This review contains spoilers, click expand to view.
It turns out that it was actually better than I expected at launch. The Beta was kinda null in certain points, but Sledgehammer Games actually listened to what we wanted in the game, and they did it. Various adjustments and additions, balances, visibility, and everything else in betweens. The superior IW 8.0 engine did show the beauty here, but there are some things that I need to pointed out.
(+3) Multiplayer at launch was better than I expected. Seems like they have tuned down their controversial and "rage-inducing" skill-based matchmaking (at least, from my perspective). Players are now rewarded more often and penalized less. A solid step-up from Black Ops: Cold War, where in that game, everything would not be able to go along together in the right direction.
(+1.5) SUPPORT BOTH NVIDIA DLSS AND AMD FIDELITYFX SUPER RESOLUTION.
(+1.5) Visiblity is an improvement here compared to Modern Warfare (2019). More colors are visible and you can still see characters in certain dark areas.
(+1) Maps were well-designed, with balances between "predictable lanes" and "encourage camping." They allowed for a more wider-range of engagement, dynamics and balance of gunfights. Covers and destructible environments make this even more intriguing.
(+0.5) Tons of settings to play around.
(0) I wish the campaign was longer and go through the beginning of World War 2.
(0) Despite using IW 8.0 engine. There are NO ray-tracing options in the game. A slight let down, but it really does not matter since a game like this demanded quick reaction and fast frames, and the game still look beautiful without ray-tracing.
(0) Don't expect historical accuracy from this game.
(-0.5) No factions. This can cause confusions during an intense gunfight.
(-0.5) Sniper rifles take forever to aim. But I think they were intended to preserve their true roles to support from long range and not going in aggressively.
(-1) Grinds take too much time. Even with Double XPs enabled, you can level up your weapon on average - 3 to 4 levels per match.
(-1) Cheaters are in the game already! They got everything unlocked before they even play their first match! (Still not widespread, though.)
[New anti-cheat is coming. I hoped that it will deal a major blow to them.]
(-1) Some bugs were seen, hopefully they will fix them in the future.
(-3) Zombies were a let down. It feels unfinished for a reason.… Expand