User Score
4.4

Generally unfavorable reviews- based on 190 Ratings

User score distribution:
  1. Positive: 59 out of 190
  2. Negative: 93 out of 190
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  1. Apr 28, 2012
    5
    I actually enjoy playing this on my own, but the online problems with sound, infinite combos and the clock / horrible lag basically rip a huge chunk of playability out of the game! I got this game expecting some fierce online play, but capcom has done jack to fix it!? I would give this age a 10 if it weren't for that, but as it stands I only feel comfortable putting a 5 down.
  2. Mar 26, 2012
    5
    I just can't like the game. I don't care about the dlc character mess up, what I care about is gameplay. And it is stupid to have the gem system it ruins the whole game. They should at least have the option to turn this off in online battles as it is just unfair when players can use gems to exploit wins. That and the whole spamming tag system is stupid when one of your players dies it'sI just can't like the game. I don't care about the dlc character mess up, what I care about is gameplay. And it is stupid to have the gem system it ruins the whole game. They should at least have the option to turn this off in online battles as it is just unfair when players can use gems to exploit wins. That and the whole spamming tag system is stupid when one of your players dies it's game over. Who thought this was a good idea? It should be like all the other tag games capcom have made....1 player dies it's ok you got another to keep going.....and the whole pandora mode? I tried it and my characters health quickly died after a few seconds....wtf....I thought it was supposed to sacrifice just 1 of your characters to make your other stronger...how is it fair to kill the character off slowly regardless of how strong you are?????? And there should be the option to just have 1v1 not just 2v2....my dream would be just 1 sf character vs 1 tekken character with no stupid gems to give you unfair advantages. That would be a good game but it doesn't exist Expand
  3. May 6, 2012
    7
    I think the game is Pretty good. The graphics are good enough, the game play delivers and it's very addictive! I still think they shouldn't have put the expensive content on the disc itself. The game is pretty pricey, and this doesn't feel that nice of Capcom.
  4. Mar 9, 2012
    6
    Being a long term fan of both streetfighter and tekken I was looking forward to this release. The graphics, music and fighting system are all spot on, but there are a couple of major flaws. There is the paradoxical situation whereby the game is faster than the original streetlights, yet the controls are less responsive. Timing moves becomes more chance than skill. Secondly it is impossibleBeing a long term fan of both streetfighter and tekken I was looking forward to this release. The graphics, music and fighting system are all spot on, but there are a couple of major flaws. There is the paradoxical situation whereby the game is faster than the original streetlights, yet the controls are less responsive. Timing moves becomes more chance than skill. Secondly it is impossible to achieve any sort of consistency in the online matches- they all seem to lag to some extent.

    Hopefully these issues will be resolved soon.
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  5. Apr 28, 2012
    6
    It was ok... played it a bit when a buddy brought it over..., fun for a few round but after a hr .. SF4 went back into the machine :(
    Maybe I am a bit old-school, but when every round results in a tie, it get boring really fast. The game has nice art and music tho, but that basically what all cross overs are known for.
  6. Mar 10, 2012
    6
    This game is bad crossover!! tekken character miss match SF4base system. and this game base system is cheaper than other crossover fighting game. ryu and ken`s change attack is no risk and very easy...
  7. Mar 30, 2012
    7
    I enjoy this game, I dislike the gemsystem and the quickcombo-macro's made for casuals though. The On-disc DLC is a bit stupid but the game itself is pretty solid. The storyline is **** hilarious, but it's a fighting game so whatever. The game itself is pretty awesome.
  8. Mar 9, 2012
    7
    A fun game with easy to get into game mechanics - maybe a bit to easy! Street Fighter x Tekken will be a little polarizing for those Tekken purists. SFxT uses the Capcom-standard 6 button layout for punches and kicks (L/M/H). This is different from Tekken's four-button layout, Capcom did a decent job adapting the crossed-over characters to fit their new molds. Graphics are detailed with aA fun game with easy to get into game mechanics - maybe a bit to easy! Street Fighter x Tekken will be a little polarizing for those Tekken purists. SFxT uses the Capcom-standard 6 button layout for punches and kicks (L/M/H). This is different from Tekken's four-button layout, Capcom did a decent job adapting the crossed-over characters to fit their new molds. Graphics are detailed with a more cartoony look,. Backgrounds on a few occasions don't seem to quiet fit in with the game; esp when compared to the more down-to-earth looks of Tekken and early Street Fighter games. They just seem more akin towards Marvel Vs Capcom backgrounds with over-the-top ideas such as dinosaurs, mammoths chasing (which just don't seem right for this game). I do find the semi-2d quiet annoying at times, esp when pulling of special moves. Special Moves causes the camera to zoom inn-out and all over the place - making it fairly confusing to focus on what is happening. It's way too over the top and flashy for its own good. This does spoil the focus of the special attacks and can go on far to long. Pulling off specials can cause the game to become a bit tedious watching again and again!. Single player is as straight forward as most fighters. Matches are laid out like Tekken Tag Tournament matches instead of Marvel vs Capcom, meaning that instead of cycling out your characters when they get knocked out, you lose the round if one of your fighters falls. The action is fast paced and akin somewhere between the button mashing of MvsC, and the control of SF IV (not as deep as SFIII); with signature moves retained by characters from Tekken and SF games. Online, the game handles itself pretty well, with a very similar set-up as with SF IV. Added extra such as Gems that allow the biggest addition to Street Fighter X Tekken, allowing specific boosts to your fighters adding an extra layer of depth and skill.

