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5.5

Mixed or average reviews- based on 1786 Ratings

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  1. Sep 11, 2014
    4
    A brilliant technical exercise executed in the most mundane manner possible.

    That about sums it up. Bungie creates a beautiful game engine with striking vistas. They then stick you in repetitive maps over and over again. Bungie creates a deep personalization system for your class allowing for a variety of choices. Then you have the same 8 weapons over and over with similar skills as
    A brilliant technical exercise executed in the most mundane manner possible.

    That about sums it up. Bungie creates a beautiful game engine with striking vistas. They then stick you in repetitive maps over and over again. Bungie creates a deep personalization system for your class allowing for a variety of choices. Then you have the same 8 weapons over and over with similar skills as the guy next to you. A punch is a punch even if you dress it up in glitter and call it a spell.

    Bottom line is that its a huge and encompassing game with a very narrow audience. If you like playing a specific shooter with your friend for months on end every day then this may be for you. If you have a life and want a casual game with a gripping story and new and exciting game play, wait for something better.
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  2. Sep 27, 2014
    4
    This game is the biggest disappointment that I can remember, I cannot believe spending 89.- on something like this, enough that I will never buy a game from Activision or Bungie on day 1 without checking review scores first.
    The campaign was a forgettable, boring experience. There is no story, no caracters and no lore. You just shoot random aliens, protect your ghost for a few minutes
    This game is the biggest disappointment that I can remember, I cannot believe spending 89.- on something like this, enough that I will never buy a game from Activision or Bungie on day 1 without checking review scores first.
    The campaign was a forgettable, boring experience. There is no story, no caracters and no lore. You just shoot random aliens, protect your ghost for a few minutes while shooting aliens, then the next mission begins with the same thing.
    The fighting itself was enjoyable, but it felt pointless, like a very polished browser game with no meat to the bone. There is no charm to this game and it felt like not even the developers gave love to this game, judged on how this game feels.
    I like the idea of a mmo shooter with loot to collect and progression, and this part of the game works quite well, but the abysmal campaign really destroys it for me. If the campaign was something completely different, it could have been a very good game. Now its just one forgettable shooter more.
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  3. Sep 21, 2014
    4
    The game just feels lost between being an MMOFPS and being an FPSRPG. It got neither right, in the end. It has no respectable party system; you can SEE other people, you can wave, dance and point at/with them, but that's it. You don't have the ability to enter a queue for a fireteam. The story is just: Go to point a. Kill things along the way. Insert Tyrion Lannister into a computer (err,The game just feels lost between being an MMOFPS and being an FPSRPG. It got neither right, in the end. It has no respectable party system; you can SEE other people, you can wave, dance and point at/with them, but that's it. You don't have the ability to enter a queue for a fireteam. The story is just: Go to point a. Kill things along the way. Insert Tyrion Lannister into a computer (err, I mean your Ghost) and he'll tell you baddies are on the way. Hold them off and then Tyrion will tell you something about the story, and where you need to go next. Rinse, repeat.

    The story is not engaging in any way. The game, while amusing and somewhat fun to play, isn't engaging like Mass Effect, Tomb Raider, Deus Ex, Bioshock, System Shock....any of the great games are. And I would forgive some of this if it weren't for the lack of ability to actually do MMO social things in the game.

    I'm not sure Bungie can fix the story issue at all at this point. That ship sailed. They can however make it so people don't have to go to a website like destinylfg.net to find a fireteam to play with. Add a "looking for group" queue where you can specify who you want in your group (like a minimum age, perhaps?)

    This game COULD be a 7. But with the state it's in, it's a 4 really. I absolutely regret buying it.
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  4. Jun 1, 2015
    4
    Good:

    -Graphics -Music -Concept -Feeling of the guns. Bad: -Unbalanced multiplayer -limited pve content -poor boss and fight design -no social/chat system in an mmo game -pricing structure for dlc -story -dialog -weapon balance -reward system -poor multiplayer map design -full of bugs and glitches I expected this game to be a gamechanger in the gaming community. I
    Good:

    -Graphics
    -Music
    -Concept
    -Feeling of the guns.

    Bad:
    -Unbalanced multiplayer
    -limited pve content
    -poor boss and fight design
    -no social/chat system in an mmo game
    -pricing structure for dlc
    -story
    -dialog
    -weapon balance
    -reward system
    -poor multiplayer map design
    -full of bugs and glitches

    I expected this game to be a gamechanger in the gaming community. I thought this was going to be the next world of warcraft. It's just another mediocre FPS like CoD, halo, that you'll play for a month and then get bored or become to frustrated with unbalanced multiplayer, lack of content, glitchy fights, and boring boss mechanics.
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  5. Nov 12, 2019
    4
    Buenos gráficos, buen sonido, pero me aburrí. No tolero los juegos donde tienes que hacer lo mismo una y otra vez.
  6. Jul 27, 2015
    4
    Destiny, unfortunately, turned out to be a disappointment. If you are looking for a game with a good story, interesting missions, or any sort of variation in what you're doing you are going to want to look somewhere else.
  7. Oct 27, 2014
    4
    Wish I never bought this game. Destiny is repetitive after level 20... complete the same 4 strike missions, randomly (from the strike playlist), over and over again. Then do the daily public event and daily heroic story. All this to get shards/energy so you can upgrade to level 30 and then have nothing to do at level 30 since the game was given to everyone half completed. This game isWish I never bought this game. Destiny is repetitive after level 20... complete the same 4 strike missions, randomly (from the strike playlist), over and over again. Then do the daily public event and daily heroic story. All this to get shards/energy so you can upgrade to level 30 and then have nothing to do at level 30 since the game was given to everyone half completed. This game is aggravating due to the fact that some exotic bounties REQUIRE people to play crucible. I don’t think it is fair to make people have to do something they don’t want to do. Many people including myself don’t want to play crucible at all. There should be a choice of PvP only and PvE only routes for exotic bounties. Of course they didn’t think to implement this; I bet most of the developers received their degrees from Full Scam University. That is why we buyers were scammed. Expand
  8. Jan 14, 2015
    4
    This review contains spoilers, click expand to view. Destiny. What is there to say about it. If i just went by the fact bungie made its awesome but if i only saw activisions name on it i would say its gonna be some mindless shooter. Both made it so it seems. Its a great game overall but the problems cripple its enjoyability to the point where you have to repeatedly download the same update over and over again. I dont have a great connection but im not doing a gigabyte of updates every time i sign on.. Expand
  9. Sep 27, 2014
    4
    I went stupid and pre ordered a game again, you should never pre order any game no metter which it is. This one lacks so much in contant only because they plan on releasing the rest in their DLC which we will have to pay alot for again.

    As for next gen, how? It is a compy of Warframe, this game brings nothing we havent seen before, those douchebags sure know how to advertise.
  10. Sep 16, 2014
    4
    Unfortunately the "Destiny" for this game was to be returned. The shooting mechanics were good, and it was fun vaporising aliens, but it all became boring and tedious very quickly.

    There were a couple of very annoying elements in this game which unfortunately ruined the good parts. Firstly the awful re-spawning of enemies, The aliens would re-spawn every couple of minutes, at times
    Unfortunately the "Destiny" for this game was to be returned. The shooting mechanics were good, and it was fun vaporising aliens, but it all became boring and tedious very quickly.

    There were a couple of very annoying elements in this game which unfortunately ruined the good parts.

    Firstly the awful re-spawning of enemies, The aliens would re-spawn every couple of minutes, at times when I hadn't even cleared an area, and they would just return to the exact same spot without any variation whatsoever. No patrolling, no variation in enemy types, and the exact same spawn location every time. It robbed the game of any feeling of accomplishment.
    Secondly why can't I turn off the annoying music. At times I had to play the game on mute just to block out the irritating drone.
    Lastly the repetitive nature of the missions. Spawn in the same spot, kill the same aliens over and over again, and then wait while your ghost scans something,l while you beat off waves of aliens, and kill a boss.

    Unfortunately an uninspiring, over hyped, monotonous shooter, that belongs in the bargain bin.
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  11. Aug 15, 2016
    4
    Before you read my review, please note.. you are either going to agree with me or hate me.

    I bought the "Destiny: Digital Guardian Edition" (which was around $80 or $90 back then) thinking that Bungie (the creators of Halo) could not mess this up, but they did. So, I hopped on Destiny to play the campaign on day one, since my friends didn't invite me the first time of go, I went on
    Before you read my review, please note.. you are either going to agree with me or hate me.

    I bought the "Destiny: Digital Guardian Edition" (which was around $80 or $90 back then) thinking that Bungie (the creators of Halo) could not mess this up, but they did.

    So, I hopped on Destiny to play the campaign on day one, since my friends didn't invite me the first time of go, I went on the Destiny subreddit and found a cool/chill guy to beat the campaign. We played about 3 - 4 hours a day for 3 or 4 days maybe 5 (I don't know) straight, just the two of us. Once we completed the campaign we said, "WTF, thats it?," "All we got was a GUN?!?." All to be told, you get a gun that becomes useless when you level up in the future. The only great thing about the campaign was Peter Dinklage, but then he was replaced by Nolan North.

    Let's face it, a company that's known for having great music, great online experience and a great storyline. How could they mess up the game?Overall, the storyline sucked (I mean it really sucked, they didn't explain nothing), missions are highly repetitive, online pvp is not balanced, people only use overpowered weapons in online and it just didn't feel good to play.

    For most, those types of people have played/put 100+ hours into Destiny and they love the game. They love the reward system, they love the gear grind and they love farming. But I couldn't bare with it anymore, it felt boring and I felt like most of the problem was Activision controlling Bungie to release this game with less content so they can turn it into DLC. It could have been a great game but the game wasn't there for me at all. It failed the game industry.

    In the end, Destiny is a horrible highly repetitive non-open world console mmo and I will not be buying Destiny 2 when it comes out.
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  12. Sep 15, 2014
    4
    Quick version: Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for theseQuick version: Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for these elements in Destiny, you WILL BE LET DOWN

    Long version: Destiny definitely did not live up to the hype. For starters, I don't think there is anyone who truly knows what is going on in the game, unless they have gone and researched it- which should not be the case. I learned nothing more about the Destiny universe than I already knew going into the game. The story mode was (to me) worse than Titanfall which some would say didnt have one at all. The whole "Go here and do this and return" aspect of missions grew old and after a while my sole reason of playing was to level up and find rare armor and play in the Crucible (pvp matches). I was let down into thinking I would relive the glory of a sci-fi game like Mass Effect which entrenched you in a universe where you grew to love characters and could lose yourself in its story... Destiny failed miserably to do that.
    When it comes to multiplayer it shines, because Destiny is meant to be played with friends. The hordes of enemies need to be precisely chopped down and the best way is with friends whom you can communicate with. PVP matches however get repetitive, mostly because everyone is balanced. If I knew I could be killed by a level 5 when I am a 24, I wouldnt have made the effort to improve. Sure abilities can be improved but your armor and weapons dont have the same effect as they do in the story mode, which is a real let down.

    I'll end it here. Basically if you haven't purchased this game, don't worry about it. Play Halo and you'd have played the Destiny multiplayer. Looking for a sci-fi universe filled with great detail and characters you can relate to and grow to love, play a game like Mass Effect. Want to gain crazy loot, play Borderlands. Want to play an MMO, play WoW. Otherwise, if you're looking for these elements in Destiny, you WILL BE LET DOWN
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  13. Sep 15, 2014
    4
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet,
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet, fight to a secluded area, have your Ghost activate something then fight off waves of enemies, then after the waves a boss either spawns, or you head a little further in and fight a boss. That is it... every single mission in the storyline is exactly that, and the boss fights aren't even fun because there are no mechanics to it, you essentially hide behind something when they attack and then step out to fire.
    Then you have the side mission of which there are only 4 variations, you either have to kill a bunch of enemies, kill a specific enemy, go somewhere and scan something, or kill a bunch of enemies and gather a certain item which is essentially the same as just killing a bunch of enemies.
    The weapon and loot system is basically the same as borderlands except with at best a 10th of the variety. There are 9 weapon types, many of which are very similar, and within those types there is absolutely no variation.
    Now you would think the online play would be redeeming, after all a game is much more fun with more people. Except the people you see playing have virtually no way to contact you or speak to you. There is no point in teaming up to do a mission since they are so incredibly easy, even "hard" mode isn't that much of a challenge.
    The only online feature I enjoyed was the "strike" or dungeon system which was kind of fun because some bosses were vaguely difficult, but they did follow the same lack of mechanics as other bosses.

    Pvp is not half as enjoyable as the mega-fans would have you believe. I think it would be better if there were more of it in the open world, but instead you get put into a limited arena. Once there you will notice how horribly unbalanced combat is. Since a titan has more survivability and there is virtually no difference in damage between the classes since everyone uses the same pool of weapons you either play as titan or die. Hunters can occasionally do well, but thats mostly because of the grenade that homes in when enemies get close and the ridiculously overpowered throwing knife which no other class has anything remotely comparable. Also forget about getting any kills without a sniper rifle, but thats pretty similar to many online shooters.
    The world looks kind of pretty, but the graphics look more like mid last gen than early current gen. So the area you actually play in can look pretty dull, but the backdrop is beautiful.
    The vehicle system is weak at its best moments, and I feel pretty ripped off with that crappy sparrow from pre-ordering.
    Honestly it isn't too awful, the gameplay is moderately fun, but it is nothing new and personally i believe Halo did it better. It helps that I have a couple friends with the game and we play online on occasion.

    I promise I am not just someone who is pissed that the game did not live up to the hype, but they definitely made some big promises on the originality and vast content and we have seen none of that. It isn't even like I haven't given the game a decent try, believe me when I say that I really, reeeeaaallllyyy, wanted to love this game. I played a Warlock all the way to 20 and have about 5 levels into a titan, I might work on a hunter to see if it is any better, but I wouldn't bet on it.

    As for my particular score, I personally believe it should have a 6 or 7, but somebody has to counter the massive influx of undeserved perfect scores when at the very best this game might get an 8, and only if you had incredibly low expectations and very little experience with shooters.

