsters. Speaking of the gear, its all incredibly generic and boring. I saw nothing interesting to make your character unique through the gear. Best you can hope for is lame things like grenade cool down being slightly lower.

    The classes are uninteresting. When you level up you just pick the new ability on the completely linear level up order. There is no difference between you and someone else of your class. There is no way to make your character yours.

    Bungie didn't want the entire mmorpg healer/tank/dps rolls so when you level with other people its just everyone shooting the enemies. The lack of rolls causes a complete lack of synergy. Everyone doing their own thing but pointlessly together.

    Dying means nothing. You just respawn. Normally you just respawn right where you were and mop up the enemies that were left. Or if its an event you have to start from the beginning which if your underlevel or under geared just leads to frustration as you repeat the same thing over and over yet offers no penalty at all for your failure. With enough attempt you are bound to eventually succeed.

    Very disappointing. Made me wish I was playing Halo, Resistance, you name it. It didn't fill my craving for a first person shooter at all. Just made me want to play a good shooter.
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  15. Sep 12, 2014
    4
    As an update to my previous review, I need to say that the game did get a little better after unlocking some more areas, but not enough improves to keep the game going. The main storyline can be completed in a single day (I completed it in a marathon session of about 8 hours) and the worlds you can explore become very uninteresting after exploring them the first few times More problemAs an update to my previous review, I need to say that the game did get a little better after unlocking some more areas, but not enough improves to keep the game going. The main storyline can be completed in a single day (I completed it in a marathon session of about 8 hours) and the worlds you can explore become very uninteresting after exploring them the first few times More problem arise with your weapons. While you gain access to a unique setup for your weapons, most of them look absolutely identical, down to the sites, which seem to ALWAYS look the same, unless you purchase additional iron sights (though those only exist on uncommon+ grade weapons).I do, however, appreciate the variety in weapon TYPES, with scout rifles, burst fire AR's, fully automatics, shotguns, snipers, superpowereful "fusion" weapons, RPG's and handcannon styled revolvers. Now, with this variety you would think that the models would look better, but you'd be wrong. Nearly every gun of the same type looks the same, which becomes a problem if you don't closely monitor your inventory when dismantling (selling) weapons. Another thing I genuinely like is your armor variety. Each and every armor piece changes how you look, excluding your facial features, which, much like GTA Online, become locked after creation, though unlike GTA Online, the more damage you take in your armor, the more worn it becomes so you can show other players how many firefights you've been in. Now multiplayer, while fun, isn't going to hold anyones attention for very long, ala Bioshock 2. You get 4 basic game modes (Domination, TDM, Free-for-all and 3v3) and a total of 6 maps. Though, perhaps the worst part of multiplayer isn't the lack of variety, but poor mAtchmaking. You cannot play with friends, nor chat with your team whatsoever unless you are in a party before matchmaking, and if you are matched with enemy players a few levels above you, e prepared to get steamrolled by superior weapons. All in all, Destiny is a game that couldn't live up to it's immensive hype (though really, what could?) and leaves players wanting for much, much more than what the finished product provides. Hopefully Bungie provides supplemental free DC to keep the game alive before games like GTA Online and The MAster Chief Collection come to next gen consoles, or I can't see Destiny lasting much longer. Expand
  16. Sep 16, 2014
    4
    As of now I give it an 8. Day one a 7. This game grows on you as you play. The deeper you get into it the more fun it gets. The game is visually stunning, and the controls are really tight. The classes are cool. Some downsides are you can't pause, and if you idle to long you get booted and have to start your mission over. It's strange that they chose to to 3 player co-op instead of 4,As of now I give it an 8. Day one a 7. This game grows on you as you play. The deeper you get into it the more fun it gets. The game is visually stunning, and the controls are really tight. The classes are cool. Some downsides are you can't pause, and if you idle to long you get booted and have to start your mission over. It's strange that they chose to to 3 player co-op instead of 4, since for 8 years now we've been playing 4 player co op teams in games, and a lot of people have the same friends they like to play with. Now there's an odd man out. I can see the sequel to this game being one of if not the best game ever made. Expand
  17. Jan 3, 2015
    4
    Total ripoff. The game was released in a broken state. 100% hype, 0% innovation, 100% boring gameplay and story. Bungie promised patches, but instead they started working on addons and a sequel.
  18. Sep 9, 2014
    4
    INITIAL IMPRESSIONS: Level 7, five hours with the game.

