Metascore
71

Mixed or average reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 52
  2. Negative: 3 out of 52
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  1. Dec 28, 2011
    70
    The most disappointing aspect of WWE '12, however, is that an apparently meaty online component is completely borked.
  2. Dec 19, 2011
    70
    From a ridiculous story mode, to highly customizable arenas, characters, and game play, WWE '12 is able to stand tall with its various flaws and still provide a feel good game that – if given the chance – provides lots of TLC (Tables, Ladders, and Chairs) to you and your friends when you are so bored that seeing muscle-ly men try to 'take each other's backs' becomes a better option than having to go outside and find something to do.
  3. Dec 12, 2011
    70
    Falling back into an old style of controls, WWE '12 is streamlined and technical, but its baiting "Predator Technology" needs to shake its ring rust.
  4. Dec 9, 2011
    70
    Bigger, badder, better. WWE 12 is the game that depicts best this brutal sport, although it still has some flaws in its control that should be polished next year.
  5. Dec 8, 2011
    70
    Overall WWE '12 is a solid game, but far from perfect with a dozen graphical glitches and camera issues holding it back.
  6. X-ONE Magazine UK
    Dec 8, 2011
    70
    Yuke's has the talent and ideas to do much more with the WWE license if it would just reset its template. [Issue#79, p.76]
  7. Nov 28, 2011
    70
    WWE '12 is fun. It's a great combat game, and excellent for those that aren't marks for the innards of wrestling. You know, the "real" stuff. There's no doubt that THQ and Yuke's could make a game for those purposes, where stories are better told and interacted with, and the actual business of pro wrestling is out there for players to toy with. That's not on the cards here, as wrestling stories are told through action, and players have to connect a few dots themselves.
  8. 70
    To paraphrase Bret Hart, it's the best there is, the best there was, but next year's will probably be a little bit better again.
  9. Nov 22, 2011
    70
    Even though some things need to be tightened up, WWE '12 shows that the video game side of the franchise is still improving.
  10. Nov 29, 2011
    68
    Yuke's tries to start over, but doesn't fully succeed. It's still a game full of content, but the new control and physics systems still have a ways to go.
  11. Dec 2, 2011
    63
    The developers took a gamble in revamping their wrestling series, but it didn't quite pay off. Fans will love the expansive roster, variety of match options, extensive customization features, and the assortment of painful looking strikes, signature moves, and submissions. Yet the imprecise reversal system, online issues, and cheap A.I. will irritate everyone else.
  12. Dec 13, 2011
    60
    The radical re-imagining promised by the creators of WWE ʼ12 does sometimes shine through some of the choices made here, but it will probably take even more future installments for us to be able to see it properly.
  13. Dec 8, 2011
    60
    This WWE franchise overhaul is held back by some serious control issues.
  14. Dec 5, 2011
    60
    After a few years of steady improvements, WWE '12 marks the end of that era by delivering the worst overall game in years. It does a few new things relatively well, but really messes up some things that were done very well before, like the Road to WrestleMania mode, backstage fighting and the object interaction from last year's game.
  15. Nov 30, 2011
    60
    WWE 12 is a reboot for the brand, but doesn't add and improve enough on the Smackdown series. In the end, it's still too poorly animated and just not that entertaining to play.
  16. Nov 25, 2011
    60
    The presentation in WWE 12 isn't exactly brilliant. Facially, the superstars look pretty close to their real-life counterparts, but their skin has the texture of store mannequins.
  17. Nov 23, 2011
    60
    Still, this is the first year where I feel like I can actually recommend a WWE game in earnest. Granted, it's a caveat-laden recommendation, but a recommendation nonetheless. Considering how long it's been since one of these games actually felt playable, let alone enjoyably so, it's almost worth putting up with the various peculiarities and more antiquated elements just so you can actually have fun wrestling again.
  18. Nov 22, 2011
    60
    You have to give Yuke's credit for aiming high. The wealth of content and customisation options on offer is absolutely staggering and wrestling fans that wish to ignore the game's main campaign mode will certainly find plenty to entertain them here. WWE 12, however, isn't in the same league as the series' high-water marks. It is the nucleus of what could be a great game.
  19. Nov 22, 2011
    55
    WWE '12 only introduces a few welcome elements. Setting up opponents for finishers with wake-up taunts is fun, the new comeback moments are a nice way of getting back into the match, players can now target specific limbs during grapples, and new creation options (like the new create-an-arena) make the series more customizable than ever before. However, none of these can make up for the awful Road to Wrestlemania.
  20. Nov 30, 2011
    50
    There's change at last for the WWE games but relatively little of it is for the better, in a game that is frustrating in terms of both action and wasted potential.
User Score
6.4