    Update: In a continued attempt to enjoy this game I played more. I had previously hit level 20, but other than a Mars Strike I didn't do much playing after level 20, so I decided to try some vanguard strikes and some other stuff. That is why I lowered the score which was previously a 5/10. All the people saying the game really opens up after level 20 either haven't hit level 20 or are total idiots. What happens is you get access to vanguard strikes which are essentially the same strikes you have been doing but with higher level enemies... that is it, no new content, the loot is awful (I did the level 20 strike and got a level 16 piece of gear), and in general the game actually got worse.

    Now many people are saying that the game is going to get so much better with dlc and all of this other junk. I for one did not pay full price for less than half of a game, and I resent being required to pay $35 for what is bound to be another small portion of said game.

    If it were possible to get my money back from Bungie I would.
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  14. Sep 10, 2014
    4
    At best this game is just a Border Lands rip off. At worst its a jumbled mess.

    There is no coherent single player campaign. You don't progress like Halo for example. After every single mission you get into your space ship and fly away. Then when you start the next mission you fly back to the same restart point on the planet and just go do a different quest. It involves traveling
    At best this game is just a Border Lands rip off. At worst its a jumbled mess.

    There is no coherent single player campaign. You don't progress like Halo for example. After every single mission you get into your space ship and fly away. Then when you start the next mission you fly back to the same restart point on the planet and just go do a different quest. It involves traveling through the same area over and over again. Monsters just respawn like in a mmorpg. So there is no feeling that you are making any impact on the world.

    The game has you find gear from monsters but also has a bunch of npcs in "town" that sell gear. What the hell is the point of the npcs? Why not just have the gear drop from monsters. Speaking of the gear, its all incredibly generic and boring. I saw nothing interesting to make your character unique through the gear. Best you can hope for is lame things like grenade cool down being slightly lower.

    The classes are uninteresting. When you level up you just pick the new ability on the completely linear level up order. There is no difference between you and someone else of your class. There is no way to make your character yours.

    Bungie didn't want the entire mmorpg healer/tank/dps rolls so when you level with other people its just everyone shooting the enemies. The lack of rolls causes a complete lack of synergy. Everyone doing their own thing but pointlessly together.

    Dying means nothing. You just respawn. Normally you just respawn right where you were and mop up the enemies that were left. Or if its an event you have to start from the beginning which if your underlevel or under geared just leads to frustration as you repeat the same thing over and over yet offers no penalty at all for your failure. With enough attempt you are bound to eventually succeed.

    Very disappointing. Made me wish I was playing Halo, Resistance, you name it. It didn't fill my craving for a first person shooter at all. Just made me want to play a good shooter.
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  15. Sep 12, 2014
    4
    As an update to my previous review, I need to say that the game did get a little better after unlocking some more areas, but not enough improves to keep the game going. The main storyline can be completed in a single day (I completed it in a marathon session of about 8 hours) and the worlds you can explore become very uninteresting after exploring them the first few times More problemAs an update to my previous review, I need to say that the game did get a little better after unlocking some more areas, but not enough improves to keep the game going. The main storyline can be completed in a single day (I completed it in a marathon session of about 8 hours) and the worlds you can explore become very uninteresting after exploring them the first few times More problem arise with your weapons. While you gain access to a unique setup for your weapons, most of them look absolutely identical, down to the sites, which seem to ALWAYS look the same, unless you purchase additional iron sights (though those only exist on uncommon+ grade weapons).I do, however, appreciate the variety in weapon TYPES, with scout rifles, burst fire AR's, fully automatics, shotguns, snipers, superpowereful "fusion" weapons, RPG's and handcannon styled revolvers. Now, with this variety you would think that the models would look better, but you'd be wrong. Nearly every gun of the same type looks the same, which becomes a problem if you don't closely monitor your inventory when dismantling (selling) weapons. Another thing I genuinely like is your armor variety. Each and every armor piece changes how you look, excluding your facial features, which, much like GTA Online, become locked after creation, though unlike GTA Online, the more damage you take in your armor, the more worn it becomes so you can show other players how many firefights you've been in. Now multiplayer, while fun, isn't going to hold anyones attention for very long, ala Bioshock 2. You get 4 basic game modes (Domination, TDM, Free-for-all and 3v3) and a total of 6 maps. Though, perhaps the worst part of multiplayer isn't the lack of variety, but poor mAtchmaking. You cannot play with friends, nor chat with your team whatsoever unless you are in a party before matchmaking, and if you are matched with enemy players a few levels above you, e prepared to get steamrolled by superior weapons. All in all, Destiny is a game that couldn't live up to it's immensive hype (though really, what could?) and leaves players wanting for much, much more than what the finished product provides. Hopefully Bungie provides supplemental free DC to keep the game alive before games like GTA Online and The MAster Chief Collection come to next gen consoles, or I can't see Destiny lasting much longer. Expand
  16. Sep 16, 2014
    4
    As of now I give it an 8. Day one a 7. This game grows on you as you play. The deeper you get into it the more fun it gets. The game is visually stunning, and the controls are really tight. The classes are cool. Some downsides are you can't pause, and if you idle to long you get booted and have to start your mission over. It's strange that they chose to to 3 player co-op instead of 4,As of now I give it an 8. Day one a 7. This game grows on you as you play. The deeper you get into it the more fun it gets. The game is visually stunning, and the controls are really tight. The classes are cool. Some downsides are you can't pause, and if you idle to long you get booted and have to start your mission over. It's strange that they chose to to 3 player co-op instead of 4, since for 8 years now we've been playing 4 player co op teams in games, and a lot of people have the same friends they like to play with. Now there's an odd man out. I can see the sequel to this game being one of if not the best game ever made. Expand
  17. Jan 3, 2015
    4
    Total ripoff. The game was released in a broken state. 100% hype, 0% innovation, 100% boring gameplay and story. Bungie promised patches, but instead they started working on addons and a sequel.
  18. Sep 9, 2014
    4
    INITIAL IMPRESSIONS: Level 7, five hours with the game.

    For those who say Destiny is a long-term game, fine. But something has to grab you within your first few hours that doesn't make you want to put it down. The only memorable part of Destiny so far, in five hours, has been Marty's flawless music. Everything else, story, gunplay, vehicles, movement, special abilities; none of
    INITIAL IMPRESSIONS: Level 7, five hours with the game.

    For those who say Destiny is a long-term game, fine. But something has to grab you within your first few hours that doesn't make you want to put it down.

    The only memorable part of Destiny so far, in five hours, has been Marty's flawless music.

    Everything else, story, gunplay, vehicles, movement, special abilities; none of this presents any kind of "wow" factor, and doesn't do anything to rise above titles that have done it before.

    After an initial impression of "meh" at the beta, I am giving the full version another shot at proving it is something more than a glorified Borderlands.

    So far, it has not done so.
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  19. Sep 10, 2014
    4
    Boring, tedious missions. Horrific AI scripting. Terrible execution of MMO gameplay elements. Multiplayer is imbalanced and unplayable. Class abilities are pointless, useless gimmicks. Guns are unimaginative and variety therein is non-existent. Many gameplay mechanics feel broken or awkward. Nothing redeeming or addictive about this game that makes me want to play it. I've decided I'llBoring, tedious missions. Horrific AI scripting. Terrible execution of MMO gameplay elements. Multiplayer is imbalanced and unplayable. Class abilities are pointless, useless gimmicks. Guns are unimaginative and variety therein is non-existent. Many gameplay mechanics feel broken or awkward. Nothing redeeming or addictive about this game that makes me want to play it. I've decided I'll keep the game instead of returning it in the hopes that this game is fixed and expanded on over time like Star Trek: Online. But my hopes are not high with Activision as publisher. They'll probably push Bungie to crank out DLC as fast as possible, get that over with, and then it's right on to Destiny 2. A simply bad game. I can't, in good conscience, recommend it at all. Expand
  20. Nov 4, 2014
    4
    What hurts the most about this game is how promising it starts off. Solid mechanics, excellent art design, a beautiful score and an enticing world to lose yourself in. Then you play it for a few hours and realize that there is absolutely nothing of actual substance behind the flash and glitter. The enemies? Unimaginative. The story? Non-existent. The voice acting? Bland and lacking in anyWhat hurts the most about this game is how promising it starts off. Solid mechanics, excellent art design, a beautiful score and an enticing world to lose yourself in. Then you play it for a few hours and realize that there is absolutely nothing of actual substance behind the flash and glitter. The enemies? Unimaginative. The story? Non-existent. The voice acting? Bland and lacking in any sort of impact. The whole experience was underwhelming, but it wasn't until the game asked me to start repeating the same paltry handful of missions over and over again that I suspected something else entirely sinister.

    I have a theory, dear readers. And that theory is that the reason Bungie put the game through so many "re-writes" late in the design process was because the higher-ups at Activision wanted to take Destiny as it currently was and hack it up to portion it out as DLC. I suspect that The Dark Below and The House of Wolves, Destiny's first two expansions, were originally part of the retail game. This would explain why huge chunks of story seem to be missing, why characters that would seem to be important to the plot appear and disappear at random, and why nothing at all is clear. Bungie ripped its own game apart and then hastily reassembled the bare bones into a "story" so they could sell the rest to us later. This bodes very ill for any future content they would bring us.

    All that business aside, there is very little to keep a player around once they've played through the main story line. The heroic level strikes are fun, for a time, but quickly become repetitive. The bounties and daily/weekly challenges are simply re-treads of the same content you've already played several dozen times. The Crucible is fun but extremely unbalanced; plus the PVP lacks variety, and, for some reason that I can not understand, two of the six game modes offered are only available for limited times during the week. Plus the community, a necessity for the longevity of any MMO (or hybrid thereof) is nonexistent. There is no way to casually converse with other players save for directly inviting them to your party or fireteam. This is at odds with the end game content, which requires groups of either 3 or 6 players to complete yet offers no matchmaking options. This game is in urgent need of some sort of chat window or other "LFG" option because as it stands coordinating a raid depends entirely on the player having enough friends in his or her friend list who are also playing the game to get it done. And on a side note: Clans. Because they are a complete side note and, if the game's achievements hadn't mentioned them, I would have never have known they were there.

    All of these baffling design decisions (why did Bungie hide much needed world building lore content and clan creation on their website instead of making it accessible in game???) and shady DLC practices have made me doubt Bungie's ability to continue to make quality products now that they are out from under Microsoft's wing and you can be sure I will hesitate before purchasing another one of their games. Maybe Destiny will live up to its claims years down the road (though I am having doubts as to if it will even last that long), but as it stands this game is not worth your time or your money.
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  21. Sep 16, 2014
    4
    The Great: Incredibly beautiful maps, a very compelling leveling and upgrading system. Some of the best graphics I've seen so far for the Xbox One(but I have to wonder if they were scaled down to allow for a last-gen release as well). Easy to join up with other players for strike (co-op) missions and a good variety of multiplayer. The lore is also pretty interesting, though you have toThe Great: Incredibly beautiful maps, a very compelling leveling and upgrading system. Some of the best graphics I've seen so far for the Xbox One(but I have to wonder if they were scaled down to allow for a last-gen release as well). Easy to join up with other players for strike (co-op) missions and a good variety of multiplayer. The lore is also pretty interesting, though you have to dig for it outside of the game(why Bungie?). All around very fun gameplay with solid FPS mechanics. About a dozen hours in and I'm still having a lot of fun although there is definitely a Grind aspect to this. Public events appearing out of nowhere are very exciting and fun to experience as strangers in the map come together to beat down an enemy.

    The Okay: A bland soundtrack that sounds like they hired someone and told him to sound like Marty O'Donnell(The composer for the Halo series), and the composer just fell flat. Some of the music is nice, but over all not really worthy of the first chapter of the series. The first playthrough of the game was shockingly easy for a veteran FPS gamer like me, but they do give you the ability to up the difficulty. The enemy AI could have been more compelling, rather than just "walk around, peak out of cover for 2 seconds before shooting". Yeah its an over simplification but essentially the enemies don't use much in the way of tactics to provide a good challenge, rather they rely on becoming bullet sponges with hire difficulty, bosses especially. The addition of vehicles is nice(and it is fun to run around in your personally little speeder bike) but there is a sense they held back heavily on including much in the way of vehicles(which begs the question, as always, why are wars of the future fought with small arms, oh well its fun I guess). Same with the guns, of which there's a good amount but it could have stood for more variety.

    The Really Bad: The wonderfully expansive lore is over shadowed by a terribly shallow story. Two dimensional NPCs that aren't given much of an opportunity to express themselves and become interesting characters. Peter Dinklage, who I love as an actor, gives such a stale performance I have to wonder if he was given ANY direction. Missions that are as uninspired as the story telling(or lack thereof), with objectively almost always being "guard this area while waves of enemies come in".

    Conclusion: Definitely worth it, I truly hope Bungie and Activation make vast improvements to the next game in the series. It makes me sad to think how much money they spent on marketing and spreading the hype for this game when those resources could have gone to making a rock solid game. It's a very fun, well polished shooter without question, but there's a lot things that took me out of the moment so I will never call this game a masterpiece, and will approach future titles in this franchise with skepticism. People who give it a 0 or a 10 are not being honest, as it does some things really great, and some things really poorly.

    Bottom Line: Quite fun, but don't expect it to live up to the hype. Not by a long shot.
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  22. Sep 15, 2014
    4
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he does his business, fight some enemies, go through a gate, kill some more goblin robots, then you are presented with fighting 3 of the boss's (all seperately) with the yellow writing (you will know what i mean if youve played it) and they are the EXACT same as the boss's from the previous level and i think they are also EASIER to kill, once youve done that the mission ending timer counts down, you go back to the tower and speak to the speaker, he does a little speech , THATS IT, not even any end credits!!!!!!!!!!!!!! it is the EXACT same as every other boring level.

    the only thing i like about the game is the visuals and the levelling up but thats all pointless now, unless you fancy doing the same boring stuff in crucible over and over again.

    You might see a trend here with the game - "repetitive" - awful!! - oh and certainly no replay value!

    the second worst ending ive ever seen in a video game behind sniperghost warrior on 360. 4/10
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  23. Sep 25, 2014
    4
    Loot cave, the only real way to get gear, will be patch in the latest patch. So now it's even more of a grind fest of **** no ascendant shards. **** off Bungie, you ****ed yourself over
  24. Sep 10, 2014
    4
    Was looking forward to play this game. Did not attend the Beta or read much news about it, to keep the fun and surprise effect up.

