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By correcting the glaring issues with the classic, Atari has delivered the kind of product gamers have wanted from them all along. The quality of Warlords fuels excitement for the other damaged gems they could find and polish in their vault.
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Warlords useless original version and some odd Achievement quirks (I met the goal for 3 Achievements but never received points for them) take some shine off this updated classic, but for $5 this title is a bargain.
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There's really only one downside to the new version: Retro versions of Warlords were played with a paddle controller, a dial that allowed for finer, more nuanced movement. Warlords suffers slightly from the less-precise play forced by analog sticks.
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The evolved game is fun in small doses and more so in multiplayer, but the archaic classic mode is a game that should be left to rest in peace.
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If you're looking for a fast-paced game that you can play with four people, then you should look no further than Warlords on the Xbox Live Arcade!
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X-ONE Magazine UKShame there's no paddle, though. [Issue#36, p.114]
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With keeping it simple, Warlords isn’t a title that is hard to understand. Defend your castle and deflect the shots at your enemies will almost guarantee victory.
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Although the price is low and the graphics have been given an HD overhaul, Warlords feels dated and tired, and there's not much here to keep gamers interested for long.
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Trouble is, the arcade machine used Tempest-style spinners for control and the joypad is a poor substitute when playing the classic version.
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The lack of options in gameplay, and even aesthetics, provide an experience that all-too-quickly invokes a sense of title completion; experiencing everything a title has to offer.
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Unfortunately the gameplay still becomes stale after a couple rounds of play and the controls are definitely frustrating for new or old players.
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Official Xbox MagazineBut unless you have fond memories of Warlords' primitive arcade past, its gameplay is just too simplistic to offer more than a weak dose of transient wistfulness. [Sept 2008, p.77]