Creaks Image
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User Score
7.7

Generally favorable reviews- based on 11 Ratings

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  • Summary: Just a few minutes into Creaks, you will bump into some strange barking creatures in the mansion’s dark corridors. But are they as dangerous as they seem? Try to get them trapped under a beam of light and take a closer look. You may find out that what felt dangerous is a simple night table.Just a few minutes into Creaks, you will bump into some strange barking creatures in the mansion’s dark corridors. But are they as dangerous as they seem? Try to get them trapped under a beam of light and take a closer look. You may find out that what felt dangerous is a simple night table. Turning these creatures into ordinary objects is the key gameplay mechanic, along with pulling levers, stepping on pressure plates, and manipulating the environment to outsmart your enemies. [Radim Jurda] Expand
Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Aug 3, 2020
    90
    What Amanita Design have done with Creaks pretty much nails everything you could ever wish for in a puzzler. Surreal, interesting, weird, intriguing, gorgeous and sounding superb. Creaks is a masterpiece. And rarely does it ever exasperate.
  2. Jul 31, 2020
    87
    Creaks is a bizarre, yet engaging, puzzle platformer that manages to play with its rule-set in clever – though also a little too repetitive – ways.
  3. Jul 17, 2020
    80
    Creaks is a wonderfully atmospheric game that is ingenious in its execution, with a unique art style and excellent sound design. The sheer number of mind-teasing puzzles can be a little relentless at times, but the way that the game's systems evolve and interact with each other over time is incredibly impressive. If you have any love for brain teasers, you should probably consider picking it up.
Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Aug 14, 2020
    9
    This was a VERY good game, the developers were EXTREMELY hard-working too because if you look at the credits it was only like ~10 people doingThis was a VERY good game, the developers were EXTREMELY hard-working too because if you look at the credits it was only like ~10 people doing the main work and it feels like a game made by 100 at least.
    One point subtracted because: the game could be slightly more complex because while the puzzles were quite imaginative and I didn't feel they were too few I felt like they could be a bit more & varied.
    Expand
  2. May 3, 2021
    8
    Not my sort of game but I was sold on the art style and the premise. Early on, I'll admit, it was more of a puzzler than i expected it to be,Not my sort of game but I was sold on the art style and the premise. Early on, I'll admit, it was more of a puzzler than i expected it to be, and I had certain regrets about purchasing the game. And yet, i persisted and was rewarded for my patience with a simple but satisfying story, as well as a significant variety in the puzzles. Some of the puzzles were a serious test, with me even giving up on a couple (had to cheat). However, they never felt unfair, and despite the growing number of surprisingly complex elements to consider, the game eases you into these new challenges. What holds the game together, is the beautiful art style, impressively detailed world, and characters that don't need spoken dialogue to bring life to the story being told. Expand
  3. Aug 18, 2020
    8
    Creaks is a platform adventure game developed by Amanita Design. This is the first major game released by Amanita Design that is not a point &Creaks is a platform adventure game developed by Amanita Design. This is the first major game released by Amanita Design that is not a point & click adventure style of game. Despite that the game looks like a comic book the graphics are so smooth and you can feel the high frame rates in the game. The story is eerie but remains whimsical, a bedtime read for the kind of child who spies monsters in wallpaper patterns. It's told without words and is unhindered by any desire to explain the moving parts. Some objects are animate enough in shadow to be dangerous. Stubby chests of drawers transform into guard dogs, charging anybody who comes near their baskets, voices booming like the slam of filing cabinets. Ornamental globes become flying jellyfish, coasting left to right. Gushing drainpipes become snuffling elephant trunks. Chairs shapeshift into skittish goat-like creatures. Coatstands, rather terrifyingly, turn into thorny Halloween spectres who mirror your movements providing there's space to do so. All of these creatures will kill you instantly if you knock into them, but you'll need to "collaborate" along side them to solve the puzzles. Overall solid game indeed and highly recommend for your Xbox One library. Expand