    Actually I am totally disappointed by this game. Graphics and Sound are ok to good. Steering is good. Introduction / Help Phase ok, little too short. Missions!!! After 7h I have finished more than 50% of the content already!!! It gets very hard that
    Was looking forward to play this game. Did not attend the Beta or read much news about it, to keep the fun and surprise effect up.

    Actually I am totally disappointed by this game.

    Graphics and Sound are ok to good.
    Steering is good.

    Introduction / Help Phase ok, little too short.
    Missions!!! After 7h I have finished more than 50% of the content already!!!
    It gets very hard that you are forced to do side missions/ops to get better equipment.

    The VERY long loading times kills all atmosphere.

    It is just a better Halo/Borderlands, not more - not less. Far away from being great.

    Halo-Like Enemy Behavior. Gets boring very quick, at least for me.
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  25. Sep 13, 2014
    4
    Bungie, like Naughty Dog, SCE Santa Monica, etc ..., has become another video game developer "sacred cow", they can do no wrong.

    The game graphics, music and weapons controls are really good, but that's it There are so many things wrong with this game.. Missions are repetitive, basically 3 types of mission: - Go to point A and kill everybody in your way. - Go to point A, kill
    Bungie, like Naughty Dog, SCE Santa Monica, etc ..., has become another video game developer "sacred cow", they can do no wrong.

    The game graphics, music and weapons controls are really good, but that's it There are so many things wrong with this game..

    Missions are repetitive, basically 3 types of mission:
    - Go to point A and kill everybody in your way.
    - Go to point A, kill everybody in your way and kill a mini boss at the end
    - Go to point A, kill everybody in your way, deploy the ghost, and protect the ghost for few minutes.

    Loading times are ridiculous long, and UI is really bad.

    Enemies are lame, and the AI is one of the worst I ever see in years. Basically the enemies hide behind obstacles or run to you until they hit an invisible wall.

    DONT BUY THIS GAME.
    DONT BUY THIS GAME.
    DONT BUY THIS GAME.
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  26. Sep 14, 2014
    4
    Biggest disappointement ever. It was supposed to be a great game, with a lot of content, lot of things to do, lots of planets to explore... It just look like a f**king demo! Do NOT put 50$ in that, it is not worth it at all. There are only 3 goods points, the gameplay is fine, the graphics are nice and the musics pretty good. That's it, it is not a MMO, main quest can only be done with 2Biggest disappointement ever. It was supposed to be a great game, with a lot of content, lot of things to do, lots of planets to explore... It just look like a f**king demo! Do NOT put 50$ in that, it is not worth it at all. There are only 3 goods points, the gameplay is fine, the graphics are nice and the musics pretty good. That's it, it is not a MMO, main quest can only be done with 2 other players and the socail aspect sucks, it is not an adventure game either (forget everything you heard about Mass Effect, because it's not), it is just a boring FPS, far from Halo or Borderlands. What a waste. Expand
  27. Sep 14, 2014
    4
    Why is it that next gen seemingly means less, not more? In Destiny we're given a paltry four locations to discover, with missions that consist of go to a location, have your 'ghost' friend fix something while you fight of hordes of enemies and then come up against a boss at the end of the level with absurd amounts of health.

    There are positives in the game - the shooting mechanics are
    Why is it that next gen seemingly means less, not more? In Destiny we're given a paltry four locations to discover, with missions that consist of go to a location, have your 'ghost' friend fix something while you fight of hordes of enemies and then come up against a boss at the end of the level with absurd amounts of health.

    There are positives in the game - the shooting mechanics are solid, sometimes fun but mostly monotonous and of course the planets you discover look great. The AI are very good as well, using shields and cover intelligently enough to make the game a genuine challenge at higher levels.

    The best thing about the game, however is the music - it creates a superb atmosphere and builds tension nicely during boss fights.

    Unfortunately though, that's where the good ends. The repetition in this game is completely unacceptable - four decently sized areas is not enough to cover a game, and with the power developers now have at their disposal it's lazy and seems like there will be bucketloads of DLC for customers to spend their hard earned cash on.

    Once you've finished the game, the only realistic option to further your progress is to replay the boss fights, but considering there are only four of them you can imagine this gets boring quickly.

    The weapons all feel the same and armor barely even makes any sort of cosmetic change to one's character, even though there are three sub classes and hundreds of bits of armor in the game everyone looks the same (color excluded).

    I know the story is tacked on and not important, but they could have given it more thought and imagination. It has to be congratulated for taking one of the most talented and recognizable voice actors at present and making him sound like a generic, uninterested voice. I genuinely had no idea ghost was Peter Dinklage until I read it after completing the game.

    PvP is okay, but nothing special. Higher level players gain too much of an advantage and weapons do too much damage - you can't have epic firefights when guardians are dead within a couple of shots. Map design is again just okay, and I can't say I like knowing exactly where enemies are all the time from the radar - if they're not firing they should not appear on there.

    Overall, Destiny is a massive disappointment - it will almost certainly improve with added DLC but I won't be around to purchase it. It seems to be a common trend for games these days to provide a bare bones games and then add to it with DLC and/or microtransactions (yes I'm looking at you EA). I hope Destiny fails, as it represents a lot of what's wrong with gaming at the moment, I don't like being part of this next generation.
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  28. Sep 14, 2014
    4
    The game in a nut shell is this:
    Wait for game to load.
    Select Destination Tower. Wait to load. Buy something or turn in quest. Return to orbit. Wait to load. Choose a destination. Wait to load. Land on planet. Travel through barren map to a cave or temple. Kill things, get to dead end. At dead end get ghost to go into a computer. While ghost does its thing, kill some waves of
    The game in a nut shell is this:
    Wait for game to load.
    Select Destination Tower.
    Wait to load.
    Buy something or turn in quest. Return to orbit.
    Wait to load.
    Choose a destination.
    Wait to load.
    Land on planet. Travel through barren map to a cave or temple. Kill things, get to dead end. At dead end get ghost to go into a computer. While ghost does its thing, kill some waves of minions. Guess what, each wave is a little tougher. Beat super minion at end.
    Wait 25 seconds for mission end. Go to orbit. Wait to Load.
    REPEAT.

    The multiplayer is nothing special. Titanfall does it the same with a little more flavour and intensity, and I was no fan of titanfall either. There is no communication. I feel ripped off, all the hype for what amounts to a game that you waste time on with no purpose. The plot is essentially non existent. Just frustrating. Save your money - this is not the next-gen experience you have been waiting for
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  29. Sep 17, 2014
    4
    Destiny a game that was said to be ushering a new generation of gaming is ultimately stale and underwhelming in the entire execution. I wanted something more out of this game but the game constantly makes attempts to bore you with the archaic story missions that consist of 'get to this zone, fight waves of enemies rinse and repeat'.

    Bungie wants to implement features into the game that
    Destiny a game that was said to be ushering a new generation of gaming is ultimately stale and underwhelming in the entire execution. I wanted something more out of this game but the game constantly makes attempts to bore you with the archaic story missions that consist of 'get to this zone, fight waves of enemies rinse and repeat'.

    Bungie wants to implement features into the game that are common in most MMO games, yet they don't want to be aligned with the genre "MMO". The end result is a hodge podge of systems that are put into place but ultimately fall on it ass. The game has potential but it is far away from that point in time. It isn't acceptable to say that 'this game gets better as time goes on', because that means for now we are stuck playing a totally bland and generic shooter albeit a pretty one with good sound design.

    The PvP is a joke, how the level 20's don't have a separate tier to level 1 through 19 is beyond me. Simply put the team with the higher level characters win. It isn't uncommon to see a team get 2 to 3 lowbies and the opposing team get all level 18 and above. You are instantly fighting a losing battle when you get people below level 10 and that in itself seems like a horrible oversight on Bungie's behalf.

    Now all that being said the PvP and Missions can be fun, that is until it just decides to lose your connection to the internet, even if you are just playing a mission by yourself. This results in you having to start from scratch and play through the underwhelming mission type to get back to where you got dropped from. It is much more infuriating when you are in PvP and get dropped when you are about to finish the mission.

    An expansion pack has already been announced for December which quite frankly is in itself not on at all. The game won't of been out for a full 3 months before more content is coming to it (content which it needs mind you, but shouldn't be paid for by any means). This "expansion" pack is a fancier way of saying "DLC" that is what this is, sure it may have story, armor, guns but at the end of the day how can you release an "expansion pack" to a game that has been barely out for 3 months that you expect to get a 10 year life cycle out of, it is an absolute joke!

    I am annoyed with Destiny, I try to like it but on frequent occasions the game makes me hate it and tire of it. The uninspired mission types the unbalanced PvP the constant net connection which is only in place so people don't hack the game, which I am sure is going to happen regardless of what measures you put in place to stop it.

    A game that could of been a new era of gaming is just a shiny, stale shooter that brings minimal RPG mechanics decent gun play to a market that is flooded with these same things. It is a shame that the supposed $500 million budget couldn't of extended to finishing of in game mechanics, sorting out the terrible story (if it can be considered one at all) and the poor poor attempt at mission design.

    Also any review you see dated the day of release needs to be ignored. So many 10's on the first day of release.... no.. just no.
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  30. Sep 20, 2014
    4
    Feels like I have been sold half a game. With the incredible hype I expected hours of enjoyment but left with feeling empty.

    The end-game content is weak, we are left with PvE strike playlists that have 5 strikes which get old fast and a Raid which is nearly impossible to do because we need to get 5 other people to sit down for a few hours to do with no matchmaking to get it all started.
  31. Sep 23, 2014
    4
    Nothing special. 0 thru 5 ok. you hit level 10 you think this game might be something. by 15 it starts to get old. you hit 20 the game is over.the rest is repetitive. why am I collecting high power weapons the game is over. and that was all in 2 days. multiplayer is same as halo.
  32. Sep 30, 2014
    4
    Really struggling to see how it is the most expensive game ever made (to date). Not really much of a storyline, possibly 2 or 3 cutscenes with a anti-climatic ending. Connection issues are named after every animal there is.... and there are a lot of connection issues.

    One positive is that it looks nice, and that's where it ends.
  33. Sep 30, 2014
    4
    I played the beta and I got bored in 10 minutes.... Then I played the real game ... and I got bored in 10 minutes. All I can say is the multiplayer is uneven and is basically determined by how far you are in the game/how powerful your weapons are. All the enemies look pretty similar and the environments really don't do much for me. Please don't drop me in the same place on the map aI played the beta and I got bored in 10 minutes.... Then I played the real game ... and I got bored in 10 minutes. All I can say is the multiplayer is uneven and is basically determined by how far you are in the game/how powerful your weapons are. All the enemies look pretty similar and the environments really don't do much for me. Please don't drop me in the same place on the map a million times telling me its a different mission when you actually have to repeat the same shoot, infiltrate and kill missions. The lack of communication in this game is also annoying.... but if you like awesome dance battles... I definitely recommend this game ! Expand
  34. Oct 4, 2014
    4
    so my review is based off of 40+hrs of play time and what i read in review before release on game informer and other various gaming sites of what was expected. and after my play through and before reading other post-launch reviews. so bare with me as i start with the pros

    PROS: -the game control feel solid and don't feel badly mapped or clunky. played halo and you got them memorized
    so my review is based off of 40+hrs of play time and what i read in review before release on game informer and other various gaming sites of what was expected. and after my play through and before reading other post-launch reviews. so bare with me as i start with the pros

    PROS:
    -the game control feel solid and don't feel badly mapped or clunky. played halo and you got them memorized already. pluses all around

    -the set design for stages feel well thought out and design. every planet (and moon) feels alive. for instance the earth shot from the moon. you see earth as it rotates around the sun from darkness to light.

    -multiplayer, reference the first pro from this list. its what keep this game from lower scores

    - and if you have played BL2 or any other grind fest game then you're used to co-op and grinding for better loot and skins

    -killing a boss in a slug fest fight is fun with friends. the sense of "f**k yeah"

    CONS:
    -unlike BL2 the co-op fun that you had trading loot of guns or skins you don't want with friends. Is not there period, you're stuck with it until you do the game way "trading" and that suck even more cause decent loot drops are rare. and sometimes lopped sided. like your star player goes just "hammer time" on a raid or multi-player and gets what is equivalent to a common white weapon while the "walking bait" member gets legendary orange

    -difference in term of playing style of characters is negligible. beside the accustomed special move they don't effect your strategy as like the guns you want equip your character. will using this be better suited for my titan "soldier" abilities or my friends warlock "gun wizard" much as other MMO player classes. but remember CON 1 "no player trading" so optimizing is out of the questing

    -multi-player need some type of nerfing to limit one shot kills against other oR new players. take note i haven't played the game much after leveling past 25 so i don't really know the state of it so far.

    -maps are to linear and small for game of this size and budget. enter same spot...exit same spot on other side of map.

    -the story will run 7-12 hr if you minimize deaths and play as a team. But a game this size and budget should not have 7-12hrs of story. better yet NO MMO should have that. end game should be a sprint to the finish. something you can finish in the first day of playing. IT'S A MMO story is your backbone the lore behind it is what keeps people searching maps for artifacts and playing in general. Your paying 60+ dollars of exposition not the real story. just setup for the day one DLC...more money (i know it's not released yet but it was announced with the games release.)

    - mission design was to simple and repetitive. go to objective A. I can't open the door but i can hack it. Defend our position until i can finish. Doors open go to object B. Oh snap door is locked but i can hack it....all doors open, all waves hoarded lets go to venus and do the same thing. There is no variety like doors is closed and i cant hack it. blow it the open or we must push our way threw the enemy base to find another way in.

    -raids are exactly the same bosses don't provide new strategy to the next run through. just become bullet sponges and make fights last hours while using the same combination of lines to beat them. No "you want to run left to avoid my attack I'll send a add-on to force you right" or "i have a new AoE to make you rage cause you don't have armor or weapon to counter"

    -after shoveling out 60+ dollars you have to more money (dlc) to get more story run time. more gun with hopefully better loot drops. and more mission variety. i understand dlc to add-on to the player experience but not to add-on to a bare-bone game.
    It is equivalent to going to a 5 star restaurant (bungie/activision) and asking for the $60 beef stew and they give you gravy. you asked the waiter where the other stuff in the picture (per-release hype from bungie) you have to pay another 35 for the steak and vegetables (content). we got it right here ready to drop (DLC) but are you willing to pay for it.

    conclusion
    Its a very fun polished game you will have fun but where do you draw the line of fun and cheap ploy of a 5 star game pulling 2 star game moves. And thats why i gave this game a 4 cause of the glaring cons of a business model bungie/activision are trying to pull. its 10 yr life cycle is really 5-6 stretched thin i mean really thin to make up development cost (first game) and gouge the consumer of more money (dlc). you don't pay full msrp price car for the chassis with no interior or engine. and you don't buy a game for full price without story or content. sale price yes full NOPE. if you have fun with this game all the power to you "life, liberty and pursuit of happiness". But if for any reason you didn't like this game for defined reasons keep the game don't buy anything else for it until bungie makes it worth while.

