- Publisher: Konami
- Release Date: Jul 25, 2007
- Also On: PlayStation 4, Switch
- Critic score
- Publication
- By date
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It’s extremely challenging and demanding, so those looking for a more casual shooter might be best served going for another game. Additionally, the lightweight “enhanced” graphics and audio don’t bring the game as far into the next-gen era as some XBLA titles have done.
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Official Xbox MagazineOld-time arcaders will dig the ramped-up challenge: Super's tough even with a partner, and we had to lower the difficulty and hoard the spread gun - our sidearm soulmate - to beat all five levels solo. [Sept 2007, p.76]
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Super Contra's blistering level of difficulty makes it best suited for those looking for an exceptionally punishing arcade run-and-gun experience.
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With limited continues and a good level of challenge, this game definitely won’t be a cakewalk. Just don’t expect anything that spectacular, either.
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Super Contra should only be downloaded by the most experience arcade players. Its difficulty will make the learning curve too high for novice players giving it a run-through for the first time.
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X-ONE Magazine UKInsanely hard. [Issue#24, p.101]
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From ugly borders and out of place visual effects to choppy net code, it's clear that a lot more work could have gone into this title.
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Official Xbox Magazine UKAnother cheap money-spinner. [Nov 2007, p.107]
Awards & Rankings
User score distribution:
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Positive: 6 out of 9
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Mixed: 1 out of 9
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Negative: 2 out of 9
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B.K.Jul 31, 2007
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Nov 6, 2017
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Dec 8, 2010