    For those who say Destiny is a long-term game, fine. But something has to grab you within your first few hours that doesn't make you want to put it down. The only memorable part of Destiny so far, in five hours, has been Marty's flawless music. Everything else, story, gunplay, vehicles, movement, special abilities; none of
    INITIAL IMPRESSIONS: Level 7, five hours with the game.

    For those who say Destiny is a long-term game, fine. But something has to grab you within your first few hours that doesn't make you want to put it down.

    The only memorable part of Destiny so far, in five hours, has been Marty's flawless music.

    Everything else, story, gunplay, vehicles, movement, special abilities; none of this presents any kind of "wow" factor, and doesn't do anything to rise above titles that have done it before.

    After an initial impression of "meh" at the beta, I am giving the full version another shot at proving it is something more than a glorified Borderlands.

    So far, it has not done so.
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  19. Sep 10, 2014
    4
    Boring, tedious missions. Horrific AI scripting. Terrible execution of MMO gameplay elements. Multiplayer is imbalanced and unplayable. Class abilities are pointless, useless gimmicks. Guns are unimaginative and variety therein is non-existent. Many gameplay mechanics feel broken or awkward. Nothing redeeming or addictive about this game that makes me want to play it. I've decided I'llBoring, tedious missions. Horrific AI scripting. Terrible execution of MMO gameplay elements. Multiplayer is imbalanced and unplayable. Class abilities are pointless, useless gimmicks. Guns are unimaginative and variety therein is non-existent. Many gameplay mechanics feel broken or awkward. Nothing redeeming or addictive about this game that makes me want to play it. I've decided I'll keep the game instead of returning it in the hopes that this game is fixed and expanded on over time like Star Trek: Online. But my hopes are not high with Activision as publisher. They'll probably push Bungie to crank out DLC as fast as possible, get that over with, and then it's right on to Destiny 2. A simply bad game. I can't, in good conscience, recommend it at all. Expand
  20. Nov 4, 2014
    4
    What hurts the most about this game is how promising it starts off. Solid mechanics, excellent art design, a beautiful score and an enticing world to lose yourself in. Then you play it for a few hours and realize that there is absolutely nothing of actual substance behind the flash and glitter. The enemies? Unimaginative. The story? Non-existent. The voice acting? Bland and lacking in anyWhat hurts the most about this game is how promising it starts off. Solid mechanics, excellent art design, a beautiful score and an enticing world to lose yourself in. Then you play it for a few hours and realize that there is absolutely nothing of actual substance behind the flash and glitter. The enemies? Unimaginative. The story? Non-existent. The voice acting? Bland and lacking in any sort of impact. The whole experience was underwhelming, but it wasn't until the game asked me to start repeating the same paltry handful of missions over and over again that I suspected something else entirely sinister.

    I have a theory, dear readers. And that theory is that the reason Bungie put the game through so many "re-writes" late in the design process was because the higher-ups at Activision wanted to take Destiny as it currently was and hack it up to portion it out as DLC. I suspect that The Dark Below and The House of Wolves, Destiny's first two expansions, were originally part of the retail game. This would explain why huge chunks of story seem to be missing, why characters that would seem to be important to the plot appear and disappear at random, and why nothing at all is clear. Bungie ripped its own game apart and then hastily reassembled the bare bones into a "story" so they could sell the rest to us later. This bodes very ill for any future content they would bring us.