    DON't BELIEVE THE HYPE
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  35. Oct 10, 2014
    4
    here is my reaction of this game, am not saying this game is terrible but this is my reception of its current state. The game has a some this thats not next gen, Number 1 the gunplay isnt next gen enough, number 2 theres no trading system wtf?, number 3 there are no evidence if this is the most expensive game ever, number 4, Activision you screwed everything up, number 5 5 yearshere is my reaction of this game, am not saying this game is terrible but this is my reception of its current state. The game has a some this thats not next gen, Number 1 the gunplay isnt next gen enough, number 2 theres no trading system wtf?, number 3 there are no evidence if this is the most expensive game ever, number 4, Activision you screwed everything up, number 5 5 years development? bulls##t, number 6 they cut do this better. Thats my reception dont be angry Expand
  36. Oct 21, 2014
    4
    In my opinion this game isnt terrible, but it does get boring very quickly. Visually it looks great, and the gameplay is nice for the first 10 hours. After that it just gets repetitive. It's definately not one of those games where you can't wait to pick up the controller again and get back to it.
  37. Oct 31, 2014
    4
    Too much hype, not enough delivery. This is a below average game with repetitive story based missions and limited and unbalanced multiplayer. The environments were dull as were the weapons. The whole game just feels like a shell of a potentially good game with extremely limited content. Anyone giving this a 10 needs to get out more as this must be the first and only game you've played.Too much hype, not enough delivery. This is a below average game with repetitive story based missions and limited and unbalanced multiplayer. The environments were dull as were the weapons. The whole game just feels like a shell of a potentially good game with extremely limited content. Anyone giving this a 10 needs to get out more as this must be the first and only game you've played. (Hence the wow its a 10).

    Summary: Soulless shell of a game that will have you grinding all the way to the trade in centre.
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  38. Dec 21, 2014
    4
    The game was fun. Then the whiners came, and with them, followed patches that ruined the game. Not only that, but the community is so hostile and acts so "superior" just because they completed a raid and have raid gear, despite you both being level 30. The community is a joke, and so is the repetitiveness.
  39. Nov 23, 2014
    4
    Destiny would have to be the biggest dissapointment I have had this decade. I thought the game was going to be great while I was leveling up to lvl 20 to open up the game like Bungie said. I was dead wrong. The game didn't open up, in fact it closed down, with limited strike missions(3), a Raid I can never play because it does not have matchmaking! limited multiplayer matches( I canDestiny would have to be the biggest dissapointment I have had this decade. I thought the game was going to be great while I was leveling up to lvl 20 to open up the game like Bungie said. I was dead wrong. The game didn't open up, in fact it closed down, with limited strike missions(3), a Raid I can never play because it does not have matchmaking! limited multiplayer matches( I can only play the same five levels so many times then I want to end my existence). Bungie + Activision = the biggest rip off, since to open up the game you have to buy the expansions.

    It would be ok if Bungie had included a decient end game, like one of the expansion packs should be part of the main game. But to include almost zero end game and then say we have to pay more to get the real game! I played 50 hours trying to get this end game stuff Bungie talked about!

    I will not be buying the expansion packs because this cannot become the norm for gaming in the future. We should not be given an incomplete game and then be expected to pay more money to get a full game. As I was building to lvl 20 there was an ok amount of things in the game, and I was content with it since I thought the game would really "Open up" as bungie put it. But as I played and passed lvl 20 I realized i just wasted time with this incomplete game and my contentness turn into anger and the game has not been played on my console again.

    I am giving this game a 4/10 because the control, gfx, and gameplay are pretty good. But it needs to lose 6 points just on integrity as this should not become the norm.
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  40. Dec 8, 2014
    4
    Bottom Line: Don't fall for the marketing hype or the fancy sounds and graphics. This game will bore you after a month (at most) due to its repetitive design, lack of content, lack of story, and neglected multiplayer. I definitely regret my purchase.

    Graphics/Effects/Music - Destiny is a beautiful game. The sound effects and musical score are also excellent. Why did they fire the guy?
    Bottom Line: Don't fall for the marketing hype or the fancy sounds and graphics. This game will bore you after a month (at most) due to its repetitive design, lack of content, lack of story, and neglected multiplayer. I definitely regret my purchase.

    Graphics/Effects/Music - Destiny is a beautiful game. The sound effects and musical score are also excellent. Why did they fire the guy?

    Gameplay - The shooter mechanics of this game are also excellent. Easily better than ALL the shooters I've EVER played. Yes, clearly Bungie's skill level is superb. That's why the rest of my review makes me so sad...

    Story/Lore - The story/lore is practically non-existent. As strange and crazy as this sounds given Bungie's reputation, please understand that this is not an exaggeration. Somewhere during the life cycle of Destiny's development, a large amount of cuts were made which caused their lead writer to leave the company. I am guessing they could not figure out how to make it work because the end result is that far too many aspects of the game do not make any sense. Bungie's poor excuse for a solution was to create snippets of ambiguous explanations called Grimoire on their website and force players to earn achievements in-game in order to read them. If you do not believe me, run a Google search.

    "Story" Mode (PVE) - The missions that take you through the non-existent story will only last you 6-8 hours. The lack of a story could be forgiven if these 6-8 hours were filled with exciting and innovative missions. Unfortunately every single mission boils down to the same objectives - kill waves of enemies, go to some location, and protect your ghost while he hacks stuff. With a name like "Destiny" you would think there should be some epic nature to everything you do but that is not the case.

    Multiplayer (PVP) - The company that made Halo seems to have failed at what should be the most content-packed aspect of the game according to their history. There are only 4 playlists (game modes), you cannot create a custom playlist, and you cannot create a private game. Right now every other shooter in the market provides more to enjoy than Destiny in this area. And while most MMOs manage to make PVP an integrated aspect of the game world and lore, with Destiny it feels like you are accessing some obscure neglected part of the game. It's supposed to be a simulation for the various factions in the game but the factions are not at war with each other and there is no clear reason as to why these factions even exist. So Destiny's multiplayer fails regardless of what genre you analyze from.

    Replay Value - Bungie's strategy is to have you replay the original 6 hours of content over and over again to upgrade your gear. While this is standard across MMO games, every other MMO that exists has found a way to provide purpose and enjoyment to this activity. Destiny has not. The gear is meaningless because the additional attributes given to your character cannot be used except to continue repeating the original content (your upgraded gear is downgraded when jumping in multiplayer). It doesn't help that every other MMO contains 1 year or more of content to play through while Destiny has no more than a month. And it seems Bungie's idea of increasing difficulty is to simply make the enemies require more bullets to kill (higher health). Don't be fooled by the terminology used to reflect in-game activities - missions, strikes, patrols - it's all the exact same areas, with the same enemies, and objectives identical to what is in the story mode.

    It's worth mentioning that Bungie has openly said their game is focused on grinding for better gear (after reaching level 20). PVE and PVP are all designed to provide some sort of pathway for upgrades. I can't stress enough how this design is completely undermined by the lack of content you must grind through and the lack of purpose for obtaining better gear.

    Social - Every shooter and every MMO provides players the ability to directly communicate with their teammates within the game. Bungie, the creators of Halo's matchmaking, seems happy to not build this into the game and force everyone to search for like-minded gamers through third party websites or rely exclusively on your console friends list. That means there is no voice chat when playing multiplayer (a beta version of this has been added recently), there is no simple way to find players who want to team up for the team-based content, and the social area of the game forces you to manually inspect and send private messages to players from a list of 16 (meaning you don't have access to all gamers who might be interested in high level content). If you bought Destiny, make sure to have a laptop or tablet next to your controller so you can find people to play with. To top it off, Bungie has locked away the single most interesting part of the game (the one raid mission) so that it can only be played by pre-formed parties of 6.
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  41. Mar 21, 2015
    4
    Don't buy if:
    - You're not planning to get the $35 DLC.
    - You're xbox owners. You get half a content and DLCs versus playstation users for the same price. - You want a satisfying storyline - You hate grinding and hate to play the same missions over and over for the 200th times where enemies spawn at exact location and do exact same thing. - You prefer a more balanced and team-oriented
    Don't buy if:
    - You're not planning to get the $35 DLC.
    - You're xbox owners. You get half a content and DLCs versus playstation users for the same price.
    - You want a satisfying storyline
    - You hate grinding and hate to play the same missions over and over for the 200th times where enemies spawn at exact location and do exact same thing.
    - You prefer a more balanced and team-oriented PVP game or enjoyed Halo PVP series. As this game is dominated by cheap shotgun melee instant kill combo and overpowered exotics that are not easily accessible to newer players.

    Buy if:
    - You just want a social experience where you already have 5 or more friends who consistently play this games and willing you help you rank up. However, you won't get much social gameplay soloing this game, as it put so much barrier between you and another player despite requiring internet connection.

    Rent if:
    - You just want to see what the fuss is all about. You can literally finish all non-dlc contents within 6 hours or less of gameplay. Perhaps the raid is all you're missing, but I'm not sure if its worth spending 50 hours grinding to level 31 just to play a 2 hours raid, which people just rush rough anyways.
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  42. Jun 5, 2015
    4
    The game was fun for the first 7-10 days then the grind becomes too much. The story is non existent mainly due to content being cut to feature in future DLCs , which IMO is a liberty.

    I wanted to love the game but i tried, it just isn't for me.
  43. May 16, 2015
    4
    I was so excited about this game and yet I played for about 8 hours and just not impressed. Overall I really disappointment. Expected so much more from Bungie/Halo. Game play is like Halo but its much further away so it doesn't feel like a FPS and more of a RPG view field. Things just feel very repetitive and things just seem lifeless. Sounds is your typical halo quality which is good.I was so excited about this game and yet I played for about 8 hours and just not impressed. Overall I really disappointment. Expected so much more from Bungie/Halo. Game play is like Halo but its much further away so it doesn't feel like a FPS and more of a RPG view field. Things just feel very repetitive and things just seem lifeless. Sounds is your typical halo quality which is good. The art is great again though which is was more first person style. The game doesn't flow, they tried the MMO thing thing with the town type experience but it just doesn't match with the rest of the game. The immersion just dies for me after ever mission.

    To steal these famous words from Blizzard...they didn't find the fun.
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  44. Jun 25, 2015
    4
    Destiny is reminiscent of The Truman Show, if you've ever seen that movie.

    The 4 points I gave this game were earned on the basis of legitimate game mechanics. Destiny had the makings of something truly spectacular, offering a whole new way to play FPS/RPG games. Everything looked great...everything felt great. And then I ran into the dome, the wall that surrounded the deceptive
    Destiny is reminiscent of The Truman Show, if you've ever seen that movie.

    The 4 points I gave this game were earned on the basis of legitimate game mechanics. Destiny had the makings of something truly spectacular, offering a whole new way to play FPS/RPG games. Everything looked great...everything felt great. And then I ran into the dome, the wall that surrounded the deceptive existence of the game. Re-playability became monotonous. Character uniqueness was all but vacant as I developed. Everything was wake up, go to work, go home.

    The whole time I did this process, Activision was laughing in their sky office as they let me pretend I was playing a long-term title. The only thing that is long-term in Destiny are the same models and areas used for just about everything. The end game is horrible..even as they add raids and missions. DLC is another term for "same old crap" in Destiny.

    It started as a wonderful life...that quickly became a hollow waste of time and money.
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  45. Oct 23, 2015
    4
    Destiny had so much potential. The concept for Destiny was great, actually (only if one liked the grind). But Bungie decided to release an unfinished game and mark it at full price. Not to mention vanilla Destiny was a year long beta.

    Lets do some math real quick: Assuming the player bought the expansion pass** Destiny: $60 Expansion pass(included Dark Below and House of Wolves):
    Destiny had so much potential. The concept for Destiny was great, actually (only if one liked the grind). But Bungie decided to release an unfinished game and mark it at full price. Not to mention vanilla Destiny was a year long beta.

    Lets do some math real quick:

    Assuming the player bought the expansion pass**

    Destiny: $60
    Expansion pass(included Dark Below and House of Wolves): $30 (save $10)
    Taken King: $40

    So to actually have full access to Destiny, someone had to spend $130 or $140 if one didn't buy the expansion pass. That makes no sense. $130 could have bought two full priced games. It seems that Bungie is only worried about money.

    Other than Destiny being a very expensive game- the story or campaign doesn't exist. It's literally the same mission with slightly different environments. The character waits for the Ghost to open a door that just happens to take three(3)*waves of enemies to open. The raids are kind of what saves the game. Just for the fun factor though.

    So basically, Destiny is an expensive unfinished game that requires the user to buy the DLCs to play the game properly.

    Breakdown:

    Story/Campaign: +0/2 (Story is extremely unclear)
    Graphics: +2/2 (Very futuristic and crisp)
    Mechanics: +2/2 (Every mechanic works great. Rare frame rate drops. Little to no lag most of the time)
    DLC: +0/2 (only because the DLC is basically required)
    Matchmaking: +0/2 (Some weapons are incredibly overpowered than others- like shotguns)

    Total: +4/10
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  46. Oct 22, 2015
    4
    Ahh...Destiny, the game that attempts to be everything, for everyone. When you take each element of the game by itself, the shooting, the collectibles, the daily grind with little show for it, and most of all the horrendous story, you get a game that comes short on every front.

    However, Destiny is the best at one thing, and that is being the best game for our time, the game we deserve
    Ahh...Destiny, the game that attempts to be everything, for everyone. When you take each element of the game by itself, the shooting, the collectibles, the daily grind with little show for it, and most of all the horrendous story, you get a game that comes short on every front.

