- Publisher: Touchstone
- Release Date: Feb 5, 2008
- Also On: PC, PlayStation 3
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Play MagazineEven with a weak script, Turok's flexible play mechanics, strong level designs, and high production values make the story mode alone worth the price of admission. [Jan 2008, p.49]
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Overall, Turok is a great addition to the Xbox 360 library and stands as the best game to arrive on the console so far in this early part of 2008.
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Pelit (Finland)A highly entertaining dinosaur killing game that suffers from witless human enemies and a sparse checkpoint system. The few interior parts are horribly ugly and boring, but luckily most of the game happens outside in lush rainforests. [Feb 2008]
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It doesn’t try to reinvent the wheel, but working within its accepted elements it does a great job of dumping you in the jungle and making you feel like you’re fighting for your life.
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As mentioned above, Turok isn't perfect (decent but not great human opponents, too few checkpoints, sometimes repetitive waves of enemies) but if the prospect of man-versus-dinosaur appealed to you, then Turok doesn't disappoint.
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When the gameplay is playing to its strengths – three faction combat, survival-hunting element, spooky jungle terrain – it is thoroughly enjoyable. Only occasionally does it slip into the old-school generic FPS territory which should, like the game’s reptilian protagonists, be well and truly extinct by now.
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Turok has a lot going for it in the next-generation, more than it did in the last generation with Turok: Evolution.
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As a first release and a re-launch of the Turok franchise, the team should be proud; the action moves at a good clip, it looks great, the sci-fi clichés make us comfortable, and it’s fun.
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As it stands, Turok is a good game, that should be taken at face value, because if you are expecting the next Halo or COD 4, then you might be a little disappointed.
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Turok may not be original, or genre-bending, but it is a great deal of fun. It's the classic summer movie syndrome: sure, it won't win the Oscar, but it's still a movie worth seeing.
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A good game, but there is definite room for improvement. It is a good jumping off point for a potential sequel.
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Turok’s return from death isn’t exactly a monumental occasion, but it’s not all that bad either. The new Turok is pretty average as FPSs go, but there’s definitely potential for a sequel if the developers innovate a little.
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It pales in comparison to last year’s brilliant first person shooters but by no means is a bad game. A definite must try.
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The addition of dinos to this often generic genre of gaming is refreshing. And whether you're blasting them to bits, planting arrows in their eyes or slitting their scaly throats, you'll never tire of your next man-versus-beast brawl.
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Turok is a solid enough shooter that won't wow you the way triple-A titles like "Call of Duty 4" or "Bioshock" will. [Mar 2008, p.85]
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Turok’s reinvention comes out with a positive balance. Those who are able to overlook the clichéd setting and the B movie side of things will enjoy an interesting and capable FPS, far from ground-breaking, but with some good moments.
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Turok is fairly solid technically, very compelling via its good storytelling and proper direction and somewhat interesting gameplay-wise with its mixture of human/dino enemies and stealth/traditional combat. Turok, however, is still a bit too familiar and cookie cutter to compete with the big boys of the FPS genre.
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There is plenty of fun to be had here, especially in the online modes. If you were a fan of the original series than Turok is a must buy. For anyone with an interest in the genre Turok is a prime example of how to make a safe and solid experience.
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Unfortunately, this first-person shooter revived from the N64 title doesn’t live up to the status of the original hit.
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The new and improved Turok is easily the best since it left its roots on the Nintendo 64. Even though the title takes great liberties with some of the lore it manages to retain its integrity while at the same time delivering on a completely over the top albeit predictable experience.
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The game is much better than what I expected it to be, but the flaws cannot be overlooked.
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Neatly presented to the gamer, with aesthetically pleasing menus and a generally tidy, easily accessible interface throughout. Over-sensitive controls are a major letdown.
Awards & Rankings
User score distribution:
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Positive: 72 out of 133
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Mixed: 36 out of 133
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Negative: 25 out of 133
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Mar 21, 2013
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May 26, 2013
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May 21, 2013This review contains spoilers, click full review link to view.