I don't know what Eko Software was trying to make Storm into. When you start Storm it looks like a relaxing, simple puzzler, where you roll aI don't know what Eko Software was trying to make Storm into. When you start Storm it looks like a relaxing, simple puzzler, where you roll a seed from one fertilized patch of soil to another using the elements that make up a storm. In concept and design it looks and feels simple. But when you play Storm for 20+ hours you slowly realize this is not the game you signed-up for.
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