    However, Destiny is the best at one thing, and that is being the best game for our time, the game we deserve the most, as it was a overblown overhyped product designed by committee, and should stand side by side with the soulless Prius as champions of this boring, passionless age.
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  47. Mar 24, 2016
    4
    This review contains spoilers, click expand to view. Bungie were adamant from the beginning that this game was not like an mmorpg and they were right. Bungie has a randomised loot system and no way to grind or farm for better gear instead you get to spend hundreds of hours replaying the same mind numbing strikes over and over hoping that you get a new weapon with the perks you want but that never really happens. Bungie to their credit have fixed some of the major flaws within the game despite taking over a year to actually address some issues present since launch. They were relatively quick to fix legendary engrams giving players materials or rares of course this is relative to the time it took them to fix shotguns in the multiplayer. Bungie keep claiming that they're releasing new content when really its the same strike just on a different section of a map or going the opposite way from another strike. The taken were the only really new enemies that were not just a reskin as they do have their own unique abilities no matter how spammable and annoying they are. The loot system in destiny is its major problem and has been since launch. Bungie have nerfed or removed every location where people could grind for engrams to try and force people to play the game fully unfortunately playing the game fully is no less tedious than sitting in front of the loot cave and holding down the trigger for hours. The strikes feel bland and unexciting by the second play through the only bearable strikes are ones where the boss isn't a massive bullet sponge who can just take sniper shot after sniper shot from your full fire team and that can be done fairly quickly. Unfortunately these strikes are few and far between and all have been left behind with the release of the taken king. Bungie have claimed to have a system in place that the game is less likely to give you an exotic you already have from an engram when you decrypt it but when you've gotten the same exotic 3/4 times you really begin to doubt that this is the case. The "story" of destiny I've always felt was extremely poor from the voice acting being beyond terrible to the mindless killing of enemies for no real reason. The year one version of the game with no DLC has possibly the worst story of any AAA title ever to be released, even calling it a story is a stretch. The reason for killing everything that moves in the game is to stop the darkness but the darkness is never explained. At the end of the game you have an extremely underwhelming fight against a giant floating black "heart" where all you do is kill the statues it brought to life and this somehow kills it? The taken king does a better job of actually forming some coherent story that is actually a story rather than your murderous adventure across the solar system where you watch your white orb shoot lasers at electronics until you kill the correct amount of enemies for the game to proceed. The game always tells you to protect the ghost but all the enemies completely ignore it and charge you until you've killed a sufficient amount, whether it takes you 2 minutes to kill the enemies or 20 the game wont progress because somehow the hacking speed of the ghost is directly related to how swiftly you can murder aliens. I would like to see a timer rather than just having to kill a certain amount of enemies or at the very least for the ghost to say "I'm in you just need to clear the area and we can proceed". I can appreciate them not having the ghost be the target while it hacks as this could make some nightfall strikes unnecessarily difficult to do solo but the ghost could say something to the effect of protect yourself while I hack instead of cover me.

    The multiplayer has always been a part of destiny I never really enjoyed at first I thought it was okay but then as people got to higher levels and got better drops the shotguns with absurdly long ranges began to appear and ran rampant through the multiplayer for over a year. I personally don't like the use of the supers in multiplayer as it feels too easy for some one to come around a corner and panic super but considering everyone has access to the supers I'm not too bothered by them. I feel as though destiny would benefit from some form of skill based searching as there are far too many games where you either completely destroy the other team or you get destroyed and neither instance is fun.
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  48. Feb 14, 2022
    4
    The game isn't often the problem. Destiny is a huge pile of trash but other people are hell. If its not PVP sweats its raid groups. The 4/10 isn't for destiny its for the human race.
  49. May 9, 2023
    4
    Este juego le ha hecho mucho daño a la industria del videojuego por querer hacerlo como servicio, algo que ahora muchas empresas hacen y terminan muy mal. Gracias, maldito Destiny
  50. Apr 30, 2015
    3
    This game is not what was promised or hyped. The PVP is especially awful. Unbalanced maps combine with terrible lag issues, easily exploited game mechanics (lag locking the other team) and "i win button" super powers. The fact that we're forced to play PVP to earn certain guns only angers the players more. This company doubles down on bad decisions and just keeps making beginner mistakes.
  51. Sep 9, 2014
    3
    A failed attempt at something new.

    Terrible AI, boring fetch quests and the same guns we have seen a thousand times in various shooters. Sure the environments are beautiful. Conceptually and visually Destiny is a stunning effort at originality. Unfortunately, someone forgot to remind developers that games are about what we do, not what we see. And what we do in Destiny is grind away
    A failed attempt at something new.

    Terrible AI, boring fetch quests and the same guns we have seen a thousand times in various shooters. Sure the environments are beautiful. Conceptually and visually Destiny is a stunning effort at originality.

    Unfortunately, someone forgot to remind developers that games are about what we do, not what we see. And what we do in Destiny is grind away on the same boring fetch quests time and again. Its like Borderlands, but without the quirks or uniqueness that make that game enjoyable.

    Overall, a nice concept with an utterly failed execution.
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  52. Oct 22, 2014
    3
    I have bee playing the game for a few weeks now and feel like I can give it a fair critique.

    I feel like I have wasted my money. The game gets better after level 2o only because you don't really have to play the non-sensical story line anymore. Everything that you want to buy takes forever to earn. I made the mistake of actually liking this game while I played through the
    I have bee playing the game for a few weeks now and feel like I can give it a fair critique.

    I feel like I have wasted my money. The game gets better after level 2o only because you don't really have to play the non-sensical story line anymore. Everything that you want to buy takes forever to earn. I made the mistake of actually liking this game while I played through the storyline...so I bought the extra DLC pack along with it. I feel that was a mistake. I am close to taking it out of my system and never playing it again (or at least until some of the DLC I already paid for is out).

    Now the PvP Multiplayer is the worst **** thing I have ever played. The mechanics of it make no sense, and Bungie somehow made it so I want to play Halo instead of it. Shotguns and Melee are the most powerful thing in existence....unless it is your shotgun or melee attack, then you will always lose. Everyone's gun is better than yours no matter what level. The hit locations seem like a random luck to kill someone. If you run in a pack the entire time, you will win...because while you wear down an enemy shield...a teammate will take the kill no matter what.

    The bounties they have so you can rank up faster in both the fireteam and the PvP are really just the same thing constantly.

    I had this veil over my face where I thought this was fun...but I was right the first time I played it. It is the same thing over and over and over. if I had to really give this an honest score...I would say a 3 out of 10. It just is missing so much.
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  53. Jan 11, 2015
    3
    Though I knew Destiny was going to focus heavily on the MMO aspects, single-player gamer reviews convinced me that it was so much more than that. I feel lied to. The story line aspects that I expected from the creators of Halo simply aren't there. The quests are tedious and lack completely in creativity and the single player content simply isn't fun. I am a complete sci-fi lover, and I hadThough I knew Destiny was going to focus heavily on the MMO aspects, single-player gamer reviews convinced me that it was so much more than that. I feel lied to. The story line aspects that I expected from the creators of Halo simply aren't there. The quests are tedious and lack completely in creativity and the single player content simply isn't fun. I am a complete sci-fi lover, and I had exceptional enthusiasm and high hopes for this game. Unfortunately, I have found myself disappointed in every way. I regret my purchase. If you want to sign-on with a couple buddies, and do the same sort of shoot and kill quests over and over, this will be perfect for you. If you want an enriching and well thought out sci-fi single player environment, don't waste your money. Expand
  54. Sep 16, 2014
    3
    Bought this game out of impulse and didn't really buy into the hype that I just found out now was building up behind this game. I'm kind of pissed of that a game with such great potential is held back by numerous annoying flaws and IMO stupid design decisions.

    Pros: -Excellent graphics -Smooth and polished user interface -Cool artstyle and music, design of the enemies and player
    Bought this game out of impulse and didn't really buy into the hype that I just found out now was building up behind this game. I'm kind of pissed of that a game with such great potential is held back by numerous annoying flaws and IMO stupid design decisions.

    Pros:

    -Excellent graphics
    -Smooth and polished user interface
    -Cool artstyle and music, design of the enemies and player gear is great
    -Good MP map design
    -Cool movement options with double, triple jump
    -Character customization with skill trees and various abilities via subclasses are fun and addicting
    -MMO like environment in a FPS
    -Tower is a great location with many vendors and really feels alive
    -Excellent stats online both on website and app

    Cons:
    -No ingame voice chat in a social game like this is inexcusable
    -Although the setting is cool the story and enemies and faction are never really explained and almost no information can be gathered in game (see below) even if you seek out for it, so the story is sadly very forgettable.
    -Most objectives in the Singleplayer are the same.
    -Very great part of the story and lore are not in game but in an app or on Bungie website via "Grimoire cards". Why?
    -Random unsatisfying loot drops, repetitive farming for better gear as opposed to loot drops from bosses as reward
    -Subpar AI design, Halo CE by the same developer had better AI, they've done it before, why not build onto that->
    -PVE difficulty achieved by buffing enemy health to ridiculous levels (especially bosses) as opposed to smart behavior
    -ADS galore, doesn't work with the great movement options, you can jump around but not shoot while moving, so counterintuitive and makes gameplay boring IMO. Can't run and run.
    -Random spread and stupid recoil to limit the players ability to land accurate shots. In contrast: Heavy aim assist so there is little skill in shooting (especially Heavy Weapons and Super Charge Abilities are to easy to kill someone with). Why do developers thing randomness is fun. It's not.
    -Unbalanced and random PVP with frustrating insta kill abilities that should not be in a "competitive" environment as Bungie calls it (Before you say I suck, I'm usually not at the receiving end of these abilities, look up GT: voi7e)
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  55. Sep 15, 2014
    3
    Just. So. Terribly. Disappointing!
    Bungie has stolen the best ideas and mechanics from some amazing games; Halo, Borderlands, WOW, Guild Wars 2, Mass Effect etc etc. The problem is they've "borrowed" these ideas, mashed them together and completely failed at all of them. The loot system sucks which makes the grinding totally unrewarding. Diablo 3 nailed the grind for loot mechanic as did
    Just. So. Terribly. Disappointing!
    Bungie has stolen the best ideas and mechanics from some amazing games; Halo, Borderlands, WOW, Guild Wars 2, Mass Effect etc etc. The problem is they've "borrowed" these ideas, mashed them together and completely failed at all of them. The loot system sucks which makes the grinding totally unrewarding. Diablo 3 nailed the grind for loot mechanic as did Borderlands but this is just dull loot that ads a point or two more armour and maybe a small perk like more ammo capacity.... Yawn!
    The shooting mechanic is good, feels smooth and precise so that's a plus. However, all you're shooting at is the same dudes with ever increasing hit points. Wait around for more bad guys to spawn and shoot them, rinse and repeat.
    This game was advertised as an MMO and on back do the box it says 1-12 players. Imagine then my disappointment when me and three mates booted up the game for the first time, played the tutorial level, met up in the Tower, had a dance, got bored and thought lets do a mission. Proceeded to mission screen only to discover you can only play with a team of three! Seriously... W.T.F??? This is Bungie's idea of an MMO? So the MMO aspect is that you can stand in a bland boring town and point at each other or sit on the ground. Oh also you can dance you say? Wow, just wow...
    To clarify my progress in the game so far; I'm Level 8, put maybe 10 hours into it, done all the Earth missions and some Crucible multiplayer (will stick to Titanfall). After all this I've come to the conclusion that Bungie has created the most expensive polished turd in the history of video games.
    3/10 for nice graphics and smooth game engine. Pity about everything else the game has to offer...
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  56. Sep 29, 2014
    3
    I would first like to say that I have bought everything that Bungie has put out for consoles. I started with Halo and the last title I bought before Destiny was Halo: Reach. I am not a "hater" of all things Bungie. I played the Destiny beta for Xbox One, and decided it was worth dropping money on. LIttle did I know the connection issues and lackluster story would sour my view of the gameI would first like to say that I have bought everything that Bungie has put out for consoles. I started with Halo and the last title I bought before Destiny was Halo: Reach. I am not a "hater" of all things Bungie. I played the Destiny beta for Xbox One, and decided it was worth dropping money on. LIttle did I know the connection issues and lackluster story would sour my view of the game so drastically. I have also played World of Warcraft, League of legends, and other MMOs. I really enjoy when there is some reward for defeating a huge difficult boss. I enjoyed the constant gun fights in Borderlands, and the rewards for beating difficult bosses. Do you see where I am going with this? I played until I reached level 22, and decided I would not waste any more time. I had already wasted significant time trying to score loot for light to upgrade my character. After playing raids for three days trying to score legendary engrams, I decided enough was enough. I contacted Amazon and returned the game for a full refund. Now, I have a problem with Bungie. Their arrogance in addressing the connectivity issue was ridiculous. I have taken countless courses on connectivity and networking, and understand that connections to servers are tedious to maintain. What I dont like is when our concerns are downplayed as "our problem." I could not stay connected to the game for more than ten minutes at a time for the first week. I tried to suffer through in hopes that this was a system wide issue of the game coming out and the servers having issues maintaining the load. Instead, I realized that my sister who bought the game for Playstation 4 had no such problems. She had minor connectivity issues but they were resolved very quickly. So, I began looking into this and discovered that Bungie had most likely devoted most of their time to the Playstation network framework and not Xbox live. The Xbox and their oppressive nature must have gotten someone's panties in a wad over at Bungie so they decided to give Xbox users the big middle finger. Good luck with your endeavors, Bungie. As for me, I won't buy another Bungie game ever again. Expand
  57. Sep 11, 2014
    3
    Graphics are good, but the gameplay is terrible. It's a bad shooter/MMO/Strategy game all rolled into one game. My game is up for sale on EBay after just 2 days.

    The story mode is boring, the PvP mode is too simple and the classes all feel the game.

