Metascore
58

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 21
  2. Negative: 5 out of 21
  1. It’s thoroughly unexciting and visually uninspired, but that’s more the fault of TiQal’s place in history. If it had been one of the first puzzle games on the service, it might stand out a bit more. But now, despite its passable gameplay, it’s hard to not just say “wow, they made another one of these?” and move on.
  2. X-ONE Magazine UK
    40
    Things couldn't get more generic unless there was somehow stealth, crates and a space marine superhero involved. [Issue#32, p.117]
  3. Xbox World 360 Magazine UK
    40
    A good combo which works well, but the elements are already fun enough without muddying the waters. [July 2008, p.96]
  4. You can't help but feel that TiQal is a few years too late.
  5. At the beginning of the tediously unchanging Adventure Mode (the only mode in the game), you have nearly unlimited time when choosing where to drop a block. That removes any sense of urgency…and you really don’t need to employ any strategy to succeed anyway.