- Publisher: 2K Games
- Release Date: Jun 25, 2007
- Also On: PlayStation 3
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The Darkness has a great visual look to it and the supernatural powers you get to use are fun for a bit but ultimately it gets to be a grind to get to the game's final moments thanks to the long load times and the repetitive gameplay aspects.
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One of the most impressive looking titles so far on Xbox 360 The Darkness is nonetheless let down by poor AI from both the Darklings and the various mob and zombie soldiers that Jackie encounters.
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All in all, The Darkness is a decent fifteen hour single player experience, featuring a brilliant story and even better presentation. However the enjoyment is slightly tainted by the under utilisation of its best features, sluggish movement and horrible multiplayer.
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The handicapped shooting elements, the inconsequential mini-games, and the lack of connection between them will probably turn off diehard shooter fans. It’s not the biggest game, nor the most technical, but it is original—absurd and effective despite its faults.
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The back-and-forth structure is tedious, and the narrative needed to be much more fleshed-out. Too bad great loading-screen treatments can't make up for overall shortcomings.
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The game's biggest problem is all the filler between the reasonably exciting combat sequences. This New York City consists of two subway stations and about eight neighborhoods separated by long loading screens. You'll get sent back and forth across them all. Get this key. Visit that character. Trigger this sequence. Kill that guy. Along the way, we counted exactly two (2!) optional missions.
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The Darkness is an overreaching, frequently clumsy genre hybrid with moments of brilliance.
Awards & Rankings
User score distribution:
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Positive: 188 out of 247
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Mixed: 35 out of 247
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Negative: 24 out of 247
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DickSJan 13, 2010
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Dec 13, 2013
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Jun 20, 2013