    Overall 3/10 Avoid!
  58. Sep 10, 2014
    3
    Storyline nearly as weak as Titanfall.
    Uncreative FPS, reach destination and kill waves until your ghost is done (insert task here).
    No proximity chat (A universe full of Guardi-- Mimes..).
  59. Sep 23, 2014
    3
    Wash, rinse, repeat just without the wash and rinse. Like great sex with a shallow blonde destiny has got looks and great action but it really has nothing to say. Sure you'll go back from time to time but a 10 year relationship...? No way. If you do stay the difference its gonna cost you. You'll be disappointed with the climax... getting other involved in the PvP is risky... unless you'reWash, rinse, repeat just without the wash and rinse. Like great sex with a shallow blonde destiny has got looks and great action but it really has nothing to say. Sure you'll go back from time to time but a 10 year relationship...? No way. If you do stay the difference its gonna cost you. You'll be disappointed with the climax... getting other involved in the PvP is risky... unless you're good you'll get left behind. Expand
  60. Feb 20, 2015
    3
    This game is boring, repetitive, half of what it was hyped to be, and depends heavily on customer-generated 3rd party aps just to function, i.e., DestinyLFG. You have to use an external website, just to communicate, find, and build a team to tackle the raids, high-level, 6 player missions which drop the best rewards. Imagine that, the game is so unfinished, that the users have to fill inThis game is boring, repetitive, half of what it was hyped to be, and depends heavily on customer-generated 3rd party aps just to function, i.e., DestinyLFG. You have to use an external website, just to communicate, find, and build a team to tackle the raids, high-level, 6 player missions which drop the best rewards. Imagine that, the game is so unfinished, that the users have to fill in the broken pieces. On top of that, the user generated content is much more polished and enriching than the half-ass*d, rushed storyline that is in the game. It is clear this game fell apart during the design process, as shown by the departure of the lead writer. Alpha version testers attest to how the storyline was chopped up and klugged back together, to make a nonsensical narrative.

    The community "support" by bungie is laughable, as they keep making beginner mistakes. Their quick to patch player exploits, but can't even solve bugs that have been around since the beta i.e., the heave ammo bug, which has been around since launch in September 2013, that is HALF A YEAR.... SERIOUSLY?

    The pvp is a joke and wildly unbalanced. Player super powers allow a single player to effectively push an "i win" button and wipe out a whole team. Shotguns have totally unrealistic ranges, and all this is after 6 months of "polish". What crap. There's a reason this game is widely disrespected and the players have left in droves.
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  61. Sep 23, 2014
    3
    I am very glad I did not spend $60 on this game. Instead, my poor friend had to. Both of us played through it in a few days and I have to say, this game was more hyped than Grand Theft Auto 5. It wasn't the bells and whistles we were promised. In fact, it was the exact opposite. The game lacked any excitement. I would not recommend this game. Unfortunately, its just another "next genI am very glad I did not spend $60 on this game. Instead, my poor friend had to. Both of us played through it in a few days and I have to say, this game was more hyped than Grand Theft Auto 5. It wasn't the bells and whistles we were promised. In fact, it was the exact opposite. The game lacked any excitement. I would not recommend this game. Unfortunately, its just another "next gen Nintendo killer" that has yet to amaze me. Expand
  62. Sep 9, 2014
    3
    Destiny just simply isn't fun. The game play is boring and repetitive, the graphics are not that good either. Does not live up to the hype and definitely won't see a sequel
  63. Oct 12, 2014
    3
    Destiny is OK
    It defiantly isn't the worst game ever but it doesn't deserve all the praise and celebration that others are giving it. The core mechanics found in the game work really well, the shooting is some of the best on any game to date and is sadly the best part of the game. The graphics are great and suit the game well but this is unimportant if the rest of the game is boring and
    Destiny is OK
    It defiantly isn't the worst game ever but it doesn't deserve all the praise and celebration that others are giving it. The core mechanics found in the game work really well, the shooting is some of the best on any game to date and is sadly the best part of the game. The graphics are great and suit the game well but this is unimportant if the rest of the game is boring and repetitive which this is.

    The game has a variety of planets to visit and they all look stunning and the attention to detail is very impressive, however the areas are very small and are practically empty, you can get from one side of the map to the other in a few minutes and enemies spawn in the exact same place every time you visit the area so there is no element of surprise at all. Every mission is the same, you either go from point A to point B to get your ghost to scan something or you go from point A to point B and get your ghost to scan something then you cover it from enemies for around 5 minutes, this is the entire campaign. The story is a joke, you are told so little about the over arching plot and the games reasoning for you going into another mission is pretty much just for the sake of going into another mission. To do anything in the game such as buy weapons, get bounties or dance with other players (seriously) then you need to go to the tower, this takes way longer than it needs to and you will want to go there after every couple of missions. Another huge mistake with this game is that it is set in space and you cant fly spaceships, all the ships equate to are loading screens, this was a huge missed opportunity.

    The online saves the game from complete failure by having a decent selection of maps and game modes to play, but it is also plagued by stupid decisions, their are weapons that kill you in a single hit making every other weapon redundant and there are no level caps at all meaning that if you are under level 10 then there is no point in trying to play online. After this thought the online can be quite fun and is the best way to level up and earn loot, but they also manage to mess this up as well...

    When you reach level 20 you stop earning xp, you need to earn light which is found on certain pieces of armour which throws all notions of customisation out the window, rather than wearing armour with the best defence you need to wear armour with the most light just to keep the game going for longer. The loot system in the game is completely broken, after any type of mission all the players can earn loot but this is completely random. You can earn items that are 10 times worse than anything you've got of you can get something that isn't even for your class and you cant give of trade these items to friends you can either keep them for no reason or you can sell them for a small amount of currency. You can earn encrypted items that need to be taken to someone to be deciphered, they are colour coded as either common, rare or legendary, but you can have a legendary colour and get a common piece of equipment which is just completely ridiculous.

    This game was completely overhyped and is not worth paying full price for, if you are determined to play this game then wait until it goes down in price by a lot or just borrow it from a friend, believe me they wont miss it.
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  64. Dec 17, 2014
    3
    No. Just no. I paid ONE HUNDRED AND THIRTY DOLLARS for a game by the creators of Halo. The people who REDEFINED the meaning of an fps. But no. Content is purposely LOCKED AWAY so that you have to pay for other missions that are exactly the same, start at point A, get to point B, kill objective C, mission end. Every. Single. Mission. In this GOD FORSAKEN game. The full game was no more thanNo. Just no. I paid ONE HUNDRED AND THIRTY DOLLARS for a game by the creators of Halo. The people who REDEFINED the meaning of an fps. But no. Content is purposely LOCKED AWAY so that you have to pay for other missions that are exactly the same, start at point A, get to point B, kill objective C, mission end. Every. Single. Mission. In this GOD FORSAKEN game. The full game was no more than an addon to the beta. I had more fun in the beta for 4 days than I did in the full game. I waited the best of 18 months for Destiny. For another game by the creators of Halo: Combat Evolved. Halo 2. Halo 3. Even Halo REACH. I wanted another revolutionary game but all I got was space Borderlands for causal gamers. I am not going to accept this. Destiny's mediocrity will forever live on. Rumors have been spread about a game that, once in it's life span, was a game with an interesting story about the Traveler being the spawn of the darkness. This isn't a spoiler because it ISN'T in the game. Can you even spoil this game? I don't think so. Everything you know about the game you could get from the synopsis. The stupid light level system doesn't make an INCH of sense to me. How does it even FREAKING WORK? You're telling me I have to trade my 208 defense armour for a worse piece of armour at 178 defense and it has a light level OF 2? FRICKING 2? Destiny wasn't just overhyped, it was lied about. "This isn't just a skybox, it's a whole world you can explore." WHAT HAPPENED? How can a game, with a budget of $500 MILLION dollars be so small and so lacking in content? On the Xbox One and PS4, it runs at 30 fps because it was "a cross gen game." Battlefield 4 was a cross gen game, and on the next-gen systems, it easily ran at 60 fps. Halo: The Master Chief Collection has 4 games of varying age and they all run at 60 fps, 1080p. This game is a massive slap to the face to all Halo fans and gamers all around. I will say, I had fun when I FIRST played the game with friends, but playing the same strike mission for the fiftieth time with no special reward for doing so is a disgrace. The Crucible is full of people who have clearly gotten too good at the game, while I don't pick up the game for 3 months, and because I bought the limited edition, a huge mistake, I was actually kind of EAGER to try the Dark Below. But guess what? Because I didn't want to PLAY the game, that also meant I couldn't PLAY the new content. And I don't even want to THINK about House of Wolves.

    Overall, I'm SICK of hearing about Destiny, and I am very, very, VERY disappointed in the game that has been given to us. We were promised so much more, and it was not delivered. The more I think about Destiny, the more things I see that are wrong with it. I just wanted more from Bungie, but they screwed up. You left Mircrosoft and you became Activision's. What was the point of that?

    I don't think I've ever given a game something as low as a 3/10, but I'm going to give Destiny a 3/10, because it's that special. Boring gameplay, boring story. Ok gameplay but gets drowned out because of everything else. Destiny 2 better be the most magnificent thing to ever hit this Earth, otherwise, it's staying off of my shelf. A 10-year contract? Please.
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  65. Sep 9, 2014
    3
    Destiny is yet another game that was hyped for months yet fell flat on launch day.

    The lack of story is quite a disappointment considering how much Bungie is praised for Halo's deep tale. Okay, so a story is usually pretty bland in a MMO, that's understandable. I'd rather have a bland story than a nearly nonexistent one, however. Nothing very interesting has happened so far (I'm about 6
    Destiny is yet another game that was hyped for months yet fell flat on launch day.

    The lack of story is quite a disappointment considering how much Bungie is praised for Halo's deep tale. Okay, so a story is usually pretty bland in a MMO, that's understandable. I'd rather have a bland story than a nearly nonexistent one, however. Nothing very interesting has happened so far (I'm about 6 hours in with a level 7 Titan). What exactly is our Traveler tasked with? Who or what is our stereotypical big bad boss? Are we supposed to be saving the universe or simply scrounge around for loot to make our Traveler look badass in his/her new gear?

    Gameplay is so repetitive that it's boring. Essentially every game has repetitive gameplay, of course, but nothing beats Destiny's wash, rinse, repeat method. As stated earlier, I'm ~6 hours into the game and all I've done is land on the moon for a new mission in the same spawn point, walk the same way, visit a different building (this was legitimately a shocker for me by mission 3), fight the same 3-4 enemy types, latch my Ghost onto some type of machine, protect said Ghost against a wave of enemies, kill a laughably stupid boss, and...that's it. Mission over. My reward? Another mission with the same objective...but this time the enemies are a level higher!

    The voice acting is atrocious. I don't need to elaborate any more on this. The background music is okay; it sort of reminds me of borderline strip club dubstep which is kind of weird. As far as other sounds and music are concerned, everything is fairly standard.

    Visuals is the area in which Destiny shines. The environments are absolutely gorgeous. Character customization was very well done. I also haven't noticed any armor clipping issues which I have to applaud.

    Enjoyment is something I think you'll get out of Destiny only if you have friends to play with. Both PvE and PvP leave you with a bad taste in your mouth if you don't have at least one other person to play with-- but ideally, your firearm team should include 2 other people for the best results. For those of us who prefer to play alone...well, don't expect to run in guns blazing. It's just not doable unless you're playing co-op.

    Overall opinion: You simply can't take a generic FPS and call it a MMO if you're not willing to add in elements that make MMOs enjoyable, and unfortunately, that's exactly what Bungie is trying to do. Every successful MMO has a variety of sidequests, some with heart-wrenching back-stories and wonderfully crafted characters who tell said stories. I still plan on finishing this game/reaching the max level in the hopes that endgame content will make up for what was delivered to us on day one. Hopefully I won't feel like I wasted my time after it's all said and done.
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  66. Sep 10, 2014
    3
    Campaign was awful it feels so thrown together and forced. It is super repetitive and boring.The dialog and music choices are so farcical that I had a hard time not laughing at how bad it was. Why on Earth would you add motion blur and bloom to a game like this? Special abilities and all the weapons make should not have been added to crucible. The abilities especially make it superCampaign was awful it feels so thrown together and forced. It is super repetitive and boring.The dialog and music choices are so farcical that I had a hard time not laughing at how bad it was. Why on Earth would you add motion blur and bloom to a game like this? Special abilities and all the weapons make should not have been added to crucible. The abilities especially make it super unbalanced. Don't claim "arena style" and then put in a class based shooter. It doesn't feel like free roam it is kind of just here is the start now walk to the end. The maps feel so linear with clear paths you are forced to walk. Also I feel like it isn't even a real MMO sure you can do the Raids and help people out, but they might as well be bots as far as bungie is concerned no real communication with the other players that means no trading, no real interactions...I guess you can dance....You have that ability... I have loved bungie since the days of Marathon, but today I am just glad they are no longer making halo.... Expand
  67. Jan 19, 2015
    3
    I don't understand how anyone can rate this above a 6. The only thing good about it is the graphics and mechanics. It's a zero story grind fest. Worse than that, they think we're idiots (and some of you are). At this point it's BEYOND DISPUTE that they took a 60 dollar game and chopped it up into pieces so they could sell those pieces for more money. BEYOND DISPUTE. Anyone claimingI don't understand how anyone can rate this above a 6. The only thing good about it is the graphics and mechanics. It's a zero story grind fest. Worse than that, they think we're idiots (and some of you are). At this point it's BEYOND DISPUTE that they took a 60 dollar game and chopped it up into pieces so they could sell those pieces for more money. BEYOND DISPUTE. Anyone claiming otherwise is a moron, or working for Activision. Expand
  68. Sep 10, 2014
    3
    Just finished this game, and have to say im not pleased with it overall, the story missions was all the same, start off in the same setting, go to the same place through the same enemies and face a slightly different mini boss at the end (none of which were hard to kill even on hard) - and i cant really say i fully grasped what the story was about. there is no narrative to the story, ifJust finished this game, and have to say im not pleased with it overall, the story missions was all the same, start off in the same setting, go to the same place through the same enemies and face a slightly different mini boss at the end (none of which were hard to kill even on hard) - and i cant really say i fully grasped what the story was about. there is no narrative to the story, if this cost 500M dollars to cost i would expect a lot more cut scenes, not to the extent that they become intrusive but i can count on 2 hands how many times i saw a cut scene that helped explained what was going on. the only thing i will praise is the graphics. although some textures that were a bit far away looked very very blurry at times. the online is OK but i worry that it will become like titanfall - boring after a week.