    All that business aside, there is very little to keep a player around once they've played through the main story line. The heroic level strikes are fun, for a time, but quickly become repetitive. The bounties and daily/weekly challenges are simply re-treads of the same content you've already played several dozen times. The Crucible is fun but extremely unbalanced; plus the PVP lacks variety, and, for some reason that I can not understand, two of the six game modes offered are only available for limited times during the week. Plus the community, a necessity for the longevity of any MMO (or hybrid thereof) is nonexistent. There is no way to casually converse with other players save for directly inviting them to your party or fireteam. This is at odds with the end game content, which requires groups of either 3 or 6 players to complete yet offers no matchmaking options. This game is in urgent need of some sort of chat window or other "LFG" option because as it stands coordinating a raid depends entirely on the player having enough friends in his or her friend list who are also playing the game to get it done. And on a side note: Clans. Because they are a complete side note and, if the game's achievements hadn't mentioned them, I would have never have known they were there.

    All of these baffling design decisions (why did Bungie hide much needed world building lore content and clan creation on their website instead of making it accessible in game???) and shady DLC practices have made me doubt Bungie's ability to continue to make quality products now that they are out from under Microsoft's wing and you can be sure I will hesitate before purchasing another one of their games. Maybe Destiny will live up to its claims years down the road (though I am having doubts as to if it will even last that long), but as it stands this game is not worth your time or your money.
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  21. Sep 16, 2014
    4
    The Great: Incredibly beautiful maps, a very compelling leveling and upgrading system. Some of the best graphics I've seen so far for the Xbox One(but I have to wonder if they were scaled down to allow for a last-gen release as well). Easy to join up with other players for strike (co-op) missions and a good variety of multiplayer. The lore is also pretty interesting, though you have toThe Great: Incredibly beautiful maps, a very compelling leveling and upgrading system. Some of the best graphics I've seen so far for the Xbox One(but I have to wonder if they were scaled down to allow for a last-gen release as well). Easy to join up with other players for strike (co-op) missions and a good variety of multiplayer. The lore is also pretty interesting, though you have to dig for it outside of the game(why Bungie?). All around very fun gameplay with solid FPS mechanics. About a dozen hours in and I'm still having a lot of fun although there is definitely a Grind aspect to this. Public events appearing out of nowhere are very exciting and fun to experience as strangers in the map come together to beat down an enemy.

    The Okay: A bland soundtrack that sounds like they hired someone and told him to sound like Marty O'Donnell(The composer for the Halo series), and the composer just fell flat. Some of the music is nice, but over all not really worthy of the first chapter of the series. The first playthrough of the game was shockingly easy for a veteran FPS gamer like me, but they do give you the ability to up the difficulty. The enemy AI could have been more compelling, rather than just "walk around, peak out of cover for 2 seconds before shooting". Yeah its an over simplification but essentially the enemies don't use much in the way of tactics to provide a good challenge, rather they rely on becoming bullet sponges with hire difficulty, bosses especially. The addition of vehicles is nice(and it is fun to run around in your personally little speeder bike) but there is a sense they held back heavily on including much in the way of vehicles(which begs the question, as always, why are wars of the future fought with small arms, oh well its fun I guess). Same with the guns, of which there's a good amount but it could have stood for more variety.

    The Really Bad: The wonderfully expansive lore is over shadowed by a terribly shallow story. Two dimensional NPCs that aren't given much of an opportunity to express themselves and become interesting characters. Peter Dinklage, who I love as an actor, gives such a stale performance I have to wonder if he was given ANY direction. Missions that are as uninspired as the story telling(or lack thereof), with objectively almost always being "guard this area while waves of enemies come in".

    Conclusion: Definitely worth it, I truly hope Bungie and Activation make vast improvements to the next game in the series. It makes me sad to think how much money they spent on marketing and spreading the hype for this game when those resources could have gone to making a rock solid game. It's a very fun, well polished shooter without question, but there's a lot things that took me out of the moment so I will never call this game a masterpiece, and will approach future titles in this franchise with skepticism. People who give it a 0 or a 10 are not being honest, as it does some things really great, and some things really poorly.

