- Publisher: Sierra Entertainment
- Release Date: Oct 30, 2007
- Also On: PC, PlayStation 3
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A solid shooter in many ways and has the seeds of success sown into it, there are simply too many undercooked elements peppered throughout the experience for it to ably thrust forward from the shadow of much bigger and much better FPS entrants that have graced 2007 with genuine 'Game of the Year' wow factor.
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Brilliant use of time powers which means it fulfills it primary purpose, misses out on reaching its full potential though as the puzzles and game are made far too easy.
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Xbox World 360 Magazine UKAlthough we've been here many times before, Timeshift is still a slick shooter with some neat ideas. [Christmas 2007, p.83]
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If it had been released in 2004, TimeShift probably would've been the bee's knees. In 2007, though, it's merely a one-hit wonder in a sea of timeless gaming anthems.
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A drawn out and largely mediocre experience that's perhaps to be expected given TimeShift's difficult gestation, Saber Interactive's shooter nonetheless has some bright moments - but they're too little few and far between.
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An average shooter that has the ability to be great, but misses out by not using its namesake correctly.
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While TimeShift is perfectly adequate for killing a few hours, as a rental perhaps, it never elevates itself from merely okay, and if you only buy one shooter for the holidays you can do much better than this.
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With your $60 on the line, however, it's only multiplayer that rescues TimeShift from the throes of average-dom. [Holiday 2007, p.74]
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Play MagazineIt's a decent game that feels ultimately out of its league. [Dec 2007, p.62]
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Although TimeShift brings a neat gimmick to the table, that's about all it brings.
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In conclusion, Timeshift is a decent game worthy of a weekend rental. If you enjoy FPS’s like FEAR and are not concerned with story, you may enjoy this game.
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AceGamezTime shifting is a good example of innovation within the first person genre, but TimeShift fails to really make good use of it.
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Overall a good game, but not something that is going to make it out of the shadows of the other big blockbusters on the market, even if it can control time.
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Official Xbox Magazine UKBreaking no moulds, but good solid fun. [Christmas 2007, p.90]
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Timeshift is a simplistic and vaguely enjoyable shooter with an unfortunately scheduled release. It's a shame about the other shortcomings Timeshift brings to the table, otherwise it could have been a sleeper classic.
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Maxi Consolas (Portugal)We might say that this game was a bit “unlucky” with its release date, because it can’t measure up with some of the FPS that came out this year. The truth is, although the time controls are a fun idea, everything else is a carbon copy of every other generic shooter out there. [Dec 2007]
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The game is a solid, creative FPS that brings a lot of new ideas to the genre, despite its minor flaws. Unfortunately, due to the short story, and multiplayer overshadowed by better games, spending more than you'd need to to rent this thing from Blockbuster would just be a waste of money that you'll probably need to purchase food, or paper towels for some reason.
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TimeShift is a good game that could have been considered great if it was released earlier. Placed against the current competition though, most of the experience feels generic in execution. Only worth purchasing if you've already played through every other recent shooter out there.
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TimeShift frequently faced me with challenges that were initially incomprehensible, and then too easy to overcome once I had some idea of what the hell I was supposed to do.
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Timeshift starts off with a bang, with impressive visuals and God-like powers at your fingertips. The bang, however, fails to last throughout the game, and you’ll constantly find it harder and harder to keep going.
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The controls are solid enough, but there have been so many other stellar shooters over this holiday season, I can’t see why anybody would choose this game.
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TimeShift's appeal and lasting value are directly proportional to what you're in it for and what you're willing to put up with. The single-player campaign is justifiably criticized with being overtly derivative, but the time shifting component makes it just fresh enough to be worth a look.
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What we are left with is a really good shooter that is somewhat hindered by bad AI, a bad storyline and tedious objectives toward the end. The sum total of the whole game still comes out being a pretty good one even with those problems.
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The time manipulation gimmick makes TimeShift an enjoyable if forgettable experience.
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An interesting time-shifting mechanic and fun-to-shoot weapons can't make up for the rest of TimeShift's run-of-the-mill first-person shooter gameplay.
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TimeShift has a great concept that should have added something new and original to the crowded first-person shooter genre. Unfortunately Sierra's newest action game is marred by a boring story, an easy difficulty and time shifting abilities that aren't nearly as much fun as they should have been.
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The clunky puzzles and mechanics often overwhelm any sort of enjoyment you might get out of confronting large squads of enemies, especially when the overall formula for the game follows a typical solve-the-puzzle-and-fight-wave-of-enemies-and-repeat design.
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The things it does are rife with potential it doesn't really exploit, and the result is adequate but nothing more - worth picking up in the January sales when you've overdosed on the competition, perhaps, but otherwise unremarkable.
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Basically, Timeshift is a decent game marred by a massive amount of already used ideas and not enough unique appeal, even with its time travelling mechanics. Customers who see this on a shelf, which also contains the likes of Halo 3, The Orange Box, and Call of Duty 4, will probably leave the game out in the cold this winter.
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Edge MagazineIt may have few aspirations beyond being a dumb FPS, but it never fails to make the most of its limited talents. [Christmas 2007, p.97]
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Gamers looking for a solid shooter on the next gen consoles could do a lot worse than Timeshift, but as cruel as it may be, Timeshift will simply not be remembered in any way shape or form in the not so distant future.
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VideoGamerIf you're somehow done with all the big FPS releases of the year then TimeShift isn't a bad option, it's just not a game that will get a second look by most gamers gorging themselves on the likes of Halo 3 and Call of Duty 4.
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Electronic Gaming MonthlyTimeShift definitely looks a lot prettier than it did the first go-round, but once again it finds itself behind the times. [Holiday 2007, p.80]
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A little Crysis here, a little Half-Life 2 there, TimeShift's patchwork construction definitely shows. What you wind up with is a standard shooter where you blast away until things go sideways, and then it's time to mash the "easy" button.
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games(TM)Only the mere prospect of reversing a grenade, or shooting a missile in slo-mo will save the gamer from feeling completely brain-dead at the end of the game. [Dec 2007, p.102]
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Hopscotching its way from borrowed concept to borrowed concept, TimeShift is substantially less than the sum of its all-too-obvious parts.
Awards & Rankings
User score distribution:
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Positive: 51 out of 76
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Mixed: 16 out of 76
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Negative: 9 out of 76
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Mar 28, 2012
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Oct 3, 2011
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JohnNNov 19, 2007