- Critic score
- Publication
- By date
-
Tempest is functional, and for five bucks you really shouldn’t expect much more.
-
This is a true classic - it just isn't a lot of fun to play.
-
X-ONE Magazine UKJust don't play that bloody enhanced version, you'll never forgive yourself. [Issue#29, p.118]
-
Official Xbox MagazineOnly hardcore retro addicts should drop the five bucks. [Nov 2007, p.94]
-
Sloppy emulation and a sloppier enhanced mode make this version of Tempest a package to avoid.
-
As you move your craft around the playfield with either the analogue controller or the d-pad, precision of movement goes out of the window with your craft over-shooting the mark, often resulting in a loss of one of your limited lives.
-
Last year, Space Giraffe came out. It was a 2007 version of tempest with some improvements and surprisingly enough the original just doesn’t compare.
-
Xbox World 360 Magazine UKThe "Giraffe" has already trod this ground before. [Mar 2008, p.94]
-
By trying to craft an updated experience for a new generation of gamers, Tempest ends up losing a lot of the luster that originally made it such a hit. Toss in some wonky and unresponsive controls, as well as an additional high-speed mode that only the most hardcore of gamers would be willing to even try and attempt to play, and you end up with an experience that just doesn’t warrant even the budget price of 400 Microsoft Points (or about $5).
User score distribution:
-
Positive: 1 out of 4
-
Mixed: 1 out of 4
-
Negative: 2 out of 4
-
JosephK.Dec 26, 2007
-
SamboDec 20, 2007