    Bungie said this has a 10 year life span, if my memory serves me right, Halo 2 come out in 2004 - ten years ago, ALOT has happened in the gaming industry since then and i wouldnt be surprised to see many of the current games gone within a year (MAX)
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  69. Sep 10, 2014
    3
    I EVER FEEL ALONE IN THIS GAME IT'S A FULL DECEPTION. Regular Graphics, good controls, poor history very repetitive on every mission. Boring This is not a Bungie Game
  70. Oct 27, 2014
    3
    Terrible, plain TERRIBLE what they're doing by finishing DLC prior to launch and then selling it for half the game's original price even though it should of been included day 1 since its quite obvious the story was cut up, the doors to these areas were locked away but already on the disc/original game. This is a pathetic money grab attempt by Bungie and Activision and I hope every smartTerrible, plain TERRIBLE what they're doing by finishing DLC prior to launch and then selling it for half the game's original price even though it should of been included day 1 since its quite obvious the story was cut up, the doors to these areas were locked away but already on the disc/original game. This is a pathetic money grab attempt by Bungie and Activision and I hope every smart gamer out there can see this and start reversing this trend by not buying season passes/dlc's especially prior to launch. Terrible generic cut content lame game, boring as hell after a few weeks doing the same things. The story is a joke, you dont know wtf is going on unless you get online and look it up yourself! They lie on the back of the box "rich cinematic story telling", they dont tell you the story is chopped up in parts where for each little part you have to buy a $20 DLC expansion. Let these type of companies die off people, its for the best of gaming. Stop supporting companies like EA, Activision, Bungie, anybody you see pulling these kind of moves. Turn gaming back into something fun and affordable with healthy profits for these companies and not profiteering! Expand
  71. Sep 15, 2014
    3
    Created a metacritic acc just to rate this game a 3/10 its horrible and super repetitive and not to mention un-rewarding been playing for countless hours and kept getting kicked out or teased with exotic or legendary stuff and its a random automated choice the computer makes to reward you a lesser gear -__- . Not at all what was promised wouldn't recommend it. And its again super boringCreated a metacritic acc just to rate this game a 3/10 its horrible and super repetitive and not to mention un-rewarding been playing for countless hours and kept getting kicked out or teased with exotic or legendary stuff and its a random automated choice the computer makes to reward you a lesser gear -__- . Not at all what was promised wouldn't recommend it. And its again super boring after 5 hours in and im lvl 25(light). Not playing ever again just wasting my time in every mission cause there are no rewards .. Expand
  72. Sep 17, 2014
    3
    There are two elements to this game. First is the bland gameplay and vanilla story that takes no interesting turns. The second is the always online server system that drops me out of gameplay randomly and for no reason when every other device hooked to the wifi still works fine. I made it to level 10 and then decided to cut my losses and sell the game.
  73. Sep 19, 2014
    3
    howd i know the critics were going to rate this game as superb. this game is complete garbage. its sad to see how low bungie has fallen since halo. and thats all this is. a over glorified halo that was released to early in its time. and not completely finished.
  74. Dec 11, 2014
    3
    This game went from a 4/10 to a 3/10 after that laughable DLC they released. The storytelling in this game is the worst storytelling I've ever seen from a game. Bungie misled their fans and I'm surprised there isn't a class action lawsuit against Activision and Bungie right now.

    The gameplay is usually good, which is why this game gets a 3/10 from me and not a 0/10. Mechanics are fun,
    This game went from a 4/10 to a 3/10 after that laughable DLC they released. The storytelling in this game is the worst storytelling I've ever seen from a game. Bungie misled their fans and I'm surprised there isn't a class action lawsuit against Activision and Bungie right now.

    The gameplay is usually good, which is why this game gets a 3/10 from me and not a 0/10. Mechanics are fun, super abilities are fun, vertical movement adds a nice element of freedom you don't get in many games.

    However, this game is a 3/10, and I regret pre-ordering the collector's edition. Highly recommend you avoid this game, and all games by Bungie and Activision for the next 10 years.
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  75. Sep 29, 2014
    3
    An OK game but lacking a real story. Multiplayer matchmaking is dire and the strike missions are "same old, same old". A below average game with very repetitive game play.
  76. Sep 30, 2014
    3
    As a massive FPS fan for the past 10+ years it saddens me that such a great studio can release a game lacking so much. The story is none existence, with only three or four cutscenes, the PvP although fun only has five game types with the majority of players using the same weapon types as the weapon balance needs work. You end up fighting the same enemies, in the same locations, competingAs a massive FPS fan for the past 10+ years it saddens me that such a great studio can release a game lacking so much. The story is none existence, with only three or four cutscenes, the PvP although fun only has five game types with the majority of players using the same weapon types as the weapon balance needs work. You end up fighting the same enemies, in the same locations, competing the same objectives for hours on end just to possibly (rarely) unlock a new item.

    The really sad thing is my house mate pre-ordered this game and bought an xbox one just so we could play destiny together and now, after only a week of playing, both our copies of the game are gathering dust.
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  77. Sep 2, 2015
    3
    Bungie and Activision have somehow tricked players into paying a lot of money for not a lot of content and being absolutely disregarded by their developer.

    Its become obvious that the soul of Bungie now resides at 343 Industries. Remember when Bungie used to really care about its players?
  78. Oct 27, 2014
    3
    From the moment I first arrived at the Tower I realised that this game was about one thing and one thing only : The Grind. Essentially the objective is to do the same thing over and over and over again until your receive something similar to something that you already have. Its a shame because it's a really nice game to look at (which is just as well because i can't stress enough howFrom the moment I first arrived at the Tower I realised that this game was about one thing and one thing only : The Grind. Essentially the objective is to do the same thing over and over and over again until your receive something similar to something that you already have. Its a shame because it's a really nice game to look at (which is just as well because i can't stress enough how repetitive it is). It's not open world - the different elements of the game world are disconnected and feel like separate arenas. Its not an RPG - every class and player looks and plays identically. It's not anywhere near the best multiplayer FPS. It's just a shame - oh so good to look at but so little substance that it manages to do absolutely nothing it promised. Sigh. Expand
  79. Nov 15, 2014
    3
    In 30 yrs of gaming this game has been the most disappointing. It looks great and plays well and i even thought the AI was good (when viewed as a group). But its VERY repetitive, if you like going to the same places over and over and over and killing the same bad guys again and again you might like it. It seams that the only point of the game (because the story is non existent) is to levelIn 30 yrs of gaming this game has been the most disappointing. It looks great and plays well and i even thought the AI was good (when viewed as a group). But its VERY repetitive, if you like going to the same places over and over and over and killing the same bad guys again and again you might like it. It seams that the only point of the game (because the story is non existent) is to level up your character and equipment (im level 29 on all 3 characters) But even when you do level up you never really become more powerful relative to the enemys because they level too, so in order to appreciate how much of a badass you have become you have to play early levels again, but they make you do that anyway. But hey thats what this game is all about.............. Repetition WTF NOT AGAIN?? should be the catchphrase for destiny.
    On the plus side i have interacted with a lot of random people on this game, teaming up for missions and making friends etc. Its great to be part of a fire team working together, and you need to be in a fire team because the strikes on the harder levels are a good challenge.
    £50 for a game that becomes boring after 2 months is not acceptable!! Personally i regret buying this game, i thought it was fantastic for the first few weeks. Will be trading it in. GUTTED
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  80. Nov 15, 2014
    3
    It's…not that great. not worth a 0 but not worth the buy. It's eight hours of repetivity with next gen graphics to barely hold it up. You could argue you can do strikes to get more hours in it is still you just doing missions you've already done on harder levels. The level cap is 30. You are not going to have much fun, and it's worth about 20$. Don't buy this game, really. Don't.
  81. Jan 9, 2015
    3
    Great game, is a FPS combined with a MMO. works great until you realize that most MMO have about 20 to 30 times more content and areas to explore. The game progression is based off of grinding and the only way to keep it enjoyable is to play with friends. There is also a lack off different weapons. For being a half a billion title this game should have take more risk in its game designGreat game, is a FPS combined with a MMO. works great until you realize that most MMO have about 20 to 30 times more content and areas to explore. The game progression is based off of grinding and the only way to keep it enjoyable is to play with friends. There is also a lack off different weapons. For being a half a billion title this game should have take more risk in its game design instead of playing every single element safe. Expand
  82. Jan 20, 2015
    3
    Destiny is a mix of first-person shooter and action rpg that requires a permanent connection to play, yet it's filled with connectivity issues that keep you from playing it.
  83. Feb 13, 2015
    3
    This game is not an RPG (Wait, yes it is, because you can dance!). The story is a gimmick, the missions are repetitive, you can't talk to other players, and nothing seems significant. Also you have to UNLOCK MULTIPLAYER. I'm not sure why this is a thing.

    Once you actually start playing multiplayer, you soon realize that the game is horribly unbalanced. You then logically ask yourself,
    This game is not an RPG (Wait, yes it is, because you can dance!). The story is a gimmick, the missions are repetitive, you can't talk to other players, and nothing seems significant. Also you have to UNLOCK MULTIPLAYER. I'm not sure why this is a thing.

    Once you actually start playing multiplayer, you soon realize that the game is horribly unbalanced. You then logically ask yourself, "How can I gain an edge? Oh I know! I'll just grind for better gear!" So then you begin grinding through all the missions and raids in an epic quest to restore balance to the multiplayer. You then unlock some special auto rifle that promises you instant success in multiplayer. You then go into a multiplayer match with your shiny new gun, then BANG! You get killed by an ability power. This is the point where you realize the game will never be balanced, and that you only bought this game because you gave into the hype.
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  84. Apr 1, 2015
    3
    This game sucks you into a grind replaying the same 5 strikes and raid again and again and again. I wasted a lot of hours on this game trying to upgrade my weapons. Most notably running around in circles picking up materials. Urgh.
  85. May 19, 2015
    3
    Unfinished

    Destiny is one of those: "pay to win" games that is spearheaded by microtransactions, and dlc up the arse. But what makes it worse is when all of the content is already on the disk, but locked behind a pay wall. Destiny has one of the best concepts in a videogame i have seen in a long time. With a couple of those ideas actually leaving the sketch board. And that's the biggest
    Unfinished

    Destiny is one of those: "pay to win" games that is spearheaded by microtransactions, and dlc up the arse. But what makes it worse is when all of the content is already on the disk, but locked behind a pay wall. Destiny has one of the best concepts in a videogame i have seen in a long time. With a couple of those ideas actually leaving the sketch board. And that's the biggest problem with Destiny; it's missing content! Not to mention hype carried this game to all mighty god himself, the game is simply UNFINISHED. Destiny is a perfect example of a game rushed out the gate to meet the holiday sales.
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  86. Aug 19, 2015
    3
    Don't bother with this game, get the elder scrolls online. Bungie has entered a whole new level of greed with this lightweight title. after many many hours and leveling my 3 characters to 34, I feel so disgusted with this game and it's lack of content and bungee charging more and more money for less and less content. I have moved on to the elder scrolls online for a much larger world andDon't bother with this game, get the elder scrolls online. Bungie has entered a whole new level of greed with this lightweight title. after many many hours and leveling my 3 characters to 34, I feel so disgusted with this game and it's lack of content and bungee charging more and more money for less and less content. I have moved on to the elder scrolls online for a much larger world and deeper content, better leveling and customization, better everything except graphics, destiny has an edge on graphics, that's only because the is such little content. Don't buy this game or you'll end up regretting it and hating bungie like me. Expand
  87. Apr 9, 2016
    3
    This game has two things going for it. 1. is the gambling feeling when you get loot. 2. Great gun play which we know Bungie knows how to do. Outside of that I will not be buying another Bungie game. When Bungie left Microsoft to do there own thing, I was excited. I soon found out about the release of Destiny, which is based off of lack of content and DLC, with expansions out theThis game has two things going for it. 1. is the gambling feeling when you get loot. 2. Great gun play which we know Bungie knows how to do. Outside of that I will not be buying another Bungie game. When Bungie left Microsoft to do there own thing, I was excited. I soon found out about the release of Destiny, which is based off of lack of content and DLC, with expansions out the wahzoo! They want to sell you half of a game, and make you buy it in installments. I bought the game when it came out, was disappointed in the lack of campaign, and the lack of open world experience. I made the mistake of buying the "Season Pass". 100 dollars altogether and I still feel I didn't get y moneys worth. f you are thinking of buying this game now, it is a good deal. But don't buy it Vanilla, but it with all the content included. It gets 3 for the solid mechanics. And -7 for being the money grab greedy mess that it is. Expand
  88. Sep 11, 2014
    2
    I disagree that the game deserves a zero like some say. It is not a very good game. It has the FPS element down pretty good...but that is about it.
    In campaign, you are constantly in the same environment...as is everyone else. People steal kills from me. What is so special about me (a level 7) when a level 15 guy comes along and kills my targets. So I'm getting board with the
    I disagree that the game deserves a zero like some say. It is not a very good game. It has the FPS element down pretty good...but that is about it.
    In campaign, you are constantly in the same environment...as is everyone else. People steal kills from me. What is so special about me (a level 7) when a level 15 guy comes along and kills my targets. So I'm getting board with the environments and the interference. Monotony is a perfect word to describe the campaign.
    Multiplayer is so haphazard. Everyone jumping and jetpacking around. You can't get a fix on anything. But everymatch does seem to have 1 or 2 hotshots who will one-shot kill you.....constantly. The multiplayer is mediocre at best.
    What is most annoying is the dashboard and this stupid Tower, Action is confined to a monotonous environment unless you go to orbit where you have to choose locations and then launch and then wait. Very monotonous and boring.
    The Tower is such a waste of our time. Instead of doing everything in one place or screen, you have to run around this town and interact with many individuals to get anything done or acquire anything useful.
    Honestly, if it wasn't for the core FPS mechanics being sound, I probably would have scored it a 0 or 1.
    I will play a few more times and then go back to Titanfall. I'll also get the Metro redos and that Wolfenstein game. But this one is all done.
    Shattered hopes after a year's worth of hype. Poor job Bungie. Also, there were no improvements from the Beta.
    Now just keep my fingers crossed for Sunset Overdrive and Advanced Warfare.
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  89. Sep 16, 2014
    2
    YAWN! This game is OK...it isn't great...and it IS damn near horrible. 3 different classes you say? Wow, a different Melee style attack...whoohoo! All 3 classes use all the same weapons...why even HAVE classes?

