User Score
7.4

Mixed or average reviews- based on 27 Ratings

User score distribution:
  1. Positive: 15 out of 27
  2. Negative: 3 out of 27

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  1. Jan 31, 2021
    7
    There’s a lot to like here, and a lot to dislike. While Cyber Shadow nails the 8 bit ninja gaiden vibes down, it also grinds full front into a game that’s simply difficult for the sake of being difficult. There’s nothing wrong with that, for the record, but the frustrations certainly outweighed the enjoyment, in my personal experience. If you love old school NES games like Mega Man, you’llThere’s a lot to like here, and a lot to dislike. While Cyber Shadow nails the 8 bit ninja gaiden vibes down, it also grinds full front into a game that’s simply difficult for the sake of being difficult. There’s nothing wrong with that, for the record, but the frustrations certainly outweighed the enjoyment, in my personal experience. If you love old school NES games like Mega Man, you’ll likely enjoy this. Otherwise, unlike Shovel Knight, this is a hard game to recommend to the masses. Expand
  2. Jan 28, 2021
    7
    Cyber shadow has an excellent art style. The cutscenes in particular look phenomenal. The bosses and character models are great too although the stages feel a bit generic at times.

    The combat is enjoyable, the boss fights in particular but mobility feels limited. As you progress you unlock new abilities which make traversal easier but i feel like platforming in particular is a bit of a
    Cyber shadow has an excellent art style. The cutscenes in particular look phenomenal. The bosses and character models are great too although the stages feel a bit generic at times.

    The combat is enjoyable, the boss fights in particular but mobility feels limited. As you progress you unlock new abilities which make traversal easier but i feel like platforming in particular is a bit of a nightmare at times.

    The main issue this game has is its trial and error nature. There's roughly 4 hours of content here but due to the high difficulty and the spacing between checkpoints most people will put double into it. It can be fun replaying sequences again and again to master them. Katana zero did this very well. Personally I found tricky enemy placement and weak platforming made the experience very frustrating at times.

    I'm currently about 70% of the way through and the overall experience is good but there are moments when I feel like I hate this game. It never feels like a fast pace ninja adventure. I end up moving incredibly carefully because it seems like the only way to make it to the next checkpoint. If I rush I might trip a security laser and get swarmed by enemies for example.

    Even some of the fun sections like the motorbike part felt trial and error. I had very high hopes for this being one of the standout indie titles of 2021 but it doesn't seem overly memorable. It's a real shame since the story and world are quite cool.
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  3. May 11, 2021
    7
    Me ha traido grandes recierdos de la época de los 16 bits, es juego es desafiante y muy adictivo. Y con el Game pass lo tenéis a un click de botón.
Metascore
81

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Feb 23, 2021
    90
    An 8-bit unforgettable experience that empowers the player more than several modern games, with a replayability value that is more emotional than mechanical.
  2. Feb 8, 2021
    80
    There is not a single original idea in Cyber Shadow, but it's a great game created with love for the classics like Ninja Gaiden.
  3. Feb 7, 2021
    70
    Cyber Shadow is a good product overall, and a decent debut for Mechanical Head's young Finns; a two-dimensional action that pays dignified homage to a game formula capable of still carving out an important space in today's videogame panorama. Its distinctly hardcore nature and amarcord vein make it a title probably unappetizing to a majority audience, certainly pleasant for lovers of old action-platform arcade experiences on the edge of game over. Too bad for the absence of that ludo-stylistic flicker capable of making it emerge, as well as its questionable rush to a truly unnecessary excess.