    Bottom Line: Quite fun, but don't expect it to live up to the hype. Not by a long shot.
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  22. Sep 15, 2014
    4
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he does his business, fight some enemies, go through a gate, kill some more goblin robots, then you are presented with fighting 3 of the boss's (all seperately) with the yellow writing (you will know what i mean if youve played it) and they are the EXACT same as the boss's from the previous level and i think they are also EASIER to kill, once youve done that the mission ending timer counts down, you go back to the tower and speak to the speaker, he does a little speech , THATS IT, not even any end credits!!!!!!!!!!!!!! it is the EXACT same as every other boring level.

    the only thing i like about the game is the visuals and the levelling up but thats all pointless now, unless you fancy doing the same boring stuff in crucible over and over again.

    You might see a trend here with the game - "repetitive" - awful!! - oh and certainly no replay value!

    the second worst ending ive ever seen in a video game behind sniperghost warrior on 360. 4/10
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  23. Sep 25, 2014
    4
    Loot cave, the only real way to get gear, will be patch in the latest patch. So now it's even more of a grind fest of **** no ascendant shards. **** off Bungie, you ****ed yourself over
  24. Sep 10, 2014
    4
    Was looking forward to play this game. Did not attend the Beta or read much news about it, to keep the fun and surprise effect up.

    Actually I am totally disappointed by this game. Graphics and Sound are ok to good. Steering is good. Introduction / Help Phase ok, little too short. Missions!!! After 7h I have finished more than 50% of the content already!!! It gets very hard that
    Was looking forward to play this game. Did not attend the Beta or read much news about it, to keep the fun and surprise effect up.

    Actually I am totally disappointed by this game.

    Graphics and Sound are ok to good.
    Steering is good.

    Introduction / Help Phase ok, little too short.
    Missions!!! After 7h I have finished more than 50% of the content already!!!
    It gets very hard that you are forced to do side missions/ops to get better equipment.

    The VERY long loading times kills all atmosphere.

    It is just a better Halo/Borderlands, not more - not less. Far away from being great.

    Halo-Like Enemy Behavior. Gets boring very quick, at least for me.
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  25. Sep 13, 2014
    4
    Bungie, like Naughty Dog, SCE Santa Monica, etc ..., has become another video game developer "sacred cow", they can do no wrong.

    The game graphics, music and weapons controls are really good, but that's it There are so many things wrong with this game.. Missions are repetitive, basically 3 types of mission: - Go to point A and kill everybody in your way. - Go to point A, kill
    Bungie, like Naughty Dog, SCE Santa Monica, etc ..., has become another video game developer "sacred cow", they can do no wrong.

    The game graphics, music and weapons controls are really good, but that's it There are so many things wrong with this game..

    Missions are repetitive, basically 3 types of mission:
    - Go to point A and kill everybody in your way.
    - Go to point A, kill everybody in your way and kill a mini boss at the end
    - Go to point A, kill everybody in your way, deploy the ghost, and protect the ghost for few minutes.

    Loading times are ridiculous long, and UI is really bad.

    Enemies are lame, and the AI is one of the worst I ever see in years. Basically the enemies hide behind obstacles or run to you until they hit an invisible wall.

