- Publisher: 2K Games
- Release Date: Oct 9, 2012
- Also On: iPhone/iPad, PC, PlayStation 3, PlayStation Vita
User Score
Generally favorable reviews- based on 412 Ratings
User score distribution:
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Positive: 336 out of 412
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Mixed: 41 out of 412
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Negative: 35 out of 412
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- Most helpful
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Jul 8, 2013
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Oct 17, 2012
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Oct 21, 2012This is a fake strategy game with about all the complexity of tic-tac-toe. Firaxis tries to make up for this by obscuring the rules and details from the player, which only makes the game more annoying. The replay value is zero, unless you have OCD.
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Feb 8, 2013The base building aspect was neat as was the unit development but the game was ugly and the controls just didn't appeal to me. As for the combat it's like playing chess the video game it's slow and got boring quick and let's be honest it's not exactly difficult so it's like playing chess on a computer who can't win.
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Mar 24, 2013
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Mar 26, 2013
Awards & Rankings
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Mar 6, 2013By virtue of how it stokes more parts of my brain than any game of the past decade, I’m inclined to consider XCOM: Enemy Unknown one of the most important titles of this generation. This game will test your disaster-management skills, levy you with suffocatingly difficult choices on how to spend your resources and cause you to grow so fond of your chess pieces that each skirmish takes on the flavour of a Whedonesque drama.
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X-ONE Magazine UKDec 1, 2012It's like The Sims, but with much shorter life expectancies. [Issue#91, p.66]
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Nov 12, 2012It's [a] tough and punishing game, but in the best way possible. Every loss compels you onward in the war and the story. Where most games are frustratingly punishing, XCOM delivers a masterclass in challenge and escalation.