    AI? TERRIBLE...you have 4 basic style of AI. All predictable within your first basic missions and after you figure it out, headshots galore. I had hopes that I would would see
    YAWN! This game is OK...it isn't great...and it IS damn near horrible. 3 different classes you say? Wow, a different Melee style attack...whoohoo! All 3 classes use all the same weapons...why even HAVE classes?

    AI? TERRIBLE...you have 4 basic style of AI. All predictable within your first basic missions and after you figure it out, headshots galore. I had hopes that I would would see enemies attempting to flank me, nope...not even once.

    Missions are too repetitive, the 3 races are there for no reason other than to have 3 player races. Very little Lore at all. Overall it feels like Halo Jr Lite Easy edition. Maybe all of the best of Bungie went over to 343 Studios?
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  90. Jan 19, 2015
    2
    I am highly disappointed not just in the game, but that Bungie felt this was acceptable. There is absolutely no story to this game at all. We were basically sold an epic prologue. What is even worse is for a game that is multiplayer and an MMO there is absolutely no multipllayer aspect that is enjoyable.. The way in which to communicate with other players is non existent. I don't know ifI am highly disappointed not just in the game, but that Bungie felt this was acceptable. There is absolutely no story to this game at all. We were basically sold an epic prologue. What is even worse is for a game that is multiplayer and an MMO there is absolutely no multipllayer aspect that is enjoyable.. The way in which to communicate with other players is non existent. I don't know if people just don't use their mics, don't know how to use their mics, or if there is no support without party chat. The Xbox One also makes things worse for MMO's if you want to call it that, because there is no multitasking without a very delayed opening of another window that takes you away from the game. Finding players is difficult and no in game application to do it. Back to the complaint about the story. We were basically sold an epic prologue only in these grinding of missions that end and send you back to orbit. There is no progression through a level or even proceeding to the next quest. Its just jump into a story arc get kicked back out to main screen. Wash, rinse, repeat.

    Story: There just isn't any. Anything in the game is just a. Quick run through this while your ghost trips an alarm. You'll fight 3 to 4 waves of enemies only for the Ghost to trip more alarms and make you do the same thing. There is no variation at all. The missions are over with it just being a kill as many waves of enemies as you can and hope you can progress enough or get a drop worth a dam. Very limited cut scenes or even character development. I mean they didn't even try! Maybe they didn't have to to explain why they didn't have time to develop characters?

    RAIDS: There is no matchmaking like STO or other MMO's and for the ones that lack it. I can at least go to a chat option and try to pug it myself. NOT HERE. This I have to go to the Forums and sometimes am spending hours just trying to do a run through.

    GEAR: Gear is a Casino style pull the lever and see if you get lucky. When you do happen to get lucky its just stuff your recycling anyway hoping you can get enough plating or wire to upgrade some gear. It comes painfull slow until you have fully geared something. Then its just play the crucible or events until you have so much of it you don't know what to do with it.

    MARKETS/AUCTION HOUSE: Most of the people that hang around the tower have useless items unless we are talking about ZUR. But considering some missions need him. You could be playing the waiting game just to progress through what should be a main story arc. The glimmer is painful to earn at times and you only seem to bank it when your just playing waiting for your weekly resets of a raid/ crucible marks etc. There is absolutely no economy

    MISSIONS: First of all missions or quests are actually bounties and there really should be a separation of these and you're also extremely limited at what you can carry being ten. So Missions, Crucible, etc. Even though they upped it, it still seems lacking.

    TERRITORY: Out of entire planets you spend most of your time rehashing the same landscapes forward or reverse. Not unlike other MMO's the area is extremely small and even the expansions just rehash old territories. A lot of missions are spent going through the exact same area with no difference other than the Ghost activating different doors. Shortly after the mission is over.

    DAY ONE EXPANSIONS: Wish I read that more carefully before I bought them. I thought I was getting a day one special pre-order exclusive like you used to in the old days of gaming. NOPE! Just expansions that wouldn't be released for months after initial release. This just proves these things were originally in the game and taken out to be sold at a later date.

    The game looks great, but there is just a shell here of what this game could be. I can't see spending 10 years playing a game that is essentially a grind. Level progression is not well thought out and neither are drops or market places. Raiding can be a giant waste of time just trying to get a group together on the forums. The game is essentially a DLC trap and not worthy of an MMO title. Borderlands is more worthy than this game because it had a dam story. MMO's are HUGE and have literally hours and hours of story that is in game NOT IN A GRIMORE CARD. For the 500 million spent on this game I want to know where all that money went?

    The game literally seems like there was a lot more too it that they systematically went through and took out. I mean literally just capped off certain areas and just took characters out of the game. They didn't even try to hide it. There are just empty areas and kiosks in cities and all the areas you go. It is really sad and if this is the "New way" of gaming and telling stories. Buying chapter by chapter or Page by page in Destiny's case I am all set.
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  91. Sep 10, 2014
    2
    Dull, charmless, boring and repetitive. I really wanted to like this game, but its just so bland. Every mission feels the same, killing endless hordes of unimaginative bullet sponges. Nice graphics though.
  92. Sep 9, 2014
    2
    The IP and the lore was interesting but always felt like it fell short in every aspect. It tries so hard to try and make you feel like a hero that it loses it's finesse and just becomes uninteresting.

    Graphically it looks less than stellar. It's definitely not going to win awards for best looking, and it's art style does not make up for this. Low resolution textures, low render
    The IP and the lore was interesting but always felt like it fell short in every aspect. It tries so hard to try and make you feel like a hero that it loses it's finesse and just becomes uninteresting.

    Graphically it looks less than stellar. It's definitely not going to win awards for best looking, and it's art style does not make up for this. Low resolution textures, low render resolution, and low framerate all ruin the feel of the game, no matter how much post processing the developers tried to pump into the title.

    Gameplay and missions get boring and repetitive after a short amount of time with the game. Go to x place and kill y thing(s). Interact with something every so often, kill a boss by removing hitpoints. It doesn't get more bland than this.

    The game did not live up to the hype. Subpar execution of a terrific idea on paper. Hopefully the developers will update this game back to where it should be, but I'm not optimistic. Very big disappointment.
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  93. Oct 15, 2014
    2
    Let me start by saying I have put 238 hours into this game, done everything it has to offer, and obtained 37/41 achievements.

    It's a terrible game in most respects. Don't buy into the hype. The gunplay mechanics are pretty solid, but you can only have so much fun killing hordes of the same enemies over and over again. The story is nearly nonexistent, what little there is is
    Let me start by saying I have put 238 hours into this game, done everything it has to offer, and obtained 37/41 achievements.

    It's a terrible game in most respects. Don't buy into the hype.

    The gunplay mechanics are pretty solid, but you can only have so much fun killing hordes of the same enemies over and over again.

    The story is nearly nonexistent, what little there is is convulted and full of jargon. Most of the lore of the universe is told via unlockable grimoire cards, which can only be accessed by visiting bungie's website. Lack of story makes immersion impossible, meaning you'll be all too aware of how terrible the game is.

    Story missions consist mostly of your AI companion taking exactly 3 waves of enemies to unlock a door or hack a computer. The AI, your "ghost", is voiced by Peter Dinklage. ...Except imagine if Dinklage downed an entire bottle of valium and was being held hostage by Bungie. He sounds about as bored as you'll be doing the same strikes and missions over and over again. "That wizard came from the moon." Yeah, I'd probably down an entire bottle of valium too if I my script was like that.

    The multiplayer, Crucible, is clearly half-assed. You use your same character from Player vs Environment, which obviously creates balance issues. There's only a handful of maps, meaning you'll likely get the same one 3 times in a row. Two of the maps are clearly too big for 6v6.
    The flag placement in the control gametype (essentially domination from COD) is unbalanced.
    Rewards for this gametype are random. Somebody who joins the game at the last second on the losing team has as much a chance at an exotic weapon as someone who backpacks their team to victory. There is no incentive to try. Stats can only be accessed through bungie.net. You'll have more fun running your teammates over with vehicles than actually playing the game, and you'll probably get rewarded for it anyway.

    Furthermore, Bungie has been doing some patching, but not to fix the issues everyone is complaining about. Instead they decide to get rid of the "loot cave," an area where players would sit for hours on end, farming for drops. I found it too boring to partake in, but it was sort of like a casino game for players who had exhausted everything there was to do in a day. They also nerfed weapons that didn't need it (auto rifles), and completely ignored weapons that did (fusion rifles) for PvP. Except the nerfing also applies to PvE, because there aren't separate stats.

    There's also no proximity chat, fireteam chat, or multiplayer chat. Apparently they're changing this soon, but this should have been something implemented from the beginning. The extent of your communication with players, unless you're in a party, will be the 4 emotes you have available. For a "shared-world shooter," it's pretty damn lonely.

    Best thing I can say about this game is it brought me closer with my friends due to our mutual hatred for it. Oh, and it's kind of pretty.

    Overall, this game earns a potato/10.
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  94. Sep 30, 2014
    2
    Boring, boring, and boring. Same go fetch nonsense over and over. Everyone else has said everything I would say. One thing is for sure, I hope Peter Dinkledge's beach house was worth his phoned in voice acting.
  95. Sep 16, 2014
    2
    Absolutely did not live up to the hype generated around it. Extremely disappointing, linear, repetitive, run-of-the-mill shooter.

    It's mediocre at best but the forced hype and pushes for pre-orders make the taste all the more bitter. 2.
  96. Sep 9, 2014
    2
    This game is just not fun or enjoyable just mediocre. Whenever I play it I wish I was playing a game that was simply more fun and better created. The story is garbage, sorry. This is because the narrative is vague and you literally have no reason to do the things you do. The game is sluggish and leveling up is unnecessarily drawn out. Game is lifeless playing alone and just a little moreThis game is just not fun or enjoyable just mediocre. Whenever I play it I wish I was playing a game that was simply more fun and better created. The story is garbage, sorry. This is because the narrative is vague and you literally have no reason to do the things you do. The game is sluggish and leveling up is unnecessarily drawn out. Game is lifeless playing alone and just a little more fun when you have people in your fireteam. All that happened was Activision and Sony spent a ton of money on a game that could not hold on to the unwarranted amount of hype for this game (likely caused by the enormous marketing budget). Ultimately, Destiny is not good now and will never be a good game, just a mediocre one. The online community will certainly not last long, better luck next time on a sequel... Expand
  97. Sep 13, 2014
    2
    Played for about 15hours and I'm extremely disappointed. This game was hyped up so much but it missed the mark completely. I have no idea how people are giving this game 10/10, it is not a perfect game! The missions are repetitive, go here and the ghost can scan something then a boss, done. Every mission is the same. There isn't any story. Its like it wanted to take the best parts ofPlayed for about 15hours and I'm extremely disappointed. This game was hyped up so much but it missed the mark completely. I have no idea how people are giving this game 10/10, it is not a perfect game! The missions are repetitive, go here and the ghost can scan something then a boss, done. Every mission is the same. There isn't any story. Its like it wanted to take the best parts of Boarderlands, Halo and Mass effect and make this one incredible experience but they have totally got this game wrong. I assume Bungie knows this as they didn't send games out for critics before release. I'm looking forward to the Halo collection more than ever! Expand
  98. Sep 11, 2014
    2
    Another Overhyped game, where Activision and Sony have tried to convert Xbox players to PC for by promising "Halo 2.0". It's a cheap game with many pointless things in it.

    The most expensive things in the game are ships and Sparrows. Ships do nothing for you. at all. They are just on the loading screen. Sparrows give you a speed boost so faint that it's shocking. The game is flawed
    Another Overhyped game, where Activision and Sony have tried to convert Xbox players to PC for by promising "Halo 2.0". It's a cheap game with many pointless things in it.

    The most expensive things in the game are ships and Sparrows.
    Ships do nothing for you. at all. They are just on the loading screen.
    Sparrows give you a speed boost so faint that it's shocking.

    The game is flawed because it promises to take you throughout the solar system, yet only takes you to two other planets, 1 moon (our own), and a station for *1* Cutscene (you can't even free roam around it).

    Huge Waste of money, Don't blow £/$ 50 on this.
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  99. Oct 8, 2014
    2
    That infuriating moment where The Speaker says "I could tell you of a Great War..." and then doesn't is the start of how Destiny is going to be.

    If you're an MMO player of old then you'll take the 'grind' on your shoulders and plod on as you've learned to do. The problem with Destiny is that the rewards are mostly undervalued for the countless hours you have to put in. The updated
    That infuriating moment where The Speaker says "I could tell you of a Great War..." and then doesn't is the start of how Destiny is going to be.

    If you're an MMO player of old then you'll take the 'grind' on your shoulders and plod on as you've learned to do. The problem with Destiny is that the rewards are mostly undervalued for the countless hours you have to put in.

    The updated events are great, but again just require you to grind more PvP, more Patrols, more Strikes yaddayaddayadda!

    I'm not sure what I expected from an MMO / FPS Shooter.
    1) The story is short and a bland - that's okay its an FPS Shooter we expect that.
    2) There is a lot of grinding to get new gear - that's okay its an MMO
    3) You can't talk to strangers in game - Why not? I thought this was a freakin MMO?
    4) There is no LFG grouping system for raids - Seriously?
    5) Voice chat is run through your xbox and not in-game - Wha? Why?
    6) There is a LOT of repetition - urrrrgh

    Its like they took all the bad things from their retrospective genres and put them into one game. I can only give this game a very generous 7!

    That said, I am still enjoying Destiny, but it was massively over hyped and will probably be traded when a better multi-player experience comes out - Halo 5 anyone?
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  100. Sep 12, 2014
    2
    OK. I gave Destiny a 0 because of disconnects every 5 minutes.
    But, now that's over. So props to you bungie. I have to say Destiny is now worth a fully fledged 2.
Metascore
75

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. X-ONE Magazine UK
    Nov 8, 2014
    60
    It's a slick, mechanically sound, and lavishly produced shooter that uses beauty to try and mask the potentially great but uninspired gameplay inside. [Issue#117, p.62]
  2. Oct 21, 2014
    70
    Destiny feels like the key elements of an FPS and an MMO gently resting shoulder to shoulder, instead of being fused together in a truly creative way. It plays and looks great, and offers many, many hours of entertainment to anyone okay with repeating the same tasks, but it isn’t exactly the game-changing science fiction epic we felt it was aspiring to.
  3. Hyper Magazine
    Oct 16, 2014
    70
    An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]