    Overral a quality mix of of two well known games - not quiet as deep and elegant as the excellent King Of Fighters XIII game (PS3/360); which I do consider a better game. SFxT is still very enjoyable and easy to get into. A bit over-the-top at times and little to familiar if already played previous Capcom 2.5d beat-em ups! Online is a joy and with added extra added features. A joy to play and will probably please the SF IV fans more then the Tekken fans. Personally the I would say this is third or maybe fourth best 2d(well 2.5d) fighter available: 1st goes to Kinf Of Fighters XIII, 2nd goes to Street Fighter III: Third Strike, and maybe 3rd Blazblue: CS.
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  9. May 2, 2012
    7
    A good game which unfortunately for Capcom and even more so for Namco doesn't scale the heights of past collaborations like the legendary CVS2. Though this game should be applauded for having possibly the best tutorial ever on a beat 'em up, where after completion and having understood the mechanics it's merely a matter of honing ones skill level. The gem system however isn't as definingA good game which unfortunately for Capcom and even more so for Namco doesn't scale the heights of past collaborations like the legendary CVS2. Though this game should be applauded for having possibly the best tutorial ever on a beat 'em up, where after completion and having understood the mechanics it's merely a matter of honing ones skill level. The gem system however isn't as defining as the game wants you to believe, it leaves noobies hopelessly exposed to veterans which breaks the balancing of matches, as with past SF's it was a simple matter of who was better most often wins. Single player is standard fair, multiplayer is good with the usual ranked, unranked lobbies and scramble battle which is where four players (2 v 2) battle it out with is great if your partner is capable. But a few things dragged the score down for me, first is the simplified move inputs which just doesn't sit well with me. Second is the inevitable DLC issue which frankly is day light robbery, yet again I find myself shaking my fists at Capcom for their incredulous greed. Though unfortunately with a total digital gaming era looming, they know they can get away with it for now. Lastly is the overly naked porn inspired women (Poison being the worst), when young boys play this I see no need to portray women in this manner. Many in the west may believe this as 'liberation', in reality it's exploitation of the worst kind! Capcom and Namco, please dress them next time or at least have the option to clothe them! Expand
  10. Mar 3, 2013
    6
    If you're thinking of getting this game, it's important to know a few things before you commit. First of all, it's made to appeal to non-fighting game fans. It borrows a host of features from Call of Duty, such as "perks" (gem units), which can act as temporary assists for inputs or give you more speed or health or damage or meter etc. There's a lot of customisation too. Each character canIf you're thinking of getting this game, it's important to know a few things before you commit. First of all, it's made to appeal to non-fighting game fans. It borrows a host of features from Call of Duty, such as "perks" (gem units), which can act as temporary assists for inputs or give you more speed or health or damage or meter etc. There's a lot of customisation too. Each character can be assigned with two quick combos (where the game will automatically perform the inputs at the expense of meter). Perhaps the most novel addition is the ability to customise characters by changing their colours. Add in an intuitive tutorial mode (which is comprehensive, user friendly and tells you everything you need to know) and you get the most appealing fighting game to date for those new to the genre. The major factor which makes this game different is the ability to have two players playing co-operatively (since it's 2v2) online and offline. Given the character variety of both Street Fighter and Tekken characters, you may be wondering why on earth this isn't an 8/10 game. The answer lies in not what's missing after all, there are trials, training mode, missions, arcade mode and replay channel but what's unnecessary. Take the game mechanics. Yes, they're based on solid Street Fighter fundamentals, but the addition of launchers and automatic light-medium-heavy combo limit creativity. The controls aren't as good as in Street Fighter IV, and the inputs need to precise. Which is good, since there's no mashing involved. The whole customisation thing does shoot itself in the foot though. It's not like Super Street Figter IV where everyone's unlocked and all you need to change is controls when playing without save data. In SFxT, you may want to customise appearance, quick combos, gem units etc. and whilst you don't have to do this, the real pain is in the fact that to do any of this customisation you have to unlock the content already on the disc by "downloading" a free pass for each individual colour and gem unit and quick combo preset. If you can ignore this inconvinience and only plan on playing it on your own console then it's fine. Street Fighter X Tekken makes for an enjoyable game due to both its user-friendly approach, perfect graphical style (not too flashy but not too dull) and an excellent choice of characters. It's a complete package and offers everything you could want from a fighting game. But to me it feels rushed. The gameplay feels somewhat disjointed. Even though combos and juggling are made much more satisfying and longer, and the balancing is good, it just doesn't hold up to Super Street Fighter IV's simplicity and substance. Overall, Street Fighter X Tekken is by no means a bad game, and it's arguably the most complete and modern fighting game. However, it's not a game which I can easily recommend to fighting game fans due to its sketchy game mechanics. If you've yet to try a fighting game, there's no better place to start than Street Fgihter X Tekken. Expand
Metascore
83

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 45
  2. Negative: 0 out of 45
  1. 79
    Not having played a fighter since the first iteration of Street Fighter IV probably did me favours in making this mash-up of cosmic proportions appear fresher than it will for others, but if you're a fan of either franchise there's a whole lot on offer bound to intrigue and satisfy.
  2. Pelit (Finland)
    Apr 17, 2012
    83
    A fine fighter, but the Tekken characters feel like Street Fighter characters. Multiplayer is also laggy. [Apr 2012]
  3. Apr 11, 2012
    60
    While there is a competent fighter to be had, the woeful way in which Capcom has blatantly stripped out significant chunks and promised features, or locked away vital content that already exists on the disc, all with the vile intent of having you pay for it again, makes this a hard game to recommend.