User Score
7.5

Generally favorable reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4

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  1. Jan 16, 2021
    3
    This game starts out as a fun and traditional metroidvania. There are many areas blocked off until you get power upgrades, which consist of three magic spells and then upgrades to those spells. Essentially the spells serve as vehicles to get you across larger and larger gaps or up to higher and higher ledges. In that sense, the power ups are not really very cool or interesting compared toThis game starts out as a fun and traditional metroidvania. There are many areas blocked off until you get power upgrades, which consist of three magic spells and then upgrades to those spells. Essentially the spells serve as vehicles to get you across larger and larger gaps or up to higher and higher ledges. In that sense, the power ups are not really very cool or interesting compared to some other metroidvanias. In addition, the power up to the main weapon only comes in the form of one orb that doubles your hit power about halfway through the game. Now on to the worst part of the game, which about 50% of metroidvanias in the last five years suffer from (I'm going to end up writing this same review for like 20 other games) - uneven ramp up in difficulty. I got through about 80% of the game, beat 3/4 main bosses and explored 80% of the map or more. The fourth boss is ridiculous. You have to jump back and forth on platforms while dodging eyeball monsters and bullets that cover the whole screen. I could barely even hit the guy twice without dying (I'd need to hit him about six times to kill him). I don't mind grinding and I assume that if I faced him about 20 times I could eventually kill him. The problem is that you never get to upgrade your healthbar in the game. 10 hours in, I'm dealing with the same 3 measley hits and you're dead EXCEPT they are generous enough to give you a flask to refill ONCE. A major design oversight or error was made here because when you restore to your save point, your flask is gone. This means that you have no hope of facing a boss again without going to find a well to refill your flask. This probably takes 10 minutes just to walk to a well somewhere, come all the way back to the save point, and fight the boss again. You can do the math - 10 minutes of walking between each boss fight x 20 fights = 3 hours and 20 minutes of walking. No thanks! Sadly I uninstalled the game and it will forever be 80% complete. Please metroidvania designers, stop doing this kind of thing! I'd like to finish more than half of the games and I'm not a 12 year old kid with infinite time on his hands. I have a real job. Expand
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tbd

No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Dec 17, 2019
    80
    The bottom line is that if you like retro platformers and are looking for your next game, you’ve found it. If you don’t like retro platformers, then I respectfully suggest you try Alwa’s Awakening on Xbox One, as I wouldn’t be at all surprised if it made you change your mind.
  2. Nov 18, 2019
    70
    Alwa’s Awakening is very true to the original style 8-bit platformer. They have some adventure and puzzle elements as well and is not as linear as many of the other 8 bit platformers. The story line is quite light in details but the game itself is more concentrated on the gameplay which shows as it is a fun and interesting challenge. Although it feels a bit slow-paced it is still a good game to pick up for old-style platformer fans.