    DONT BUY THIS GAME.
    DONT BUY THIS GAME.
    DONT BUY THIS GAME.
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  26. Sep 14, 2014
    4
    Biggest disappointement ever. It was supposed to be a great game, with a lot of content, lot of things to do, lots of planets to explore... It just look like a f**king demo! Do NOT put 50$ in that, it is not worth it at all. There are only 3 goods points, the gameplay is fine, the graphics are nice and the musics pretty good. That's it, it is not a MMO, main quest can only be done with 2Biggest disappointement ever. It was supposed to be a great game, with a lot of content, lot of things to do, lots of planets to explore... It just look like a f**king demo! Do NOT put 50$ in that, it is not worth it at all. There are only 3 goods points, the gameplay is fine, the graphics are nice and the musics pretty good. That's it, it is not a MMO, main quest can only be done with 2 other players and the socail aspect sucks, it is not an adventure game either (forget everything you heard about Mass Effect, because it's not), it is just a boring FPS, far from Halo or Borderlands. What a waste. Expand
  27. Sep 14, 2014
    4
    Why is it that next gen seemingly means less, not more? In Destiny we're given a paltry four locations to discover, with missions that consist of go to a location, have your 'ghost' friend fix something while you fight of hordes of enemies and then come up against a boss at the end of the level with absurd amounts of health.

    There are positives in the game - the shooting mechanics are
    Why is it that next gen seemingly means less, not more? In Destiny we're given a paltry four locations to discover, with missions that consist of go to a location, have your 'ghost' friend fix something while you fight of hordes of enemies and then come up against a boss at the end of the level with absurd amounts of health.

    There are positives in the game - the shooting mechanics are solid, sometimes fun but mostly monotonous and of course the planets you discover look great. The AI are very good as well, using shields and cover intelligently enough to make the game a genuine challenge at higher levels.

    The best thing about the game, however is the music - it creates a superb atmosphere and builds tension nicely during boss fights.

    Unfortunately though, that's where the good ends. The repetition in this game is completely unacceptable - four decently sized areas is not enough to cover a game, and with the power developers now have at their disposal it's lazy and seems like there will be bucketloads of DLC for customers to spend their hard earned cash on.

    Once you've finished the game, the only realistic option to further your progress is to replay the boss fights, but considering there are only four of them you can imagine this gets boring quickly.

    The weapons all feel the same and armor barely even makes any sort of cosmetic change to one's character, even though there are three sub classes and hundreds of bits of armor in the game everyone looks the same (color excluded).

    I know the story is tacked on and not important, but they could have given it more thought and imagination. It has to be congratulated for taking one of the most talented and recognizable voice actors at present and making him sound like a generic, uninterested voice. I genuinely had no idea ghost was Peter Dinklage until I read it after completing the game.

    PvP is okay, but nothing special. Higher level players gain too much of an advantage and weapons do too much damage - you can't have epic firefights when guardians are dead within a couple of shots. Map design is again just okay, and I can't say I like knowing exactly where enemies are all the time from the radar - if they're not firing they should not appear on there.

    Overall, Destiny is a massive disappointment - it will almost certainly improve with added DLC but I won't be around to purchase it. It seems to be a common trend for games these days to provide a bare bones games and then add to it with DLC and/or microtransactions (yes I'm looking at you EA). I hope Destiny fails, as it represents a lot of what's wrong with gaming at the moment, I don't like being part of this next generation.
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  28. Sep 14, 2014
    4
    The game in a nut shell is this:
    Wait for game to load.
    Select Destination Tower. Wait to load. Buy something or turn in quest. Return to orbit. Wait to load. Choose a destination. Wait to load. Land on planet. Travel through barren map to a cave or temple. Kill things, get to dead end. At dead end get ghost to go into a computer. While ghost does its thing, kill some waves of
    The game in a nut shell is this:
    Wait for game to load.
    Select Destination Tower.
    Wait to load.
    Buy something or turn in quest. Return to orbit.
    Wait to load.
    Choose a destination.
    Wait to load.
    Land on planet. Travel through barren map to a cave or temple. Kill things, get to dead end. At dead end get ghost to go into a computer. While ghost does its thing, kill some waves of minions. Guess what, each wave is a little tougher. Beat super minion at end.
    Wait 25 seconds for mission end. Go to orbit. Wait to Load.
    REPEAT.

