User Score
2.2

Generally unfavorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 1 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 4 out of 5
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  1. Apr 8, 2019
    0
    The controls are awkward and dull, not only are we expected to feel excitement by simply pressing a single button when the game tells us to, but pressing B to make a character jump at the time the game tells you to, and instead watching that character flail and fall into the water over and over begins to take its toll on the human psyche. The character models are straight out of 2010, theThe controls are awkward and dull, not only are we expected to feel excitement by simply pressing a single button when the game tells us to, but pressing B to make a character jump at the time the game tells you to, and instead watching that character flail and fall into the water over and over begins to take its toll on the human psyche. The character models are straight out of 2010, the fact that this game was made and released in 2019 in an embarrassment to how far video games of come. I'd expect this game to have come out in a bundle pack with the very first Xbox Kinect, but at least then the motion controls would give you some sense of control over your pixelated character. The character also doesn't move like a human being. There were times when I'd simply fall from lack of stamina and my character would fly backwards as if they'd been shot, when the laws of physics state that he would simply fall straight down into the water. The camera cuts to the announcers every once and a while, which wouldn't be an issue except their facial expressions rarely change, even when I'm struggling or just fell, and they are speaking as if they are upset for me, if the camera cuts to them they are seen grinning widely as if I just beat the game. Perhaps they have more than one facial expression and the game simply never deigned to show it to me. I know I had only one facial expression as a played, and that was a mixture of confusion, frustration, and boredom. I've seen better digitally rendered crowds in PS2 games. Their awkward, non-human limbs flew all over, their arms often went through each other, and the same character models could be seen multiple times at once on the screen. The fact that this game was released is a shame. It shows that the creators were simply instructed to make the cheapest cash grab possible. I just thank god that I borrowed a friends copy rather than shell out the exorbitant 40 dollars that could have been better spent anywhere else. If I had taken 40 dollars out of my wallet, set them on fire, and dropped them in a puddle that would have been a better use of my money, because at least it would have provided some semblance of entertainment, and it would have looked much nicer than the crap they smeared on my screen and called a video game. Expand
  2. Mar 27, 2019
    0
    imagine if you told a kindergartner to make a game it's a smart one but its a kindergartener this game sucks
  3. Mar 19, 2019
    3
    If I wanted to play a good Ninja Warrior game I would just stick to Halo 5.
  4. Nov 14, 2019
    0
    This might unironically be one of the worst games ever made. It's one thing to have unresponsive controls, terrible animations, a severe lack of content, unintended difficulty, prevalent glitches in basically every aspect of the game, content disappearing after you purchase it in in-game currency, lazy commentary voice-overs (often describing the wrong outcome), and constant crashes.This might unironically be one of the worst games ever made. It's one thing to have unresponsive controls, terrible animations, a severe lack of content, unintended difficulty, prevalent glitches in basically every aspect of the game, content disappearing after you purchase it in in-game currency, lazy commentary voice-overs (often describing the wrong outcome), and constant crashes. That's lazy game design. This ventures into malicious game design. God forbid you enter a name of a real ninja (or - gasp - your own name!), this game only gives you the choice of 10 or so ridiculous names like Octavio Henderlight or Monserrate Cumblidge and a similarly-limited choice of hometowns and occupations that do nothing to affect your gameplay experience. You start out with painfully low stats and have to beat extremely buggy obstacles in training if you want any hope of scaling the Warped Wall by your third season. Oh, and you only get five seasons before you're "retired", despite many ninjas being on the show for way more than five seasons. And once you get to five seasons, you start from the beginning with your new Frankenstein character. There is zero redeeming factor about this game and it disgusts me how far gaming has fallen that you can slap a brand onto a buggy Playstation 2 game and sell it for modern-day consoles. Thankfully it only sells for $40 instead of the usual $60, but that's still orders of magnitude too much money it's asking for. Expand