Mixed or average reviews- based on 106 Ratings

User score distribution:
  1. Positive: 44 out of 106
  2. Negative: 21 out of 106
  1. Apr 28, 2013
    5
    The roster here is great, even if there are a few names like Chris Jericho absent from the game (for now, at least). But the PredatorThe roster here is great, even if there are a few names like Chris Jericho absent from the game (for now, at least). But the Predator technology used to revamp the gameplay is the selling point, as it makes matches so much better than the SvR series. Fans of the n64's No Mercy should enjoy WWE '12. The only downside is the story mode is kinda "meh," but other than that, I have no complaints. Well...besides Randy Orton being on the cover (he's boring). Full Review »
  2. Dec 3, 2011
    0
    Ok, so a more in depth review is what I will be giving this time. Cons:

    Gameplay: While the control setup is much better the game as a whole
    Ok, so a more in depth review is what I will be giving this time. Cons:

    Gameplay:
    While the control setup is much better the game as a whole suffers because of the idiots over at Yukes who can't program a decent game to save their lives. You'll find yourself bumping into darn near everything. From ladders, people, tables, even going into a days for running over a chair. The gameplay aspect of this game is borderline broken. Which it has been for years now. A lot of people will tell you this years game is SO HARD. The AI isn't hard at all. Reversing however is darn near impossible. Sometimes the icon doesn't pop up at all, and other times it pops up for half of a half a second. I mean you would literally have to be able to slow down time to hit a lot of those reversals. HUGE pain in the lower backside.

    Collision Detection:
    Just when you thought it couldn't get any worse they do just that. You'' find yourself hitting people, and it no registering over, and over, and over, and over, and over again. Weapons, and fist warp through bodies like flubber. You can literally be right next to someone, and grab in the opposite direction or go to run at the person next to you , and go across the ring for no reason. A lot of the time I have lost matches because the way a person is standing made me grab, and or run i the wrong direction, and the CPU will catch you. All of the Restrictions:
    Universe mode is full of restrictions. Being able to have one person on multiple teams is not possible STILL. As well as Divas vs Males. What's the point of a match creator if you still tell me what I can & can't do with it? I mean I can make a 6 man match, and NONE of the options are there to tweak. Why can't I do a 6 man match where we can leave the ring? If a Diva is a manager DQ HAS to be on.

    Missing Matches:
    Where is the Special Ref match? Tag vs Tag vs Tag? Buried Alive?

    RTWM:
    The stories were all been there done that a million times. The UK guys take over. It was nothing more then a rip from the SvR 2009 with MVP & William regal being "Better Then Youtopia". That aside it gets REDUNDANT as hell. I mean every time you turn around you're battling in the backstage area. Which is more of a pain in the rump them a bullet to the face. Fighting backstage is so BAD. I can't stress that enough. When you're not doing that you have to do all these annoying little task that seem pretty pointless, and just make the game less fun.

    The only pro to this game is... I want to say the Roster, but it's pretty lame due to a lot of the lames in the WWE at the moment. The legends available are ok. All in all this game is a bust. Nothing amazing or good here at all. Yukes, and THQ should be ashamed of themselves. I still am disappointed in the Day 1 DLC, and the trying to sell characters already on the disc, and who should have been in the game.
    Full Review »
  3. Dec 4, 2011
    0
    This game really blows. WWE hyped it up so much yet it's the same **** they offer each year. The reversal system doesn't work at all and whenThis game really blows. WWE hyped it up so much yet it's the same **** they offer each year. The reversal system doesn't work at all and when you're getting beat down, good luck trying to get out of it. Some moves automatically put you into the AIs arms and you can't reverse it then you get pinned. The targeting system sucks again. You'll end up punching the air half of the match because you're not even looking at the AI. The game is really bad, don't bother with it. SVR2011 is better and that's saying something! Full Review »