    The multiplayer is nothing special. Titanfall does it the same with a little more flavour and intensity, and I was no fan of titanfall either. There is no communication. I feel ripped off, all the hype for what amounts to a game that you waste time on with no purpose. The plot is essentially non existent. Just frustrating. Save your money - this is not the next-gen experience you have been waiting for
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  29. Sep 17, 2014
    4
    Destiny a game that was said to be ushering a new generation of gaming is ultimately stale and underwhelming in the entire execution. I wanted something more out of this game but the game constantly makes attempts to bore you with the archaic story missions that consist of 'get to this zone, fight waves of enemies rinse and repeat'.

    Bungie wants to implement features into the game that
    Destiny a game that was said to be ushering a new generation of gaming is ultimately stale and underwhelming in the entire execution. I wanted something more out of this game but the game constantly makes attempts to bore you with the archaic story missions that consist of 'get to this zone, fight waves of enemies rinse and repeat'.

    Bungie wants to implement features into the game that are common in most MMO games, yet they don't want to be aligned with the genre "MMO". The end result is a hodge podge of systems that are put into place but ultimately fall on it ass. The game has potential but it is far away from that point in time. It isn't acceptable to say that 'this game gets better as time goes on', because that means for now we are stuck playing a totally bland and generic shooter albeit a pretty one with good sound design.

    The PvP is a joke, how the level 20's don't have a separate tier to level 1 through 19 is beyond me. Simply put the team with the higher level characters win. It isn't uncommon to see a team get 2 to 3 lowbies and the opposing team get all level 18 and above. You are instantly fighting a losing battle when you get people below level 10 and that in itself seems like a horrible oversight on Bungie's behalf.

    Now all that being said the PvP and Missions can be fun, that is until it just decides to lose your connection to the internet, even if you are just playing a mission by yourself. This results in you having to start from scratch and play through the underwhelming mission type to get back to where you got dropped from. It is much more infuriating when you are in PvP and get dropped when you are about to finish the mission.

    An expansion pack has already been announced for December which quite frankly is in itself not on at all. The game won't of been out for a full 3 months before more content is coming to it (content which it needs mind you, but shouldn't be paid for by any means). This "expansion" pack is a fancier way of saying "DLC" that is what this is, sure it may have story, armor, guns but at the end of the day how can you release an "expansion pack" to a game that has been barely out for 3 months that you expect to get a 10 year life cycle out of, it is an absolute joke!

    I am annoyed with Destiny, I try to like it but on frequent occasions the game makes me hate it and tire of it. The uninspired mission types the unbalanced PvP the constant net connection which is only in place so people don't hack the game, which I am sure is going to happen regardless of what measures you put in place to stop it.

    A game that could of been a new era of gaming is just a shiny, stale shooter that brings minimal RPG mechanics decent gun play to a market that is flooded with these same things. It is a shame that the supposed $500 million budget couldn't of extended to finishing of in game mechanics, sorting out the terrible story (if it can be considered one at all) and the poor poor attempt at mission design.

    Also any review you see dated the day of release needs to be ignored. So many 10's on the first day of release.... no.. just no.
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  30. Sep 20, 2014
    4
    Feels like I have been sold half a game. With the incredible hype I expected hours of enjoyment but left with feeling empty.

    The end-game content is weak, we are left with PvE strike playlists that have 5 strikes which get old fast and a Raid which is nearly impossible to do because we need to get 5 other people to sit down for a few hours to do with no matchmaking to get it all started.
Metascore
75

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. X-ONE Magazine UK
    Nov 8, 2014
    60
    It's a slick, mechanically sound, and lavishly produced shooter that uses beauty to try and mask the potentially great but uninspired gameplay inside. [Issue#117, p.62]
  2. Oct 21, 2014
    70
    Destiny feels like the key elements of an FPS and an MMO gently resting shoulder to shoulder, instead of being fused together in a truly creative way. It plays and looks great, and offers many, many hours of entertainment to anyone okay with repeating the same tasks, but it isn’t exactly the game-changing science fiction epic we felt it was aspiring to.
  3. Hyper Magazine
    Oct 16, 2014
    70
    An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]